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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.08 20:58:00 -
[1] - Quote
Yes this is another flamethrower thread, but unlike the others, I intend to flesh out details beyond "I want something that shoots fire", and explain why it would be a great addition to Dust 514's arsenal.
[Why a (plasma) flamethrower?] Visually, there is something really beautiful and scary about a fire (or something fire-like such as plasma), could be the caveman fascination with fire.
Flamethrowers are always always fun, and that's why its the most commonly requested weapon type in Dust 514... seriously, search "flame thrower" or "flamethrower". This requested A LOT.
Increasing the game's variety of exotic weapons is good.
The Amarr are the only ones with a heavy suit (for now), but they have no heavy weapon to go with it. The Amarr used heavy plasma weapons in Templar One, so it fits.
[How it should work] It should be a heavy weapon.
It should fire in a cone similar to the shotgun, but with less spread. The cone fire would allow it to hitmultiple targets at once.
It should have less range than the HMG, but more range than the shotgun.
Damage per second should initially be less than the HMG, but the "lighting people on fire" part comes witch continuous damage over time.
It should be able to not only light enemies on fire which does continuous damage, but it should also be usable for scorching the inanimate objects like the ground to seal off paths to enemies; this would make it a great area denial weapon.
[Why it won't be overpowered] Less range than HMG, and less damage per second.
[Skills] Plasma flamethrower operation: 3% damage bonus to all fires started.
Plasma flamethrower proficiency: 5% fire duration per level
[Variants] Burst: Fires in powerful semiautomatic bursts, and would basically be a heavy shotgun.
Tactical: Bigger magazine, more range, but less damage.
Scorcher: Lower damage, but more fire duration (things stay on fire longer).
Breach: Small magazine, high damage.
[What it could look like] It could look much like fire like this or this, though prefferably with a distinctive color like purple (game needs more color variety). It could look like lightning like this or this since lightning fits the definition of plasma. Perhaps something in between.
In case you didn't click... seriously, look at that, nature is awesome. Anyway, please CCP, let me burn people alive. Thank you for reading |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.02.08 21:11:00 -
[2] - Quote
Change the title to the appropriate race and I'll except this. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.08 21:19:00 -
[3] - Quote
Gallente aren't the only ones who use plasma, in Templar One, the Amarr were using arc cannons (which were said to be plasma), and plasma rifles. |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.02.08 21:27:00 -
[4] - Quote
I know, but I go based of the drone damage types ( I would go by missile damage type but the origin descriptions get inconsistent with large warheads) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.08 21:41:00 -
[5] - Quote
Whatever race the devs decide to give it to would be fine with me if it does come. |
Raze galder
Royal Uhlans Amarr Empire
28
|
Posted - 2013.02.08 21:47:00 -
[6] - Quote
Would the fire be able to spread if someone came into contact with the ignited person? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.09 02:42:00 -
[7] - Quote
Raze galder wrote:Would the fire be able to spread if someone came into contact with the ignited person? That would be interesting, though too powerful. People one fire should do heat damage to others touching them, but the flames should not be "contagious" from person to person. |
Val'herik Dorn
CrimeWave Syndicate
264
|
Posted - 2013.02.09 03:10:00 -
[8] - Quote
I'm a gallente player but BURN THE HERETIC seems in line with amarrian beliefs |
Irish Syn
Chernova Industries
123
|
Posted - 2013.02.09 03:20:00 -
[9] - Quote
One thing to point out, your Operations and Proficiency stat boosts should be swapped. There is no weapon that gets damage boosts in Operations, that's exclusively set to Proficiency at the moment. |
Vermaak 'Fatal' Kuvakei
Osmon Surveillance Caldari State
151
|
Posted - 2013.02.09 03:27:00 -
[10] - Quote
KAGEHOSHI Horned Wolf wrote:Whatever race the devs decide to give it to would be fine with me if it does come. Agreed |
|
Raze galder
Royal Uhlans Amarr Empire
28
|
Posted - 2013.02.09 05:29:00 -
[11] - Quote
KAGEHOSHI Horned Wolf wrote:Raze galder wrote:Would the fire be able to spread if someone came into contact with the ignited person? That would be interesting, though too powerful. People one fire should do heat damage to others touching them, but the flames should not be "contagious" from person to person. Why not fire spreads and destroys that's what it does just lower the burn damage and have it burn for a predetermined time . But if they did that they would need a way to remove it unless they want to tank the damage. Like roll around in the dirt or the make an extinguisher module. |
Jackof All-Trades
Bojo's School of the Trades
79
|
Posted - 2013.02.09 08:53:00 -
[12] - Quote
I have issues with the lore... How would fires when spread on the ground retain a temperature strong enough to hurt a dropsuit (essentially an Iron Man suit).
Aside from that, who doesn't like flamethrowers? |
Galrick M'kron
NECROMONGER'S
9
|
Posted - 2013.02.09 09:26:00 -
[13] - Quote
Let's say it shoots raw plasma (since plasma is ionized gas, the flame-like behavior might make sense) instead of fire.
So wait, does Operations increase range or the cone's diameter (or both)? We already know proficiency increases damage. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2013.02.09 09:43:00 -
[14] - Quote
Giving a very close-range weapon to the slowest suit in the game is maybe not a very good idea. That said, it sounds like heavy weapons are being made available to every dropsuit in the future, so it might not matter anyway.
I like the ground-burning idea. Thanks for trying to come up with actual gameplay reasons for including flamethrowers. Usually these threads are pretty half-baked, but I like yours. |
KING ZUMA
Regime Of Shadow Marines
12
|
Posted - 2013.02.09 11:17:00 -
[15] - Quote
like the idea but how would shields burn and dropsuits are designed to with stand the extreme heat of the atmospheres of some planets so it may just shoot the same temp as the air around it |
Magpie Raven
ZionTCD Legacy Rising
161
|
Posted - 2013.02.09 13:21:00 -
[16] - Quote
Fivetimes Infinity wrote:Giving a very close-range weapon to the slowest suit in the game is maybe not a very good idea. That said, it sounds like heavy weapons are being made available to every dropsuit in the future, so it might not matter anyway. Dafuq?! this is the worst idea I have ever heard. Completely defeats re purpose of a heavy suit. Why would CCP do this. I hope it never comes to pass. By the way I like the flamethrower idea. +1 for racial variants |
Don Von Hulio
UnReaL.
90
|
Posted - 2013.02.09 14:51:00 -
[17] - Quote
Would it basically be a short range lightning gun? Or a short range blast, caused by the release of the super heated gas and rapid expansion.
Or would it be liquid plasma harvested from clones thats infected with every disease and poison known to man, and then lit on fire upon exiting the spout.... sounds Minmatar-ish.
I like the Short range blast thing, sounds cool. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2013.02.09 14:56:00 -
[18] - Quote
Magpie Raven wrote:Dafuq?! this is the worst idea I have ever heard. Completely defeats re purpose of a heavy suit. Why would CCP do this. I hope it never comes to pass.
You're aware a lot of people use heavy suits with ARs and lasers and stuff, right? Heavies are good because they're super durable. The fact that they can use heavy weapons is incidental. There may be additional changes coming to heavy weapons/suits apart from that though.
But yeah, it's apparently coming to pass. The CCP executive producer for Dust talked about that (plus a graphics overhaul which will bring vegetation to Dust, plus a 6-man squad limit up from 4 currently, plus the 48-player cap increase for maps, plus that dropsuits will be able to be coloured with AUR). Next build is going to be pretty heavy on new dropsuit stuff in general, including racial dropsuit variations to some extent. Maybe just for assault suits? The CCP guys were vague on that. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.10 23:07:00 -
[19] - Quote
Jackof All-Trades wrote:I have issues with the lore... How would fires when spread on the ground retain a temperature strong enough to hurt a dropsuit (essentially an Iron Man suit).
Aside from that, who doesn't like flamethrowers? Good point, I'm not sure actually, but regular fire around the map hurts mecs seems to hurt mercs for some reason. Maybe the fire is really really really hot? I don't know. EDIT: Actually I was wrong, those fires don't hurt you. I suppose something can be made up about the fire having a charge counter to the ionizing charge of something in our dropsuits... CCP can think up something.
Don Von Hulio wrote:Would it basically be a short range lightning gun? Or a short range blast, caused by the release of the super heated gas and rapid expansion.
Or would it be liquid plasma harvested from clones thats infected with every disease and poison known to man, and then lit on fire upon exiting the spout.... sounds Minmatar-ish.
I like the Short range blast thing, sounds cool. The physics kind of plasma, both lightning and ionized gas fits the definition. Definitely not blood plasma. Definitely short-ish range, maybe 45-50 meters.
Fivetimes Infinity wrote:Giving a very close-range weapon to the slowest suit in the game is maybe not a very good idea. That said, it sounds like heavy weapons are being made available to every dropsuit in the future, so it might not matter anyway.
I like the ground-burning idea. Thanks for trying to come up with actual gameplay reasons for including flamethrowers. Usually these threads are pretty half-baked, but I like yours. Fair point, though I think the ability to light things on fire for area denial would make up for it. I'm thinking of a 45-50 meter range which wouldn't be too bad. |
Hellraiser Alpha
Universal Allies Inc.
27
|
Posted - 2013.02.11 17:30:00 -
[20] - Quote
+1000000 |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.16 01:59:00 -
[21] - Quote
http://digital-art-gallery.com/picture/big/16367 |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
413
|
Posted - 2013.02.16 02:24:00 -
[22] - Quote
Fivetimes Infinity wrote:But yeah, it's apparently coming to pass. The CCP executive producer for Dust talked about that (plus a graphics overhaul which will bring vegetation to Dust, plus a 6-man squad limit up from 4 currently, plus the 48-player cap increase for maps, plus that dropsuits will be able to be coloured with AUR). Next build is going to be pretty heavy on new dropsuit stuff in general, including racial dropsuit variations to some extent. Maybe just for assault suits? The CCP guys were vague on that. Can you provide a link or source for the Heavy Weapon info, please?
I keep hearing people talk about it, but I've never seen a direct source. |
Kincate
Algintal Core Gallente Federation
27
|
Posted - 2013.02.16 02:26:00 -
[23] - Quote
meh Ill throw a +1 to this, why not right? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.16 02:39:00 -
[24] - Quote
Jotun Hiem wrote:Fivetimes Infinity wrote:But yeah, it's apparently coming to pass. The CCP executive producer for Dust talked about that (plus a graphics overhaul which will bring vegetation to Dust, plus a 6-man squad limit up from 4 currently, plus the 48-player cap increase for maps, plus that dropsuits will be able to be coloured with AUR). Next build is going to be pretty heavy on new dropsuit stuff in general, including racial dropsuit variations to some extent. Maybe just for assault suits? The CCP guys were vague on that. Can you provide a link or source for the Heavy Weapon info, please? I keep hearing people talk about it, but I've never seen a direct source.
No mention of heavy weapons being available for all suits, though a trailer did show an assault suit using a forge gun (also there was an assault suit in the fitting section with 2 light slots): http://www.youtube.com/watch?v=Xnt1tTlnqfY
http://www.youtube.com/watch?v=4TSw6mqiWyg Something like this would make |
Vel'sar Altruin
Shadow Company HQ
5
|
Posted - 2013.02.16 02:42:00 -
[25] - Quote
Burn baby burn, disco inferno!
No but seriously, give me this. Allow me to fulfill my dream of being a Space Marine with a Flamer.
Pasanius!
All my ISK to whoever knows what I am talking about. |
2-Ton Twenty-One
Imperfects Negative-Feedback
235
|
Posted - 2013.02.16 06:57:00 -
[26] - Quote
+1 |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.17 05:46:00 -
[27] - Quote
Anyone else want to burn people alive? |
Kain Spero
Imperfects Negative-Feedback
907
|
Posted - 2013.02.17 06:19:00 -
[28] - Quote
I approve the use of flamethrowers to purify those who would stand in the way of the Amarr.
*DISCLAIMER Kain does not support the eradication of the Minmatar people and doesn't support Ammarian enslavement of the Minmatar people. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.18 04:14:00 -
[29] - Quote
/me burns down all other inferior "flamethrower" threads |
Professormohawk
Stasis Military Support
22
|
Posted - 2013.02.18 04:19:00 -
[30] - Quote
dont make it race only. make Amarr get a different one. |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.18 04:24:00 -
[31] - Quote
Professormohawk wrote:dont make it race only. make Amarr get a different one. I don't think you understand how racial items work in Dust. All weapons and dropsuits are made by a specific race, but all races can use them. I am not saying that only Amarr should be able to use it, only that its origin should be Amarr.
HMG, mass driver, SMG, and the upcoming flaylock pistol are Minmatar. Shotgun, assault rifle, and the upcoming plasma cannon are Gallente. Sniper rifle, railgun, and the upcoming gauss rifle are Caldari Laser rifle, scrambler pistol, and the upcoming scrambler rifle are Amarr. |
Terry Webber
Gothic Wars Consortium
35
|
Posted - 2013.02.18 06:00:00 -
[32] - Quote
I am in total support of this. Pyromaniacs would go crazy for it. |
Hunter Junko
WARRIORS 1NC
45
|
Posted - 2013.02.18 06:38:00 -
[33] - Quote
Vel'sar Altruin wrote:Burn baby burn, disco inferno!
No but seriously, give me this. Allow me to fulfill my dream of being a Space Marine with a Flamer.
Pasanius!
