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141. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
Indeed it doesn't but *puts on tinfoil hat*maybe this exactly what CCP wants scouts to outclass assualts so that the majority of players seeing this buys more aurum to quickly get the FOTM
- by xSir Campsalotx - at 2014.02.21 21:19:00
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142. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
xSir Campsalotx wrote: Assualt Gal bonus lol not very good if it were Amarr or min Id mention but if you think it's worth it to you? The tighter dispersion. didn't appeal to me personally. Not to mention is hard to figure as a pure mathematic...
- by xSir Campsalotx - at 2014.02.21 21:13:00
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143. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
You'll have about 20 pg for weapons and plenty of CPU, this is assuming 4 complex plates as any armor tanker would know going to adv plates is much more economical fitting wise and even basic are a decent bet HP wise.
- by xSir Campsalotx - at 2014.02.21 21:05:00
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144. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
Assualt Gal bonus lol not very good if it were Amarr or min Id mention but if you think it's worth it to you? The tighter dispersion. didn't appeal to me personally.
- by xSir Campsalotx - at 2014.02.21 20:58:00
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145. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
Yeah pg/CPU are better
- by xSir Campsalotx - at 2014.02.21 20:54:00
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146. Tanker hypocrisy - in General Discussions [original thread]
Tanks are fine, tank spam another issue.
- by xSir Campsalotx - at 2014.02.21 19:18:00
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147. Tanker hypocrisy - in General Discussions [original thread]
Spkr4theDead wrote: Gavr1lo Pr1nc1p wrote: its funny because tankers can now sit on a tower with a railgun, and are about 5x as effective as any infantry unit pre 1.7. Ask buzzzzzzzz kiilllllllllllllllllllll for details Forge gunners doing...
- by xSir Campsalotx - at 2014.02.21 19:01:00
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148. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
Ccp I like what your doing with the scouts. Compared to their assualt counter part they give up a high or low slot and lower base health for 10% faster movement speed, an extra equipment, smaller hit box, a built in dampener, range amplifier, more...
- by xSir Campsalotx - at 2014.02.21 18:38:00
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149. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
And you can't discount NK they may be highly skill based but they are a heavy's bane.
- by xSir Campsalotx - at 2014.02.21 17:56:00
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150. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: xSir Campsalotx wrote: Min scout best speed hacker for PC role established, shotgunner that's what lightning uses and he's very good, fastest move speed goes well with shotgun and NK, never doubt NK mr.mustard will kil...
- by xSir Campsalotx - at 2014.02.21 17:53:00
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151. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
Min scout best speed hacker for PC role established, shotgunner that's what lightning uses and he's very good, fastest move speed goes well with shotgun and NK, never doubt NK mr.mustard will kill you unless your constantly on a swivel. Min heavy ...
- by xSir Campsalotx - at 2014.02.21 17:34:00
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152. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Tanks can be solo'd blew up 12 tanks yesterday pro forge, practically the only one who bothered to bring any AV out. A number of way to do this if they are stationary use flux/AV grenade based on tank type then hit with ishikune assualt forge. Sne...
- by xSir Campsalotx - at 2014.02.21 17:23:00
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153. lol fix combat rifles pls - in General Discussions [original thread]
That battle was really lagging
- by xSir Campsalotx - at 2014.02.21 06:50:00
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154. Kane Spero Launches Attacks on PFC districts that won't pay him. - in The War Room [original thread]
We can, not everyone's on all the time, I missed a few pcs myself. Work, school, family, women...between these infinitely more important points there's not much time for dust. All I wanted was to come home relax and play a few competitive matches ...
- by xSir Campsalotx - at 2014.02.14 16:35:00
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155. Kane Spero Launches Attacks on PFC districts that won't pay him. - in The War Room [original thread]
Kain Spero wrote: DJINN Kujo wrote: We made a vouch to never take out PFC or make people pay taxes, it's all stupid if you ask me. Sounds like NF needs funds. Whomever is on PFC and want to counter it, you should collaborate. I'm sure th...
- by xSir Campsalotx - at 2014.02.14 15:54:00
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156. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Different type of HMG has same stats as burst but is fully with a wind up time. Higher dps when firing, lower overall damage and less damage per clip better for assaulting a point where damage out put is more important than damage per clip.
- by xSir Campsalotx - at 2014.02.13 17:10:00
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157. Tank Spam vs Protostomping - in General Discussions [original thread]
I hate to be that guy but I use a pro forge and blow em up pretty easy, remember forge gun snipers on towers, do the same thing but aim at tanks wait for their hardeners go out or help friendly tanks.
- by xSir Campsalotx - at 2014.02.13 16:30:00
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158. The four Races - a different look at them - in General Discussions [original thread]
Aisha Ctarl wrote: Amarr - Fire Nation - They like conquering things and are the most advanced Caldari - Earth Kingdom - Hard workers with a lot of business Gallente - Air Nomads - Peace, love, and democracy, baby. Minmatar - Water Tribes -...
- by xSir Campsalotx - at 2014.02.12 22:48:00
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159. 1.8 new proficiency skill could mean commandos gain HUGE advantage. - in General Discussions [original thread]
CommanderBolt wrote: Patrick57 wrote: After 1.8 I predict that this game will suck even more. Commandos with a 10% bonus to damage before Damage mods and proficiency? Lol Heavies with 25% resistance to certain things dominating CQC? Comma...
- by xSir Campsalotx - at 2014.02.12 22:47:00
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160. 1.8 new proficiency skill could mean commandos gain HUGE advantage. - in General Discussions [original thread]
Ivan Avogadro wrote: Look at the new Sentinels though. Cal Sent gets 3% / lv shield damage reduction to Blasters and 2% / lv shield damage reduction to lasers. Blasters and Lasers both have damage bonus to shields, which is now washed out. You'...
- by xSir Campsalotx - at 2014.02.12 18:45:00
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