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Thread Statistics | Show CCP posts - 17 post(s) |
DUST Fiend
16279
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Posted - 2015.04.08 23:43:00 -
[1] - Quote
Regnier Feros wrote:No love for racial dropships? Tanks have just about ALWAYS taken priority over dropships in pretty much every aspect. It's taken 3 years now to still not have racial parity. So, we can assume HAVs would receive said treatment first (assuming said treatment exists), then we'd wait a few more months to a year and then we'd see placeholders for dropships.
Chances are they'd be removed "temporarily" for "balancing" and we'd get them back a few more years down the line.
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DUST Fiend
16279
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Posted - 2015.04.08 23:57:00 -
[2] - Quote
True Adamance wrote:DUST Fiend wrote:Regnier Feros wrote:No love for racial dropships? Tanks have just about ALWAYS taken priority over dropships in pretty much every aspect. It's taken 3 years now to still not have racial parity. So, we can assume HAVs would receive said treatment first (assuming said treatment exists), then we'd wait a few more months to a year and then we'd see placeholders for dropships. Chances are they'd be removed "temporarily" for "balancing" and we'd get them back a few more years down the line. I would suggest that until the ADS they never sufficiently unbalanced game-play enough to merit such extreme changes as HAV have been through. Not to say they shouldn't have had as much coverage but infantry doesn't whine about you as much ... if you could get them to complain more CCP Rattati would rebalance your stuff as well. To be honest, I still don't believe CCP understands dropships enough, and without enough dedicated pilots we'll never really get balance buffs because CCP relies on us to do most of their balancing for them.
So really, at this point, just leave them alone haha. Even if they do need to be buffed, I'm just tired of watching EVERY SINGLE TIME they try to fix something with dropships all they do is make things worse lol.
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DUST Fiend
16282
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Posted - 2015.04.09 01:20:00 -
[3] - Quote
Lupus Wolf wrote:Since when did they actually have the models? I thought it was concept art that was scrapped? If they really legitimately have the models, i'd love to zip around the map in a Minnie tank! I've got the need for speed!!! They have no models
It would be the same models with different skins and stats.
Also lmao at your sig haha
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DUST Fiend
16294
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Posted - 2015.04.09 19:29:00 -
[4] - Quote
Vell0cet wrote:Fox Gaden wrote:Vell0cet wrote:I think it would be a big mistake to release DUST on a new platform without full racial parity. It would hurt reviews because it does make the game feel incomplete. It's going to take time to make those assets, imo you guys should be working on this now so it can be ready for a re-launch someday. Placeholders in DUST 514 on the PS3 does not equate to placeholders on a new platform, for precisely the reason you mention. It will be worth the investment to add art assets for any placeholder items when DUST is ported to a new platform. Moving to a new platform will also make a lot more RAM available. Now, creating art assets for items what are not already in the game... not so much of a priority. So if you want it on the next platform, you better support the placeholder in the current game! My point is that It could take a year or longer to work out the art for this stuff (turrets, vehicles, heavy weapons, MCC's). They should be working on this, because it needs to be ready for launch. I'm all for getting things balanced now though. I just worry that the placeholders will evolve into "good enough" for the long term, and that would be incredibly disappointing. Placeholders are a very ugly hack. It may be all we can do at this point, but they should be replaced with real art as soon as it's technically and financially possible--it really does need to be a priority. I just like how everyone talks like this will be ported any time soon.
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DUST Fiend
16294
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Posted - 2015.04.09 19:36:00 -
[5] - Quote
Vell0cet wrote:Time is not our friend here. I think DUST has proven that it can be viable, and I would hope CCP Hilmar would understand that it's worth investing more money to give it the resources it needs to transition the game to an x86 platform. DUST really could be huge if we can get it through this transition, and it could add a lot of depth to EVE as well. I think by the time it would be released it would still be buried by the competition, but only time will tell.
