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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Guinevere Bravo
SVER True Blood Unclaimed.
162
|
Posted - 2013.05.02 11:08:00 -
[181] - Quote
Mithridates VI wrote:CCP Eterne wrote:I have deleted some personal attacks from this thread. Guinevere Bravo wrote: scrubby know-it-all-bum-licker of a corp.
Cause it true bro. |
Mithridates VI
IMPSwarm Negative-Feedback
1147
|
Posted - 2013.05.02 11:09:00 -
[182] - Quote
Guinevere Bravo wrote:Mithridates VI wrote:CCP Eterne wrote:I have deleted some personal attacks from this thread. Guinevere Bravo wrote: scrubby know-it-all-bum-licker of a corp. Cause it true bro.
You're mean. We're not friends anymore. |
Guinevere Bravo
SVER True Blood Unclaimed.
162
|
Posted - 2013.05.02 11:17:00 -
[183] - Quote
Mithridates VI wrote:Guinevere Bravo wrote:Mithridates VI wrote:CCP Eterne wrote:I have deleted some personal attacks from this thread. Guinevere Bravo wrote: scrubby know-it-all-bum-licker of a corp. Cause it true bro. You're mean. We're not friends anymore.
Not all of you Mith, Just the ones we all know of. Im sure you have some nice genuine guys, they just don't seem to post here. |
Mithridates VI
IMPSwarm Negative-Feedback
1147
|
Posted - 2013.05.02 11:31:00 -
[184] - Quote
Oh, okay. We can be friends again. |
Garrett Blacknova
Codex Troopers
2662
|
Posted - 2013.05.02 11:38:00 -
[185] - Quote
Mithridates VI wrote:CCP Eterne wrote:I have deleted some personal attacks from this thread. Guinevere Bravo wrote: scrubby know-it-all-bum-licker of a corp. Your point? |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
160
|
Posted - 2013.05.02 13:15:00 -
[186] - Quote
Forlorn Destrier wrote:Free Beers wrote:Not to mention tiericide is back. Thought you learned your lesson in EvE that its a bad thing?
Example: 10X for suits plus prereq of frame skills. Amarr logi requires Amarr Med Frame V and Amarr logi V. How is that "about the same" amount of sp? Do you make a habit of lying to us this openly? (Will insert link to where ccp said suits sp cost would be similar)
You really want new/casual players to spend 6 months to get to a protosuit/weapon config? You think they are going to stick around? Oh I see your plan sell 2x/3x active boosters. Look I got my sp and Ill be good but way to screw your casual and new player base.
I get this is an mmo and you are proud of the "it takes 7 years to get all level 5s" but for ***** sake give us real content not just **** to spend SP on. I'm looking at a screenshot of the Minmater Logi suit requirements: 1. Dropsuit Command 1 (x1 multiplier) 2. Minmater Medium Dropsuits 5 (x10 multiplier) You are right that the skills are more intensive, but they aren't as intensive as you make out. Also, I don't think you comprehend what tiericide is. Tiericide is the removal of "this is better than that", not the addition. Dust has had tiers (standard, advanced, prototype) since the beginning. This related to items in game only, and not to skills. In fact, the skill tree is more like Eve in this situation (not an endorsement or a detraction of this methodology). I'd also like to point out that CCP said a year ago that they were giving us an accelerated skill tree during the beta so we could test everything, and that that would be scaled back at release. You were either unaware of this, or chose to ignore. I'll give the benefit of the doubt and assume you never saw this. One last thing - your attitude is less likely to get their attention; you come across immature and as a piece of advise I would recommend you change your approach if you want to be listened to. But since I've mentioned this before, I'm sure you will just get angrier at me and ignore my attempts to improve your bad image.
Given FreeBeers track record of flying off the handle at the most slight of provocation, and the fact that he has been in the beta about as long as I have been in it, i wouldn't 6take the time to give him the benefit of the doubt.
