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1. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Yes this is another flamethrower thread, but unlike the others, I intend to flesh out details beyond "I want something that shoots fire", and explain why it would be a great addition to Dust 514's arsenal. [Why a ...
- by Tobi night - at 2013.02.27 03:57:00
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2. REQUEST - in Feedback/Requests [original thread]
i am a xbox 360 gamer, i love the 360 controls, that said i was already saddened when microsoft screwed the pooch and backed out of the deal for dust, that said, i have a ps3 but for the life of me i just cannot get used to the controller, my gian...
- by Tobi night - at 2013.02.26 22:24:00
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3. (request) co/ed clone production - in Feedback/Requests [original thread]
Tobi night wrote: General Funguy wrote: This is a problem with ALL FPS games really. I can understand that a female character would present a smaller target, creating balance issues but, it's not the 1940's anymore. ... you are a genet...
- by Tobi night - at 2012.07.14 03:18:00
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4. (request) co/ed clone production - in Feedback/Requests [original thread]
General Funguy wrote: This is a problem with ALL FPS games really. I can understand that a female character would present a smaller target, creating balance issues but, it's not the 1940's anymore. ... you are a genetically modified CLONE...
- by Tobi night - at 2012.07.13 23:16:00
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5. Request: Compensation for paying to test the game. - in Feedback/Requests [original thread]
jackbubu wrote: Please point to where CCP said that PS+ members would have guaranteed acces, then complain again. if you bought the merc pack you will get compensation for that so idk what you are complaining about if they bought the merc ...
- by Tobi night - at 2012.07.06 06:30:00
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6. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: i've seen 3 standard swarm launchers shoot it and it's shields regen'd faster then they could reload.. I'm sad to say we couldnt cap an objective. well...you know.... getting 4 guys with forge gunes blasting it, te...
- by Tobi night - at 2012.07.03 06:08:00
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7. Installations need their aggro toward other installations toned down - in Feedback/Requests [original thread]
the 6 initial installation spawns are just horrible, 3 turrets, each facing eachother, well within optimal range, and ai controlled range, just horrible... that said, free kills for me with my forge gun, forge gun tears instalations, and vehicle...
- by Tobi night - at 2012.07.02 02:14:00
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8. [Request] Visual Skill Tree - in Feedback/Requests [original thread]
No. eve, and dust skill system does NOT work that way, having a skill "tree" system would simply ...well not work, the skill system is just too diverse, EDIT, to clarify, there are just far to many interlinking skills, it would look more like ...
- by Tobi night - at 2012.07.02 01:00:00
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9. Dropship Campers - in Feedback/Requests [original thread]
sendeth wrote: getting sick of people who whine about people on the roofs of the towers. adds to the realism. ccp please add more towers to set up forward bases to spawn at. you sir, for complaining about the towers, get a -1 and a penalty of...
- by Tobi night - at 2012.07.02 00:15:00
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10. Dropship Campers - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Or you could spawn with swarm launcher and shoot it a couple times. assault forge gune is my preferred method
- by Tobi night - at 2012.07.02 00:09:00
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11. Request: different faction armor , weapons , and vehicles - in Feedback/Requests [original thread]
... to put this bluntly. THIS.IS.A.BETA!!! adding new skins is not needed, nor even wanted, this beta is to test functionality, and functionally what is the difference between a amarr heavy, or a caldari heavy? from a gameplay perspective, the...
- by Tobi night - at 2012.07.01 20:45:00
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12. [ REQUEST ] Split Screen Multiplayer - in Feedback/Requests [original thread]
Kiso Okami wrote: So I have been playing Dust on my brother's PS3. That's the only PS3 in the house, so I depend on his willingness to let me play to actually get to kill things in the game. Interestingly, he let me play a game of LittleBigPlan...
- by Tobi night - at 2012.07.01 20:31:00
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13. Sounds... are not epic enough - in Feedback/Requests [original thread]
Remember folks, the reason why bluray and higher formats of data storage are so larrge is because AUDIO requires significant amounts of data storage visual data is actually very easy on memory, but sounds and audio ar ethe hogs, and since the beta...
- by Tobi night - at 2012.07.01 09:29:00
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14. FEEDBACK : Removal of "dot" aiming interfaces, and addition of crosshairs - in Feedback/Requests [original thread]
Freyar Tarkin wrote: Didn't they just add some of the overlays? yes, some "hipfire" huds were changed, and the ar ads was slightly changed, and the smg ads was changed into a significantly more detailed site (which looks pretty good) my prob...
- by Tobi night - at 2012.07.01 09:04:00
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15. Confrontations need to be altered. - in Feedback/Requests [original thread]
Gabriel Raines wrote: I know it's a beta. This is the feedback section. I'm giving feedback. I'm a first time poster, so count this as my "post it once". You guys are so quick to bash me based on my complaint, but it's valid. I know what beta...
- by Tobi night - at 2012.07.01 09:01:00
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16. R2 weapon switching / item switching - in Feedback/Requests [original thread]
Is it just me, or is this sometime very unresponsive, sometimes i just wish to switch to my sidearm, and either it ends up not switching in time, or it ends up switching past my weapon and into my equipment. i suggest making the circle ui popping...
- by Tobi night - at 2012.07.01 08:54:00
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17. FEEDBACK : Removal of "dot" aiming interfaces, and addition of crosshairs - in Feedback/Requests [original thread]
Dots have a time and a place, the smg is a good example of decent dot usage as a aiming reticle. the heavy machine gun, and ars are good examples of BAD dot usage, especially with the hmg, because the dot does not represent where rounds are gonn...
- by Tobi night - at 2012.07.01 08:50:00
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18. [Request] Stop Dropship from smashing players. - in Feedback/Requests [original thread]
hop in heavy suit, and proceed to forge gun drop ships out of the air...fun times, fun times.
- by Tobi night - at 2012.07.01 08:43:00
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19. [Request/Feedback] PLEASE take out instant exploding grenades! - in Feedback/Requests [original thread]
impact grenades (aka your contact exploding grenades) have been around since anceint times, so, such grenades are VERY realistic... furthermore, the impact grenades DO have different stats than the normal timed grenades, so, you simply are misund...
- by Tobi night - at 2012.07.01 08:41:00
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20. [REQUEST] Please dont let vehicles (tanks) land on buildings - in Feedback/Requests [original thread]
get a heavy with a forge gun on a even taller building. enjoy as it obliterates nearly any vehicle that they can see (with the exception of medium and high speed movers)
- by Tobi night - at 2012.07.01 08:33:00
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