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DUST Fiend
16294
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Posted - 2015.04.09 20:00:00 -
[6] - Quote
Vell0cet wrote:DUST Fiend wrote:Vell0cet wrote:Time is not our friend here. I think DUST has proven that it can be viable, and I would hope CCP Hilmar would understand that it's worth investing more money to give it the resources it needs to transition the game to an x86 platform. DUST really could be huge if we can get it through this transition, and it could add a lot of depth to EVE as well. I think by the time it would be released it would still be buried by the competition, but only time will tell. What competition? DUST is the most unique FPS ever made. There's really nothing like it with meaningful losses, infinite fitting/customization, persistent ownership of assets, deep skill tree. They've bridged the gap between FPS and RPG and created an entirely new market. If they can polish it up, treat the PS3 version as the "beta" and get it on some modern hardware with some marketing I think it could be pretty huge. There are basically no meaningful losses because ISK is so abundent, infinite fittings is a joke since most fits have a "best" fitting, or the other options offer such small variation that it's more or less like borderlands saying it has infinite guns. Yea, it has a lot, but the differences between them all are rather small. Persistent ownership of a district that makes no difference in EVE, can't be influenced by you in any way, and offers no in game incentive or reward other than the option to open up the 5th game mode, which is really exactly the same as the others, with extra lag.
The competition is the Industry that shows no signs of slowing down, and will gobble up whatever innovations this game may have made, and assimilate it into a higher quality more streamlined project.
CCP has shown that they're out of their depth when it comes to programming an FPS, so I'm disinclined to believe that a better system will alleviate their management issues that have plagued this game from day 1
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DUST Fiend
16294
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Posted - 2015.04.09 20:19:00 -
[7] - Quote
My eyes are currently turned to Star Citizen and No Mans Sky, primarily because they offer up a persistent universe that originally sold me on DUST. Now it seems DUST will never achieve that dream, and as such, has ultimately lost my interest. I still fart around from time to time for giggles, but that's it. Nothing like back in the day when I believed in CCPs vision, when CCP believed in CCPs vision.
It's just a sad shadow of it's former desire and until I see a high quality next gen DUST sitting on my screen, I won't ever believe it can happen. I've just lost faith in CCPs words, so only actions are meaningful from them now. And just to be clear, I'm not bashing on CCP Ratatti or his team, they do great work with what they have. I'm mainly bashing on Hilmar and whoever else oversees management and resource allocation for allowing the DUST team to get and remain so small.
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DUST Fiend
16294
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Posted - 2015.04.09 20:47:00 -
[8] - Quote
Ripley Riley wrote:PC's being uber expensive as a requirement is a myth. Nothing wrong with some expensive upgrades
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DUST Fiend
16296
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Posted - 2015.04.10 01:16:00 -
[9] - Quote
Vell0cet wrote: My fear is that we'll be stuck with placeholders for a very long time. It wouldn't be any longer than it would be if they didn't add them in at all.
Except, instead of having all that time to try and balance them (and we all know how stellar THAT endeavor has gone), they'll have to start balancing in 2 years when they can finally afford an art team and more assets to add them into the game. Plus all the time it'll take them to sort out the bugs once they put whole new assets into the mix.
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DUST Fiend
16297
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Posted - 2015.04.10 05:34:00 -
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Vell0cet wrote:DUST Fiend wrote:Vell0cet wrote: My fear is that we'll be stuck with placeholders for a very long time. It wouldn't be any longer than it would be if they didn't add them in at all. Except, instead of having all that time to try and balance them (and we all know how stellar THAT endeavor has gone), they'll have to start balancing in 2 years when they can finally afford an art team and more assets to add them into the game. Plus all the time it'll take them to sort out the bugs once they put whole new assets into the mix. I disagree, with the placeholders in the game the pressure to get full racial parity will subside. Some will think it's "good enough" and there will always be more pressing issues. The whole thing reminds me of this. I guarantee that was a "temporary fix" that's been there for years. The balancing is important, and something is better than nothing, but we can't let this become the long-term fix, because it's simply not sufficient. But what's even less sufficient is tagging the name EVE onto DUST, and then not giving it the most basic, DAY ONE material that it should have had. A placeholder at least says hey, it only took us 3 years, but here's a slap on the ass to tide you over for the next two while we spend your money on booze and hookers.