Bu that is just me, and that comes from my experience that Beers just can't help but troll people and CCP. |
Cyn Bruin
Imperfects Negative-Feedback
866
|
Posted - 2013.05.02 14:01:00 -
[187] - Quote
Guinevere Bravo wrote:You lot think your gonna hold PC districts(with 70 guys LOLOL), im pretty sure STB and the rest of the forum is not going to allow that.
70? We only need 16 to take a district from you. 70? Your "math skillz" need some work.
I don't think STB or the "rest of the forums" will have a say in it. We will take what we want and there isn't anything a scrubby support player like you can do about it. Want to PC battle? So do we...
You must have a crush on us or we mustve recruited your BFF away from STB, because you've had nothing but OMG SO MEAN things to say to us.
TO Iron Wolf Saber:
Imps always make alot of noise when huge changes come to the game, why? Because so far alot of these changes have been horrible FPS decisions. If we wanted this game to fail, we'd STFU and let CCP kill it's own game. We want this game to succeed.
Would you say that CCP has listened to you and that you have helped shape some of the ideas that went into DUST Iron Wolf Saber? If so, you're condeming yourself.
The CPM is made up of support players (Kain included). CCP also chose "community" people for the first CPM.
I think you guys can do a great job if not pushing personal agendas. The next few months will be interesting to say the least. Will you guys on CPM push the community agenda or your own personal/alliance one? |
General Hornet
Internal Error. Negative-Feedback
40
|
Posted - 2013.05.02 14:10:00 -
[188] - Quote
Lol Ay CyN you notice how he says STB and the rest of the forums won't allow that? Lol already showing weakness relying on the forums to help carry them to successfully taking districts. How does he know the rest of the forums won't be actually trying to pillage whatever his corp gets? Lol. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
183
|
Posted - 2013.05.02 14:23:00 -
[189] - Quote
Guinevere Bravo wrote:Keyser Soze VerbalKint wrote:Guinevere Bravo wrote:Please IMPS Go away, we know your only here until the 'next cool game'. People who have actualy played CCP games for the last 10 years dont want you ruining the progression because you now cant afford your proto weapons and suits.
OMGAWD YOUR ALL IDDIOTS CANNY YOU SEE I CANT SPEC INTO EVERYTHING IN A YEAR OF AFK /QQQQQQ
Maybe if you spent less time warrioring on the forums rather than actually playing this game(Well afking anyway) then you would realise that its not in everyones best interest.
CCP clearly said we were on an accelerated skill tree for the beta, its nerfed for the greater good. CCP has the stats, game designers who have been doing the job aslong as your scrubby jobless self has been alive.
I trust their opinion alot more than some scrubby know-it-all-bum-licker of a corp.
At the end of the day this game isnt going to be around for 1-2 years, we are here for the long haul. If that isn't what you wanted from DUST then you have basically wasted your time!. LOL
Remind me how you are still relevant to this game? Really when will the carebears learn to listen to the voice of GAWD. Oh the long haul you fool can be achieved without mindless grind, or do i need to redirect you to my post about efficiency and time is money. Perhaps if you "hardcore" MMO had a life outside your video games you'd note there is a big world out there to enjoy. I dont want nor should any sensible human being to feel the need to grind to progress and therefore keep up with anyone who wants to just live their life in this game. Persistance, action and consequence, player driven content and the free expansions is what keeps this game going past 1-2 years. Or are all you "geniuses" admitting that beyond grinding this game to CAP there is nothing left to do in this game? Didn't think so. Feel free to STFU since your only reason to defend a grind is because your only sense of achievement in this game comes from unlcoking new stuff. Mine comes from winning and taking your stuff. Sorry you don't know what that feeling is like . But hey maybe one day we will "retire" and you will get your chance # Your really have no clue about this do you ? You dont GRIND EVE thats the whole point of passive you idiot. Making money is non-factor when you get a certain point because its so easy. You would probably know this if you even had the remote clue what your trying to argue about, or even remotely took an interest into the other factors of DUST, not point, shoot and troll. Anyway im not even talking about the grind, its funny that YOU perceive it that way. The elite guys cant be arsed to put the time in then go play COD like all the other jumped up hormonal 15 year olds. I dont 'grind' I have fun, because i dont play with you cocky slime bags. Im relevant because im the EU director for STB in its entirity, you know the corp who has smashed you lot on WP since inception of the stat tracking. Funny the imps didnt show up to that thread huh? Second on the leaderborads? Yeah thats us too. You lot think your gonna hold PC districts(with 70 guys LOLOL), im pretty sure STB and the rest of the forum is not going to allow that.