All my ISK to whoever knows what I am talking about. Warhammer 40K
Pay up >:3 |
Victor Czar
Royal Uhlans Amarr Empire
7
|
Posted - 2013.02.18 11:04:00 -
[34] - Quote
While I would like a flamethrower to be added into dust I would prefer if it didn't use plasma. The only reason I don't want it to use plasma is because unless contained by a magnetic field or else heated to the point where it can vaporize a dropsuit in a millisecond*, Plasma will just explode due to the amount of thermal energy in it.
I'd much prefer the "flamethrower" to basically be an LTB-P from Syndicate entirely because it's a gun that shoots Thermite. It's ridiculously awesome and a great deal more realistic. Also it shoots Thermite did I mention that? Cause it totally shoots Thermite.
*From what I understand, plasma physics are weird. Past a certain temperature it'll start to get denser. |
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CCP Eterne
C C P C C P Alliance
761
|
Posted - 2013.02.18 11:09:00 -
[35] - Quote
This would also have the benefit of giving those less discerning mercs a way to cook dinner. |
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Vyzion Eyri
The Southern Legion
155
|
Posted - 2013.02.18 12:07:00 -
[36] - Quote
CCP Eterne wrote:This would also have the benefit of giving those less discerning mercs a way to cook dinner.
Despite having quite a discerning eye, I could not make out anything that looked remotely like a kitchen in my quarters. Unless what I assumed to be a urinal is actually a microwave. Unappetising at best.
In regards to the flamethrower in combat: if laser rifles can ignite whatever fuel the flamethrower requires and turn flamethrower wielders into fireballs of their own, I'm all for upping its power. |
Nidhogg Valkyrian
Sanmatar Kelkoons Minmatar Republic
3
|
Posted - 2013.02.18 12:55:00 -
[37] - Quote
nice.
Gimme a model with longer range and tighter cone for those single targets,or a charge version that tightens the spread and increases the range at higher ammo consumption rate the longer u hold the fire button. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.19 01:05:00 -
[38] - Quote
CCP Eterne wrote:This would also have the benefit of giving those less discerning mercs a way to cook dinner. I want to burn people and eat them now. Gun sounds really convenient for cannibalistic cooking. |
BL4CK FRIAR
Defiant Kelkoons
17
|
Posted - 2013.02.19 01:46:00 -
[39] - Quote
KAGEHOSHI Horned Wolf wrote:CCP Eterne wrote:This would also have the benefit of giving those less discerning mercs a way to cook dinner. I want to burn people and eat them now. Gun sounds really convenient for cannibalistic cooking.
Good to see that the Blood Raiders Covenant have a following in DUST as well. |
Zaitsev Savior
PSU GHOST SYNDICATE
2
|
Posted - 2013.02.19 02:11:00 -
[40] - Quote
How about to use it, you need a lvl 2 heavy variant dropsuit. A dropsuit that is fire proof so that you don't catch on fire. Using cheaper militia suits are acceptable but every once and while you'll feel the heat affecting you too. |
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Disturbingly Bored
Universal Allies Inc.
93
|
Posted - 2013.02.19 02:57:00 -
[41] - Quote
+1 for awesomesauce. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2013.02.19 03:02:00 -
[42] - Quote
CCP Eterne wrote:This would also have the benefit of giving those less discerning mercs a way to cook dinner. Amarr need to HTFU- I've had a spit rigged up on a friend's ship. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.24 08:33:00 -
[43] - Quote
I still want |
HUGO SHTIGLETZ
RestlessSpirits
16
|
Posted - 2013.02.24 11:08:00 -
[44] - Quote
flame throwers are (by the time this game takes place) an outdated for of combat... if they did make one i hope its a ghetto looking duct tape pile of garbage made by the minmatar race... dated tech would then make sense.
when i say garbage im referring to appearance not functionality. |
Vel'sar Altruin
Shadow Company HQ
5
|
Posted - 2013.02.24 11:48:00 -
[45] - Quote
Hunter Junko wrote:Vel'sar Altruin wrote:Burn baby burn, disco inferno!
No but seriously, give me this. Allow me to fulfill my dream of being a Space Marine with a Flamer.
Pasanius!
All my ISK to whoever knows what I am talking about. Warhammer 40K Pay up >:3
What chapter and book though ;) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.26 23:36:00 -
[46] - Quote
I still want to burn people.
Standard Plasma Flamethrower Damage: 420 (estimate) per second (more than AR, less than HMG) Persistent burning damage: 30 per second Persistent burning duration on shielded/armored objects: 5 seconds Persistent burning damage on non-shielded/armored objects: 15 seconds (burning objects inflict the persistent burning damage to anyone touching it) Range: 50 meters Magazine size: enough for 7 seconds of continuous fire Capacity: 3 magazines worth
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Xender17
Oblivion S.G.X
4
|
Posted - 2013.02.27 00:06:00 -
[47] - Quote
Would be cool if you could tighten/loosen the spread of the flame thereby changing distance and damage. |
Godin Thekiller
KNIGHTZ OF THE ROUND
15
|
Posted - 2013.02.27 01:10:00 -
[48] - Quote
KAGEHOSHI Horned Wolf wrote:Professormohawk wrote:dont make it race only. make Amarr get a different one. I don't think you understand how racial items work in Dust. All weapons and dropsuits are made by a specific race, but all races can use them. I am not saying that only Amarr should be able to use it, only that its origin should be Amarr. HMG, mass driver, SMG, and the upcoming flaylock pistol are Minmatar. Shotgun, assault rifle, and the upcoming plasma cannon are Gallente. Sniper rifle, railgun, and the upcoming gauss rifle are Caldari Laser rifle, scrambler pistol, and the upcoming scrambler rifle are Amarr.
Flaylock pistol is Caldari |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.27 01:31:00 -
[49] - Quote
Godin Thekiller wrote:KAGEHOSHI Horned Wolf wrote:Professormohawk wrote:dont make it race only. make Amarr get a different one. I don't think you understand how racial items work in Dust. All weapons and dropsuits are made by a specific race, but all races can use them. I am not saying that only Amarr should be able to use it, only that its origin should be Amarr. HMG, mass driver, SMG, and the upcoming flaylock pistol are Minmatar. Shotgun, assault rifle, and the upcoming plasma cannon are Gallente. Sniper rifle, railgun, and the upcoming gauss rifle are Caldari Laser rifle, scrambler pistol, and the upcoming scrambler rifle are Amarr. Flaylock pistol is Caldari
Nope, look at that brown: http://web.ccpgamescdn.com/dust/news.control/63557/1/2500x1200-Minmatar-Flaylock-Pistol.jpg When you try to right click and save, it says Minmatar. |
Tobi night
Osmon Surveillance Caldari State
10
|
Posted - 2013.02.27 03:57:00 -
[50] - Quote
KAGEHOSHI Horned Wolf wrote:Yes this is another flamethrower thread, but unlike the others, I intend to flesh out details beyond "I want something that shoots fire", and explain why it would be a great addition to Dust 514's arsenal. [Why a (plasma) flamethrower?] Visually, there is something really beautiful and scary about a fire (or something fire-like such as plasma), could be the caveman fascination with fire.
Flamethrowers are always always fun, and that's why its the most commonly requested weapon type in Dust 514... seriously, search "flame thrower" or "flamethrower". This requested A LOT.
Increasing the game's variety of exotic weapons is good.
The Amarr are the only ones with a heavy suit (for now), but they have no heavy weapon to go with it. The Amarr used heavy plasma weapons in Templar One, so it fits.
[How it should work] It should be a heavy weapon.
It should fire in a cone similar to the shotgun, but with less spread. The cone fire would allow it to hitmultiple targets at once.
It should have less range than the HMG, but more range than the shotgun.
Damage per second should initially be less than the HMG, but the "lighting people on fire" part comes witch continuous damage over time.
It should be able to not only light enemies on fire which does continuous damage, but it should also be usable for scorching the inanimate objects like the ground to seal off paths to enemies; this would make it a great area denial weapon.
[Why it won't be overpowered] Less range than HMG, and less damage per second.
[Skills] Plasma flamethrower operation: 3% damage bonus to all fires started.
Plasma flamethrower proficiency: 5% fire duration per level
[Variants] Burst: Fires in powerful semiautomatic bursts, and would basically be a heavy shotgun.
Tactical: Bigger magazine, more range, but less damage.
Scorcher: Lower damage, but more fire duration (things stay on fire longer).
Breach: Small magazine, high damage.
[What it could look like]It could look much like fire like this or this, though prefferably with a distinctive color like purple (game needs more color variety). It could look like lightning like this or this since lightning fits the definition of plasma. Perhaps something in between. In case you didn't click... seriously, look at that, nature is awesome. Anyway, please CCP, let me burn people alive. Thank you for reading
how about a unfocused laser weapon, would use all the same weapon skills as the laser rifle, but would be a unfocus laser with a wide spread and not nearly as damaging and with a massive spread it would act like a flamethrower from other games but seems adequetely eve like
|
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Professormohawk
Stasis Military Support
23
|
Posted - 2013.02.27 04:34:00 -
[51] - Quote
just for clarity's sake, the Amaar Flamethrower is not limited to Amaar Mercs? |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3067
|
Posted - 2013.02.27 05:17:00 -
[52] - Quote
Professormohawk wrote:just for clarity's sake, the Amaar Flamethrower is not limited to Amaar Mercs? Not limited to Amarr mercs, just like the Gallente assault rifle is not only limited to Gallente mercs. |
Professormohawk
Stasis Military Support
23
|
Posted - 2013.02.27 05:29:00 -
[53] - Quote
KAGEHOSHI Horned Wolf wrote:Professormohawk wrote:just for clarity's sake, the Amaar Flamethrower is not limited to Amaar Mercs? Not limited to Amarr mercs, just like the Gallente assault rifle is not only limited to Gallente mercs. ok i see. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3104
|
Posted - 2013.03.05 10:40:00 -
[54] - Quote
Anyone else want to roast their fellow mercs? |
KingBabar
Seraphim Initiative. CRONOS.
456
|
Posted - 2013.03.05 11:49:00 -
[55] - Quote
What about vehicle damage?
It would be nice to at least have 1 weapon that are effective against both infantry and vehicles. |
Garvick
Planetary Response Organisation Test Friends Please Ignore
0
|
Posted - 2013.03.05 16:12:00 -
[56] - Quote
Forge gun is good against infantry too, it just takes practice. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3158
|
Posted - 2013.03.14 09:25:00 -
[57] - Quote
I pray to Prometheus for the flame. |
RINON114
B.S.A.A.
39
|
Posted - 2013.03.14 10:33:00 -
[58] - Quote
KAGEHOSHI Horned Wolf wrote:I pray to Prometheus for the flame. +1. Great idea and well presented to boot! |
Kray Dytt
THE DOLLARS
19
|
Posted - 2013.03.14 12:23:00 -
[59] - Quote
You had me at "I want something that shoots fire" ;)
Seriously though, I like the idea. Introducing a DOT mechanic is interesting and the being able to set the ground on fire rocks :) |
Ultra Boomer3
HavoK Core
51
|
Posted - 2013.03.14 13:02:00 -
[60] - Quote
This would help me get rid of this livestock some capsuleer keeps dropping off in my station. |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3179
|
Posted - 2013.03.16 05:02:00 -
[61] - Quote
I still want to burn people |
Vermaak Doe
SVER True Blood Unclaimed.
473
|
Posted - 2013.03.16 05:07:00 -
[62] - Quote
I still want the legal rights of plasma to stay in gallente hands |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3208
|
Posted - 2013.03.21 07:14:00 -
[63] - Quote
I wish to become a god of blood and flame, melting the flesh of enemies with ionizing plasma! I wish to walk across a battlefield littered with the burning remains of thousands of enemies, and to crush their charred skulls under my heavy boot. Make it happen CCP |
Falco Bombardi
Planetary Response Organisation Test Friends Please Ignore
3
|
Posted - 2013.03.23 18:40:00 -
[64] - Quote
Val'herik Dorn wrote:I'm a gallente player but BURN THE HERETIC seems in line with amarrian beliefs
FOR THE EMPEROR! |
Negris Albedo
Nuevo Atlas Corporation
5
|
Posted - 2013.03.23 19:03:00 -
[65] - Quote
KAGEHOSHI Horned Wolf wrote:Gallente aren't the only ones who use plasma, in Templar One, the Amarr were using arc cannons (which were said to be plasma), and plasma rifles. Sure, they USE it, but it's not like they developed it. In the same sense, the Myrmidon works well with projectile turrets in EVE, but that doesn't mean Gallente developed Minmatar Weaponry. |
Savage Mangler
DUST University Ivy League
0
|
Posted - 2013.03.23 20:34:00 -
[66] - Quote
Vel'sar Altruin wrote:Burn baby burn, disco inferno!
No but seriously, give me this. Allow me to fulfill my dream of being a Space Marine with a Flamer.
Pasanius!
All my ISK to whoever knows what I am talking about.
Pasanius Lysane, Veteran Sergeant of the 4th company of the Ultramarines. He's one of the main characters from the Ultramarine novels/omnibuses. Favored weapon was the heavy flamer if I remember right. |
Falco Bombardi
Planetary Response Organisation Test Friends Please Ignore
5
|
Posted - 2013.03.24 23:06:00 -
[67] - Quote
Savage Mangler wrote:Vel'sar Altruin wrote:Burn baby burn, disco inferno!
No but seriously, give me this. Allow me to fulfill my dream of being a Space Marine with a Flamer.
Pasanius!
All my ISK to whoever knows what I am talking about. Pasanius Lysane, Veteran Sergeant of the 4th company of the Ultramarines. He's one of the main characters from the Ultramarine novels/omnibuses. Favored weapon was the heavy flamer if I remember right.
