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TYCHUS MAXWELL
The Fun Police
452
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Posted - 2014.08.17 01:40:00 -
[31] - Quote
Sclompton Face-Smasher wrote:While I have to say you have some nice sniping kills there; I will also say that the dot reticule is definitely better than the circle reticule when it comes to getting a more precise shot. I non-aggressively suggest that only the tactical sniper rifles get that reticule and the standard variable sniper rifles the dot reticule since the standard has 50 rpm and you would want that shot to count more since it is slower and not truly meant to be that far in field with spray n pray users. ( Both COD scrubs and true run n' gun assault type players) I feel it would be nice to please both parties since it is already be degraded by CCP and (not blaming all but if you feel your being called out maybe you fit the slander) scrubs that don't or are to lazy to go hunt/ trap said sniper to move or quit shooting their teammates, squad, or them personally.
PS: The fact that you used aim assist on a sniper saddens me personally considering I feel fond of lining my shot up personally for a situation shot or just to catch that person where he thinks he's safe.
Almost forgot to mention that the charge sniper rifle could probably get a "T" branch reticule that you gradually have to aim up to get the right shot. for example:
0 ____________+____________ ____________l___________ ___________ l__________ ___________l_________ __________ l________
^ that or maybe a dot in the circle... hell even a "X" if ya want.
The T branch on rifle scopes is for bullet drop. Our sniper rifles don't have bullet drop, personally I think the charged would be fine with having the old sight just like the standard. |
Sclompton Face-Smasher
uptown456 Dark Taboo
55
|
Posted - 2014.08.17 01:42:00 -
[32] - Quote
TYCHUS MAXWELL wrote:Sclompton Face-Smasher wrote:While I have to say you have some nice sniping kills there; I will also say that the dot reticule is definitely better than the circle reticule when it comes to getting a more precise shot. I non-aggressively suggest that only the tactical sniper rifles get that reticule and the standard variable sniper rifles the dot reticule since the standard has 50 rpm and you would want that shot to count more since it is slower and not truly meant to be that far in field with spray n pray users. ( Both COD scrubs and true run n' gun assault type players) I feel it would be nice to please both parties since it is already be degraded by CCP and (not blaming all but if you feel your being called out maybe you fit the slander) scrubs that don't or are to lazy to go hunt/ trap said sniper to move or quit shooting their teammates, squad, or them personally.
PS: The fact that you used aim assist on a sniper saddens me personally considering I feel fond of lining my shot up personally for a situation shot or just to catch that person where he thinks he's safe.
Almost forgot to mention that the charge sniper rifle could probably get a "T" branch reticule that you gradually have to aim up to get the right shot. for example:
0 ____________+____________ ____________l___________ ___________ l__________ ___________l_________ __________ l________
^ that or maybe a dot in the circle... hell even a "X" if ya want. The T branch on rifle scopes is for bullet drop. Our sniper rifles don't have bullet drop, personally I think the charged would be fine with having the old sight just like the standard.
I know I was just trying to make it different from the standard considering it IS different with the regards to the time it takes to fully charge for full damage ya know?
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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TYCHUS MAXWELL
The Fun Police
452
|
Posted - 2014.08.17 01:44:00 -
[33] - Quote
Sclompton Face-Smasher wrote:TYCHUS MAXWELL wrote:Sclompton Face-Smasher wrote:While I have to say you have some nice sniping kills there; I will also say that the dot reticule is definitely better than the circle reticule when it comes to getting a more precise shot. I non-aggressively suggest that only the tactical sniper rifles get that reticule and the standard variable sniper rifles the dot reticule since the standard has 50 rpm and you would want that shot to count more since it is slower and not truly meant to be that far in field with spray n pray users. ( Both COD scrubs and true run n' gun assault type players) I feel it would be nice to please both parties since it is already be degraded by CCP and (not blaming all but if you feel your being called out maybe you fit the slander) scrubs that don't or are to lazy to go hunt/ trap said sniper to move or quit shooting their teammates, squad, or them personally.
PS: The fact that you used aim assist on a sniper saddens me personally considering I feel fond of lining my shot up personally for a situation shot or just to catch that person where he thinks he's safe.
