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xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
118
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Posted - 2014.02.21 18:38:00 -
[1] - Quote
Ccp I like what your doing with the scouts. Compared to their assualt counter part they give up a high or low slot and lower base health for 10% faster movement speed, an extra equipment, smaller hit box, a built in dampener, range amplifier, more stamina and more regen.
Example assuming anyone runs damage mods and max skill Gal assualt 1.8 3x dam mods 150 shield 20hp/sec 4 complex plate 859 armor 1hp/sec 1 equipment db 45 15m scan 4.07 movement speed
Gal scout 1.8 2x dam mods 88 shield 30hp/sec 4x complex plates. 759 armor 3hp/sec 2 equipment db ~23 35m scan 4.44movement speed
So I ask is 100hp of armor and 5% more damage worth being easily scanned, having less than half the passive scan radius, a larger hit box, a loss of an equipment slot, being about 10% slower, less passive reps, lower stamina and lower regen?
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Rizlax Yazzax
Molon Labe. General Tso's Alliance
62
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Posted - 2014.02.21 19:21:00 -
[2] - Quote
I......can't actually see a flaw with this logic. Hmmmmm.....
Edit: Wait, except PG/CPU of course. Did you run the numbers? |
Ankbar Latrommi
S.e.V.e.N. General Tso's Alliance
85
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Posted - 2014.02.21 19:43:00 -
[3] - Quote
if the numbers are good, I'd just like to point out that 100hp is less than 2 bullets from one of the rifles. Rifles which fire at what rpms? 400 rpm? So....6 seconds difference assuming half the bullets hit?
6 seconds possibly being the difference in survivability between assault and scout??
but maybe these numbers aren't right....
Reiner Knizia-"When playing a game, the goal is to win, but it is the goal that is important, not the winning."
Eve> FPS
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Rizlax Yazzax
Molon Labe. General Tso's Alliance
62
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Posted - 2014.02.21 19:56:00 -
[4] - Quote
Ankbar Latrommi wrote:if the numbers are good, I'd just like to point out that 100hp is less than 2 bullets from one of the rifles. Rifles which fire at what rpms? 400 rpm? So....6 seconds difference assuming half the bullets hit?
6 seconds possibly being the difference in survivability between assault and scout??
but maybe these numbers aren't right....
It isn't the RPM you need to account for, it's DPS. The rifles do around 400 DPS base, if I remember correctly. So 100HP would be .25 seconds. Give or take depending on resists/DMG mods, hit rate etc.
So best case scenario you live .25 seconds less, for more speed, more regen, more equipment. IF the scout fitting is valid, which I doubt it would be. |
BL4CKST4R
WarRavens League of Infamy
1915
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Posted - 2014.02.21 20:08:00 -
[5] - Quote
Both of those suits are crappy as hell no Gallente in their right mind runs 4 complex plates. Change this to two enhanced plates and 2 repairers, as far as the logic it's pretty spot on. But one thing you are forgetting is the bonuses. This is what will separate them greatly (hopefully)
One thing is for sure this scout can't use a proto weapon or a cloak without sacrificing something. Best case scenario it would use a basic weapon and a enh/basic cloak.
For the Federation!
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maka rax
Space Road Truckers.
15
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Posted - 2014.02.21 20:12:00 -
[6] - Quote
Will those fits for scout be able to run the cloak? Even at max scout, it seems like the cloak mod seems to chew a lot of PG/CPU.
You didn't really touch on the bonuses for the Assault, but you did for the Scout. Are the 25% reduction to hipfire dispersion and kick not all that important for the comparison?
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xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
121
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Posted - 2014.02.21 20:54:00 -
[7] - Quote
Yeah pg/CPU are better |
xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
121
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Posted - 2014.02.21 20:58:00 -
[8] - Quote
Assualt Gal bonus lol not very good if it were Amarr or min Id mention but if you think it's worth it to you? The tighter dispersion. didn't appeal to me personally. |
xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
121
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Posted - 2014.02.21 21:05:00 -
[9] - Quote
You'll have about 20 pg for weapons and plenty of CPU, this is assuming 4 complex plates as any armor tanker would know going to adv plates is much more economical fitting wise and even basic are a decent bet HP wise. |
Bendtner92
Imperfects Negative-Feedback
1762
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Posted - 2014.02.21 21:09:00 -
[10] - Quote
Personally I think they've done just a little too much for Scouts, so that there will be no role for Assaults.
I intend to post a thread with Scout vs Assault comparisons once we have final stats on Assaults, but at the moment it's not looking too good (Scouts are too good assaults).