LOL you quoting stats boards to me wow, you just revealed yourself as the largest tool in the room. Please come back to me when STB is actually a factor in the game. FYI here's a hint it never was and it really wont be.
OH and you dont grind EVE but you dont need SP sinks to create the illusion of new content.
Are people so conditioned to the old formula that MMO is year(s) of grind so they unlock content in digestable paces so the game can feel fresh and new each time without causing burn out.
Yea no,
Boarding parties(get your inner blackbeard on) Space elevators Dog fighting Nullsec Markets Making your districts open world All the added free expansions The new vehicles, weapons and other items planned to be added down the pipe.
These are all the things that will keep the game fresh and keeping ppl coming back for more.
Artificially restraining them from using gear for no other reason than to create time sinks serves no purpose what so ever.
Give me one valid reason other than HTFU, welcome to MMO. They are not needed in a world that looks to maintain persistance through a world of action and consequence, new item content, and new ways for players to interact in the universe. These are all the time sinks and reasons a person needs to keep logging in. Fact is ppl want to grind for no other reason is that it gives them a sense of achievement in a game they would otherwise find no achievement in since they aren't good enough to make a difference in it.
I'll wait. Please defend blindly the old formula of MMO=Long grind to prevent bitter vets who no longer want to play the game because they reached every item in the game. Yea if all this game has is using items your point holds validity. Sorry Dust and New Eden offers way more than that. Perhaps if you could think outside the box and shake loose your conditioning and dogma you might actually realize that. |
G Sacred
Rubber Chicken Bombers
82
|
Posted - 2013.05.02 14:29:00 -
[190] - Quote
This game is moving slowly towards a completely passive learning curve like EVE. Look at a game like EVE, it had just broke 500,000 subscribers a few months ago, and that doesn't differentiate between those who use multiple accounts for alts. Games like CoD and BF3 has millions of players within the first 24 hours of release. This game isn't for the masses, its for the people who are addicted to the New Eden universe, like most of us. |
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Guinevere Bravo
SVER True Blood Unclaimed.
166
|
Posted - 2013.05.02 14:50:00 -
[191] - Quote
Keyser Soze VerbalKint wrote:
LOL you quoting stats boards to me wow, you just revealed yourself as the largest tool in the room. Please come back to me when STB is actually a factor in the game. FYI here's a hint it never was and it really wont be.
OH and you dont grind EVE but you dont need SP sinks to create the illusion of new content.
Are people so conditioned to the old formula that MMO is year(s) of grind so they unlock content in digestable paces so the game can feel fresh and new each time without causing burn out.
Yea no,
Boarding parties(get your inner blackbeard on) Space elevators Dog fighting Nullsec Markets Making your districts open world All the added free expansions The new vehicles, weapons and other items planned to be added down the pipe.
These are all the things that will keep the game fresh and keeping ppl coming back for more.
Artificially restraining them from using gear for no other reason than to create time sinks serves no purpose what so ever.
Give me one valid reason other than HTFU, welcome to MMO. They are not needed in a world that looks to maintain persistance through a world of action and consequence, new item content, and new ways for players to interact in the universe. These are all the time sinks and reasons a person needs to keep logging in. Fact is ppl want to grind for no other reason is that it gives them a sense of achievement in a game they would otherwise find no achievement in since they aren't good enough to make a difference in it.
