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Thread Statistics | Show CCP posts - 17 post(s) |
Bjorn Retribution
Red and Silver Hand Amarr Empire
2
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Posted - 2015.04.10 06:30:00 -
[121] - Quote
CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img]
Could the gold on the Amarr tank be made to look closer to this gold on the nose of the Geddon ?
Armageddon
And perhaps switch the Gold and cream around so the dominant colour is gold ? |
Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9608
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Posted - 2015.04.10 06:31:00 -
[122] - Quote
CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img] This will do for now! Amarr Victor! Trust in rust!
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
18133
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Posted - 2015.04.10 06:32:00 -
[123] - Quote
CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img]
If that gold was a dark gray and those lights were teal that would be imperial navy and I would luff you forevers. If possible can the gold highlighted section of the tank be looked at. Not that it is a bad thing but under the lighting conditions it looks like a gaudy, almost sickly yellow, and not a rich golden color.
Gaudy Gold
vs
http://vignette3.wikia.nocookie.net/eve/images/a/a4/Omen512.jpg/revision/latest?cb=20090915064738">Rich Amarrian Gold
GÇ£That is not dead which can eternal lie,
And with strange aeons even death may die.GÇ¥
-The Nameless City
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501st Headstrong
0uter.Heaven Back and Forth
922
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Posted - 2015.04.10 06:33:00 -
[124] - Quote
CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img]
Yo...damn good work. Can we discuss numbers?
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
SWBF Trailer April
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VAHZZ
1281
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Posted - 2015.04.10 06:34:00 -
[125] - Quote
CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img]
The Amarr tank is pretty goid. You did good rat man, could do better but it's pretty good. I see potential in you.
If you expect the worst, you'll never be disappointed.
Closed Beta Vet
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501st Headstrong
0uter.Heaven Back and Forth
922
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Posted - 2015.04.10 06:35:00 -
[126] - Quote
True Adamance wrote:CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img] If that gold was a dark gray and those lights were teal that would be imperial navy and I would luff you forevers. If possible make sure that gold is a not a gaudy iron pyrite and more of a rich gold.
Perhaps make that color the Amarr SHAV and this the HAV
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
SWBF Trailer April
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MINA Longstrike
Kirjuun Heiian
2525
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Posted - 2015.04.10 06:36:00 -
[127] - Quote
CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img]
Lookin pretty good... placeholder turrets when? I imagine there's endless amounts of tweaking that people could demand in regards to the exact shade of 'gold' and 'rust red' but overall pretty good.
Maybe the actual amarr tank could look like an abaddon with treads.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Cat Merc
Negative-Feedback. Negative-Feedback
15874
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Posted - 2015.04.10 06:38:00 -
[128] - Quote
>Looks at the 300 dollar machine >Rolls on the ground, laughing
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9608
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Posted - 2015.04.10 06:39:00 -
[129] - Quote
MINA Longstrike wrote:CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img] Lookin pretty good... placeholder turrets when? Placeholder lav dropship when?
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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MINA Longstrike
Kirjuun Heiian
2525
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Posted - 2015.04.10 06:40:00 -
[130] - Quote
Aero Yassavi wrote:MINA Longstrike wrote:CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img] Lookin pretty good... placeholder turrets when? Placeholder lav dropship when?
I am not good at concept art... but I could try with a dropship maybe.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Viktor Hadah Jr
Negative-Impact Back and Forth
7588
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Posted - 2015.04.10 06:53:00 -
[131] - Quote
those models are better than i expected, still not to fond of using old assets with new paint jobs then call them new. Better than no racial tanks i guess.
This is a triple A game or so i was once told.
#BitterVet
Vote Viktor Hadah for CPM2 or i'll take your districts and hurt you.
Get Dust ISK Here
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9609
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Posted - 2015.04.10 07:00:00 -
[132] - Quote
Viktor Hadah Jr wrote:those models are better than i expected, still not to fond of using old assets with new paint jobs then call them new. Better than no racial tanks i guess.
This is a triple A game or so i was once told.
#BitterVet Don't worry, Aisha is getting his new PS3 today so this game will be AAA again (Aero, Adamance, Aisha)
Amarr are the good guys
Join "PIE Ground Control" for secure Amarr FW syncing and orbital support
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CCP Rattati
C C P C C P Alliance
20231
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Posted - 2015.04.10 07:05:00 -
[133] - Quote
updated pics with large turrets and hulls
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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MINA Longstrike
Kirjuun Heiian
2527
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Posted - 2015.04.10 07:05:00 -
[134] - Quote
CCP Rattati wrote:updated pics with large turrets and hulls
awesome
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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501st Headstrong
0uter.Heaven Back and Forth
922
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Posted - 2015.04.10 07:10:00 -
[135] - Quote
CCP Rattati wrote:updated pics with large turrets and hulls
Hey Rat question, is it possible to tweak the Railgun shot so it becomes a stream? You can see the projectile on a side view, can you may it slower perhaps to serve as the Amarrian beam turret?