"We fight for Macragge! For ISK!" |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3252
|
Posted - 2013.03.27 03:39:00 -
[68] - Quote
/me lights other weapon request threads on fire |
General Tiberius1
ZionTCD Legacy Rising
385
|
Posted - 2013.03.30 01:58:00 -
[69] - Quote
+1
approval from another heavy, seriously, we only got 2 weapons, gimme already! |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3306
|
Posted - 2013.04.02 09:08:00 -
[70] - Quote
The Cult of Prometheus shall rise! Bring us the flame! |
|
Garrett Blacknova
Codex Troopers
2338
|
Posted - 2013.04.02 09:48:00 -
[71] - Quote
Flamey goodness?
Cleansing fire?
SPLODE?
+1 |
Ulysses Knapse
Nuevo Atlas Corporation
167
|
Posted - 2013.04.02 09:50:00 -
[72] - Quote
KAGEHOSHI Horned Wolf wrote:The Cult of Prometheus shall rise! Bring us the flame! If every faction had a weapon similar to this:
Minmatar = Flamethrower Gallente = Plasma Jet Caldari = Rapid Troll Mini-Rocket Launcher Amarr = Electromagnetic Radiation Shooter |
Drecain Midular
DUST University Ivy League
5
|
Posted - 2013.04.02 12:07:00 -
[73] - Quote
HUGO SHTIGLETZ wrote:flame throwers are (by the time this game takes place) an outdated for of combat... if they did make one i hope its a ghetto looking duct tape pile of garbage made by the minmatar race... dated tech would then make sense.
when i say garbage im referring to appearance not functionality.
What this guy said. Amarr use lazors, killing lowtech style is matari territory. Killing with fire is about as lowtech as it gets :) |
Daedric Lothar
Onslaught Inc
41
|
Posted - 2013.04.02 12:20:00 -
[74] - Quote
Makre sure if you implement flame throwers that you turn on friendly fire
Beacuse Flamethrowers are Awesome |
ARF 1049
The Phoenix Federation
9
|
Posted - 2013.04.07 00:19:00 -
[75] - Quote
wonderful idea but... you should have to also add a module onto the suit like a fire retardant suit mod for heavies that protects them from the heat of there own flamethrower and also i think that there should be extinguisher grenades to put the fire out on you and your allies and kills the pilot light on there flame throwers and they have to light it again taking 5 seconds to relite it or something? |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
457
|
Posted - 2013.04.07 00:27:00 -
[76] - Quote
KAGEHOSHI Horned Wolf wrote:Yes this is another flamethrower thread, but unlike the others, I intend to flesh out details beyond "I want something that shoots fire", and explain why it would be a great addition to Dust 514's arsenal. [Why a (plasma) flamethrower?] Visually, there is something really beautiful and scary about a fire (or something fire-like such as plasma), could be the caveman fascination with fire.
Flamethrowers are always always fun, and that's why its the most commonly requested weapon type in Dust 514... seriously, search "flame thrower" or "flamethrower". This requested A LOT.
Increasing the game's variety of exotic weapons is good.
The Amarr are the only ones with a heavy suit (for now), but they have no heavy weapon to go with it. The Amarr used heavy plasma weapons in Templar One, so it fits.
[How it should work] It should be a heavy weapon.
It should fire in a cone similar to the shotgun, but with less spread. The cone fire would allow it to hitmultiple targets at once.
It should have less range than the HMG, but more range than the shotgun.
Damage per second should initially be less than the HMG, but the "lighting people on fire" part comes witch continuous damage over time.
It should be able to not only light enemies on fire which does continuous damage, but it should also be usable for scorching the inanimate objects like the ground to seal off paths to enemies; this would make it a great area denial weapon.
[Why it won't be overpowered] Less range than HMG, and less damage per second.
[Skills] Plasma flamethrower operation: 3% damage bonus to all fires started.
Plasma flamethrower proficiency: 5% fire duration per level
[Variants] Burst: Fires in powerful semiautomatic bursts, and would basically be a heavy shotgun.
Tactical: Bigger magazine, more range, but less damage.
Scorcher: Lower damage, but more fire duration (things stay on fire longer).
Breach: Small magazine, high damage.
[What it could look like]It could look much like fire like this or this, though prefferably with a distinctive color like purple (game needs more color variety). It could look like lightning like this or this since lightning fits the definition of plasma. Perhaps something in between. In case you didn't click... seriously, look at that, nature is awesome. Anyway, please CCP, let me burn people alive. Thank you for reading Edit: Standard Plasma Flamethrower Damage: 420 (estimate) per second (more than AR, less than HMG) Persistent burning damage: 30 per second Persistent burning duration on shielded/armored objects: 5 seconds Persistent burning damage on non-shielded/armored objects: 15 seconds (burning objects inflict the persistent burning damage to anyone touching it) Range: 50 meters Magazine size: enough for 7 seconds of continuous fire Capacity: 3 magazines worth
David Drake. NORTHWORLD.
Really good Sci-Fi military shooter power suits......all GOOD!!!
http://www.google.com.mx/search?hl=en&gs_rn=8&gs_ri=psy-ab&cp=9&gs_id=57&xhr=t&q=northworld&bav=on.2,or.r_qf.&bvm=bv.44770516,d.b2I&biw=1025&bih=485&um=1&ie=UTF-8&tbm=isch&source=og&sa=N&tab=wi&ei=3rxgUfq |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
457
|
Posted - 2013.04.07 00:30:00 -
[77] - Quote
Drecain Midular wrote:HUGO SHTIGLETZ wrote:flame throwers are (by the time this game takes place) an outdated for of combat... if they did make one i hope its a ghetto looking duct tape pile of garbage made by the minmatar race... dated tech would then make sense.
when i say garbage im referring to appearance not functionality. What this guy said. Amarr use lazors, killing lowtech style is matari territory. Killing with fire is about as lowtech as it gets :)
Plasma Electric cutters in a power suit.
Northworld military shooter serial story nuff said. |
slypie11
Planetary Response Organisation
114
|
Posted - 2013.04.07 00:37:00 -
[78] - Quote
Drecain Midular wrote:HUGO SHTIGLETZ wrote:flame throwers are (by the time this game takes place) an outdated for of combat... if they did make one i hope its a ghetto looking duct tape pile of garbage made by the minmatar race... dated tech would then make sense.
when i say garbage im referring to appearance not functionality. What this guy said. Amarr use lazors, killing lowtech style is matari territory. Killing with fire is about as lowtech as it gets :) KILL IT WITH FIRE |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3341
|
Posted - 2013.04.07 01:37:00 -
[79] - Quote
Guessing some people didn't fully read the OP, I'm not asking for a flamethrower that shoots regular fire, I'm asking for one that shoots plasma. Plasma is the same stuff the AR, shotgun, plasma cannon (next build), and blasters shoot. The Amarr scrambler pistol and scrambler rifle (next build) use lasers to induce a channel plasma as well. Not outdated at all. |
Eris Ernaga
GamersForChrist
92
|
Posted - 2013.04.07 04:38:00 -
[80] - Quote
oh god stop bumping this lol |
|
Galrick M'kron
Sand Mercenary Corps Inc.
40
|
Posted - 2013.04.07 04:42:00 -
[81] - Quote
I'm all for a heavy, short range, High-damage AOE area denial weapon. +1 |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3355
|
Posted - 2013.04.08 07:32:00 -
[82] - Quote
I still want it |
ARF 1049
The Phoenix Federation
10
|
Posted - 2013.04.08 19:53:00 -
[83] - Quote
wonderful idea but... you should have to also add a module onto the suit like a fire retardant suit mod for heavies that protects them from the heat of there own flamethrower and also i think that there should be extinguisher grenades to put the fire out on you and your allies and kills the pilot light on there flame throwers and they have to light it again taking 5 seconds to relite it or something? that would make flame throwers situational also :) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3363
|
Posted - 2013.04.08 20:01:00 -
[84] - Quote
ARF 1049 wrote:wonderful idea but... you should have to also add a module onto the suit like a fire retardant suit mod for heavies that protects them from the heat of there own flamethrower and also i think that there should be extinguisher grenades to put the fire out on you and your allies and kills the pilot light on there flame throwers and they have to light it again taking 5 seconds to relite it or something? that would make flame throwers situational also :)
We have no problems handling plasma weaponry like the AR and shotgun, woud seem odd to need a special module to handle the flamethrower if its also a plasma weapon, especially when wearing heavy armor; its not like you're shooting yourself. The flamethrowers I'm suggesting would not need a pilot light, these aren't meant to be regular flamethrowers, but something that shoots plumes of plasma (kind of like a solar flare). The range would already make them situational. |
C Saunders
Tech Guard
182
|
Posted - 2013.04.08 20:02:00 -
[85] - Quote
What if.... when you kill a flamethrower wielder they would explode in a ball of fire, causing damage to the surroundings as well as any unlucky enemy clones. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3363
|
Posted - 2013.04.08 20:05:00 -
[86] - Quote
C Saunders wrote:What if.... when you kill a flamethrower wielder they would explode in a ball of fire, causing damage to the surroundings as well as any unlucky enemy clones. I like this a lot. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
41
|
Posted - 2013.04.08 20:05:00 -
[87] - Quote
'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target.. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3363
|
Posted - 2013.04.08 20:11:00 -
[88] - Quote
Aesiron Kor-Azor wrote:'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target..
Why would it need to cool? plasma is suppose to be hot, not cold. In Dust we have weapons that fire plasma; assault rifles for example fire bits of plasma encapsulated in electromagnetic fields. What I'm suggesting is kind of the same thing, but in much larger bursts, and without the electromagnetic encapsulation. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
41
|
Posted - 2013.04.08 20:17:00 -
[89] - Quote
KAGEHOSHI Horned Wolf wrote:Aesiron Kor-Azor wrote:'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target.. Why would it need to cool? plasma is suppose to be hot, not cold. In Dust we have weapons that fire plasma; assault rifles for example fire bits of plasma encapsulated in electromagnetic fields. What I'm suggesting is kind of the same thing, but in much larger bursts, and without the electromagnetic encapsulation.
Because plasma wouldn't burn to produce this 'damage-over-time burning effect'... It would just melt straight through the ground... |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3363
|
Posted - 2013.04.08 20:26:00 -
[90] - Quote
Aesiron Kor-Azor wrote:KAGEHOSHI Horned Wolf wrote:Aesiron Kor-Azor wrote:'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target.. Why would it need to cool? plasma is suppose to be hot, not cold. In Dust we have weapons that fire plasma; assault rifles for example fire bits of plasma encapsulated in electromagnetic fields. What I'm suggesting is kind of the same thing, but in much larger bursts, and without the electromagnetic encapsulation. Because plasma wouldn't burn to produce this 'damage-over-time burning effect'... It would just melt straight through the ground... Well obviously that isn't possible right now, or every time you shot your AR it would burn a hole through the ground; we don't have environmental destruction (yet). |
|
Alldin Kan
Imperfects Negative-Feedback
177
|
Posted - 2013.04.08 20:35:00 -
[91] - Quote
Meanwhile in Crysis 3... |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
41
|
Posted - 2013.04.08 21:25:00 -
[92] - Quote
KAGEHOSHI Horned Wolf wrote:Aesiron Kor-Azor wrote:KAGEHOSHI Horned Wolf wrote:Aesiron Kor-Azor wrote:'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target.. Why would it need to cool? plasma is suppose to be hot, not cold. In Dust we have weapons that fire plasma; assault rifles for example fire bits of plasma encapsulated in electromagnetic fields. What I'm suggesting is kind of the same thing, but in much larger bursts, and without the electromagnetic encapsulation. Because plasma wouldn't burn to produce this 'damage-over-time burning effect'... It would just melt straight through the ground... Well obviously that isn't possible right now, or every time you shot your AR it would burn a hole through the ground; we don't have environmental destruction (yet).
That isn't my point, my point is - the plasma would be more of an instant-kill rather than a DoT. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3363
|
Posted - 2013.04.08 21:34:00 -
[93] - Quote
Aesiron Kor-Azor wrote:KAGEHOSHI Horned Wolf wrote:Aesiron Kor-Azor wrote:KAGEHOSHI Horned Wolf wrote:Aesiron Kor-Azor wrote:'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target.. Why would it need to cool? plasma is suppose to be hot, not cold. In Dust we have weapons that fire plasma; assault rifles for example fire bits of plasma encapsulated in electromagnetic fields. What I'm suggesting is kind of the same thing, but in much larger bursts, and without the electromagnetic encapsulation. Because plasma wouldn't burn to produce this 'damage-over-time burning effect'... It would just melt straight through the ground... Well obviously that isn't possible right now, or every time you shot your AR it would burn a hole through the ground; we don't have environmental destruction (yet). That isn't my point, my point is - the plasma would be more of an instant-kill rather than a DoT. Not with our dropsuits. Read the descriptions of the dropsuits. Also like I said before, ARs and other weapons shoot plasma, yet those aren't instant kill against our dropsuits. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
41
|
Posted - 2013.04.08 21:36:00 -
[94] - Quote
Firing a massive chunk of plasma rather than small tiny capsules of ionised gas would be instant-kill... It is not physically possible to hold back that high of a concentration of plasma, whereas a small capsule of gas is withstand-able. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3363
|
Posted - 2013.04.08 21:49:00 -
[95] - Quote
Aesiron Kor-Azor wrote:Firing a massive chunk of plasma rather than small tiny capsules of ionised gas would be instant-kill... It is not physically possible to hold back that high of a concentration of plasma, whereas a small capsule of gas is withstand-able. Without more volume =/= more concentration. the encapsulation it it far less concentrated; 10x more volume does not equal 10x more power. Also the damage is much higher than the AR anyway; I intend for it do do 420 damage per second. If you took all the shots than an AR fires in 1 second (12.5) and combine them into a big chunk, this would still do more damage in a second than that chunk. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
41
|
Posted - 2013.04.09 08:40:00 -
[96] - Quote
KAGEHOSHI Horned Wolf wrote:Aesiron Kor-Azor wrote:Firing a massive chunk of plasma rather than small tiny capsules of ionised gas would be instant-kill... It is not physically possible to hold back that high of a concentration of plasma, whereas a small capsule of gas is withstand-able. More volume =/= more concentration. Without the encapsulation it it far less concentrated; 10x more volume does not equal 10x more power. Also the damage is much higher than the AR anyway; I intend for it do do 420 damage per second. If you took all the shots an AR fires in 1 second (12.5) and combine them into a big chunk, the plasma flamethrower would still do more damage in a second than that chunk. EDIT: Made some errors in the post before, fixed now.
