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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
Godin Thekiller
Negative-Feedback. Negative-Feedback
3054
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Posted - 2015.04.11 20:05:00 -
[271] - Quote
Breakin Stuff wrote:More to the point, until Militia HAVs can be reliably killed with militia AV, we will never see a sica or soma BPO.
until the STD Gunnlogi/Madrugar can be reliably killed with STD AV we will never see STD HAV BPOs.
It's give/take. But until sicas and somas don't require proto AV to paste we won't see it.
Well, considering the cost, no. Once they are reasonably cheap, sure.
click me
Blup Blub Bloop. Translation: Die -_-
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3054
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Posted - 2015.04.11 20:07:00 -
[272] - Quote
True Adamance wrote:Breakin Stuff wrote:More to the point, until Militia HAVs can be reliably killed with militia AV, we will never see a sica or soma BPO.
until the STD Gunnlogi/Madrugar can be reliably killed with STD AV we will never see STD HAV BPOs.
It's give/take. But until sicas and somas don't require proto AV to paste we won't see it. That's the odd thing though..... when it comes to AV it's not that I doubt STD tanks can be killed with STD AV but..... people simply don't need STD AV when they can just field Wyrkomi's (both SL and Grenades).....which everyone does.
This statement is pretty much why either you did a full PROTO fit or was pretty much stomped by everything back in the day for piloting, especially HAV's.
click me
Blup Blub Bloop. Translation: Die -_-
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Kallas Hallytyr
Skullbreakers
1450
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Posted - 2015.04.11 20:13:00 -
[273] - Quote
Godin Thekiller wrote:Breakin Stuff wrote:More to the point, until Militia HAVs can be reliably killed with militia AV, we will never see a sica or soma BPO.
until the STD Gunnlogi/Madrugar can be reliably killed with STD AV we will never see STD HAV BPOs.
It's give/take. But until sicas and somas don't require proto AV to paste we won't see it. Well, considering the cost, no. Once they are reasonably cheap, sure. Yeah, that's kinda the thing: if vehicles go down hard to solo AV, then vehicles need to not cost more than a PRO suit before they add mods for just STD.
Want my HAV or ADS to go down in one Swarm clip? I'm cool with that, as long as it doesn't cost me more than the suit their using.
Alt of Halla Murr. Sentinel.
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Vell0cet
OSG Planetary Operations Covert Intervention
2939
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Posted - 2015.04.11 23:22:00 -
[274] - Quote
Kallas Hallytyr wrote:Want my HAV or ADS to go down in one Swarm clip? I'm cool with that, as long as it doesn't cost me more than the suit their using. Except of course you're invulnerable to 90% of all damage in the game, and they're vulnerable to everything. Bad logic.
Personally, I'd like to see vehicles remain expensive and powerful, but I want CCP to add capacitors and webs so vehicles can be tackled.
Best PvE idea ever!
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Kallas Hallytyr
Skullbreakers
1453
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Posted - 2015.04.11 23:57:00 -
[275] - Quote
Vell0cet wrote:Kallas Hallytyr wrote:Want my HAV or ADS to go down in one Swarm clip? I'm cool with that, as long as it doesn't cost me more than the suit their using. Except of course you're invulnerable to 90% of all damage in the game, and they're vulnerable to everything. Bad logic. Personally, I'd like to see vehicles remain expensive and powerful, but I want CCP to add capacitors and webs so vehicles can be tackled. Capacitors would be great.
As for invulnerability, well that's a strange area: there are many things that are infantry-only too, such as hacking and many traversable areas where vehicles are entirely impotent. Vulnerability to only AV weapons being a trade off? Yeah, sort of, but it sort if carries the whole cost effectiveness thing into the light - is that what makes vehicles effective? If all weapons could tear down a vehicle, what would be the point?