I'll wait. Please defend blindly the old formula of MMO=Long grind to prevent bitter vets who no longer want to play the game because they reached every item in the game. Yea if all this game has is using items your point holds validity. Sorry Dust and New Eden offers way more than that. Perhaps if you could think outside the box and shake loose your conditioning and dogma you might actually realize that.
There is no 'grind' if you preceive it that way your in the wrong corp, end of story.
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crazy space 1
Krullefor Organization Minmatar Republic
1084
|
Posted - 2013.05.02 17:04:00 -
[192] - Quote
Keyser Soze VerbalKint wrote:Cosgar wrote:Keyser Soze VerbalKint wrote:Who being trolled, im rather enjoying reading you argue like an idiot who gleefully defends the desire to spend years developing a virtual character to obtain some sense of "pride" in the "achievement" Perhaps if you could get some sex things done to you, youd actually see things my way. But generally a prerequisite to that is hygiene and being able to see your willy. Yeah, paint that neckbeard image on me. Throw in those personal attacks. Typical IMP fashion. If you spent as much time playing as you do trying to be an e-thug, maybe you wouldn't worry about grinding for SP to get better tech. You such a badass you could do it using militia, right? Ugh oh ive been found out, im so terribru, what will i think the random nobody from random nonfactor corp is calling me out for AFK. Told you my back hurts from carrying you all, We AFK to let the noobs who were complaining about pubstomping them in feb-mar to get a chance to get batter, we do it cause we are showing everyone what happens when you promote communism you eliminate competitive drive(pick whichever one works for you) #onepercentgamer If you like to however get your corp to fight us in a 8v8 we are happy to leave our posts guarding the MCC. Just message Gunner Nightingale in game or go to NF C.B. Logistics in game. Certainly you would relish the opportunity to put IMPS in their place in game, you've clearly failed to do it in the forums.
Here here !!
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crazy space 1
Krullefor Organization Minmatar Republic
1084
|
Posted - 2013.05.02 17:05:00 -
[193] - Quote
Guinevere Bravo wrote:Keyser Soze VerbalKint wrote:
LOL you quoting stats boards to me wow, you just revealed yourself as the largest tool in the room. Please come back to me when STB is actually a factor in the game. FYI here's a hint it never was and it really wont be.
OH and you dont grind EVE but you dont need SP sinks to create the illusion of new content.
Are people so conditioned to the old formula that MMO is year(s) of grind so they unlock content in digestable paces so the game can feel fresh and new each time without causing burn out.
Yea no,
Boarding parties(get your inner blackbeard on) Space elevators Dog fighting Nullsec Markets Making your districts open world All the added free expansions The new vehicles, weapons and other items planned to be added down the pipe.
These are all the things that will keep the game fresh and keeping ppl coming back for more.
Artificially restraining them from using gear for no other reason than to create time sinks serves no purpose what so ever.
Give me one valid reason other than HTFU, welcome to MMO. They are not needed in a world that looks to maintain persistance through a world of action and consequence, new item content, and new ways for players to interact in the universe. These are all the time sinks and reasons a person needs to keep logging in. Fact is ppl want to grind for no other reason is that it gives them a sense of achievement in a game they would otherwise find no achievement in since they aren't good enough to make a difference in it.
I'll wait. Please defend blindly the old formula of MMO=Long grind to prevent bitter vets who no longer want to play the game because they reached every item in the game. Yea if all this game has is using items your point holds validity. Sorry Dust and New Eden offers way more than that. Perhaps if you could think outside the box and shake loose your conditioning and dogma you might actually realize that.
There is no 'grind' if you preceive it that way your in the wrong corp, end of story.