That statement is illogical, more mass fired (plasma mass requires a huge amount of energy to be heated) will definitely result in more energy (thermal damage), and subsequently more concentration... |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3372
|
Posted - 2013.04.09 08:54:00 -
[97] - Quote
Aesiron Kor-Azor wrote:KAGEHOSHI Horned Wolf wrote:Aesiron Kor-Azor wrote:Firing a massive chunk of plasma rather than small tiny capsules of ionised gas would be instant-kill... It is not physically possible to hold back that high of a concentration of plasma, whereas a small capsule of gas is withstand-able. More volume =/= more concentration. Without the encapsulation it it far less concentrated; 10x more volume does not equal 10x more power. Also the damage is much higher than the AR anyway; I intend for it do do 420 damage per second. If you took all the shots an AR fires in 1 second (12.5) and combine them into a big chunk, the plasma flamethrower would still do more damage in a second than that chunk. EDIT: Made some errors in the post before, fixed now. That statement is illogical, more mass fired (plasma mass requires a huge amount of energy to be heated) will definitely result in more energy (thermal damage), and subsequently more concentration...
Where are you getting the assumption that so much more mass will be fired? it could just be only slightly more mass, but only appears to be a lot more because it has more volume since it isn't being squeezed into a tiny shape by a EM field. For all you know, the mass of an AR's plasma shots could be enough to make the plume of flamethrower-like plasma bursts, and that the only real difference is the volume. Also like I said before, the plasma flamethrower will indeed do more damage than the AR. |
Horse Schitt
Turalyon Plus
0
|
Posted - 2013.04.09 11:38:00 -
[98] - Quote
+1 |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3404
|
Posted - 2013.04.13 22:57:00 -
[99] - Quote
I want to shoot a mini solar flare in someone's face, or some lightning |
ARF 1049
The Phoenix Federation
15
|
Posted - 2013.04.13 23:03:00 -
[100] - Quote
go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below |
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3404
|
Posted - 2013.04.13 23:10:00 -
[101] - Quote
ARF 1049 wrote:go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below I explained in it OP that the plasma flamethrower shoots PLASMA. Plasma is not fire, its superheated ionized gas, the stuff that the stars are made of. Assault rifles, shotguns, scrambler pistols, scrambler rifles (next build), plasma cannons (next build), blaster turrets and installations all shoot plasma, and they most definitely damage our dropsuits. |
Ulysses Knapse
Nuevo Atlas Corporation
231
|
Posted - 2013.04.13 23:13:00 -
[102] - Quote
ARF 1049 wrote:go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below Acid is awfully inefficient as a weapon.
Also, awfully rude to ask people on a suggestion thread to look at another suggestion thread that is newer than the one you are posting on to ask people to look at the newer one. Awfully rude. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3410
|
Posted - 2013.04.14 04:04:00 -
[103] - Quote
Ulysses Knapse wrote:ARF 1049 wrote:go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below Acid is awfully inefficient as a weapon. Also, awfully rude to ask people on a suggestion thread to look at another suggestion thread that is newer than the one you are posting on to ask people to look at the newer one. Awfully rude. Also not nearly as cool as plasma |
Ulysses Knapse
Nuevo Atlas Corporation
237
|
Posted - 2013.04.14 04:04:00 -
[104] - Quote
KAGEHOSHI Horned Wolf wrote:Ulysses Knapse wrote:ARF 1049 wrote:go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below Acid is awfully inefficient as a weapon. Also, awfully rude to ask people on a suggestion thread to look at another suggestion thread that is newer than the one you are posting on to ask people to look at the newer one. Awfully rude. Also not nearly as cool as plasma True that. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
138
|
Posted - 2013.04.14 04:59:00 -
[105] - Quote
lol at the combo: 420 dps in a cone of pattern of a shotgun and range intermediate between SG and HMG + heavy exclusive. Yeap does indeed sound like a perfectly balanced weapon. |
Sloth9230
Reaper Galactic
858
|
Posted - 2013.04.14 05:04:00 -
[106] - Quote
ARF 1049 wrote:go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below I'm pretty sure lasers are also heat based, you don't walk through lasers do you? |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
138
|
Posted - 2013.04.14 05:05:00 -
[107] - Quote
The author went a great length to emphasize that plasma is different from flame. How exactly are flame and plasma different? |
Sloth9230
Reaper Galactic
858
|
Posted - 2013.04.14 05:09:00 -
[108] - Quote
Ludvig Enraga wrote:The author went a great length to emphasize that plasma is different from flame. How exactly are flame and plasma different? Take a physics class, or just "basic science for dummies". |
ARF 1049
The Phoenix Federation
15
|
Posted - 2013.04.14 05:14:00 -
[109] - Quote
KAGEHOSHI Horned Wolf wrote:ARF 1049 wrote:go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below I explained in it OP that the plasma flamethrower shoots PLASMA. Plasma is not fire, its superheated ionized gas, the stuff that the stars are made of. Assault rifles, shotguns, scrambler pistols, scrambler rifles (next build), plasma cannons (next build), blaster turrets and installations all shoot plasma, and they most definitely damage our dropsuits.
well sorry i didn't see it i know what plasma is its 'almost' the fourth state of matter taking on qualities of a gas and a liquid i stare at linear condensed plasma every time i play using nova knives so i know what plasma is
the only problem is without the gravity slug all those other weapons use the "flame" will go straight up and evaporate a few feet from the barrel most likely roasting the person using it.... BUT if you use a conical like projection across the outer rim of the barrel it is a viable solution to making a "flame" with plasma
XD of course its going to be orangeish purple looking but thats better than actual fire... it is however still the most uncivilized horrible barbaric ways to kill someone... besides probably my knives |
Sloth9230
Reaper Galactic
858
|
Posted - 2013.04.14 05:16:00 -
[110] - Quote
Orange fire? Eff that chiz, I want purple "flames" |
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3410
|
Posted - 2013.04.14 05:18:00 -
[111] - Quote
Ludvig Enraga wrote:The author went a great length to emphasize that plasma is different from flame. How exactly are flame and plasma different? https://en.wikipedia.org/wiki/Plasma_(physics) Here, go read. Its not my job to educate people. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3410
|
Posted - 2013.04.14 05:24:00 -
[112] - Quote
ARF 1049 wrote:KAGEHOSHI Horned Wolf wrote:ARF 1049 wrote:go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below I explained in it OP that the plasma flamethrower shoots PLASMA. Plasma is not fire, its superheated ionized gas, the stuff that the stars are made of. Assault rifles, shotguns, scrambler pistols, scrambler rifles (next build), plasma cannons (next build), blaster turrets and installations all shoot plasma, and they most definitely damage our dropsuits. well sorry i didn't see it i know what plasma is its 'almost' the fourth state of matter taking on qualities of a gas and a liquid i stare at linear condensed plasma every time i play using nova knives so i know what plasma is the only problem is without the gravity slug all those other weapons use the "flame" will go straight up and evaporate a few feet from the barrel most likely roasting the person using it.... BUT if you use a conical like projection across the outer rim of the barrel it is a viable solution to making a "flame" with plasma XD of course its going to be orangeish purple looking but thats better than actual fire... it is however still the most uncivilized horrible barbaric ways to kill someone... besides probably my knives With a cone-shaped electromagnetic field being projected from the gun across the intended distance, the plasma won't stray from its intended path. What is a gravity slug? |
G Torq
ALTA B2O
131
|
Posted - 2013.04.14 08:53:00 -
[113] - Quote
KAGEHOSHI Horned Wolf wrote:ARF 1049 wrote:go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below I explained in it OP that the plasma flamethrower shoots PLASMA. Plasma is not fire, its superheated ionized gas, the stuff that the stars are made of. Assault rifles, shotguns, scrambler pistols, scrambler rifles (next build), plasma cannons (next build), blaster turrets and installations all shoot plasma, and they most definitely damage our dropsuits. Plasma is a lot safer than acid: * it disperses itself * it changes state * it doesn't pool on the floor/ground * it can be directed using EM fields |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
138
|
Posted - 2013.04.14 19:37:00 -
[114] - Quote
KAGEHOSHI Horned Wolf wrote:Ludvig Enraga wrote:The author went a great length to emphasize that plasma is different from flame. How exactly are flame and plasma different? https://en.wikipedia.org/wiki/Plasma_(physics) Here, go read. Its not my job to educate people.
Neither is it your job to educate yourself it appears from your post. FYI flame is a form of plasma in the vast majority of its form. You know what I am saying, I am just saying. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
138
|
Posted - 2013.04.14 19:39:00 -
[115] - Quote
Sloth9230 wrote:ARF 1049 wrote:go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below I'm pretty sure lasers are also heat based, you don't walk through lasers do you?
Lol lasers do not have to be 'heat based'. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
138
|
Posted - 2013.04.14 19:40:00 -
[116] - Quote
Sloth9230 wrote:Ludvig Enraga wrote:The author went a great length to emphasize that plasma is different from flame. How exactly are flame and plasma different? Take a physics class, or just "basic science for dummies".
You kids are cute. |
Sloth9230
Reaper Galactic
867
|
Posted - 2013.04.15 04:08:00 -
[117] - Quote
Ludvig Enraga wrote:Sloth9230 wrote:Ludvig Enraga wrote:The author went a great length to emphasize that plasma is different from flame. How exactly are flame and plasma different? Take a physics class, or just "basic science for dummies". You kids are cute. Flames are not a from of plasma. What you see as "flames" is simply super heated little particles that are glowing because of the heat, those same particles then turn into "smoke" once they lose the vast majority of that heat.
The difference is that simple flames do not have enough have energy to be considered plasma. They have no electrical charge, plasma does.
Some flames are plasma, but not all are: http://www.plasmacoalition.org/plasma_writeups/flame.pdf |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
149
|
Posted - 2013.04.16 00:31:00 -
[118] - Quote
Sloth9230 wrote:Ludvig Enraga wrote:Sloth9230 wrote:Ludvig Enraga wrote:The author went a great length to emphasize that plasma is different from flame. How exactly are flame and plasma different? Take a physics class, or just "basic science for dummies". You kids are cute. Flames are not a from of plasma. What you see as "flames" is simply super heated little particles that are glowing because of the heat, those same particles then turn into "smoke" once they lose the vast majority of that heat. The difference between the two is that simple flames do not have enough ionized particles to be considered plasma. Some flames are plasma, but not all are: http://www.plasmacoalition.org/plasma_writeups/flame.pdf
We can agree that plasma is ionised matter (atoms breaking down into ions under influence of some sourt of energy) right? Most flames are hot enough to cause the particles not only to glow but to ionize too. Beyound that I think we ll be walking in circles if we continue to argue the subject. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3522
|
Posted - 2013.04.22 03:55:00 -
[119] - Quote
Still want to burn people |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3522
|
Posted - 2013.04.22 08:03:00 -
[120] - Quote
Anyone else want to burn things? |
|
Ce Co
Better Hide R Die
1
|
Posted - 2013.05.06 14:58:00 -
[121] - Quote
I think it should be Caldari weapon, taked throught espionage (stealed) from galentes in war for Caldari prime. Like new technology used in nonhuman way agaist its inventors. It should have effect like releasing stream of hot plasma stream flow (waterlike), it should be effective on close and medium range, it should be faster-eater of ammo, it should be usefull against infantry and light vehicles and it should be mounted just on heavy.
Thats my vision :P |
Grace ling Pearl
Condotta Rouvenor Gallente Federation
2
|
Posted - 2013.05.06 16:03:00 -
[122] - Quote
Flamethrower would be great! I've been playing since 2/13 and I always though the heavy wasn't a HEAVY. I had all my basics to 5, so I got a proto suit and Proto HMG and the works. I stood toe 2 toe with players with a light suit and an Assault gun, low and behold 75% of the time they took me out. A proto hmg should out gun an assault rifle at close range anytime anywhere. I think even your basic Heavy and hmg should take a beating but instead its like a leaf getting shot! Ps. I also had sharpshooter trained to 5 as well as Shield and Armor with the best o r close. Just my opinion. |
Ce Co
Better Hide R Die
1
|
Posted - 2013.05.06 18:31:00 -
[123] - Quote
Iam still like, after new build update, there is nothing much for Heavies. I was assault, I sawp for logistic and now iam Heavie and i i feel like this idea for Anti-Infantry/Anti-Armor builds of sentinel class shoul be awesome like HMG/Forgie crossover. Imagine flowing streams of hot plasma melting throught Akuma chassis or disintegratind enemy suit. Thsi idea shlould not be forgoten one. PlasmaThrower have really big potencial in dust like another special Heavysuit support tool in DUST 514. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3904
|
Posted - 2013.05.18 09:10:00 -
[124] - Quote
/me ignites thread back to the front page |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
89
|
Posted - 2013.05.18 10:08:00 -
[125] - Quote
the flame thrower would have given sense to the sentinel bonus |
iLLMaTiC619
KiLo.