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DUST Fiend
16303
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Posted - 2015.04.10 14:16:00 -
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Im glad to see that instead of bringing LAVs and DSs in line along with AV and the new tanks, we're playing dress up instead
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DUST Fiend
16303
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Posted - 2015.04.10 15:21:00 -
[12] - Quote
Breakin Stuff wrote:DUST Fiend wrote:Im glad to see that instead of bringing LAVs and DSs in line along with AV and the new tanks, we're playing dress up instead Good tosee that instead of contributing you're still content with complaining instead. Why in gods name would I contribute to a project that won't ever get bigger than it is lmfao?
I got into DUST because it was supposed to be a sprawling experience that tied directly to New Eden, not some low FPS laggy lobby shooter hahahah. Skins look nice, but I mean...they're skins hahaha. Oh man this game
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DUST Fiend
16304
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Posted - 2015.04.10 16:13:00 -
[13] - Quote
Pokey Dravon wrote:DUST Fiend wrote:Im glad to see that instead of bringing LAVs and DSs in line along with AV and the new tanks, we're playing dress up instead You think this is why Devs don't like telling us things. "Hey look we whipped up some of those skins we mentioned a while back, what do you guys think?" "OH MY GOD WHY WOULD YOU DO THAT BEFORE DOING WHAT I PERSONALLY WANT FIRST?!" Maybe if they hadnt taken 3 years to add in day one material that wouldnt be an issue lol. I just find it amusing to add in more assets to try and balance before even finishing the vehicles that are already there lol.
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DUST Fiend
16304
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Posted - 2015.04.10 16:28:00 -
[14] - Quote
Pokey Dravon wrote:Vell0cet wrote:Pokey Dravon wrote:DUST Fiend wrote:Im glad to see that instead of bringing LAVs and DSs in line along with AV and the new tanks, we're playing dress up instead You think this is why Devs don't like telling us things. "Hey look we whipped up some of those skins we mentioned a while back, what do you guys think?" "OH MY GOD WHY WOULD YOU DO THAT BEFORE DOING WHAT I PERSONALLY WANT FIRST?!" People are going to complain when things go a different way than they'd hoped (myself included ). Avoiding complaints isn't a good reason not to communicate. CCP Rattati has his reasons for the choices he makes. The more CCP shares the easier it is to try to provide constructive feedback. And not everyone can be first. Can't make everyone happy all at once. I'm well aware of the mandatory 4 year wait.
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DUST Fiend
16304
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Posted - 2015.04.10 16:29:00 -
[15] - Quote
Pokey Dravon wrote:DUST Fiend wrote: I'm well aware of the mandatory 4 year wait.
Oh good, at least you're aware. *passes box of tissues* You're gonna need these then. You seem to mistake me for someone who cares
They could give ADS 3 HP and make them only roll around on the ground, it wouldn't affect me anymore. I'm just here for the chuckles and to rustle jimmies. Hopefully Rattati realizes this by now
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DUST Fiend
16304
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Posted - 2015.04.10 16:33:00 -
[16] - Quote
CCP Rattati wrote:DUST Fiend wrote:Pokey Dravon wrote:DUST Fiend wrote:Im glad to see that instead of bringing LAVs and DSs in line along with AV and the new tanks, we're playing dress up instead You think this is why Devs don't like telling us things. "Hey look we whipped up some of those skins we mentioned a while back, what do you guys think?" "OH MY GOD WHY WOULD YOU DO THAT BEFORE DOING WHAT I PERSONALLY WANT FIRST?!" Maybe if they hadnt taken 3 years to add in day one material that wouldnt be an issue lol. I just find it amusing to add in more assets to try and balance before even finishing the vehicles that are already there lol. yeah lol, they are so stupid lol. Not what I'm saying at all. I get that with the tiny team they've shackled you with, you're forced to make changes to parts of the game that the most people play. DS and LAVs have always had the least dedicated players, and as such, have always received the least amount of attention. Add in the balancing style of relying on players to gather most of the relevant information to make suggestions for your balancing team, it leaves those two vehicles at a general loss in the face of something as prevalent as HAVs, which have a large following.