So your ok with frigates taking as long as capital ships to train , you will be one of the very very few
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Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
185
|
Posted - 2013.05.02 23:02:00 -
[194] - Quote
crazy space 1 wrote:Guinevere Bravo wrote:Keyser Soze VerbalKint wrote:
LOL you quoting stats boards to me wow, you just revealed yourself as the largest tool in the room. Please come back to me when STB is actually a factor in the game. FYI here's a hint it never was and it really wont be.
OH and you dont grind EVE but you dont need SP sinks to create the illusion of new content.
Are people so conditioned to the old formula that MMO is year(s) of grind so they unlock content in digestable paces so the game can feel fresh and new each time without causing burn out.
Yea no,
Boarding parties(get your inner blackbeard on) Space elevators Dog fighting Nullsec Markets Making your districts open world All the added free expansions The new vehicles, weapons and other items planned to be added down the pipe.
These are all the things that will keep the game fresh and keeping ppl coming back for more.
Artificially restraining them from using gear for no other reason than to create time sinks serves no purpose what so ever.
Give me one valid reason other than HTFU, welcome to MMO. They are not needed in a world that looks to maintain persistance through a world of action and consequence, new item content, and new ways for players to interact in the universe. These are all the time sinks and reasons a person needs to keep logging in. Fact is ppl want to grind for no other reason is that it gives them a sense of achievement in a game they would otherwise find no achievement in since they aren't good enough to make a difference in it.
I'll wait. Please defend blindly the old formula of MMO=Long grind to prevent bitter vets who no longer want to play the game because they reached every item in the game. Yea if all this game has is using items your point holds validity. Sorry Dust and New Eden offers way more than that. Perhaps if you could think outside the box and shake loose your conditioning and dogma you might actually realize that.
There is no 'grind' if you preceive it that way your in the wrong corp, end of story. So your ok with frigates taking as long as capital ships to train , you will be one of the very very few
No, i didnt say you need eliminate the grind all together. Progression needs to exist but artificially extending it to long terms(years) is needless in a FPS, in a open world MMO where you play on a single sharded server in fleetcomps that exceed anything in this game in terms of "team size" But that progression can be completed in months to 1-2 years and still achieve the same effect and gives new players opportunities to get into the thick of things as well.
Remember this game is a lobby shooter and it is a shooter MMO. There are a limited number of slots in a "teamcomp" and as such even a new player who is directed into a speciality will have limited utility in a 16 v 16 shooter especially when the fight is against vets of large SP count. Sure they can only go so far in a role but those vets have versatility in addition to speciality. In FPS where the numbers are fixed that versatility allows for serious advantage to teams who have to cherry pick their teamcomps and hope they can pull it off.
With this system you simply cant pull off a Goons over BoB type event because you simply get the numbers large enough for them to topple a older yet smaller "old guard" because its a fixed lobby shooter and it is instanced combat not "alarm clock" combat so in the end the system greatly favors the vet at the expense of the new. And in FPS games without new blood the game will eventually get stale and old because you can only fight the same people over and over so much.
And if new players cant find a way to compete and contribute they will not stick around. Its the competitive nature of the shooter genre people dont stick around to be just good enough, they stick around to be the best. I simply seek a way to give it to them. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
185
|
Posted - 2013.05.02 23:17:00 -
[195] - Quote
G Sacred wrote:This game is moving slowly towards a completely passive learning curve like EVE. Look at a game like EVE, it had just broke 500,000 subscribers a few months ago, and that doesn't differentiate between those who use multiple accounts for alts. Games like CoD and BF3 has millions of players within the first 24 hours of release. This game isn't for the masses, its for the people who are addicted to the New Eden universe, like most of us.
500K, yet only 30-40K actively playing at a time in an OPEN WORLD SINGLE SHARD SERVER.
currently you arent even getting those kind of numbers in DUST and without player counts, matchmaking fails to find matches properly. Look at Assasin's creed, MAG, Killzone 3, or every other game that uses the lobby system to set up matchmaking.