64
|
Posted - 2013.05.18 16:58:00 -
[126] - Quote
Vermaak 'Fatal' Kuvakei wrote:Change the title to the appropriate race and I'll except this.
Amarr is the right race.. my race :) sorry buddy hahah |
Skilfer
Nova Corps Marines Ishuk-Raata Enforcement Directive
32
|
Posted - 2013.05.18 17:30:00 -
[127] - Quote
In New Eden, the Federation and State made Hybrid Weapons(Blasters and Rails respectfully) use plasma, the Minmatar made Projectile Weapons(Artillery and Autocannons) use...projectiles, and Ammarian made Laser Weapons(Pulse and Beam) use electromagnetic energy in the form of light that is polarized via frequency crystals that, based on the frequency being isolated, determines range and damage.
Summery: We could have an..
- Unpolarized (Multifrequency for those of you EVE players), high-energy Beam Laser by the Amarr,
- A shorter, more damaging plasma version with a wider beam by the Gallente
- A longer, narrower beam plasma version with less damage by the Caldari
- Or just a straight-up traditional flamethrower with extreme temperature(blue/white flame) fire by the Minmatar
Overall, I really like the idea presented here :) |
Smoky The Bear
Silent Stalkerz Hephaestus Forge Alliance
64
|
Posted - 2013.05.19 05:23:00 -
[128] - Quote
dont bother with this weapon..
Im sure they will pre=nerf it , then refuse to fix it..
Then make a new gun |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4387
|
Posted - 2013.06.16 05:28:00 -
[129] - Quote
I still want people to burn |
Richard Hansaw
Sardaukar Merc Guild General Tso's Alliance
0
|
Posted - 2013.06.16 06:14:00 -
[130] - Quote
So you want this to be like a plasma torch, but huge. |
|
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5603
|
Posted - 2013.08.30 15:51:00 -
[131] - Quote
Still want |
Keri Starlight
Psygod9
164
|
Posted - 2013.08.30 15:58:00 -
[132] - Quote
I requested exactly a Plasma Flame Thrower (purple flames, of course) time ago as Gallente(?) Heavy weapon. I think Plasma technology is Gallente, but correct me if I'm wrong.
So, yeah, +1. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5604
|
Posted - 2013.08.30 16:04:00 -
[133] - Quote
Originally suggested this as an Amarr weapon, but Gallente would fit more. |
Beeeees
KILL-EM-QUICK RISE of LEGION
134
|
Posted - 2013.08.30 16:15:00 -
[134] - Quote
Reverseengineering a burst plasma weapon to make it discharge unfocused streams of plasma?
Sounds like Min to me.
Also it being a particle accelerator of sorts, or a mobile microwave would make more sense lore-wise imo. |
lithkul devant
Legions of Infinite Dominion
41
|
Posted - 2013.08.30 20:29:00 -
[135] - Quote
Can we have this then an immediate PvE event where aliens are coming and we need to roast them for a tribal snack or something? Seriously...what does bbq alien species taste like I wonder.... |
KalOfTheRathi
Black Phoenix Mercenaries
606
|
Posted - 2013.08.31 00:50:00 -
[136] - Quote
Vyzion Eyri wrote:CCP Eterne wrote:This would also have the benefit of giving those less discerning Mercs a way to cook dinner. Despite having quite a discerning eye, I could not make out anything that looked remotely like a kitchen in my quarters. Unless what I assumed to be a urinal is actually a microwave. Unappetizing at best. In regards to the flamethrower in combat: if laser rifles can ignite whatever fuel the flamethrower requires and turn flamethrower wielders into fireballs of their own, I'm all for upping its power. Mercs never eat or use the toilet.
They suicide and switch to a new clone. |
Thurak1
Psygod9
83
|
Posted - 2013.08.31 01:49:00 -
[137] - Quote
Vyzion Eyri wrote:CCP Eterne wrote:This would also have the benefit of giving those less discerning mercs a way to cook dinner. Despite having quite a discerning eye, I could not make out anything that looked remotely like a kitchen in my quarters. Unless what I assumed to be a urinal is actually a microwave. Unappetising at best. In regards to the flamethrower in combat: if laser rifles can ignite whatever fuel the flamethrower requires and turn flamethrower wielders into fireballs of their own, I'm all for upping its power. MRE's have evolved into pill form so that the merc on the go does not need to "eat" just swallow your daily dose of pills and your good to go. This also aleviates the need for bathrooms. Since you wear a dropsuit there is little need for personal hygene while on the job.
|
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5655
|
Posted - 2013.09.01 04:23:00 -
[138] - Quote
I still want to burn people alive. |
Baltazar Pontain
Vherokior Combat Logistics Minmatar Republic
10
|
Posted - 2013.09.01 12:49:00 -
[139] - Quote
I like weapons that need some skill to be used.
In case of a flamethrower I would like to see the "liquid" behaviour.
If you turn fast, the stream of plasma is not right their. It need to build up the steady stream after turning. Burning plasma on the ground is hot (for some seconds) and can damage objects running over it (friend and foe).
Skills could be: +X% on burn time (on the ground and subjects covered with it). +X% on pressure (enabling to fire over longer distances)
So for me a flamethrower would have no srpead effect. It would be more a flamethrower like in WW2. |
Lillica Deathdealer
Mango and Friends
305
|
Posted - 2013.09.01 14:58:00 -
[140] - Quote
Guess what just got bumped? This thread. |
|
Yun Hee Ryeon
Dead Six Initiative Lokun Listamenn
237
|
Posted - 2013.09.01 16:01:00 -
[141] - Quote
Some version of this seems like a good idea. I'd call it something other than a "flamethrower," but that word makes sense for describing what is being asked for.
If it's plasma, it definitely makes sense for it to be Gallentean. An Amarr heavy weapon should be something based on laser or EM tech; that's their forte. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5758
|
Posted - 2013.09.05 05:23:00 -
[142] - Quote
Still would be cool |
501st Headstrong
Super Nerds
0
|
Posted - 2013.09.05 05:35:00 -
[143] - Quote
[b wrote:[Attributes][/b] Standard Plasma Flamethrower Damage: 420 (estimate) per second (more than AR, less than HMG) Persistent burning damage: 30 per second Persistent burning duration on shielded/armored objects: 5 seconds Persistent burning damage on non-shielded/armored objects: 15 seconds (burning objects inflict the persistent burning damage to anyone touching it) Range: 50 meters Magazine size: enough for 7 seconds of continuous fire Capacity: 3 magazines worth
[ Anyway, please CCP, let me burn people alive. Thank you for reading
First of all, 420 per second is basically an insta-kill. While that is to be expected, at least have a quarter of that so a wielder cannot pop out of cover, do a short burst that kills 3 people, and then seal off the doorway behind him/her.
2- I laughed so hard when you asked CCP to let you burn people alive. Good one!
Overall, great idea, hope it becomes reality. |
Slender Night
Dead Six Initiative Lokun Listamenn
0
|
Posted - 2013.09.06 05:57:00 -
[144] - Quote
considering how i love fire haha and i think that the weapons selection for heavys is way too limited i think this would be a great idea. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1677
|
Posted - 2013.09.06 06:30:00 -
[145] - Quote
Slender Night wrote:considering how i love fire haha and i think that the weapons selection for heavys is way too limited i think this would be a great idea. NIGHT!
YOU SEXY DEVIL! |
Fizzer94
L.O.T.I.S.
102
|
Posted - 2013.09.06 07:04:00 -
[146] - Quote
I think it would be better if the Tactical variant functioned like the Incinerator from fallout 3, it would be like a semiautomatic Plasma Cannon but with a much lower damage, like 40 damage per shot, with the burn effect for 30 dps, and a splash of about 2m diameter.
Image
Video
Just give it a Gallente Green finish and you're good to go!
|
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6066
|
Posted - 2013.09.20 07:32:00 -
[147] - Quote
Want |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6157
|
Posted - 2013.09.25 01:18:00 -
[148] - Quote
My desire for fire is quite dire! |
Hunter Junko
Zanzibar Concept
177
|
Posted - 2013.09.25 01:25:00 -
[149] - Quote
still a great idea |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 02:25:00 -
[150] - Quote
with lower dps, a larger clip, and persistent burn doing 50-100dps, I one hundred 100% love this idea. |
|
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 02:27:00 -
[151] - Quote
Victor Czar wrote:While I would like a flamethrower to be added into dust I would prefer if it didn't use plasma. The only reason I don't want it to use plasma is because unless contained by a magnetic field or else heated to the point where it can vaporize a dropsuit in a millisecond*, Plasma will just explode due to the amount of thermal energy in it.
I'd much prefer the "flamethrower" to basically be an LTB-P from Syndicate entirely because it's a gun that shoots Thermite. It's ridiculously awesome and a great deal more realistic. Also it shoots Thermite did I mention that? Cause it totally shoots Thermite.
*From what I understand, plasma physics are weird. Past a certain temperature it'll start to get denser.
ok instead of bitching about peoples lack of science knowledge im leaving this here https://www.youtube.com/watch?v=0i2lhO3bSjQ maybe that will stick.
tho to tell the truth I like the idea of napalm my self |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 02:32:00 -
[152] - Quote
KingBabar wrote:What about vehicle damage?
It would be nice to at least have 1 weapon that are effective against both infantry and vehicles.
truthfully I could see this being acceptable at 50%ish damage to vehicles |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 02:33:00 -
[153] - Quote
Vermaak Doe wrote:I still want the legal rights of plasma to stay in gallente hands
you lost that right when you split with the caldari. |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 02:39:00 -
[154] - Quote
C Saunders wrote:What if.... when you kill a flamethrower wielder they would explode in a ball of fire, causing damage to the surroundings as well as any unlucky enemy clones.
that sounds like it would be really difficult to implement, I mean why go thur the trouble for the BEST IDEA EVER! |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 02:45:00 -
[155] - Quote
Aesiron Kor-Azor wrote:'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target.. whaaaaaaaaaa???? you really want to be nit picky about this Idea????? fine its a god damn plasma thrower!!! gahhhh the name doesn't have to be god damn accurate it has to explain it or should we rename "move" on a computer to "copy and remove from file table" to satisfy your ******* semantics. |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 02:48:00 -
[156] - Quote
Aesiron Kor-Azor wrote:KAGEHOSHI Horned Wolf wrote:Aesiron Kor-Azor wrote:'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target.. Why would it need to cool? plasma is suppose to be hot, not cold. In Dust we have weapons that fire plasma; assault rifles for example fire bits of plasma encapsulated in electromagnetic fields. What I'm suggesting is kind of the same thing, but in much larger bursts, and without the electromagnetic encapsulation. Because plasma wouldn't burn to produce this 'damage-over-time burning effect'... It would just melt straight through the ground...
??????? oh you are just being stupid never mind. |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 03:01:00 -
[157] - Quote
ARF 1049 wrote:go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below
.......................................... |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 03:18:00 -
[158] - Quote
Ludvig Enraga wrote:The author went a great length to emphasize that plasma is different from flame. How exactly are flame and plasma different?
well not much different, in fact depending on the flame you got plasma their. Basically plasma is matter that is excited enough that the atoms are ionized(basically the atoms are so excited that some or all of their electrons are actually stripped off), this leads to the plasma on top of being hot being affected strongly by magnetisim and are conductive. Plasma can range widely in temperature. |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 03:21:00 -
[159] - Quote
G Torq wrote:KAGEHOSHI Horned Wolf wrote:ARF 1049 wrote:go check out my idea of a flame thrower.... since you can walk through the burning structures on here anyway why should heat do damage? instead acid... its a few posts above this or below I explained in it OP that the plasma flamethrower shoots PLASMA. Plasma is not fire, its superheated ionized gas, the stuff that the stars are made of. Assault rifles, shotguns, scrambler pistols, scrambler rifles (next build), plasma cannons (next build), blaster turrets and installations all shoot plasma, and they most definitely damage our dropsuits. Plasma is a lot safer than acid: * it disperses itself * it changes state * it doesn't pool on the floor/ground * it can be directed using EM fields
less damaging to structure we are fighting for.(ducks orbital) |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 03:26:00 -
[160] - Quote
Ludvig Enraga wrote:Sloth9230 wrote:Ludvig Enraga wrote:Sloth9230 wrote:Ludvig Enraga wrote:The author went a great length to emphasize that plasma is different from flame. How exactly are flame and plasma different? Take a physics class, or just "basic science for dummies". You kids are cute. Flames are not a from of plasma. What you see as "flames" is simply super heated little particles that are glowing because of the heat, those same particles then turn into "smoke" once they lose the vast majority of that heat. The difference between the two is that simple flames do not have enough ionized particles to be considered plasma. Some flames are plasma, but not all are: http://www.plasmacoalition.org/plasma_writeups/flame.pdf We can agree that plasma is ionised matter (atoms breaking down into ions under influence of some sourt of energy) right? Most flames are hot enough to cause the particles not only to glow but to ionize too. Beyound that I think we ll be walking in circles if we continue to argue the subject.
not unless it emmits uv light |
|
Niuvo
The Phoenix Federation
542
|
Posted - 2013.09.25 03:26:00 -
[161] - Quote
Yes to plasma flamethrower. |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 03:27:00 -
[162] - Quote
KAGEHOSHI Horned Wolf wrote:Anyone else want to burn things?