Almost forgot to mention that the charge sniper rifle could probably get a "T" branch reticule that you gradually have to aim up to get the right shot. for example:
0 ____________+____________ ____________l___________ ___________ l__________ ___________l_________ __________ l________
^ that or maybe a dot in the circle... hell even a "X" if ya want. The T branch on rifle scopes is for bullet drop. Our sniper rifles don't have bullet drop, personally I think the charged would be fine with having the old sight just like the standard. I know I was just trying to make it different from the standard considering it IS different with the regards to the time it takes to fully charge for full damage ya know?
Yeah but considering we still don't have full vehicle parity and probably never will, I don't see the point in them fiddling with scopes for variety. The new scope is a good improvement for the tactical but the other variants really were a case of if it ain't broke don't fix it. If they want to play with simple but new features to implement I think we need a sell button for gear we don't want/need then having a different scope for each rifle. |
Sclompton Face-Smasher
uptown456 Dark Taboo
55
|
Posted - 2014.08.17 02:03:00 -
[34] - Quote
TYCHUS MAXWELL wrote:Sclompton Face-Smasher wrote:TYCHUS MAXWELL wrote:Sclompton Face-Smasher wrote:While I have to say you have some nice sniping kills there; I will also say that the dot reticule is definitely better than the circle reticule when it comes to getting a more precise shot. I non-aggressively suggest that only the tactical sniper rifles get that reticule and the standard variable sniper rifles the dot reticule since the standard has 50 rpm and you would want that shot to count more since it is slower and not truly meant to be that far in field with spray n pray users. ( Both COD scrubs and true run n' gun assault type players) I feel it would be nice to please both parties since it is already be degraded by CCP and (not blaming all but if you feel your being called out maybe you fit the slander) scrubs that don't or are to lazy to go hunt/ trap said sniper to move or quit shooting their teammates, squad, or them personally.
PS: The fact that you used aim assist on a sniper saddens me personally considering I feel fond of lining my shot up personally for a situation shot or just to catch that person where he thinks he's safe.
Almost forgot to mention that the charge sniper rifle could probably get a "T" branch reticule that you gradually have to aim up to get the right shot. for example:
0 ____________+____________ ____________l___________ ___________ l__________ ___________l_________ __________ l________
^ that or maybe a dot in the circle... hell even a "X" if ya want. The T branch on rifle scopes is for bullet drop. Our sniper rifles don't have bullet drop, personally I think the charged would be fine with having the old sight just like the standard. I know I was just trying to make it different from the standard considering it IS different with the regards to the time it takes to fully charge for full damage ya know? Yeah but considering we still don't have full vehicle parity and probably never will, I don't see the point in them fiddling with scopes for variety. The new scope is a good improvement for the tactical but the other variants really were a case of if it ain't broke don't fix it. If they want to play with simple but new features to implement I think we need a sell button for gear we don't want/need then having a different scope for each rifle.
I see your point. So should I come back to Dust now or wait until after Delta where they "may" decide to nerf/buff the snipers since, from what I saw on the video, there are idiots who sit and crouch in the open red, dusty grounds trying to snipe like they're at a free shooting range? I mean come on! They deserve to die for letting someone crouch with a sniper long enough for its sway to stop and get perfect shot WHILE being 120 meters or less near you in the first place. Hell even vice versa where they manage themselves to sit in one spot on an open map long enough to even reload after emptying a clip to shoot again. I guess I was wrong about the high RPM users ( I'll say that from now on to not offend a certain type of weapon/play style) being smart enough to just mow those snipers down before the sway goes away.
Then again now apparently even sniper users are in the aim assist range now to not give a **** about the way they get kills.
Playstyle: Scout, Passionate In-bred Sniper, Support, and Enemy finder
Weapon: Pro Shotty, Sniper, and Scrambler Rifle
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Zatara Rought
Fatal Absolution General Tso's Alliance
3883
|
Posted - 2014.08.17 02:11:00 -
[35] - Quote
Just to clarify, Sniper Rifles are -not- affected by aim assist.