I get it. Supply and demand mostly. I've been here for 3 years, I know the drill
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DUST Fiend
16304
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Posted - 2015.04.10 16:51:00 -
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Pokey Dravon wrote:DUST Fiend wrote:I get it. Supply and demand mostly. I've been here for 3 years, I know the drill Ah is that why the Dropships have a specialist hull but HAVs don't? Gotcha. A front turret slapped onto an old model doesn't really count as much, and LMFAO can you imagine this game with no ADS? HAHAHAHAHHAHAHAHHAHAHA oh god that's rich, if we only had standard dropships lmfao
They STILL haven't been able to program in a proper first person cam for the thing yet
Also, HAVs HAD a specialist hull before ADS ever existed, but were "temporarily" removed for "balancing" purposes
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DUST Fiend
16304
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Posted - 2015.04.10 17:26:00 -
[18] - Quote
The main difference being that the ADS really isn't the specialist hull, it's the standard hull. With the standard hull being a total waste of assets, particularly given the desire to continue to decrease map size as a bandaid fix to poor frame rate.
But hey, if you're content, god bless
*pushes back tissues*
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DUST Fiend
16304
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Posted - 2015.04.10 17:37:00 -
[19] - Quote
Pokey Dravon wrote:DUST Fiend wrote:The main difference being that the ADS really isn't the specialist hull, it's the standard hull. With the standard hull being a total waste of assets, particularly given the desire to continue to decrease map size as a bandaid fix to poor frame rate.
But hey, if you're content, god bless
*pushes back tissues* I guess I could also argue that you actually get bonuses per level of training an ADS where HAVs don't, but that'll certainly turn into flailing your arms and crying some more about how the bonus is worthless. But that's typical ADS Pilot behavior anyways. So yet again, you're content with CCP only partially filling out their assets?
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DUST Fiend
16304
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Posted - 2015.04.10 17:58:00 -
[20] - Quote
Pokey Dravon wrote:You're also assuming that said placeholders are first in line. Hell someone asked for racial variants, Rattati said "hey, can someone whip up these shaders so I have something to show them for what we're planning?" and then everyone loses their minds.
Personally what do I think? LAVs and Dropships should undergo the same treatment HAVs recently got before anything else, may that be specialist HAVs or racial variants. So get off your high horse and stop trying to tell me what I'm "content" with because I actually agree with you in this case. Ass. I was just returning your trollish tone with my own
You're right about it just being a mock up, and I'll lay off because of that. It doesn't change my view of how CCP has managed and continues to manage DUST though, and I can only pray that some day they come out and say that the rest of the dev team this game should have had, has been hard at work on Legion. Because if not, then I'll be right in my assumption, and I really, really want to be wrong.
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DUST Fiend
16321
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Posted - 2015.04.11 02:59:00 -
[21] - Quote
CCP Rattati wrote:We told you and everyone about our hopes and dreams, and vision. That's not lying and I take being called a liar, very seriously. It's not lying, and you're not a liar. You and your team have done excellent work, particularly when considering the circumstances.
That said, we now all sort of understand that those hopes, dreams, and the vision will never be realized here. It simply can't, between the constraints on your team and that of the PS3.
And, since your company can't or won't confirm that Legion is being worked on daily, we're only left to assume that this is what's left. There isn't anything else except the odd balance pass and item reskin. I know you must hate seeing my negative ass pop up in threads, but you also have to at least acknowledge how it looks from the outside. We've heard so many promises come and go, that many of us can't just "hope" that Legion is coming, just like we can't just accept that the game we all dreamed of, won't happen.
I do not envy you, having to deal with ungrateful ass hats like me, but when people are sold on a dream, they tend to build expectations (the root of all disappointment)
I'm just hoping for the day when Legion is announced and you can shove it my irritating face like EAT IT DUST FOOL. I too pray for justice, believe me.
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DUST Fiend
16372
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Posted - 2015.04.13 17:59:00 -
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Mobius Wyvern wrote:Mary Sedillo wrote:CCP Rattati wrote:We told you and everyone about our hopes and dreams, and vision. That's not lying and I take being called a liar, very seriously. I am not calling you a liar, Rattati. I am calling the previous administration and teams who did work on this and failed at it. Yeah, most of the CCP hate you see on these forums is aimed at that ******* Brandon Laurino (CCP Jian) going on and on at FanFest 2013 about all this great stuff that was all going to be on the PS3 and then we find out they couldn't actually accomplish even a quarter of that. We're mad at the old guard, not the new guard. I'm actually mad at upper management, personally.
They're the ones keeping the wallet closed.
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