If this was open world, single shard can play anyone on the server at anytime anywhere then yes id drop my argument here and STFU forever, but its not.
You think CCP only keep the game at 16 v 16 because to let small corps competitive. Cmon, if thats they case why isnt 16 v16 active now? It causes CCP told us they cant maintain its stability.
With limited numbers you can't expand the teamsizes for the matches. You want 24 v 24, 36 v 36; 256 v 256. You need numbers not total numbers, active numbers.
Sorry there arent enough players to maintain 256 256 and if this game is needlessly grindy and passive SP you wont maintain the active numbers to acheive that. Look at MAG and that game was a crap ton of fun as a shooter. Dust isnt even there in terms of core Shooter gameplay.
I havent even talked about
Gun balance(balancing rock, paper, siccsor against Super Saiyan 3(flaylock is an example; viziam was another). Terrain gltiches Head glitches Map glitchs(ob's through roofs) Hit detection Weapon customization(scopes, silencers, extended clips etc) Flux nade contact timer Server stability Spawn locations Game modes(something that also diludes the player pool along with FW and PC does; modes should be classis FPS modes with a New Eden twist)
All of these things missing and MMO grind, yea that wont keep people around. This is console first impressions are often the only impression devs get to make. And console land is dominated by migrating FPS communities more than any other community and certainly far more than niche MMO players(if CCP wanted that market they would have made dev the game for the platform where they are found PC).
So please think more FPS MMO and less MMO FPS and this game will be the best thing to ever touch console, i will be become its prophet and preach it like it is the word of GAWD because i believe it can be. |
Beheme Malivolk
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.05.08 03:22:00 -
[196] - Quote
I'm not an MMO guy, and I never have been an MMO guy because I am not looking for that sort of a time investment intensive gaming avenue. As such, the apparent SP requirement increases have been pretty uncomfortable for me. I wasn't even able to comfortably spec back into my Sever Logistics dropsuit when the new update released. I could have crammed myself into it, sure, but I would have been relatively impotent in every other facet of my skill spectrum.
For you "hardcore" or seasoned MMO veterans, you have to realize something very important; you guys are the maniacs in this game. You're the guys that are taking the game super seriously. You have a passion for it, a profound interest, you enjoy or are accustomed to the grind. You have to realize that you are a minority, which is not a bad thing, but that this is a novel departure from the standard FPS - but it is still an FPS. It has to have a certain level of accessibility, approachability, and it cannot afford to be too demanding of players if it wants to attract players at all in a highly saturated market.
If I boil down these negative sentiments of lazy players, people without MMO pedigrees, and bullet collecting noobs, the residue left behind may startle you; it's you trudging forward into servers full of the same few hundred people you've been shooting for months, because all that is left in Dust 514 are the maniacs, some die hard try hards, and the occasional tourist.
The new interface, skill system revisions, and skill trees, fortunately, seem to be evidence that CCP is making efforts to streamline what was previously a needlessly dense (and small-fonted) experience. I expect they'll probably continue revising skill costs - at least, I hope so - to optimize the relationship between the game's accessibility and methodically detailed material. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
527
|
Posted - 2013.05.08 03:36:00 -
[197] - Quote
Beheme Malivolk wrote:I'm not an MMO guy, and I never have been an MMO guy because I am not looking for that sort of a time investment intensive gaming avenue. As such, the apparent SP requirement increases have been pretty uncomfortable for me. I wasn't even able to comfortably spec back into my Sever Logistics dropsuit when the new update released. I could have crammed myself into it, sure, but I would have been relatively impotent in every other facet of my skill spectrum.