B3RT > PFBHz > TEAM > MHPD > IMPS > FA
They call me ~Princess Zatata~
Skype: Zatara.Rought Twitter: @ZataraRought
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LegacyofTable
25
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Posted - 2014.08.17 02:14:00 -
[36] - Quote
Sclompton Face-Smasher wrote:
From what I saw on the video, there are idiots who sit and crouch in the open red, dusty grounds trying to snipe like they're at a free shooting range? I mean come on! They deserve to die for letting someone crouch with a sniper long enough for its sway to stop and get perfect shot WHILE being 120 meters or less near you in the first place.
Those are what we call "blueberries/noobs" (the ones in the MLT frontline/sniper fits). They are in no way hard to kill because they stand/sit still quite often, and typically only snipe one area, never checking their surroundings until they get shot.
Not to knock OP's sniping, which was great, but would have been more impressed to see kills against people that aren't stupid (scouts that literally never stop moving, high hp assaults, etc.).
Licensed Thales Hunter
Total Thales taken - 20
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saxonmish
Fatal Absolution General Tso's Alliance
166
|
Posted - 2014.08.17 02:17:00 -
[37] - Quote
LegacyofTable wrote:Sclompton Face-Smasher wrote:
From what I saw on the video, there are idiots who sit and crouch in the open red, dusty grounds trying to snipe like they're at a free shooting range? I mean come on! They deserve to die for letting someone crouch with a sniper long enough for its sway to stop and get perfect shot WHILE being 120 meters or less near you in the first place.
Those are what we call "blueberries/noobs" (the ones in the MLT frontline/sniper fits). They are in no way hard to kill because they stand/sit still quite often, and typically only snipe one area, never checking their surroundings until they get shot. Not to knock OP's sniping, which was great, but would have been more impressed to see kills against people that aren't stupid (scouts that literally never stop moving, high hp assaults, etc.).
it was hsrd to do with a no prof adv sniper
SLAYER.
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TYCHUS MAXWELL
The Fun Police
453
|
Posted - 2014.08.17 02:17:00 -
[38] - Quote
Sclompton Face-Smasher wrote:I see your point. So should I come back to Dust now or wait until after Delta where they "may" decide to nerf/buff the snipers since, from what I saw on the video, there are idiots who sit and crouch in the open red, dusty grounds trying to snipe like they're at a free shooting range? I mean come on! They deserve to die for letting someone crouch with a sniper long enough for its sway to stop and get perfect shot WHILE being 120 meters or less near you in the first place. Hell even vice versa where they manage themselves to sit in one spot on an open map long enough to even reload after emptying a clip to shoot again. I guess I was wrong about the high RPM users ( I'll say that from now on to not offend a certain type of weapon/play style) being smart enough to just mow those snipers down before the sway goes away. Then again now apparently even sniper users are in the aim assist range now to not give a **** about the way they get kills. This last bit is just my personal grudge against aim assist. Get offended all you want or cocky as you want aim assist users.
I would of loved no aim assist and no keyboard support but like most things that went wrong with this game, Eve players nitpicked a genre on a console they don't understand and didn't even fund their bullshit (I know Eve players play this game, but come on our population went from like 40,000 at release to 8,000 and now to 4,000 since fanfest. That's what like 5% of the active players of Eve and who knows how many dusties actually are Eve players I know I'm not.) In probably one of the most popular console genres around this game did horrible from the start and had mmorpg PC players and programmer/designers directing its progress. And it was literally free to ******* play...
Too many people that don't like fps games decided how a fps game should play. |
LegacyofTable
25
|
Posted - 2014.08.17 02:25:00 -
[39] - Quote
saxonmish wrote:LegacyofTable wrote:Sclompton Face-Smasher wrote:
From what I saw on the video, there are idiots who sit and crouch in the open red, dusty grounds trying to snipe like they're at a free shooting range? I mean come on! They deserve to die for letting someone crouch with a sniper long enough for its sway to stop and get perfect shot WHILE being 120 meters or less near you in the first place.
Those are what we call "blueberries/noobs" (the ones in the MLT frontline/sniper fits). They are in no way hard to kill because they stand/sit still quite often, and typically only snipe one area, never checking their surroundings until they get shot. Not to knock OP's sniping, which was great, but would have been more impressed to see kills against people that aren't stupid (scouts that literally never stop moving, high hp assaults, etc.). it was hard to do with a no prof adv sniper
That and you didn't use a lot of damage mods. Guess it's me because with my adv sniper, I put it on my assault with nothing but damage mods.