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
SWBF Trailer April
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3049
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Posted - 2015.04.10 07:10:00 -
[136] - Quote
CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img]
[img]http://puu.sh/h8jlO/aa6ec4fb04.jpg[/img]
[img]http://puu.sh/h8jTt/d339bb34dd.jpg[/img]
that's it today
I will melt yo face off. WHAT AM I LOOKING AT!!!!!!!!!!!!!?!!!!!!!!!!!!!!!
click me
Blup Blub Bloop. Translation: Die -_-
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Cat Merc
Negative-Feedback. Negative-Feedback
15876
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Posted - 2015.04.10 07:15:00 -
[137] - Quote
CCP Rattati wrote:updated pics with large turrets and hulls
True's reaction captured from his hacked webcam
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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CCP Rattati
C C P C C P Alliance
20234
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Posted - 2015.04.10 07:16:00 -
[138] - Quote
inspiration material
http://games.chruker.dk/eve_online/item.php?type_id=3633
http://acxtreme.deviantart.com/art/Minmatar-Battleship-perspctv-109349916
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Cat Merc
Negative-Feedback. Negative-Feedback
15876
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Posted - 2015.04.10 07:17:00 -
[139] - Quote
You guys never did get gold right in my opinion. But that's just nit picking, they look great!
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Vote 'Keshava' for the new Gallente vehicle name!
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3049
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Posted - 2015.04.10 07:18:00 -
[140] - Quote
MINA Longstrike wrote:Aero Yassavi wrote:MINA Longstrike wrote:CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img] Lookin pretty good... placeholder turrets when? Placeholder lav dropship when? I am not good at concept art... but I could try with a dropship maybe. I'd likely end up mixing aspects of the crucifier and the malleusSlot the malleus into the open area of the crucifier at a 45degree angle, chop off some bits of them and open up parts of the back end and call it the 'spirit'.
Or the devs could simply use the designs already made, model them, and put them in, as soon as we get enough art and sound devs to do such anyways.
click me
Blup Blub Bloop. Translation: Die -_-
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501st Headstrong
0uter.Heaven Back and Forth
922
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Posted - 2015.04.10 07:19:00 -
[141] - Quote
Nice :)
"There are no rights. The world owes no one a living."-Sumner
*The Mascot of 0uter.Heaven *
SWBF Trailer April
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MINA Longstrike
Kirjuun Heiian
2528
|
Posted - 2015.04.10 07:19:00 -
[142] - Quote
Those are RDV models godin, not dropship.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Iron Wolf Saber
Den of Swords
19148
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Posted - 2015.04.10 07:27:00 -
[143] - Quote
Godin Thekiller wrote:MINA Longstrike wrote:Aero Yassavi wrote:MINA Longstrike wrote:CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img] Lookin pretty good... placeholder turrets when? Placeholder lav dropship when? I am not good at concept art... but I could try with a dropship maybe. I'd likely end up mixing aspects of the crucifier and the malleusSlot the malleus into the open area of the crucifier at a 45degree angle, chop off some bits of them and open up parts of the back end and call it the 'spirit'. Or the devs could simply use the designs already made, model them, and put them in, as soon as we get enough art and sound devs to do such anyways.
Please do not expect these assets or gauge them as a simple paintbrush job; its been months since they where previewed and for all you know they could have been left in incomplete states having not even left the paper they where drawn on. Some of these designs may not be fitting current game design decisions as well. The Minmatar LAV for example has superiority of its design in-comparison to the other two lavs we have while the minmatar tank is a mold breaker in terms of how it would work.
Vehicles of a new model takes immense amount of work to implement in as they require new physics rules for each one of them that requires it, sound models, light models, light maps, animations, all sorts of things that go beyond the work that you can do in a hotfix. The effort used in this can be used elsewhere; the solution offered here is an immediate low cost effort high return to which other kinds of important work can be put into pace such as balancing the existence of new havs and other vehicles.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Wilhelm Klingspor
DUST University Ivy League
863
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Posted - 2015.04.10 07:34:00 -
[144] - Quote
CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img]
[img]http://puu.sh/h8jlO/aa6ec4fb04.jpg[/img]
[img]http://puu.sh/h8jTt/d339bb34dd.jpg[/img]
that's it today
Now for some constructive criticism:
Gold is looking a bit to greenish if you compare it to your inspiration picture of the amarr vessel.
