Pages: [1] 2 3 |
1. Displaying weapon ranges - in Feedback/Requests [original thread]
*walks in carrying forge gun* not sure I need this, but would love to know anyways.
- by Ultra Boomer3 - at 2014.04.01 02:35:00
|
2. Put a timer at the beginning of matches - in Feedback/Requests [original thread]
while my opinion may be unwelcome, I feel it necessary to still tell it here. if they were to do as you suggest, and add a delay to initial spawn , you would be among the first to complain that you can't spawn immediatly after you can see the map...
- by Ultra Boomer3 - at 2014.04.01 02:03:00
|
3. Put a timer at the beginning of matches - in Feedback/Requests [original thread]
I'm sure you've seen the war barge, both in FW and PC right? well if you notice there are glimpses in public contracts too. public contracts used to take you to the warbarge before the battle, but I think people got tired of waiting for the match...
- by Ultra Boomer3 - at 2014.03.31 15:34:00
|
4. Anti Tank Weaponry - in Feedback/Requests [original thread]
Auris Lionesse wrote: Add caps. Make them learn cap management. Add neut grenades and Webifiers (20-40m range rep tools that slow you down) stream breaks if it passes through an object. as I understood it this was a Soon(TM) item since close...
- by Ultra Boomer3 - at 2014.03.29 18:30:00
|
5. [Suggestion] Get rid of passive scan sharing. - in Feedback/Requests [original thread]
no, just... no. they already moved it from team to squad, which was an unwelcome change in my view. don't mess it up further.
- by Ultra Boomer3 - at 2014.03.28 18:38:00
|
6. When will open market be a thing a thing? - in Feedback/Requests [original thread]
yeah, item transfers would be nice. even better if we could buy/horde plexes from pilots to pay for our fanfest tickets with from DUST514. and if we connect it to eve, asside from the unlikely plex thing, it may give EVE players a reason to buy an...
- by Ultra Boomer3 - at 2014.03.27 20:02:00
|
7. [Suggestion] 2500WP = ECM Bomb or EMP Bomb - in Feedback/Requests [original thread]
I'm sure tankers and caldari loyalists are gonna hunt me for this, but.. +1 anyways.
- by Ultra Boomer3 - at 2014.03.27 19:57:00
|
8. 50 clone Ambush needs to be removed - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: 50 clones divided among 16 players, +16 starting active clones (for total of 66) is about 4 kills per player. Not enough to go around in my opinion. you're speaking for yourself I hope. some of us like those sm...
- by Ultra Boomer3 - at 2014.03.27 19:52:00
|
9. [Idea Request] HAV Siege Mode - in Feedback/Requests [original thread]
Quote: I personally wouldn't mind if they brought their range back, introduced damage falloff over longer ranges and reduced the damage. Railguns (in eve online at least) are all about rate of fire, not so much alpha damage. Alpha damage is mor...
- by Ultra Boomer3 - at 2014.03.27 19:46:00
|
10. Player Created Content Possibility - in Feedback/Requests [original thread]
so, going with the original idea, but in a different direction that could be more doable/likely. PC districts should be customizable by owner from the client. have the main socket locked based on the facility, but allow the other sockets to be ch...
- by Ultra Boomer3 - at 2014.03.27 19:43:00
|
11. Anti Tank Weaponry - in Feedback/Requests [original thread]
Kindel Monix wrote: ... 1.10 ... is nobody else bothered by this obvious mathematical error? 1.10 would be 1.1 any 0 right of a decimal without a significant figure to it's right is not a significant figure and is therefore not counted. ...
- by Ultra Boomer3 - at 2014.03.27 19:31:00
|
12. 1.9's Future - The Democratic Vote - in Feedback/Requests [original thread]
#4 do I need a reason? well, I'm tired of getting a burst of uncontained plasma going through the back of my skull and waking up in a slimy clone vat, just to put on my nice suit and repeat the process.
- by Ultra Boomer3 - at 2014.03.27 19:23:00
|
13. Hey CCP New Gamemode idea: - in Feedback/Requests [original thread]
this idea sounds strangely similar to a feature currently in the game. I think its called planetary conquest.
- by Ultra Boomer3 - at 2014.03.27 17:57:00
|
14. [Request] Passive scan intel points - in Feedback/Requests [original thread]
I can see this happening sometime after they fix the passive scan/spotting mechanic to fit with the game's lore again, instead of being squad only.
- by Ultra Boomer3 - at 2014.03.27 17:54:00
|
15. [idea] stablized cloak field - in Feedback/Requests [original thread]
this is just an idea, I'm sure I'm gonna be slaughtered in pub matches for even suggesting such a thing, but.... how about a stabilized variant of the cloak field? total invisibility even while sprinting, 5 second activation time, 0.5-1 minute r...
- by Ultra Boomer3 - at 2014.03.27 17:51:00
|
16. [Idea Request] HAV Siege Mode - in Feedback/Requests [original thread]
this could be my forge gun talking, but I love this idea.
- by Ultra Boomer3 - at 2014.03.27 17:42:00
|
17. FLUX GRENADES SHOULD NEGATE CLOAK FILEDS!!!!! - in General Discussions [original thread]
total agreement
- by Ultra Boomer3 - at 2014.03.26 21:03:00
|
18. Not sure which is more pathetic... - in General Discussions [original thread]
Vitharr Foebane wrote: The fact that my Templar ScR out performs my Proto HMG in every way possible or the fact that my FG will probably be nerfed into the ground before I get a heavy laser >.< being a forge gun speciallist, I'm leanin...
- by Ultra Boomer3 - at 2013.11.29 06:35:00
|
19. How does shotgun apply damage? - in General Discussions [original thread]
Master Jaraiya wrote: It is 40 dmg per pellet. while this is probably correct in a sense, I can't help but point out that it doesn't fire pellets. sticking to the story behind the shotgun it's an unstable burst of plasma. kinda like the ARs,...
- by Ultra Boomer3 - at 2013.09.12 22:05:00
|
20. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
"I wish to hunt, or become the hunted
- by Ultra Boomer3 - at 2013.05.24 13:27:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |