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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
0
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Posted - 2014.01.09 03:47:00 -
[1] - Quote
I just saw them and have to say that they are pretty bad. Particularly as a minnie scout. Just wanna check in if the other scouts who are out there agree with me on these
First off, the universal scout bonus of 10% reduction to pg and cpu usage per level should instead turn into an inherent 50% reduction available to all scout suits (maybe basic light frames as well), and the universal skill should remain the profile dampening bonus
Secondly, a universal buff should be given to the scout loadout by increasing equipment slots by 1, and reducing base porfile to 40db
The ideas i had for skills are as follows- Caldari: 5% bonus to sniper rifle damage per level, keeps the current cloaking bonus Gallente: 5% bonus to scan precision, 10% bonus to scan range Minmitar: 5% to nova knife damage, 3% to movement speed and sprint speed Amarr: 10% to max stamina, and stamina regeneration, keeps current cloaking bonus
Please comment on this, and let me know the communities opinions! If you have other ideas, post them and i'll edit them in as other alternatives
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Vulpes Dolosus
SVER True Blood Public Disorder.
576
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Posted - 2014.01.09 03:49:00 -
[2] - Quote
I think min should get the hacking bonus but that's just me.
Dropship Specialist
Kills- Incubus: 4; Pythons: 1; Other DS: 28 Gêå1; Tanks: 27 Gêå2
1/1
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Brokerib
Lone Wolves Club
185
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Posted - 2014.01.09 03:55:00 -
[3] - Quote
I'm not enamoured with the listed bonuses, but I'll wait to see what additional changes are being made, particularly around dropsuit slots and stats, and skill and equipment changes.
For example: If active scanners values are changing then the profile reduction we currently have may become redundant. Or if the profile dampening skill is being changed.
But as it stands, I'll probably have to spec into the Gallente Scout to maintain my current playstyle, and the SP invested into the Mini scout becomes redundant. |
Ghost Kaisar
Titans of Phoenix Legacy Rising
1650
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Posted - 2014.01.09 04:02:00 -
[4] - Quote
To hell with the nova knife bonus.
Give me commando base melee and a bonus to biotics.
Get over it. If you don't play to win in FW, then you're playing for Caldari. -Patrick57
Minmatar. In Rust we trust.
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Demon Buddah
Corporate Disaster
146
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Posted - 2014.01.09 04:09:00 -
[5] - Quote
I like my knife bonus on my Minnie suit so I don't want to see that go. With the dampening bonus going away though knifing is going to be a lot harder unless they also make us more invisible. |
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
800
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Posted - 2014.01.09 04:25:00 -
[6] - Quote
Caldari: role bonus: 5% to reduced cloak cool-down caldari scout bonus: 5% bonus to sniper rifle damage per level,
Gallente: role bonus: 10% bonus to scan range gallente scout bonus: 5% bonus to scan precision,
Minmatar: role bonus: 3% to movement speed and sprint speed minmatar scout bonus: 5% to nova knife damage,
Amarr: 10% to stamina regeneration Amarr scout bonus: 10% to max stamina
ill use these in my feedback/proposal thread for ccp
In Rust We Trust,
true to the Republic,
Kherokior warrior
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knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
800
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Posted - 2014.01.09 04:26:00 -
[7] - Quote
remember people... the faster we go the more were cloaked
In Rust We Trust,
true to the Republic,
Kherokior warrior
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knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
800
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Posted - 2014.01.09 04:28:00 -
[8] - Quote
possibly... hopefuuly though
In Rust We Trust,
true to the Republic,
Kherokior warrior
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
0
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Posted - 2014.01.09 04:32:00 -
[9] - Quote
Quote:I think min should get the hacking bonus but that's just me. I completely agree that they should definetly give the min scout some sort of hacking bonus, but i think it should be included in the suit automatically. The min suits already have a slight hacking bonus compared to other classes, but a base increase would be nice |
Absoliav
Tronhadar Free Guard Minmatar Republic
118
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Posted - 2014.01.09 04:34:00 -
[10] - Quote
Gavr1lo Pr1nc1p wrote:I just saw them and have to say that they are pretty bad. Particularly as a minnie scout. Just wanna check in if the other scouts who are out there agree with me on these
First off, the universal scout bonus of 10% reduction to pg and cpu usage per level should instead turn into an inherent 50% reduction available to all scout suits (maybe basic light frames as well), and the universal skill should remain the profile dampening bonus
Secondly, a universal buff should be given to the scout loadout by increasing equipment slots by 1, and reducing base porfile to 40db
The ideas i had for skills are as follows- Caldari: 5% bonus to sniper rifle damage per level, keeps the current cloaking bonus Gallente: 5% bonus to scan precision, 10% bonus to scan range Minmitar: 5% to nova knife damage, 3% to movement speed and sprint speed Amarr: 10% to max stamina, and stamina regeneration, keeps current cloaking bonus
Please comment on this, and let me know the communities opinions! If you have other ideas, post them and i'll edit them in as other alternatives
That Cal bonus sound terrible, it's just awful, I like the rest of what you're saying, but that Cal one sounds like you want everybody be Cal Scouts and just slap on their Charge Sniper rifles so they can also kill LAVs and Dropships while they one-hit-murder everything else. |
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
0
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Posted - 2014.01.09 04:37:00 -
[11] - Quote
knight guard fury wrote:Caldari: role bonus: 5% to reduced cloak cool-down caldari scout bonus: 5% bonus to sniper rifle damage per level,
Gallente: role bonus: 10% bonus to scan range gallente scout bonus: 5% bonus to scan precision,
Minmatar: role bonus: 3% to movement speed and sprint speed minmatar scout bonus: 5% to nova knife damage,
Amarr: 10% to stamina regeneration Amarr scout bonus: 10% to max stamina
ill use these in my feedback/proposal thread for ccp
Awesome! I think that the scouts should also get a reduction to scan profile for each level like they do now, but that might just be me
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knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
800
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Posted - 2014.01.09 04:37:00 -
[12] - Quote
i agree with you, i forgot to change that to something else
In Rust We Trust,
true to the Republic,
Kherokior warrior
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knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
800
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Posted - 2014.01.09 04:39:00 -
[13] - Quote
Gavr1lo Pr1nc1p wrote:knight guard fury wrote:Caldari: role bonus: 5% to reduced cloak cool-down caldari scout bonus: 5% bonus to sniper rifle damage per level,
Gallente: role bonus: 10% bonus to profile dampening gallente scout bonus: 5% bonus to scan precision,
Minmatar: role bonus: 3% to movement speed and sprint speed minmatar scout bonus: 5% to nova knife damage,
Amarr: 10% to stamina regeneration Amarr scout bonus: 10% to max stamina
ill use these in my feedback/proposal thread for ccp Awesome! I think that the scouts should also get a reduction to scan profile for each level like they do now, but that might just be me
fixed ^
In Rust We Trust,
true to the Republic,
Kherokior warrior
|
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
800
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Posted - 2014.01.09 04:40:00 -
[14] - Quote
help me decide what the caldari scout racial bonus should be
In Rust We Trust,
true to the Republic,
Kherokior warrior
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
0
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Posted - 2014.01.09 04:42:00 -
[15] - Quote
Absoliav wrote:Gavr1lo Pr1nc1p wrote:I just saw them and have to say that they are pretty bad. Particularly as a minnie scout. Just wanna check in if the other scouts who are out there agree with me on these
First off, the universal scout bonus of 10% reduction to pg and cpu usage per level should instead turn into an inherent 50% reduction available to all scout suits (maybe basic light frames as well), and the universal skill should remain the profile dampening bonus
Secondly, a universal buff should be given to the scout loadout by increasing equipment slots by 1, and reducing base porfile to 40db
The ideas i had for skills are as follows- Caldari: 5% bonus to sniper rifle damage per level, keeps the current cloaking bonus Gallente: 5% bonus to scan precision, 10% bonus to scan range Minmitar: 5% to nova knife damage, 3% to movement speed and sprint speed Amarr: 10% to max stamina, and stamina regeneration, keeps current cloaking bonus
Please comment on this, and let me know the communities opinions! If you have other ideas, post them and i'll edit them in as other alternatives
That Cal bonus sound terrible, it's just awful, I like the rest of what you're saying, but that Cal one sounds like you want everybody be Cal Scouts and just slap on their Charge Sniper rifles so they can also kill LAVs and Dropships while they one-hit-murder everything else.
I respectfully disagree with you about the cal bonus beign terrible. it might need to be toned down (say 3%), but scouts were originally supposed to be snipers, and as the sniper rifle is caldari tech, it seems only reasonable in my opinion. In addition to this, snipers now are generally not very powerful, unless equipped with 2+ proto damage mods. If scout cpu and pg stay about the same, this would be very difficult to fit in addition to a powerful sniper rifle, without compromising profile dampening capaabilities. I do see what you are saying though.
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Aero Yassavi
Paladin Survey Force Amarr Empire
4550
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Posted - 2014.01.09 04:43:00 -
[16] - Quote
So for the most part these bonuses sound good. With Amarr, I was sort of hoping for increased stamina, but I am quite liking the sound of less delay between activating my cloak. For Gallente, this is like a match made in heaven. I have a proto Gallente scout that runs a couple complex range amplifiers and your radar is pretty much lit up at all times, you can see everyone coming a mile away. Mix that with being invisible, and things are going to get nasty. And of course Minmatar won't even have to fire a gun to take down the enemies they use cloak to get behind.
The only bonus that sounds questionable is the Caldari scout, but I'm not quite sure what exactly it is either.
It's a bird!
It's a plane!
No, it's Super Amarr!
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icdedppul
PFB Pink Fluffy Bunnies
12
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Posted - 2014.01.09 04:43:00 -
[17] - Quote
role bonus should be universal your across all races
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Aero Yassavi
Paladin Survey Force Amarr Empire
4550
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Posted - 2014.01.09 04:45:00 -
[18] - Quote
Gavr1lo Pr1nc1p wrote: but scouts were originally supposed to be snipers
Scouting means collecting valuable intel to provide to a team. Honestly, it would be so much better if we could keep the "Scout" role focused on infiltration and intel gathering and then release a new specialization off of the light frame called "Marksman" which is more suited for long range combat.
It's a bird!
It's a plane!
No, it's Super Amarr!
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Scout Registry
386
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Posted - 2014.01.09 04:49:00 -
[19] - Quote
Don't be alarmed! There may be all kinds of goodies waiting for us! In fact, they might be planning to reverse every single nerf they've applied since Chromosome!
What does that mean for you, my Scoutly friend?
* Better Scan Range * Better Speed * Better Stamina * Better Hitbox * Better Hi/Lo Slot Configs * Better EQ Options * Better PG/CPU Output * And so much more!
All this could be just around the corner. So hang in there, Sport! And keep your chin up!
CCP appreciates the Scout Community's patience over the past 8 months. CCP will take good care of the Scout. |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
1
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Posted - 2014.01.09 04:49:00 -
[20] - Quote
Quote:Scouting means collecting valuable intel to provide to a team. Honestly, it would be so much better if we could keep the "Scout" role focused on infiltration and intel gathering and then release a new specialization off of the light frame called "Marksman" which is more suited for long range combat. this can be argued (and i dont want to start a huge argument on here), but several snipers are useful for gathering intel, such as whereabouts of enemies, vehicles, etc. But if the caldari do get said bonus, i think it would also indirectly solve the redline sniper problem, at least to some extent, as it allows for uncompromised mobility, in addition to high damage. Just my thoughts
Also, im not sure if you guys can tell, but im rather lacking in the likes department? Anyone wanna be my first like? wink wink
Yes, I did kill Archduke Ferdinand. I used my nova knives.
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knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
800
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Posted - 2014.01.09 04:50:00 -
[21] - Quote
icdedppul wrote:role bonus should be universal your across all races
role bonuses are not universal in eve so why should ours be
In Rust We Trust,
true to the Republic,
Kherokior warrior
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Paran Tadec
The Hetairoi
1882
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Posted - 2014.01.09 04:53:00 -
[22] - Quote
Vulpes Dolosus wrote:I think min should get the hacking bonus but that's just me. Same
Bittervet Proficiency V
thanks logibro!
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knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
800
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Posted - 2014.01.09 04:57:00 -
[23] - Quote
Scout Registry wrote:Don't be alarmed! There may be all kinds of goodies waiting for us! In fact, they might be planning to reverse every single nerf they've applied since Chromosome!
What does that mean for you, my Scoutly friend?
* Better Scan Ranges * Better Speed * Better Stamina * Better Hitbox * Better Hi/Lo Slot Configs * Better EQ Options * Better PG/CPU Output * Better Shotguns * And so much more!
All this could be just around the corner. So hang in there, Sport! And keep your chin up!