ME!!! |
hgghyujh
Expert Intervention Caldari State
123
|
Posted - 2013.09.25 03:29:00 -
[163] - Quote
Baltazar Pontain wrote:I like weapons that need some skill to be used.
In case of a flamethrower I would like to see the "liquid" behaviour.
If you turn fast, the stream of plasma is not right their. It need to build up the steady stream after turning. Burning plasma on the ground is hot (for some seconds) and can damage objects running over it (friend and foe).
Skills could be: +X% on burn time (on the ground and subjects covered with it). +X% on pressure (enabling to fire over longer distances)
So for me a flamethrower would have no srpead effect. It would be more a flamethrower like in WW2.
not enough game do this properly. |
waffle pie
D.A.R.K Academy D.E.F.I.A.N.C.E
1
|
Posted - 2013.09.25 03:44:00 -
[164] - Quote
yeah i do agree with what you got but i think the plasma thrower/ flame thrower should be a only heavy wep causs i dont want to see scouts running around lighting ppl on fire causs that would kinda ruin the point, not to mention relisticaly carry the fuel for a flame thrower/plasma thrower would be pretty heavy so really only a heavy should be able to carry it.Also, we do need a new wep for the heavy and a wep good at close range and mid range for the heavy would be nice,.Plus for the ppl who are bad at aiming the fmale/plasma thrower would be good for new players. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
308
|
Posted - 2013.09.25 03:44:00 -
[165] - Quote
Hunter Junko wrote:Vel'sar Altruin wrote:Burn baby burn, disco inferno!
No but seriously, give me this. Allow me to fulfill my dream of being a Space Marine with a Flamer.
Pasanius!
All my ISK to whoever knows what I am talking about. Warhammer 40K Pay up >:3
Bahh OP Spacemarine scum! Chaos FTW |
Sgt Kirk
SyNergy Gaming EoN.
1971
|
Posted - 2013.09.25 03:47:00 -
[166] - Quote
Maybe it couldn't have a lot of base damage but it could be a minmatar weapon made to reduce the suits defenses.
Give it a fair good distance but not ridiculous.
Not a heavy weapon but a light support weapon that a logi would have.
|
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
94
|
Posted - 2013.09.25 19:49:00 -
[167] - Quote
CommanderBolt wrote:Hunter Junko wrote:Vel'sar Altruin wrote:Burn baby burn, disco inferno!
No but seriously, give me this. Allow me to fulfill my dream of being a Space Marine with a Flamer.
Pasanius!
All my ISK to whoever knows what I am talking about. Warhammer 40K Pay up >:3 Bahh OP Spacemarine scum! Chaos FTW
Damn...saw this too late.
Ultramarines have a flag pole stuck up there a$$.
|
Shijima Kuraimaru
WarRavens League of Infamy
344
|
Posted - 2013.09.25 22:32:00 -
[168] - Quote
Unfortunately the current incarnation of the HMG fills most of this role already. |
Meeko Fent
Seituoda Taskforce Command Caldari State
995
|
Posted - 2013.09.25 22:43:00 -
[169] - Quote
Fire is plasma.
So, argueing over whether or not it should shoot plasma or fire.
It's the same thing, only with temperatures differing. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6194
|
Posted - 2013.09.25 22:59:00 -
[170] - Quote
Shijima Kuraimaru wrote:Unfortunately the current incarnation of the HMG fills most of this role already. IMO, the HMG's range is way too short. |
|
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
6194
|
Posted - 2013.09.25 23:00:00 -
[171] - Quote
Meeko Fent wrote:Fire is plasma.
So, argueing over whether or not it should shoot plasma or fire.
It's the same thing, only with temperatures differing. Nope, ionization is the defining characteristic of plasma. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6293
|
Posted - 2013.09.29 05:08:00 -
[172] - Quote
http://stream1.gifsoup.com/view/157403/flamethrower-o.gif |
GVGMODE
WorstPlayersEver
47
|
Posted - 2013.09.29 05:22:00 -
[173] - Quote
I just thought about it and it was epic...
PSHHHHh (BURN BISH) |
medomai grey
warravens League of Infamy
177
|
Posted - 2013.09.29 05:51:00 -
[174] - Quote
Why use a plasma flame over a normal one? Will the gun utilize electric fields to manipulate the plasma fire to some effect or purpose?
Will it be shooting ignited fuel or just the flames?
Will the gun have an exposed fuel cell that if hit, instantly depletes the clip and sets the user on fire?
Why make it a heavy weapon? The purposed weapon will apply a damage over time effect to multiple targets. Targets that will most likely fire back. Heavies would not be ideal for this weapon because they lack the mobility to retreat once they ignited their targets and would die from being outgunned. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6295
|
Posted - 2013.09.29 06:03:00 -
[175] - Quote
medomai grey wrote:Why use a plasma flame over a normal one? Will the gun utilize electric fields to manipulate the plasma fire to some effect or purpose?
Will it be shooting ignited fuel or just the flames?
Will the gun have an exposed fuel cell that if hit, instantly depletes the clip and sets the user on fire?
Why make it a heavy weapon? The purposed weapon will apply a damage over time effect to multiple targets. Targets that will most likely fire back. Heavies would not be ideal for this weapon because they lack the mobility to retreat once they ignited their targets and would die from being outgunned.
Regular fire wouldn't hurt our suits. Plasma would hurt our suits (many of our weapons are plasma-based). Electromagnetic field to to propel the plasma outward, and maintain the plasma's volume so it doesn't become too spread out and weak. Won't shoot fuel, it shoots plasma ( look at this http://i.huffpost.com/gen/767871/thumbs/o-NASA-SUN-SOLAR-FLARE-900.jpg?12 ) I don't think exposed fuel cells will be needed for balancing. The way I envision it, its the enemies that would be running away (but eventually die due to damage over time). Its a high DPS weapon, not a weapon you want to take on in its optimal range. |
medomai grey
warravens League of Infamy
177
|
Posted - 2013.09.29 06:30:00 -
[176] - Quote
Without the fuel, I don't believe the suits alone would be sufficient to sustain the plasma flame.
Well, lore technicalities aside, your purposed flame thrower is a unique weapon and this game needs more unique and exotic weapons. +2 |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6297
|
Posted - 2013.09.29 06:40:00 -
[177] - Quote
medomai grey wrote:Without the fuel, I don't believe the suits alone would be sufficient to sustain the plasma flame.
Well, lore technicalities aside, your purposed flame thrower is a unique weapon and this game needs more unique and exotic weapons. +2 I didn't say there wouldn't be fuel, just that I don't see the need to have it exposed for people to shoot at.
Also, thanks, glad you like the idea. |
medomai grey
warravens League of Infamy
177
|
Posted - 2013.09.29 08:01:00 -
[178] - Quote
What I meant was that without applying fuel to the target, the plasma flame probably wouldn't sustain itself on the target to do damage over time. But that's lore tech BS that's not as important as gameplay. :P
Also, if the gun did fire ignited fuel, anything hit would have to burn for a while and I don't think CCP has the technical resources to pull that off yet.
|
X7 lion
Swamp Marines Kleenex Inc.
30
|
Posted - 2013.09.29 08:16:00 -
[179] - Quote
CCP Eterne wrote:This would also have the benefit of giving those less discerning mercs a way to cook dinner. mmmmm nothing beats steak cooked by high energy material.
|
Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
322
|
Posted - 2013.09.29 09:45:00 -
[180] - Quote
CommanderBolt wrote:Hunter Junko wrote:Vel'sar Altruin wrote:Burn baby burn, disco inferno!
No but seriously, give me this. Allow me to fulfill my dream of being a Space Marine with a Flamer.
Pasanius!
All my ISK to whoever knows what I am talking about. Warhammer 40K Pay up >:3 Bahh OP Spacemarine scum! Chaos FTW
Kitten that, give me Necron Gauss weaponry! |
|
Shijima Kuraimaru
warravens League of Infamy
346
|
Posted - 2013.09.29 10:36:00 -
[181] - Quote
KAGEHOSHI Horned Wolf wrote:medomai grey wrote:Why use a plasma flame over a normal one? Will the gun utilize electric fields to manipulate the plasma fire to some effect or purpose?
Will it be shooting ignited fuel or just the flames?
Will the gun have an exposed fuel cell that if hit, instantly depletes the clip and sets the user on fire?
Why make it a heavy weapon? The purposed weapon will apply a damage over time effect to multiple targets. Targets that will most likely fire back. Heavies would not be ideal for this weapon because they lack the mobility to retreat once they ignited their targets and would die from being outgunned. Regular fire wouldn't hurt our suits. Plasma would hurt our suits (many of our weapons are plasma-based). Electromagnetic field to to propel the plasma outward, and maintain the plasma's volume so it doesn't become too spread out and weak. Won't shoot fuel, it shoots plasma ( look at this http://i.huffpost.com/gen/767871/thumbs/o-NASA-SUN-SOLAR-FLARE-900.jpg?12 ) I don't think exposed fuel cells will be needed for balancing. The way I envision it, its the enemies that would be running away (but eventually die due to damage over time). Its a high DPS weapon, not a weapon you want to take on in its optimal range.
Basically he want's a CQC "I WIN" button. |
KalOfTheRathi
Nec Tributis
768
|
Posted - 2013.09.29 12:08:00 -
[182] - Quote
Shijima Kuraimaru wrote:Basically he want's a CQC "I WIN" button. Funny. Even funnier when the concept of Plasma is applied to a Flame Thrower. Not gonna happen. Physics is funny that way. Drop the connection, no more Plasma as it is not really a flame as such. Looks pretty though.
Although there was a Dev post commenting on HAGEHOSHI carrying a huge tank on his back that was destructible. Borderlands had several like that. Great explosions with operators death animations and everything.
|
Joel II X
AHPA
1
|
Posted - 2013.09.29 13:35:00 -
[183] - Quote
You know what would be even more visually appealing? A lightningthrower (Jak 3, anybody?) |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6302
|
Posted - 2013.09.29 19:44:00 -
[184] - Quote
Shijima Kuraimaru wrote:KAGEHOSHI Horned Wolf wrote:medomai grey wrote:Why use a plasma flame over a normal one? Will the gun utilize electric fields to manipulate the plasma fire to some effect or purpose?
Will it be shooting ignited fuel or just the flames?
Will the gun have an exposed fuel cell that if hit, instantly depletes the clip and sets the user on fire?
Why make it a heavy weapon? The purposed weapon will apply a damage over time effect to multiple targets. Targets that will most likely fire back. Heavies would not be ideal for this weapon because they lack the mobility to retreat once they ignited their targets and would die from being outgunned. Regular fire wouldn't hurt our suits. Plasma would hurt our suits (many of our weapons are plasma-based). Electromagnetic field to to propel the plasma outward, and maintain the plasma's volume so it doesn't become too spread out and weak. Won't shoot fuel, it shoots plasma ( look at this http://i.huffpost.com/gen/767871/thumbs/o-NASA-SUN-SOLAR-FLARE-900.jpg?12 ) I don't think exposed fuel cells will be needed for balancing. The way I envision it, its the enemies that would be running away (but eventually die due to damage over time). Its a high DPS weapon, not a weapon you want to take on in its optimal range. Basically he want's a CQC "I WIN" button. The initial DPS would still be lower than an HMG, so no. Next time learn to read better. I suppose you think a shotgun 1shot-killing someone at CQC, or an HMG is also an "I WIN" button. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6302
|
Posted - 2013.09.29 20:01:00 -
[185] - Quote
KalOfTheRathi wrote:Shijima Kuraimaru wrote:Basically he want's a CQC "I WIN" button. Funny. Even funnier when the concept of Plasma is applied to a Flame Thrower. Not gonna happen. Physics is funny that way. Drop the connection, no more Plasma as it is not really a flame as such. Looks pretty though. Although there was a Dev post commenting on HAGEHOSHI carrying a huge tank on his back that was destructible. Borderlands had several like that. Great explosions with operators death animations and everything.
The fuel (the same kind AR/shotgun/plasma cannon ammo uses) combusts within the gun resulting in plasma, and is projected outward a relatively short distance using a electromagnetic field. Perhaps it could just shoot the fuel itself as its being ignited. Could also imagine it as a giant enhanced plasma torch.
What does it even matter, its a video game. Its not like Dust has been exactly true to physics or even logic; orbital strikes have no effects on enemy MCCs, lack of friendly fire is pubs and FW, swarm launcher tracking and range is insanely limited for a high tech space-faring race with space-bending warp technology, inertial dampeners have no basis in real physics at all (only a science fiction invention); there is no actual physical way to reduce an object's mass and negate inertia. For the sake of balance, gameplay, and fun games make exceptions to the laws of physics, and that is OK because this is not a physics similar, its a damn VIDEO GAME. |
Shijima Kuraimaru
warravens League of Infamy
347
|
Posted - 2013.09.29 23:15:00 -
[186] - Quote
KAGEHOSHI Horned Wolf wrote:Shijima Kuraimaru wrote:KAGEHOSHI Horned Wolf wrote:medomai grey wrote:Why use a plasma flame over a normal one? Will the gun utilize electric fields to manipulate the plasma fire to some effect or purpose?
Will it be shooting ignited fuel or just the flames?
Will the gun have an exposed fuel cell that if hit, instantly depletes the clip and sets the user on fire?