There are a lot of elements to the balance - I doubt that making AV destroy every vehicle in short order (ie, one clip of Swarms, for example) would make the balance particularly good. Similarly, I've heard it a lot (mostly from Soraya Del) that ISK isn't a balance factor, yet vehicles cost vastly more than dropsuits - if ISK is not a factor, then the comparative differences also need to be addressed.
Essentially, vehicles have a big, big resilience increase vs normal infantry weaponry, and AV weaponry gets to actually fight - this comes in at a very large ISK tag, especially when you look at tiers independently - a fully PRO AV suit costs around 150k, give or take, whereas a PRO HAV costs around 900k, or an ADS at around 400k (even allowing for the fact that there is only a STD hull, like previous HAVs.)
So yeah, there is an upside to vehicles - but there are actual downsides for those who care to look at everything together, and not just at those who give a damn about their KDR. Team players who care about support their allies are still paying an enormous price for their assets - I often fly my Python with a side gunner, and if I lose a single one I will run ISK negative for 2-3 games, which is an enormous factor in overall sustainability - if I didn't run infantry, it would be impossible for me to run vehicles with anything aproaching regularity.
Anyway...rant over. Sorry.
Alt of Halla Murr. Sentinel.
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CCP Rattati
C C P C C P Alliance
20492
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Posted - 2015.04.12 01:07:00 -
[276] - Quote
Godin Thekiller wrote:Breakin Stuff wrote:Godin Thekiller wrote:CCP Rattati wrote:Cat Merc wrote:So how is the SKIN system coming along? Any news on that? Did it indeed improve performance as you theorized? And did you give vehicles a SKIN slot like for dropsuits? The only way to measure that is through crowd testing (as in just deploy it), it's a much better UX for the player anyway and lets us customize our proto suits as well, without breaking the game with proto BPO's. Yeah, it's working so far. Dev Blog maybe. Vehicles do not have SKINs (yet) Gives me a bunch of cheap skins and a BPO Gal LAV, and I'd get on my knees. Give me a BPO Maddy, and I'd open my legs. Nobody wants to see that. Ok maybe Ripley. But No One Else! I'm pretty sure Rattati would LOVE to see that Or read about it in a Hynox vignette
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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VAHZZ
1319
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Posted - 2015.04.12 01:28:00 -
[277] - Quote
CCP Rattati wrote: Or read about it in a Hynox vignette
I didn't know the Rat Man was such a dirty reader.
If you expect the worst, you'll never be disappointed.
Closed Beta Vet
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JARREL THOMAS
Dead Man's Game RUST415
568
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Posted - 2015.04.12 01:45:00 -
[278] - Quote
CCP Rattati wrote: Or read about it in a Hynox vignette well then rattati
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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Ripley Riley
Incorruptibles
9094
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Posted - 2015.04.12 16:24:00 -
[279] - Quote
Breakin Stuff wrote:Godin Thekiller wrote:Gives me a bunch of cheap skins and a BPO Gal LAV, and I'd get on my knees. Give me a BPO Maddy, and I'd open my legs. Nobody wants to see that. Ok maybe Ripley. But No One Else! 10/10 would creepily watch while wearing a hoodie and nothing else...
@Ripley_Riley
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E-Rock
Ahrendee Inc. Negative-Feedback
79
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Posted - 2015.04.13 01:38:00 -
[280] - Quote
CCP Rattati wrote:We told you and everyone about our hopes and dreams, and vision. That's not lying and I take being called a liar, very seriously.
Don't worry Rattati, Mary Dedildo**(SP?) is a laughing stock in the dust community
Japanese players call "hate mail", "fan mail".pÇǵùѵ£¼F¬PsñºS+êsñ½
-Founder of CKC and UCKC
-Ahrendee Inc. #bringbackthewarbarge
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Lady Hellfirer
EVE'S Best
25
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Posted - 2015.04.13 01:49:00 -
[281] - Quote
VAHZZ wrote:This thread has been made many a times. We have bases for them, but we still don't have skins or names for them. The shining Amarrian tanks and the duct tape cardboard shooter Matari tanks.