The "brown" in the minmatar one is more like penny Bronze now, isn't rust and duct tape supposed to be matt? It looks cool now but not very Minmatar ( and i'm not even a lore purist )
Other than that, surprised what a little color can do.
Cheers.
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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Iron Wolf Saber
Den of Swords
19148
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Posted - 2015.04.10 07:44:00 -
[145] - Quote
Vell0cet wrote:Iron Wolf Saber wrote:Please do not expect these assets or gauge them as a simple paintbrush job; its been months since they where previewed and for all you know they could have been left in incomplete states having not even left the paper they where drawn on. Some of these designs may not be fitting current game design decisions as well. The Minmatar LAV for example has superiority of its design in-comparison to the other two lavs we have while the minmatar tank is a mold breaker in terms of how it would work. Vehicles of a new model takes immense amount of work to implement in as they require new physics rules for each one of them that requires it, sound models, light models, light maps, animations, all sorts of things that go beyond the work that you can do in a hotfix. The effort used in this can be used elsewhere; the solution offered here is an immediate low cost effort high return to which other kinds of important work can be put into pace such as balancing the existence of new havs and other vehicles. Please push CCP to get started (if they haven't done so already). The placeholders are better than I expected, but the original proposals are still 1000x better. You're not going to be able to visually identify tanks by their shape anymore when you're in a night/toxic mood as one drawback. I know it's going to take a lot of time and work, but we can't have placeholders if this game gets relaunched on x86, so time is running out. I've already suggested the possibility of crowdsourcing this to the community. Or maybe trying to see if this could be an after-hours side project for the EVE artists the way the DUST guys make games designed to be played on cellphones strapped to their faces?
I rather work effort go elsewhere to more immediate concerns.
CPM 1, Secretary
Omni-Soldier, Forum Warrior
\\= ADV HAVs =// Unlocked
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Vitharr Foebane
Shining Flame Amarr Empire
2266
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Posted - 2015.04.10 07:45:00 -
[146] - Quote
eta on skill tree and implementation?
Amarr Omnisoldier: Assault, Commando, Logistics, Scout, Sentinel at V
My faith is in my God, my Empress, and my Laz0r
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CCP Rattati
C C P C C P Alliance
20240
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Posted - 2015.04.10 07:45:00 -
[147] - Quote
CEOPyrex CloneA wrote:They look nice indeed.....
I will just be 'that guy' for a moment and say how disappointing it is to see they are just re skinned existing tanks - i had this strange vision that the Minny tank would be some clanking monstrosity that would have a gun barrel so long it would poke into a targets hull before 'opening up the treats inside'
The amarr tank i also thought was going to be an anti grav tank in the style of the amarr ground car etc - massive capacitors charging and crackling energy along its beam laser turret the moment before it sends a lance of energy that cracks into a target and for a split second disables them.
I know creating assets is a painful and long process but i would rather just wait for the above than feel an easy route was taken to get 'new' assets into the game.
Just my 10 cents - otherwise, dat gold brah.
Those that have followed the discussions here, know that
1) of course it would be better to have original assets - there are both memory issues and asset issues 2) the community was asked whether they wanted this intermediate and it was overwhelmingly approved
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Pokey Dravon
OSG Planetary Operations Covert Intervention
5746
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Posted - 2015.04.10 07:48:00 -
[148] - Quote
CCP Rattati wrote:[img]http://puu.sh/h8h5Z/b4ec44ff7f.jpg[/img]
[img]http://puu.sh/h8jlO/aa6ec4fb04.jpg[/img]
[img]http://puu.sh/h8jTt/d339bb34dd.jpg[/img]
that's it today
Holy sh*t yes. All of that. Much better than expected. Damn Amarrian tank looks like Madrugar Prime if you're familiar with Warframe.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast & Blog
www.biomassed.net
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ANAHEIM Darko
Corrosive Synergy Rise Of Legion.
178
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Posted - 2015.04.10 07:55:00 -
[149] - Quote
Good work Rattati, thank you!
CalAss Grunt. Former Eve Pilot.
--Cellar Door
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Wilhelm Klingspor
DUST University Ivy League
863
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Posted - 2015.04.10 07:56:00 -
[150] - Quote
Also, Rattati, is it possible within the assets to change the gallente and the caldari logo on the side of a hull with an amarr one and a Min one? or is it just an on/off thing.
GûæGûæGûæGûæGûæGûæ DON'T PANIC GûæGûæGûæGûæGûæGûæ
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