Why make it a heavy weapon? The purposed weapon will apply a damage over time effect to multiple targets. Targets that will most likely fire back. Heavies would not be ideal for this weapon because they lack the mobility to retreat once they ignited their targets and would die from being outgunned. Regular fire wouldn't hurt our suits. Plasma would hurt our suits (many of our weapons are plasma-based). Electromagnetic field to to propel the plasma outward, and maintain the plasma's volume so it doesn't become too spread out and weak. Won't shoot fuel, it shoots plasma ( look at this http://i.huffpost.com/gen/767871/thumbs/o-NASA-SUN-SOLAR-FLARE-900.jpg?12 ) I don't think exposed fuel cells will be needed for balancing. The way I envision it, its the enemies that would be running away (but eventually die due to damage over time). Its a high DPS weapon, not a weapon you want to take on in its optimal range. Basically he want's a CQC "I WIN" button. The initial DPS would still be lower than an HMG, so no. Next time learn to read better. I suppose you think a shotgun 1shot-killing someone at CQC, or an HMG is also an "I WIN" button.
What I'm hearing is a continual uninterrupted stream of damage with high DOT being thrown out and swept back and forth washing over everything that the sweep covers.
Example: Come around the corner and see 3 to 5 enemy mercs. Hold down the fire button and sweep 180 in .25 seconds setting them all ablaze and drop back behind cover and move on. DOT kills enemy. Max reward with minimal risk or challenge.
There's been no mention of a time limit of the burn, just that they burn till they die. And the dispersion of the HMG wouldn't apply to this weapon so giving it a lower damage per shot means little to nothing and the direct damage application would be more akin to the laser rifle. |
Arc-08
Horizons' Edge Orion Empire
102
|
Posted - 2013.09.29 23:32:00 -
[187] - Quote
I'd love to see the introduction of fire into the game. and temperature. that way if you try to bring a flamethrower, or even a plasma thrower into the game, but it's too cold, or there isn't any oxygen, then you get a tiny spark that does 10 damage to anyone .5 meters away from you XD.
But in a future update, possibly a 2.? we'll get some different planets with details on atmoshphere and temperature.
Also would be cool, if a plasma thrower melted snow into water, and then water into a steam like fog to cover your escape. |
Beforcial
REAPERS REPUBLIC
21
|
Posted - 2013.09.29 23:40:00 -
[188] - Quote
KAGEHOSHI Horned Wolf wrote:Professormohawk wrote:dont make it race only. make Amarr get a different one. I don't think you understand how racial items work in Dust. All weapons and dropsuits are made by a specific race, but all races can use them. I am not saying that only Amarr should be able to use it, only that its origin should be Amarr. HMG, mass driver, SMG, and the upcoming flaylock pistol are Minmatar. Shotgun, assault rifle, and the upcoming plasma cannon are Gallente. Sniper rifle, railgun, and the upcoming gauss rifle are Caldari Laser rifle, scrambler pistol, and the upcoming scrambler rifle are Amarr.
you forgot the forgun as caldari
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6308
|
Posted - 2013.09.30 00:07:00 -
[189] - Quote
Shijima Kuraimaru wrote:KAGEHOSHI Horned Wolf wrote:Shijima Kuraimaru wrote:KAGEHOSHI Horned Wolf wrote:medomai grey wrote:Why use a plasma flame over a normal one? Will the gun utilize electric fields to manipulate the plasma fire to some effect or purpose?
Will it be shooting ignited fuel or just the flames?
Will the gun have an exposed fuel cell that if hit, instantly depletes the clip and sets the user on fire?
Why make it a heavy weapon? The purposed weapon will apply a damage over time effect to multiple targets. Targets that will most likely fire back. Heavies would not be ideal for this weapon because they lack the mobility to retreat once they ignited their targets and would die from being outgunned. Regular fire wouldn't hurt our suits. Plasma would hurt our suits (many of our weapons are plasma-based). Electromagnetic field to to propel the plasma outward, and maintain the plasma's volume so it doesn't become too spread out and weak. Won't shoot fuel, it shoots plasma ( look at this http://i.huffpost.com/gen/767871/thumbs/o-NASA-SUN-SOLAR-FLARE-900.jpg?12 ) I don't think exposed fuel cells will be needed for balancing. The way I envision it, its the enemies that would be running away (but eventually die due to damage over time). Its a high DPS weapon, not a weapon you want to take on in its optimal range. Basically he want's a CQC "I WIN" button. The initial DPS would still be lower than an HMG, so no. Next time learn to read better. I suppose you think a shotgun 1shot-killing someone at CQC, or an HMG is also an "I WIN" button. What I'm hearing is a continual uninterrupted stream of damage with high DOT being thrown out and swept back and forth washing over everything that the sweep covers. Example: Come around the corner and see 3 to 5 enemy mercs. Hold down the fire button and sweep 180 in .25 seconds setting them all ablaze and drop back behind cover and move on. DOT kills enemy. Max reward with minimal risk or challenge. There's been no mention of a time limit of the burn, just that they burn till they die. And the dispersion of the HMG wouldn't apply to this weapon so giving it a lower damage per shot means little to nothing and the direct damage application would be more akin to the laser rifle.
Once again REREAD THE OP. I don't know where you're getting the idea that the burn would be infinite, I stated in the OP that it should last 5 seconds on armored/shielded things (like dropsuits), and 15 seconds on objects without protection. Even if you didn't notice that, the fact that I have one of the skill bonuses increase the burn duration should have made it obvious that I don't want it to last forever, or else what would be the point of making it last longer if its already infinite? I'll make it easy for you: "Plasma flamethrower proficiency: 5% burn duration per level
Persistent burning duration on shielded/armored objects: 5 seconds Persistent burning damage on non-shielded/armored objects: 15 seconds (burning objects inflict the persistent burning damage to anyone touching them)"
HMG dispersion is meaningless in close range. The base damage plus the DOT damage is 450; that is still a HUGE decrease from the 530+ DPS of the HMG. Also with its extremely limited range (only has optimal and absolute range are the same) makes it very risky to use since cover would be absolutely required, and make venturing out into the open a massive risk. |
Meeko Fent
DUST University Ivy League
1046
|
Posted - 2013.09.30 00:23:00 -
[190] - Quote
KAGEHOSHI Horned Wolf wrote:Meeko Fent wrote:Fire is plasma.
So, argueing over whether or not it should shoot plasma or fire.
It's the same thing, only with temperatures differing. Nope, ionization is the defining characteristic of plasma. Second paragraph.
I'm zmartz. |
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
6308
|
Posted - 2013.09.30 01:20:00 -
[191] - Quote
Meeko Fent wrote:KAGEHOSHI Horned Wolf wrote:Meeko Fent wrote:Fire is plasma.
So, argueing over whether or not it should shoot plasma or fire.
It's the same thing, only with temperatures differing. Nope, ionization is the defining characteristic of plasma. Second paragraph. I'm zmartz. You're right, fire can be plasma if hot enough, but plasma is not exclusively fire. Example: it can be lightning as well. Not all plasma is fire. |
Shijima Kuraimaru
warravens League of Infamy
348
|
Posted - 2013.09.30 01:21:00 -
[192] - Quote
KAGEHOSHI Horned Wolf wrote:Aside from you just being plain wrong, would it be so hard to give some constructive criticism? Do you just have to go rudely accusing me of wanting an "I win" button? There are actually polite ways of bringing up an issue without being a... well, you know.
Going to study for an exam now.
My mistake. At least I'll admit it. I need NoDoz when I do this crap after being up for too many hours. o7
But it still looks like an easy kill CQC weapon. |
Shijima Kuraimaru
warravens League of Infamy
348
|
Posted - 2013.09.30 01:28:00 -
[193] - Quote
Shijima Kuraimaru wrote:KAGEHOSHI Horned Wolf wrote:Aside from you just being plain wrong, would it be so hard to give some constructive criticism? Do you just have to go rudely accusing me of wanting an "I win" button? There are actually polite ways of bringing up an issue without being a... well, you know.
Going to study for an exam now. My mistake. At least I'll admit it. I need NoDoz when I do this crap after being up for too many hours. o7 But it still looks like an easy kill CQC weapon.
After taking another look...
It could be interesting but after about one third of it's optimal, it would outshine the HMG due to the HMG's drastic damage fall off due to shots missing because of dispersion. Just a fact of design after CCP broke the HMG. So this should have been what CCP should have done, or something close to it, rather than killing a weapon that was doing it's job just because AR elitists were crying over being killed by it while they were too lazy to play a tactical game against it. |
501st Headstrong
Svartur Bjorn Neo Terra Empire
39
|
Posted - 2013.10.03 02:47:00 -
[194] - Quote
Jackof All-Trades wrote:I have issues with the lore... How would fires when spread on the ground retain a temperature strong enough to hurt a dropsuit (essentially an Iron Man suit).
Aside from that, who doesn't like flamethrowers?
It's plasma, ionized energy, tons of electrons. Electricity, damages electrical devices, hence dropsuits. Extreme heat is just an added bonus lol |
Hunter Junko
Zanzibar Concept
179
|
Posted - 2013.10.03 04:48:00 -
[195] - Quote
since i am now partially skilled a heavy, i want this. |
Sinboto Simmons
SVER True Blood Public Disorder.
1344
|
Posted - 2013.10.03 04:51:00 -
[196] - Quote
Hunter Junko wrote:since i am now partially skilled a heavy, i want this. Hell I didn't know you were still around, too bad I don't snipe anymore. |
Hunter Junko
Zanzibar Concept
179
|
Posted - 2013.10.03 04:55:00 -
[197] - Quote
Sinboto Simmons wrote:Hunter Junko wrote:since i am now partially skilled a heavy, i want this. Hell I didn't know you were still around, too bad I don't snipe anymore. dont see you much often either, so that makes us even i guess lol.
|
Summ Dude
Militaires-Sans-Frontieres
44
|
Posted - 2013.10.03 10:18:00 -
[198] - Quote
KAGEHOSHI Horned Wolf wrote:What does it even matter, its a video game. Its not like Dust has been exactly true to physics or even logic; orbital strikes have no effects on enemy MCCs, lack of friendly fire is pubs and FW, swarm launcher tracking and range is insanely limited for a high tech space-faring race with space-bending warp technology, inertial dampeners have no basis in real physics at all (only a science fiction invention); there is no actual physical way to reduce an object's mass and negate inertia. For the sake of balance, gameplay, and fun games make exceptions to the laws of physics, and that is OK because this is not a physics similar, its a damn VIDEO GAME.
While I definitely like the general idea of this gun, as well as your given scientific explanation for how it might work, but I'm afraid I must disagree with you ok this point. I would say CCP actually seems to go to great lengths to make sure every item in this setting has a perfectly reasonable scientific explanation (go read the in-game description of nanohives if you don't believe me). The lack of certain mid-battle realisms I think is more just those features not having been put in yet.
All that being said, I think the general idea if being able to shoot a stream of plasma makes perfect sense in the Dust universe. Especially with (as has been pointed out) several Gallente weapons utilizing plasma already. |
The-Errorist
Mannar Focused Warfare Gallente Federation
253
|
Posted - 2013.10.04 05:40:00 -
[199] - Quote
I want a heavy laser weapon if too if this gets added. |
Tanis Jumes
Thors Guard Adventures The Council of Yggdrasil
52
|
Posted - 2013.10.07 04:21:00 -
[200] - Quote
awesome, full support as a heavy :) |
|
843 Epidemic
Isuuaya Tactical Caldari State
356
|
Posted - 2013.10.07 12:09:00 -
[201] - Quote
Bump, +1 OP
However CCP will never do this, because they cannot animate anything intricate whatsoever. It took them about a year to get the MCC explosion physics the way they are, and it still looks like ****. Have you seen their attempt at flowing water? Go onto the city map with two tall towers and B is under mushroom top. Next to the A console there are several units above acid, one is broken and a liquid substance is flowing. Look at it. Let your laughter commence. |
Hunter Junko
Zanzibar Concept
207
|
Posted - 2013.10.27 10:42:00 -
[202] - Quote
give us the damn thing already D: i stockpiled alot of meat and i need a quick way to grill all these bad boys up |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3852
|
Posted - 2013.11.24 20:39:00 -
[203] - Quote
Actually, this concept is quite similar to the ever-popular "flamer" of the BattleTech(MechWarrior) universe.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
Arc-08
Knights Of Ender Public Disorder.
133
|
Posted - 2013.11.24 20:49:00 -
[204] - Quote
There should be another racial Rail Thrower, a caldari weapon that is much like it but it electrocutes targets.
Also i think that because of the nature of the Plasma Thrower, despite it being a gallente weapon it would be more effective against armor since sheilds aren't really a physical object and would take heat damage but not so much catch on fire, whereas the rail thrower would electrocute shields for a duration but only deal shock damage to armor.
Advanced Recon Commando's (A.R.C's) --- The most Elite fighting force in the galaxy
|
deepfried salad gilliam
Sanguine Knights
153
|
Posted - 2013.11.25 00:18:00 -
[205] - Quote
Arc-08 wrote:There should be another racial Rail Thrower, a caldari weapon that is much like it but it electrocutes targets.
Also i think that because of the nature of the Plasma Thrower, despite it being a gallente weapon it would be more effective against armor since sheilds aren't really a physical object and would take heat damage but not so much catch on fire, whereas the rail thrower would electrocute shields for a duration but only deal shock damage to armor. You can't simply throw rail, there called railguns because the firing mechanism is a rail Your thinking of an ion distributer or gamma sprayer something to cover you in high frequency waves or particles
Christ is lord
Sanguine knights , open recruitment, join now.
Free tacos
|
Powerh8er
Norwegian Dust514 Corporation Top Men.