I seriously want an Amarr tank, my alt is not comfortable being stuck in a Caldari and Gallente tank. My alt wants a glorious shining tank obliterating with golden scripture, with angelic hymns as the shooting sound. IDC for the duct tape mobile.
Signed By:
True Adamance Georgia Xavier Squagga. Shinobi. Alaika. Thaddeus 8213 Ahkhomi Cypher The Modern Creature sir RAVEN WING - signed like 5 times, I'm counting that. JARREL THOMAS Reign Omega DERP33 Flint Beastgood And just about everyone.
Add me on the list too!
I remember you! You was laying at me feet with your color slowly fading.
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knight guard fury
Carbon 7
1601
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Posted - 2015.04.13 01:52:00 -
[282] - Quote
Signed
Kin of the Vherokior tribe
I'm a pure minmatar soldier
I do not associate with anyone that is not Mnmatar
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18199
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Posted - 2015.04.13 01:52:00 -
[283] - Quote
Ripley Riley wrote:Breakin Stuff wrote:Godin Thekiller wrote:Gives me a bunch of cheap skins and a BPO Gal LAV, and I'd get on my knees. Give me a BPO Maddy, and I'd open my legs. Nobody wants to see that. Ok maybe Ripley. But No One Else! 10/10 would creepily watch while wearing a hoodie and nothing else...
10/10 best proposition CCP Rattati is likely to get!
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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Ralden Caster
Random Gunz Rise Of Legion.
175
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Posted - 2015.04.13 02:09:00 -
[284] - Quote
So is the tank hull blue and black or white and gold?
My pants are on fire.
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JARREL THOMAS
Dead Man's Game RUST415
575
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Posted - 2015.04.13 02:11:00 -
[285] - Quote
Ralden Caster wrote:So is the tank hull blue and black or white and gold? GOD NO!
Caldari Loyalist. ( -í° -£-û -í°) They see me rollin they Hating (..) ( l: ) ( .-. ) ( :l ) (..)
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knight guard fury
Carbon 7
1601
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Posted - 2015.04.13 12:19:00 -
[286] - Quote
Ralden Caster wrote:So is the tank hull blue and black or white and gold? Your pants are gonna be more than on fire if you even try to continue this=ƒÿê
Kin of the Vherokior tribe
I'm a pure minmatar soldier
I do not associate with anyone that is not Mnmatar
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Fox Gaden
Immortal Guides Learning Alliance
6227
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Posted - 2015.04.13 12:20:00 -
[287] - Quote
CCP Rattati wrote:updated pics with large turrets and hulls
I think you nailed it!
Also, the Blaster turret does look a bit like scrambler rifle barrel... The Rail turret could be a projectile barrel with cooling fins attached to it....
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
6227
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Posted - 2015.04.13 12:30:00 -
[288] - Quote
CEOPyrex CloneA wrote:CCP Rattati wrote:CEOPyrex CloneA wrote:They look nice indeed.....
I will just be 'that guy' for a moment and say how disappointing it is to see they are just re skinned existing tanks - i had this strange vision that the Minny tank would be some clanking monstrosity that would have a gun barrel so long it would poke into a targets hull before 'opening up the treats inside'
The amarr tank i also thought was going to be an anti grav tank in the style of the amarr ground car etc - massive capacitors charging and crackling energy along its beam laser turret the moment before it sends a lance of energy that cracks into a target and for a split second disables them.
I know creating assets is a painful and long process but i would rather just wait for the above than feel an easy route was taken to get 'new' assets into the game.
Just my 10 cents - otherwise, dat gold brah. Those that have followed the discussions here, know that 1) of course it would be better to have original assets - there are both memory issues and asset issues 2) the community was asked whether they wanted this intermediate and it was overwhelmingly approved Thanks for the clarification, represents another interesting feature of GAAS model that quality can be impacted by group think Still if you are happy with this route, thats cool bro. Sometime, not all the time mind you, but sometimes, when you say stuff like this, I can't help thinking that you are a idiot!