CCP appreciates the Scout Community's patience over the past 8 months. CCP will take good care of the Scout.
never heard of you... not showing corp... you know what ccp are planning for scouts... i like you
In Rust We Trust,
true to the Republic,
Kherokior warrior
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Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
79
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Posted - 2014.01.09 04:57:00 -
[24] - Quote
They do seem very lackluster, esp if scouts lose their dampening bonus without receiving anything in return but I'm not raising my pitchfork just yet. [WARNING: CRYSTALBALLING AHEAD] We don't know how cloaks work yet, they could provide a passive dampening bonus that facilitates/negates the removal of the profile reduction bonus. I'm a hopeful and I'm hoping CCP adds a second EQ slot with a small PG/CPU boost reasoning being that it looks like cloaks are going to be CPU/PG intensive to discourage use by non-scouts hence the new scout role bonus.
The only that definite here is the the min scout got hosed big time with these bonuses especially that the hacking bonus was taken from the logi, min scout recieving this bonus seemed like the logical thing. |
Gavr1lo Pr1nc1p
TRA1LBLAZERS
1
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Posted - 2014.01.09 04:58:00 -
[25] - Quote
Paran Tadec wrote:Vulpes Dolosus wrote:I think min should get the hacking bonus but that's just me. Same
It seems a lot of people would like this. As the minimitar scout is arguably in the need of the most love right now, replacing a biotic bonus with this would not help it in my opinion. I think a bonus 20% to the base hacking speed on the suit would help it a lot, and people would still be able to superspeed hack
Yes, I did kill Archduke Ferdinand. I used my nova knives.
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knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
800
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Posted - 2014.01.09 05:00:00 -
[26] - Quote
why not let caldari handle that since they are the high tech and advanced people and stuff
In Rust We Trust,
true to the Republic,
Kherokior warrior
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
1
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Posted - 2014.01.09 05:04:00 -
[27] - Quote
knight guard fury wrote:why not let caldari handle that since they are the high tech and advanced people and stuff
If you look at minimitar suits, they have increased hacking speeds over other races, just like they also have less health and more speed. It would be nice if all scouts got at least some hacking bonus though
Yes, I did kill Archduke Ferdinand. I used my nova knives.
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Absoliav
Tronhadar Free Guard Minmatar Republic
118
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Posted - 2014.01.09 05:08:00 -
[28] - Quote
Gavr1lo Pr1nc1p wrote: I respectfully disagree with you about the cal bonus beign terrible. it might need to be toned down (say 3%), but scouts were originally supposed to be snipers, and as the sniper rifle is caldari tech, it seems only reasonable in my opinion. In addition to this, snipers now are generally not very powerful, unless equipped with 2+ proto damage mods. If scout cpu and pg stay about the same, this would be very difficult to fit in addition to a powerful sniper rifle, without compromising profile dampening capaabilities. I do see what you are saying though.
No, "they" are Scouts, any suit frame can snipe with roughly the same strengths as an other, Scouts were meant to do as their name implies, that's why they are harder to detect and move faster than other suits. The bonus isn't very fair no matter how you look at it, if it's 5% you can easily stack that with weapon's proficiency and with some complex mods, which won't be that hard for the Cal scout since Cal suits have the highest CPU score and the most high slots of all the races. And if it's 3% it makes the Cal commando pointless since he already has a bonus for rail weapons at 2% per level, also Scouts have bonuses for stealth at close range, which reduces the value using a sniper only suit, the current bonus for the Cal vastly exceeds worth compared to what you propose as it covers more possible scenarios while the damage bonus only covers one highly limited playstyle. |
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
800
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Posted - 2014.01.09 05:10:00 -
[29] - Quote
Gavr1lo Pr1nc1p wrote:knight guard fury wrote:why not let caldari handle that since they are the high tech and advanced people and stuff If you look at minimitar suits, they have increased hacking speeds over other races, just like they also have less health and more speed. It would be nice if all scouts got at least some hacking bonus though
then how about caldaari get the knife bonus and the minmatar get the hacking bonus
In Rust We Trust,
true to the Republic,
Kherokior warrior
|
Gavr1lo Pr1nc1p
TRA1LBLAZERS
2
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Posted - 2014.01.09 05:11:00 -
[30] - Quote
knight guard fury wrote:Gavr1lo Pr1nc1p wrote:knight guard fury wrote:why not let caldari handle that since they are the high tech and advanced people and stuff If you look at minimitar suits, they have increased hacking speeds over other races, just like they also have less health and more speed. It would be nice if all scouts got at least some hacking bonus though then how about caldaari get the knife bonus and the minmatar get the hacking bonus
Why would that be?
Yes, I did kill Archduke Ferdinand. I used my nova knives.
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