361
|
Posted - 2013.11.25 00:58:00 -
[206] - Quote
What the hell do we need a flamethrower for when we already have the very short ranged HMG? Dont tell me its gonna have even shorter range than the HMG? LOL
Although flamethrowers are awesome, but they are much obsolete weapons due to inaccuracy/short range. And i think there are far more brilliant "out of the box" ideas for heavy weapons in here.
Livin' large!
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7219
|
Posted - 2013.11.25 04:19:00 -
[207] - Quote
Powerh8er wrote:What the hell do we need a flamethrower for when we already have the very short ranged HMG? Dont tell me its gonna have even shorter range than the HMG? LOL
Although flamethrowers are awesome, but they are much obsolete weapons due to inaccuracy/short range. And i think there are far more brilliant "out of the box" ideas for heavy weapons in here.
Gallente will get a heavy weapon sooner or later, and it will be shorter range than the HMG since HMG is projectile (2nd shortest range), and Gallente weapons use plasma (shortest range). Laser weapons (includes scrambler weapons) are 2nd highest in range, and railguns are highest range (forge gun is the heavy railgun).
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7251
|
Posted - 2013.11.27 20:38:00 -
[208] - Quote
FLAMETHROWER!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Alena Ventrallis
Osmon Surveillance Caldari State
170
|
Posted - 2013.11.27 21:09:00 -
[209] - Quote
Make the flamethrower overheat, but instead of shutting down and dealing a set amount of damage, like the scrambler rifles do, have it deal X damage for every second its fired over the heat limit. Suddenly sentinels bonus comes in very handy. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7422
|
Posted - 2013.12.11 18:03:00 -
[210] - Quote
I still waaaaant
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
|
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Jakobi Wan
Legions of Infinite Dominion
53
|
Posted - 2013.12.11 20:05:00 -
[211] - Quote
plasma thrower? YAAAAAAAAAAAAAAAAAAAAAAAAAAAWN how about a ******* big badass charge-to-fire widened range lazer cannon or photon cannon that only does fire/burning damage upon contact of unshielded armor... and acts something like a burst HMG in cover-popping waves/bursts or maybe even super reduced range (like breach scrambler pistol range) and give it the ability to penitrate solid walls that arnt thicker than X meters thick |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7847
|
Posted - 2014.01.07 16:35:00 -
[212] - Quote
I want to watch the world burn!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
|
Marlin Kirby
KILL-EM-QUICK RISE of LEGION
222
|
Posted - 2014.01.07 19:52:00 -
[213] - Quote
Burn!
The not Logic Bomb!
-->We need better comms!<--
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KEROSIINI-TERO
The Rainbow Effect
974
|
Posted - 2014.01.08 01:31:00 -
[214] - Quote
In many games the flamethowers are called 'LagThrowers'.
Sadly, for a reason.
Tank spam getting onto your nerves?
An improvement:
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8009
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Posted - 2014.01.13 07:09:00 -
[215] - Quote
I want!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8195
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Posted - 2014.01.20 00:12:00 -
[216] - Quote
No one else craves the fire?
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Varjac Theobroma Montenegro
Omega Elite Mercs INC.
64
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Posted - 2014.01.20 00:28:00 -
[217] - Quote
Tl dr
I want dat fire!
FAME
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8699
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Posted - 2014.01.29 17:44:00 -
[218] - Quote
KAGEHOSHI Horned Wolf wrote:I wish to become a god of blood and flame, melting the flesh of enemies with ionizing plasma! I wish to walk across a battlefield littered with the burning remains of thousands of enemies, and to crush their charred skulls under my heavy boot. Make it happen CCP, and I will murder in thy name; it will be GLORIOUS! I will create an alt, and form a mad cult of war that exclusively use the plasma flamethrower. Imagine a battle where an entire team of heavies wielding plasma flamethrowers are running wild with religious fervor, speaking in ancient forbidden tongues as they massacre the unsuspecting fools that dare to defy them. My offer still stands CCP
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Emo Skellington
The Neutral Zone
4
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Posted - 2014.01.29 18:00:00 -
[219] - Quote
I defintley love the idead of this plasma thower and how it is portrayed and the stats. It will be unique but one thing, This should be an armor based attack because odf the metal and the burning tempature of the plasma would be so high the damage against armor (being metal) would be higher then the shield.
So shield resistance to plasma thower should be like 5% for all shields
This would probably end up a caldari weapon being that their natural enemy is armor based (gallente) |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8699
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Posted - 2014.01.29 18:26:00 -
[220] - Quote
Emo Skellington wrote:I defintley love the idead of this plasma thower and how it is portrayed and the stats. It will be unique but one thing, This should be an armor based attack because odf the metal and the burning tempature of the plasma would be so high the damage against armor (being metal) would be higher then the shield.
So shield resistance to plasma thower should be like 5% for all shields
This would probably end up a caldari weapon being that their natural enemy is armor based (gallente) ARs, plasma cannons, and shotguns are plasma weapons, and they're Gallente and anti-shield.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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CaoticFox
Axis of Chaos
136
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Posted - 2014.01.29 20:03:00 -
[221] - Quote
KAGEHOSHI Horned Wolf wrote:Yes this is another flamethrower thread, but unlike the others, I intend to flesh out details beyond "I want something that shoots fire", and explain why it would be a great addition to Dust 514's arsenal. This is not meant to shoot regular fire, but instead PLASMA much like many of Dust 514's existing weapons.[Why a (plasma) flamethrower?] Visually, there is something really beautiful and scary about a fire (or something fire-like such as plasma), could be the caveman fascination with fire.
Flamethrowers are always always fun, and that's why its the most commonly requested weapon type in Dust 514... seriously, search "flame thrower" or "flamethrower". This requested A LOT.
Increasing the game's variety of exotic weapons is good.
[How it should work] It should be a heavy weapon.
It should fire in a cone similar to the shotgun, but with less spread. The cone fire would allow it to hit multiple targets at once.
It should have about the same range as the effective range of the HMG, but more range than the shotgun.
Damage per second should initially be less than the HMG, but the "lighting people on fire" part comes which continuous damage over time. This could be due to some perpetual ionization effect or whatever.
It should be able to not only light enemies on fire which does continuous damage, but it should also be usable for scorching the inanimate objects like the ground to seal off paths to enemies; this would make it a great area denial weapon.
[Why it won't be overpowered] Range would be the same , and less damage per second.
[Skills] Plasma flamethrower operation: 3% damage bonus to all fires started.
Plasma flamethrower proficiency: 5% burn duration per level
[Attributes]Standard Plasma Flamethrower Damage: 500 (estimate) per second (more than AR, less than HMG) Persistent burning damage: 30 per second Persistent burning duration on shielded/armored objects: 5 seconds Persistent burning damage on non-shielded/armored objects: 15 seconds (burning objects inflict the persistent burning damage to anyone touching them) Range: 50 meters Magazine size: enough for 7 seconds of continuous fire Capacity: 3 magazines worth [Variants] Burst: Fires in powerful semiautomatic bursts, and would basically be a heavy shotgun.
Tactical: Bigger magazine, more range, but less damage.
Scorcher: Lower damage, but more burn duration (things stay burning longer).
Breach: Small magazine, high damage.
[What it could look like]It could look much like FIRE like this or this, though preferably with a distinctive color like purple (game needs more color variety). It could look like LIGHTNING like this or this since lightning fits the definition of plasma. Perhaps something in between. In case you didn't click... seriously, look at how amazing that looks, nature is awesome. Anyway, please CCP, let me burn people alive. Thank you for reading KAGEHOSHI Horned Wolf wrote:I wish to become a god of blood and flame, melting the flesh of enemies with ionizing plasma! I wish to walk across a battlefield littered with the burning remains of thousands of enemies, and to crush their charred skulls under my heavy boot. Make it happen CCP, and I will murder in thy name; it will be GLORIOUS! I will create an alt, and form a mad cult of war that exclusively use the plasma flamethrower. Imagine a battle where an entire team of heavies wielding plasma flamethrowers are running wild with religious fervor, speaking in ancient forbidden tongues as they massacre the unsuspecting fools that dare to defy them. Offer still stands the area denial fires would create MONSTER LAG... like EQUIPMENT SPAM... but i LOVE the idea +.75 |
CLONE117
planetary retaliation organisation ACME Holding Conglomerate
625
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Posted - 2014.01.29 22:33:00 -
[222] - Quote
id prefer wielding a large 80gj blaster turret with my heavy..as much as id like to burn my enemies with fire.
i just dont think i could close the distance with all the rail rifles roaming about.
edit: now that i think about. it might be usefull against proto bears for when they start camping that supply depot on the galente research facility. but then id have to worry about them using the same thing. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8709
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Posted - 2014.01.29 22:37:00 -
[223] - Quote
CLONE117 wrote:id prefer wielding a large 80gj blaster turret with my heavy..as much as id like to burn my enemies with fire.
i just dont think i could close the distance with all the rail rifles roaming about.
edit: now that i think about. it might be usefull against proto bears for when they start camping that supply depot on the galente research facility. but then id have to worry about them using the same thing. Gallente weapons tend to have the shortest ranges in their class. I think an Amarr heavy weapon would be better suited for mid range.
Caldari = long range (forge gun) Amarr = mid-long range Minmatar = short-mid range (HMG) Gallente = short range
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bamboo x
Eternal Beings Proficiency V.
63
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Posted - 2014.01.29 23:18:00 -
[224] - Quote
This thread +1
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Ventis Gant
Goibhniu Industries
39
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Posted - 2014.01.30 04:27:00 -
[225] - Quote
Beforcial wrote:KAGEHOSHI Horned Wolf wrote:Professormohawk wrote:dont make it race only. make Amarr get a different one. I don't think you understand how racial items work in Dust. All weapons and dropsuits are made by a specific race, but all races can use them. I am not saying that only Amarr should be able to use it, only that its origin should be Amarr. HMG, mass driver, SMG, and the upcoming flaylock pistol are Minmatar. Shotgun, assault rifle, and the upcoming plasma cannon are Gallente. Sniper rifle, railgun, and the upcoming gauss rifle are Caldari Laser rifle, scrambler pistol, and the upcoming scrambler rifle are Amarr. you forgot the forgun as caldari
Nope. Forge gun is a mining laser gone horribly wrong. Which makes it ORE tech. Although I guess it could have been the Caldari who did the tinkering. But at root, the forge gun is fueled by the condensed rage of all the helpless miners of EVE who have ever been suicide ganked. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8718
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Posted - 2014.01.30 05:01:00 -
[226] - Quote
Ventis Gant wrote:Beforcial wrote:KAGEHOSHI Horned Wolf wrote:Professormohawk wrote:dont make it race only. make Amarr get a different one. I don't think you understand how racial items work in Dust. All weapons and dropsuits are made by a specific race, but all races can use them. I am not saying that only Amarr should be able to use it, only that its origin should be Amarr. HMG, mass driver, SMG, and the upcoming flaylock pistol are Minmatar. Shotgun, assault rifle, and the upcoming plasma cannon are Gallente. Sniper rifle, railgun, and the upcoming gauss rifle are Caldari Laser rifle, scrambler pistol, and the upcoming scrambler rifle are Amarr. you forgot the forgun as caldari Nope. Forge gun is a mining laser gone horribly wrong. Which makes it ORE tech. Although I guess it could have been the Caldari who did the tinkering. But at root, the forge gun is fueled by the condensed rage of all the helpless miners of EVE who have ever been suicide ganked. Forge gun is a Caldari rail weapon. I don't know how there can be any doubt that its Caldari given its angular design and coloring.
From the in game description "Powered by a Gemini microcapacitor, the forge gun utilizes a stored electric charge to fire kinetic slugs at speeds in excess of 7,000 m/s" from the description, using electromagnetics to propel a solid object, clearly Caldari rail tech. No lasers involved.
This chart from CCP lists the forge gun as a rail weapon. From this dev blog.
Your comment could very well have been meant as a joke, but it could also be serious with some EVE reference I don't get, so I replied in a serious manner.
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
9615
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Posted - 2014.02.26 16:51:00 -
[227] - Quote
Edited
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Aerius Corius
FACTION WARFARE ARMY FACTION WARFARE ALLIANCE
29
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Posted - 2014.02.26 16:56:00 -
[228] - Quote
Flamethrowers were originally built (in RL) for the purpose of bunker busting. The the sheer heat and range, coupled with the fact any enemy in the general direction of the flame could not see the wielder, made it a tactically powerful weapon.
On the open field, a flamethrower is almost useless as the ability to outmaneuver the heavy weapon and the ease at which the wielder could be seen improves. In close quarters though, such as building corridors or windows, it obstructs enemy view making it a deadly weapon.
DUST wise, TACNET still shows where enemies are via scanners or the simple chevron, but the 'visual' of a flamethrower coming through a door where you're defending, or likewise out to the enemy, makes for a very charged situation.
+1 for tactics!
That guy you killed with 0% shields?
Yeah, I sniped him - go team.
Oh, you didn't know...hmm.
*CCP: Display Assists!!!
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The-Errorist
518
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Posted - 2014.03.01 17:51:00 -
[229] - Quote
Still want this; it would be great for weapon variety. |
NextDark Knight
Hellstorm Inc League of Infamy
228
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Posted - 2014.03.01 18:56:00 -
[230] - Quote
It's a Ore inspired weapon adopted by the caldari, But some QQs try to class the forge as a AV weapon. I'd love a mini game for punching cry hard in the nuts.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
9724
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Posted - 2014.03.03 03:53:00 -
[231] - Quote
I want!
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10208
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Posted - 2014.04.01 05:06:00 -
[232] - Quote
Things need to burn
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10367
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Posted - 2014.04.09 21:58:00 -
[233] - Quote
Anyone else like glorious burning plasma?
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