We are very unlikely to get the Tank art assets any time soon, probably not until DUST moves to a new platform which might be another year or two away. So it is a choice between reskinned placeholders or nothing at all. If we get the placeholders we can at least work on balancing them properly so that when DUST is released on a new platform, and the larger gaming community takes notice again, we might have everything balanced reasonably well to start with rather than the fiasco which was Uprising 1.0.
Your suggestion of doing nothing would lead to lower quality in the long run.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
6227
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Posted - 2015.04.13 12:42:00 -
[289] - Quote
Leadfoot10 wrote:When one turns visions into promises...and those not delivered quickly enough turn into lies...it's probably time to look in the mirror. Your an ass. The guy who made most of the empty promises was fired. I have not seen Rattati make very many promises that he can't deliver on, and when he speculates about something and then discovers there are technical limitations which make it not feasible, he breaks the bad news right away and explains the facts of the situation as best he can.
We should not be laying the failings of the old DUST team on Rattati.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Mobius Wyvern
Sky-FIRE
6041
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Posted - 2015.04.13 13:10:00 -
[290] - Quote
CCP Rattati wrote:DUST Fiend wrote:Pokey Dravon wrote:DUST Fiend wrote:Im glad to see that instead of bringing LAVs and DSs in line along with AV and the new tanks, we're playing dress up instead You think this is why Devs don't like telling us things. "Hey look we whipped up some of those skins we mentioned a while back, what do you guys think?" "OH MY GOD WHY WOULD YOU DO THAT BEFORE DOING WHAT I PERSONALLY WANT FIRST?!" Maybe if they hadnt taken 3 years to add in day one material that wouldnt be an issue lol. I just find it amusing to add in more assets to try and balance before even finishing the vehicles that are already there lol. yeah lol, they are so stupid lol. I see you've gotten the hang of the forums.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Kallas Hallytyr
Skullbreakers
1456
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Posted - 2015.04.13 13:16:00 -
[291] - Quote
Fox Gaden wrote:We should not be laying the failings of the old DUST team on Rattati. Agreed, I've been on the other side of this point before, although it should be noted that it is disappointing if CCP doesn't try to realise the full vision that so many of us signed up for.
Alt of Halla Murr. Sentinel.
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Mobius Wyvern
Sky-FIRE
6041
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Posted - 2015.04.13 13:17:00 -
[292] - Quote
Mary Sedillo wrote:CCP Rattati wrote:We told you and everyone about our hopes and dreams, and vision. That's not lying and I take being called a liar, very seriously. I am not calling you a liar, Rattati. I am calling the previous administration and teams who did work on this and failed at it. Yeah, most of the CCP hate you see on these forums is aimed at that ******* Brandon Laurino going on and on at FanFest 2013 about all this great stuff that was all going to be on the PS3 and then we find out they couldn't actually accomplish even a quarter of that.
We're mad at the old guard, not the new guard.
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Sgt Kirk
Fatal Absolution Negative-Feedback
10106
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Posted - 2015.04.13 13:45:00 -
[293] - Quote
CCP Rattati wrote:Cat Merc wrote:Question to the Rat person: Are the new turret colors just what the current turrets will look like when put on the new tanks, or are they new turret types? We made new skins for each, so that we can create new types, add those skins to those types and edit those types however we want. The Minmatar Blaster could have 2x the ROF etc, not sure that's what I want to do but it's possible. Minmatar "Blaster" could be an Auto Cannon Basically a giant Assault HMG
Minmatar "Rail" could be their Artillery Cannon. I imagine it to be a giant Mass Driver, great for support tactics but not too great on direct tank on tank conflict unless you manage to land every shot.
Minmatar Missile would be their "Rocket" launcher. I'd imagine them to have the same flight path of the flalock but longer range and the drop-off to the correct ratio of something that size. Where Caldari Missiles are accurate and longer flight time (should be more) Large Minmatar Rocket Launchers would be closer ranged, higher rate of fire launchers with the damage profile of wither projectile or explosive, which ever one isn't the Caldari Missile Launcher profile.