Winner of the EU Squad Cup & the closed beta Tester's Tournament.
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R.I.P MAG.
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xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
121
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Posted - 2014.02.21 21:13:00 -
[11] - Quote
xSir Campsalotx wrote:Assualt Gal bonus lol not very good if it were Amarr or min Id mention but if you think it's worth it to you? The tighter dispersion. didn't appeal to me personally. Not to mention is hard to figure as a pure mathematical figure as it does not alter DPS or range. |
xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
121
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Posted - 2014.02.21 21:19:00 -
[12] - Quote
Indeed it doesn't but *puts on tinfoil hat*maybe this exactly what CCP wants scouts to outclass assualts so that the majority of players seeing this buys more aurum to quickly get the FOTM
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Dustbunny Durrr
ReD or DeaD
119
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Posted - 2014.02.21 21:40:00 -
[13] - Quote
xSir Campsalotx wrote:Ccp I like what your doing with the scouts. Compared to their assualt counter part they give up a high or low slot and lower base health for 10% faster movement speed, an extra equipment, smaller hit box, a built in dampener, range amplifier, more stamina and more regen.
Example assuming anyone runs damage mods and max skill Gal assualt 1.8 3x dam mods 150 shield 20hp/sec 4 complex plate 859 armor 1hp/sec 1 equipment db 45 15m scan 4.07 movement speed
Gal scout 1.8 2x dam mods 88 shield 30hp/sec 4x complex plates. 759 armor 3hp/sec 2 equipment db ~23 35m scan 4.44movement speed
So I ask is 100hp of armor and 5% more damage worth being easily scanned, having less than half the passive scan radius, a larger hit box, a loss of an equipment slot, being about 10% slower, less passive reps, lower stamina and lower regen?
While I share your view that scouts might become a bit OP, It's not 100hp, its 100 armor (a basic armor plate), your'e also forgetting the 62 shields (a complex shield extender). I also wonder how much cpu/pg will be remaining after you fit those on each suit, or if they would fit at all, not to mention the bonuses that the assault might get.
That said, I think it's a little early to start crying wolf, but it might not be a bad idea to wake up your vocal chords. |
xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
121
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Posted - 2014.02.21 22:06:00 -
[14] - Quote
Lol HP of armor but yes you do get a bit of shield as well with stats they've given for scouts they'll have more fitting than their assualt counterpart or just about the same in some cases. This posts intention is really to point out a scouts suit to fill an assualt role but do so with the before mentioned benefits. In all honest the HP disparity between the two would be mitigated with the hit box size. |
Komodo Jones
Chaotik Serenity
531
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Posted - 2014.02.22 00:51:00 -
[15] - Quote
I can't see anyone armor tanking a scout like this, even if it were possible, and don't be hating on the scouts they're gonna be awesome :D
But seriously who in the world uses complex plates? For half of the PG cost you get slightly less armor and more speed, Also your speed numbers seem off, did you take into account that the speed reduction has a stacking penalty too? 5 complex plates doesn't reduce your speed by 25% it's more like 14%
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1735
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Posted - 2014.02.22 03:29:00 -
[16] - Quote
Komodo Jones wrote:I can't see anyone armor tanking a scout like this, even if it were possible, and don't be hating on the scouts they're gonna be awesome :D
But seriously who in the world uses complex plates? For half of the PG cost you get slightly less armor and more speed, Also your speed numbers seem off, did you take into account that the speed reduction has a stacking penalty too? 5 complex plates doesn't reduce your speed by 25% it's more like 14%
negative bonuses never has stacking penalties.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1735
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Posted - 2014.02.22 03:31:00 -
[17] - Quote
Also, the scout has a direct bonus at fitting cloaks. Otherwise, it couldn't fit it. and the brick tanking scout is useless. You might as well use a Assault if you want to do that. Or even better, use a sentinel.
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
122
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Posted - 2014.02.22 06:02:00 -
[18] - Quote
Roner general does this with great success in AE PC battles, in 1.8 bricked scouts will be just shy of assualts but with loads of benefits that is why I'm speccing scouts ill give up 150 HP for speed, stealth, hitbox, stamina, regen and an extra equipment . |
xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
122
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Posted - 2014.02.22 06:06:00 -
[19] - Quote
I'm a heavy I'm not hating but why spec an assualt suit when the scouts can work like them and have the option to go really fast as well, it just seems like the logical choice. |
Obodiah Garro
Tech Guard RISE of LEGION
660
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Posted - 2014.02.22 06:15:00 -
[20] - Quote
Gal Assault can fit 3 dmg mods 4 plates, OP much? |
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