Licensed Thales Hunter
Total Thales taken - 20
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Symbioticforks
Pure Evil.
562
|
Posted - 2014.08.17 02:29:00 -
[40] - Quote
Malleus Malificorum wrote:saxonmish wrote:https://www.youtube.com/watch?v=PPFGUF6HXBk
So i saw all the moaning coming from snipers about the new reticle and how hard it is to get headshots, i havnt sniped since beta and all ive got is an adv sniper.
As you can see in my montage there's nothing wrong.
You might need to Manually switch it to HD btw :) You're shooting militia suits for the vast majority of that video. In debating this is known as *cherrypicking*.
Sadly this.
Sniping Dust 514 (video series)
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TYCHUS MAXWELL
The Fun Police
454
|
Posted - 2014.08.17 02:29:00 -
[41] - Quote
LegacyofTable wrote:saxonmish wrote:LegacyofTable wrote:Sclompton Face-Smasher wrote:
From what I saw on the video, there are idiots who sit and crouch in the open red, dusty grounds trying to snipe like they're at a free shooting range? I mean come on! They deserve to die for letting someone crouch with a sniper long enough for its sway to stop and get perfect shot WHILE being 120 meters or less near you in the first place.
Those are what we call "blueberries/noobs" (the ones in the MLT frontline/sniper fits). They are in no way hard to kill because they stand/sit still quite often, and typically only snipe one area, never checking their surroundings until they get shot. Not to knock OP's sniping, which was great, but would have been more impressed to see kills against people that aren't stupid (scouts that literally never stop moving, high hp assaults, etc.). it was hard to do with a no prof adv sniper That and you didn't use a lot of damage mods. Guess it's me because with my adv sniper, I put it on my assault with nothing but damage mods.
To me the diminishing returns on damage mod stacking makes it at most worth it to have maybe 2 max 3 though I typically just run one damage mod. Keep in mind the OP was also using a caldari scout which if he loaded damage mods onto anyone sneezing on him would have killed him. |
saxonmish
Fatal Absolution General Tso's Alliance
166
|
Posted - 2014.08.17 02:30:00 -
[42] - Quote
LegacyofTable wrote:saxonmish wrote:LegacyofTable wrote:Sclompton Face-Smasher wrote:
From what I saw on the video, there are idiots who sit and crouch in the open red, dusty grounds trying to snipe like they're at a free shooting range? I mean come on! They deserve to die for letting someone crouch with a sniper long enough for its sway to stop and get perfect shot WHILE being 120 meters or less near you in the first place.
Those are what we call "blueberries/noobs" (the ones in the MLT frontline/sniper fits). They are in no way hard to kill because they stand/sit still quite often, and typically only snipe one area, never checking their surroundings until they get shot. Not to knock OP's sniping, which was great, but would have been more impressed to see kills against people that aren't stupid (scouts that literally never stop moving, high hp assaults, etc.). it was hard to do with a no prof adv sniper That and you didn't use a lot of damage mods. Guess it's me because with my adv sniper, I put it on my assault with nothing but damage mods.
yea i needed hp to cos i was in the field
SLAYER.
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Symbioticforks
Pure Evil.
562
|
Posted - 2014.08.17 02:30:00 -
[43] - Quote
Zatara Rought wrote:Just to clarify, Sniper Rifles are -not- affected by aim assist.
Oh here you are!
Sniping Dust 514 (video series)
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Cass Caul
700
|
Posted - 2014.08.17 02:50:00 -
[44] - Quote
Symbioticforks wrote:Malleus Malificorum wrote:saxonmish wrote:https://www.youtube.com/watch?v=PPFGUF6HXBk
So i saw all the moaning coming from snipers about the new reticle and how hard it is to get headshots, i havnt sniped since beta and all ive got is an adv sniper.
As you can see in my montage there's nothing wrong.
You might need to Manually switch it to HD btw :) You're shooting militia suits for the vast majority of that video. In debating this is known as *cherrypicking*. Sadly this.
Actually, his video made me revise my stance on the new reticle. I loathe and despise it on the regular and charge variants, but I could begrudgingly get used to it on the tactical.