Amarr "Blaster" I imagine would turn into the Scrambler Cannon, specifically assault scrambler like, this thing would be more towards the Light Vehicle and Infantry Smasher but needs time to whittle down heavier targets.
Amarr "Rail" would be cool if it performed like the Charged shot function of the scrambler rifle and mini laser strike, a Laser Turret. The laser turret would be great against completely decimating anything as long as the user is skilled enough. At first you'd charge the shot like you would a scrambler or forge, different levels of charge determine how long the beam durations will be as well as damage and heat generated. When you release the Charge (at full charge) the cannon will emit a quick beam for 1.32 seconds doing an insane amount of damage if you can fully connect the beam to your target. Make it worth it though because that cooldown time is a killer at full charge.
On that note can we finally give Gallente Rails like we were supposed to have? Gallente Rail Turret would pretty much be a closer range, less damaging rail with higher RoF. Similar to how the Tactical sniper rifle is to the basic/charged.
As long as 5/6 (83%) of infantry AV weapons are Anti Armor based you're never going to achieve vehicle balance CCP
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Mobius Wyvern
Sky-FIRE
6047
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Posted - 2015.04.13 13:52:00 -
[294] - Quote
Would it be possible to actually use the existing models to make autocannon and laser turrets?
Say, take the bullet effects from the HMG and the beam from the Laser Rifle, scale them up, and apply them to those reskinned turrets?
I support Keshava for Gallente Specialist HAV
R.I.P. Kesha
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Sgt Kirk
Fatal Absolution Negative-Feedback
10106
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Posted - 2015.04.13 14:58:00 -
[295] - Quote
Mobius Wyvern wrote:Would it be possible to actually use the existing models to make autocannon and laser turrets?
Say, take the bullet effects from the HMG and the beam from the Laser Rifle, scale them up, and apply them to those reskinned turrets? Gallente rails!!!!
As long as 5/6 (83%) of infantry AV weapons are Anti Armor based you're never going to achieve vehicle balance CCP
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DUST Fiend
16372
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Posted - 2015.04.13 17:59:00 -
[296] - Quote
Mobius Wyvern wrote:Mary Sedillo wrote:CCP Rattati wrote:We told you and everyone about our hopes and dreams, and vision. That's not lying and I take being called a liar, very seriously. I am not calling you a liar, Rattati. I am calling the previous administration and teams who did work on this and failed at it. Yeah, most of the CCP hate you see on these forums is aimed at that ******* Brandon Laurino (CCP Jian) going on and on at FanFest 2013 about all this great stuff that was all going to be on the PS3 and then we find out they couldn't actually accomplish even a quarter of that. We're mad at the old guard, not the new guard. I'm actually mad at upper management, personally.
They're the ones keeping the wallet closed.
Contests, Sales, Writing etc
Fly Safe
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18210
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Posted - 2015.04.13 20:02:00 -
[297] - Quote
Sgt Kirk wrote:CCP Rattati wrote:Cat Merc wrote:Question to the Rat person: Are the new turret colors just what the current turrets will look like when put on the new tanks, or are they new turret types? We made new skins for each, so that we can create new types, add those skins to those types and edit those types however we want. The Minmatar Blaster could have 2x the ROF etc, not sure that's what I want to do but it's possible. Minmatar "Blaster" could be an Auto Cannon Basically a giant Assault HMG Minmatar "Rail" could be their Artillery Cannon. I imagine it to be a giant Mass Driver, great for support tactics but not too great on direct tank on tank conflict unless you manage to land every shot. Minmatar Missile would be their "Rocket" launcher. I'd imagine them to have the same flight path of the flalock but longer range and the drop-off to the correct ratio of something that size. Where Caldari Missiles are accurate and longer flight time (should be more) Large Minmatar Rocket Launchers would be closer ranged, higher rate of fire launchers with the damage profile of wither projectile or explosive, which ever one isn't the Caldari Missile Launcher profile. Amarr "Blaster" I imagine would turn into the Scrambler Cannon, specifically assault scrambler like, this thing would be more towards the Light Vehicle and Infantry Smasher but needs time to whittle down heavier targets. Amarr "Rail" would be cool if it performed like the Charged shot function of the scrambler rifle and mini laser strike, a Laser Turret. The laser turret would be great against completely decimating anything as long as the user is skilled enough. At first you'd charge the shot like you would a scrambler or forge, different levels of charge determine how long the beam durations will be as well as damage and heat generated. When you release the Charge (at full charge) the cannon will emit a quick beam for 1.32 seconds doing an insane amount of damage if you can fully connect the beam to your target. Make it worth it though because that cooldown time is a killer at full charge. On that note can we finally give Gallente Rails like we were supposed to have? Gallente Rail Turret would pretty much be a closer range, less damaging rail with higher RoF. Similar to how the Tactical sniper rifle is to the basic/charged.
