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121. Grenadier dropsuit - in General Discussions [original thread]
When I think grenadier I think gears of war, something like that would be cooler although i don't see how. Quick medium suit with sticky grenades and only a shotgun?
- by xSir Campsalotx - at 2014.02.25 17:11:00
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122. CCP: HMG improvement for 1.8 - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: surely you jest? if you can aim, then the HMG tears anything up in front of it. I played an ambush yesterday in my Templar sentinel and went 35/1 with a STD HMG while everyone else on BOTH teams didn't get above...
- by xSir Campsalotx - at 2014.02.25 16:47:00
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123. Heavies you'll like this! - in Feedback/Requests [original thread]
Trust me 200 armor is not enough to run away (the gap between proposed stats and my own) I'd rather have my cal sentinel have 60 HP regen and 1000 HP shield buffer to get the shields faster and if your so inclined you can hit 400 armor with a plat...
- by xSir Campsalotx - at 2014.02.25 16:42:00
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124. Heavies you'll like this! - in Feedback/Requests [original thread]
Bump for more heavies to see
- by xSir Campsalotx - at 2014.02.25 14:52:00
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125. CCP: HMG improvement for 1.8 - in General Discussions [original thread]
KatanaPT wrote: Are you insane? The HMG is perfect for its purpose. Theres no scarier thing than a HMG defending a point. Except an Amarr assualt and a scrambler
- by xSir Campsalotx - at 2014.02.25 14:40:00
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126. [Video] Tearing it up during the event with my HMG :D - in General Discussions [original thread]
I run Kin cats! With nothing but a basic HMG and a std suit (11k isk)been using it since I first started playing the game, kin heavy real fun been doing this all week with a 8kd not that I believe it's all that indicative of anything. Not to menti...
- by xSir Campsalotx - at 2014.02.25 14:32:00
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127. Heavies you'll like this! - in Feedback/Requests [original thread]
Armor to shield ratio is more affected by modules on medium and light frames than on heavy frames. For example a complex plate on a scout doubles or triples total armor but on a 1.8 amarr sentinel 1 plate is only a 20% change. The point I'm trying...
- by xSir Campsalotx - at 2014.02.25 00:48:00
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128. Heavies you'll like this! - in Feedback/Requests [original thread]
Usually a ship will only tank with either its shields or armor. Tanking with both duplicates modules such as repairers hence wasting slots, and is therefore rarely done. Tanking with hull is uncommon because hull repairers have low repair rates an...
- by xSir Campsalotx - at 2014.02.24 23:45:00
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129. Heavies you'll like this! - in Feedback/Requests [original thread]
Yes fluxes will mess up cal sentinels but they will excel at long range fighting,(keeping out of cqc) forge gunning will be the premier use or a heavy rail weapon when it comes. Ok I get EVE tanking style is determined by slots but you have to rem...
- by xSir Campsalotx - at 2014.02.24 21:47:00
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130. [IDEA] HEAVY MEDIC SUITE - in Feedback/Requests [original thread]
Nice idea original from what I can tell could be something down the road.
- by xSir Campsalotx - at 2014.02.24 12:41:00
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131. Heavies you'll like this! - in Feedback/Requests [original thread]
CCP why do the gal and Amarr heavies have so much shield, why does the cal heavy have so much armor. I propose you change the HP distribution on the sentinel suits to be more in line with the races tanking style. These are my proposed changes. The...
- by xSir Campsalotx - at 2014.02.24 12:09:00
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132. Collection of reasonable ideas to fix vehicles and AV - in General Discussions [original thread]
3-4 tanks per side Max. AV is fine and by that I mean forges, pros swarms will kill tanks on cool down. Remove milita tanks, they were meant to be more sp intensive, tank spam not as big as an issue when 2-3 mlt tanks would lose to a specced tanke...
- by xSir Campsalotx - at 2014.02.24 06:18:00
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133. Hey who's the top heavy in this here parts? - in General Discussions [original thread]
Thank you just giving credit where its due.
- by xSir Campsalotx - at 2014.02.22 23:15:00
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134. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
I'm a heavy I'm not hating but why spec an assualt suit when the scouts can work like them and have the option to go really fast as well, it just seems like the logical choice.
- by xSir Campsalotx - at 2014.02.22 06:06:00
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135. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
Roner general does this with great success in AE PC battles, in 1.8 bricked scouts will be just shy of assualts but with loads of benefits that is why I'm speccing scouts ill give up 150 HP for speed, stealth, hitbox, stamina, regen and an extra e...
- by xSir Campsalotx - at 2014.02.22 06:02:00
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136. Tanker hypocrisy - in General Discussions [original thread]
I got a tank with Lai dais (packed) yesterday.
- by xSir Campsalotx - at 2014.02.21 23:11:00
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137. Why nerf damage mods? - in General Discussions [original thread]
Dmg mods on HMG absolutely necesary
- by xSir Campsalotx - at 2014.02.21 23:01:00
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138. Hey who's the top heavy in this here parts? - in General Discussions [original thread]
Romulus h3X for best forgegunner easy
- by xSir Campsalotx - at 2014.02.21 22:15:00
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139. Hey who's the top heavy in this here parts? - in General Discussions [original thread]
WhataguyTTU wrote: I propose a TDOME for heavies only. Lots has changed with the new fix. Most of the best heavies in this game no longer play but I've always been able to hang with the best. My props go to xSircampsalot, SIN Madbrute, Kaotic...
- by xSir Campsalotx - at 2014.02.21 22:12:00
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140. Gal assualt vs Gal scout 1.8 - in Feedback/Requests [original thread]
Lol HP of armor but yes you do get a bit of shield as well with stats they've given for scouts they'll have more fitting than their assualt counterpart or just about the same in some cases. This posts intention is really to point out a scouts suit...
- by xSir Campsalotx - at 2014.02.21 22:06:00
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