For you "hardcore" or seasoned MMO veterans, you have to realize something very important; you guys are the maniacs in this game. You're the guys that are taking the game super seriously. You have a passion for it, a profound interest, you enjoy or are accustomed to the grind. You have to realize that you are a minority, which is not a bad thing, but that this is a novel departure from the standard FPS - but it is still an FPS. It has to have a certain level of accessibility, approachability, and it cannot afford to be too demanding of players if it wants to attract players at all in a highly saturated market.
If I boil down these negative sentiments of lazy players, people without MMO pedigrees, and bullet collecting noobs, the residue left behind may startle you; it's you trudging forward into servers full of the same few hundred people you've been shooting for months, because all that is left in Dust 514 are the maniacs, some die hard try hards, and the occasional tourist.
The new interface, skill system revisions, and skill trees, fortunately, seem to be evidence that CCP is making efforts to streamline what was previously a needlessly dense (and small-fonted) experience. I expect they'll probably continue revising skill costs - at least, I hope so - to optimize the relationship between the game's accessibility and methodically detailed material. It's not really a grind because you're not experiencing the submission aspect of gaming aesthetics to consider this a grind. There's plenty of fun to be had shooting people in the face than to just zone out and do the same thing over and over again. There's more to the "hardcore" MMO crowed stigma than a fat guy with Cheetos stains in his neckbeard. We're a committed and reliable playerbase. Dust 514 isn't meant for you to master all your skills in a couple of months so you can move on to the sequel. There isn't going to be a Dust 515, or Dust 514: Black OPS, it's just one game and a whole **** load of content and expansions coming in the future without having to buy the same game every year or so. If you're not excited by having a game that's going to be ever, expanding, ever changing, then New Eden isn't for you and you're probably better off collecting trophies off of PSN, |
Beheme Malivolk
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.05.08 03:47:00 -
[198] - Quote
It was not my intention to suggest that the MMO crowd is populated by Cheetos-stained fat guys, I apologize if that is what you got from my post.
It is further not my intention to suggest that Cheetos-stained fat guys, whether they play MMOs immaterial, should be viewed in any negative light. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
531
|
Posted - 2013.05.08 04:13:00 -
[199] - Quote
Beheme Malivolk wrote:It was not my intention to suggest that the MMO crowd is populated by Cheetos-stained fat guys, I apologize if that is what you got from my post.
It is further not my intention to suggest that Cheetos-stained fat guys, whether they play MMOs immaterial, should be viewed in any negative light. Out of all that I typed, the MMO stereotype is the only thing that stuck with you? I feel a bit insulted lol. |
Jathniel
G I A N T EoN.
256
|
Posted - 2013.05.08 05:45:00 -
[200] - Quote
bumped |
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Rusty Shallows
Black Jackals
55
|
Posted - 2013.05.08 06:14:00 -
[201] - Quote
Sloth9230 wrote:Edit: But maybe you should ask yourself "what benefit is there to introducing 'basic' suits?", aside from SP sinks My Officer Forge Gun is on a Prototype Basic Heavy frame. So many armor and shield points. It's that or the tier one Sentinel and that frankly would be stupid.
I agree with the whole ISK Sink criticisms throughout this entire post. In CCPs defense this does match up more closely with Eve Online. |
Fuzzy Jello
Goonfeet
2
|
Posted - 2013.05.08 06:32:00 -
[202] - Quote
My favorite part other than the fact that I can't shoot anything is how I was able to wear two different proto suits before Uprising. Now I can't wear one at all. After months of :effort: I have only gone backwards. This is like getting to level 60 in World of Warcraft then when Burning Crusade came out, I had to start at level 40.
Real cute. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
260
|
Posted - 2013.05.09 15:04:00 -
[203] - Quote
Fuzzy Jello wrote:My favorite part other than the fact that I can't shoot anything is how I was able to wear two different proto suits before Uprising. Now I can't wear one at all. After months of :effort: I have only gone backwards. This is like getting to level 60 in World of Warcraft then when Burning Crusade came out, I had to start at level 40.
Real cute.
HTFU welcome to New Eden
/sarcasm |
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