I WANT MAH OP TURRENTS!
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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VAHZZ
1348
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Posted - 2015.04.14 17:01:00 -
[298] - Quote
True Adamance wrote:Sgt Kirk wrote:CCP Rattati wrote:Cat Merc wrote:Question to the Rat person: Are the new turret colors just what the current turrets will look like when put on the new tanks, or are they new turret types? We made new skins for each, so that we can create new types, add those skins to those types and edit those types however we want. The Minmatar Blaster could have 2x the ROF etc, not sure that's what I want to do but it's possible. Minmatar "Blaster" could be an Auto Cannon Basically a giant Assault HMG Minmatar "Rail" could be their Artillery Cannon. I imagine it to be a giant Mass Driver, great for support tactics but not too great on direct tank on tank conflict unless you manage to land every shot. Minmatar Missile would be their "Rocket" launcher. I'd imagine them to have the same flight path of the flalock but longer range and the drop-off to the correct ratio of something that size. Where Caldari Missiles are accurate and longer flight time (should be more) Large Minmatar Rocket Launchers would be closer ranged, higher rate of fire launchers with the damage profile of wither projectile or explosive, which ever one isn't the Caldari Missile Launcher profile. Amarr "Blaster" I imagine would turn into the Scrambler Cannon, specifically assault scrambler like, this thing would be more towards the Light Vehicle and Infantry Smasher but needs time to whittle down heavier targets. Amarr "Rail" would be cool if it performed like the Charged shot function of the scrambler rifle and mini laser strike, a Laser Turret. The laser turret would be great against completely decimating anything as long as the user is skilled enough. At first you'd charge the shot like you would a scrambler or forge, different levels of charge determine how long the beam durations will be as well as damage and heat generated. When you release the Charge (at full charge) the cannon will emit a quick beam for 1.32 seconds doing an insane amount of damage if you can fully connect the beam to your target. Make it worth it though because that cooldown time is a killer at full charge. On that note can we finally give Gallente Rails like we were supposed to have? Gallente Rail Turret would pretty much be a closer range, less damaging rail with higher RoF. Similar to how the Tactical sniper rifle is to the basic/charged. I WANT MAH OP TURRENTS!
I want my scripture shooter!
If you expect the worst, you'll never be disappointed.
Closed Beta Vet
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xXCleopatra FlippantXx
Lunas Gonna Lune
82
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Posted - 2015.04.21 19:13:00 -
[299] - Quote
I want them to look different and do different things. Otherwise I will be sad, and thats not good =/ How about we add one more turret type so we have four, make the minmatarr vehicle run on wheels fast, and the amarr one... I dont know
I know you dont have money for it, but cant you kinda just do it annyway? please? |
Shamarskii Simon
The Hundred Acre Hood Rise Of Legion.
355
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Posted - 2015.04.21 19:29:00 -
[300] - Quote
Signed.
Mainly because it brings pilot suits closer to reality ;D
The ADS tourney! Join today!
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