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Thread Statistics | Show CCP posts - 1 post(s) |
Mithridates VI
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1104
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Posted - 2013.05.01 21:59:00 -
[1] - Quote
Quote:[CCP] Cmdr Wang: Now here's a question that I'm sure that players will be interested in knowing is "How will this change affect our players?"
[CCP] Praetorian: The effect is minimal.
Quote:[CCP] Cmdr Wang: Okay... Well then, does this mean that, y'know, in the next build will we have different skill requirements for equipment?
[CCP] Praetorian: Some of it, yeah, but we're ensuring that we tune the skill tree so that the difference isn't that great, it's not that [maybe "noticable"].
[CCP] Cmdr Wang: Okay. So, basically, I mean if I can already use an assault rifle, after the changes then it should be no problem for me to get back into it.
[CCP] Praetorian: Absolutely.
Merc Cast Episode 01 |
Mithridates VI
IMPSwarm Negative-Feedback
1106
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Posted - 2013.05.01 23:27:00 -
[2] - Quote
Khamelaya wrote:Bendtner92 wrote: Wrong.
There are no Basic Logistics suits. All the Medium Frame Basic suits looks to be Assault.
Correct. But they told us that ages ago. Go back and listen to the first merc cast again. They said that they are altering they way they divided up the dropsuit categories. Rather than have 4 types, they would now have 3 types based on the size of the frame. That way they can add additional subtypes down the line as needed. So we already new that logistics and assault were becoming subclasses of a generic medium class. But since the assault and logistics suits that are in the game now do not have any suit or role bonuses, the suits in the game now becoming the basic suits in uprising fits perfectly. So you'll still be able to use an equivalent suit to what you have now for the same skill point investment. It will just be called a Minmatar Medium Basic or Caldari Medium Basic. Will they have the same stats and slot layout? Probably not, but again we new they were going to be rebalancing those. This seems reasonable to me. Any further issue with whether the rebalancing causes us to not be able to skill into something equivalent to what we have now (relative to the rest of the suits) will have to be seen once we can look at requirements and stats across all of the suits.
Khamelaya wrote:Fixed that for you... This strawman was weak, though, and pretty much caused me to lose all the respect the post I quoted first built up. |
Mithridates VI
IMPSwarm Negative-Feedback
1109
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Posted - 2013.05.02 02:29:00 -
[3] - Quote
Iron Wolf Saber wrote: So... you want one skill to unlock everything? Why would proficiency in a plasma rifle, help you understand how a grenade launcher works? How does understanding how a speeder works makes you an expert at gunships? why would understanding squad command suit make you understand how to fly an MCC?
Who argued this? |
Mithridates VI
IMPSwarm Negative-Feedback
1146
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Posted - 2013.05.02 11:01:00 -
[4] - Quote
CCP Eterne wrote:I have deleted some personal attacks from this thread.
Guinevere Bravo wrote: scrubby know-it-all-bum-licker of a corp.
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Mithridates VI
IMPSwarm Negative-Feedback
1147
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Posted - 2013.05.02 11:09:00 -
[5] - Quote
Guinevere Bravo wrote:Mithridates VI wrote:CCP Eterne wrote:I have deleted some personal attacks from this thread. Guinevere Bravo wrote: scrubby know-it-all-bum-licker of a corp. Cause it true bro.
You're mean. We're not friends anymore. |
Mithridates VI
IMPSwarm Negative-Feedback
1147
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Posted - 2013.05.02 11:31:00 -
[6] - Quote
Oh, okay. We can be friends again. |
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