Math is easy, you're just stupid.
The Empress of Alts
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ACT1ON BASTARD
Amarr Templars Amarr Empire
56
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Posted - 2014.08.17 02:58:00 -
[45] - Quote
I like the scope, but can you guys at ccp leave the circle and put a dot in the center,? |
saxonmish
Fatal Absolution General Tso's Alliance
167
|
Posted - 2014.08.17 03:00:00 -
[46] - Quote
ACT1ON BASTARD wrote:I like the scope, but can you guys at ccp leave the circle and put a dot in the center,?
it'll just be like a big dot lol
SLAYER.
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
934
|
Posted - 2014.08.17 03:02:00 -
[47] - Quote
saxonmish wrote:https://www.youtube.com/watch?v=PPFGUF6HXBk
So i saw all the moaning coming from snipers about the new reticle and how hard it is to get headshots, i havnt sniped since beta and all ive got is an adv sniper.
As you can see in my montage there's nothing wrong.
You might need to Manually switch it to HD btw :)
You aren't sniping at all. Please tell me how most of these shots would not be outperformed by a Rail Rifle? Oh wait, you're inside RR range, so no. RR has much higher DPS at those ranges...
Every time you took an actual Sniper range shot, you slowed down and had to fidget with the reticule because you couldn't recognize where the center was without wobbling the scope around. You basically then admitted to the problem that other snipers are complaining about, while claiming that it doesn't affect you. Very poorly presented really.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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saxonmish
Fatal Absolution General Tso's Alliance
167
|
Posted - 2014.08.17 03:05:00 -
[48] - Quote
Dovallis Martan JenusKoll wrote:saxonmish wrote:https://www.youtube.com/watch?v=PPFGUF6HXBk
So i saw all the moaning coming from snipers about the new reticle and how hard it is to get headshots, i havnt sniped since beta and all ive got is an adv sniper.
As you can see in my montage there's nothing wrong.
You might need to Manually switch it to HD btw :) You aren't sniping at all. Please tell me how most of these shots would not be outperformed by a Rail Rifle? Oh wait, you're inside RR range, so no. RR has much higher DPS at those ranges... Every time you took an actual Sniper range shot, you slowed down and had to fidget with the reticule because you couldn't recognize where the center was without wobbling the scope around. You basically then admitted to the problem that other snipers are complaining about, while claiming that it doesn't affect you. Very poorly presented really.
no it wasn't the fact that i couldn't fing the centre, its the fact i dont snipe and i'm not used to aiming that slowly.
SLAYER.
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ACT1ON BASTARD
Amarr Templars Amarr Empire
57
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Posted - 2014.08.17 03:06:00 -
[49] - Quote
saxonmish wrote:ACT1ON BASTARD wrote:I like the scope, but can you guys at ccp leave the circle and put a dot in the center,? it'll just be like a big dot lol Exactly itll be lit up like a christmas tree 24 7. Just tryin to derp up snipers a bit.Maybe you should just give em crazy auto aim, and forget about the scope. |
Cass Caul
700
|
Posted - 2014.08.17 03:07:00 -
[50] - Quote
lol, watch the video again, aside from it only being highlights of his best shots it shows quite a few missed shots that were on target and a few that were pretty far off that got a kill.
BTW, gg saxon, that was pretty close to Sleep Zan level of quick/close quarters sniping
Math is easy, you're just stupid.
The Empress of Alts
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saxonmish
Fatal Absolution General Tso's Alliance
167
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Posted - 2014.08.17 03:11:00 -
[51] - Quote
Cass Caul wrote:lol, watch the video again, aside from it only being highlights of his best shots it shows quite a few missed shots that were on target and a few that were pretty far off that got a kill.
BTW, gg saxon, that was pretty close to Sleep Zan level of quick/close quarters sniping
Thanks i was just giving sniping a go :)
SLAYER.
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
936
|
Posted - 2014.08.17 03:51:00 -
[52] - Quote
saxonmish wrote:Dovallis Martan JenusKoll wrote:saxonmish wrote:https://www.youtube.com/watch?v=PPFGUF6HXBk
So i saw all the moaning coming from snipers about the new reticle and how hard it is to get headshots, i havnt sniped since beta and all ive got is an adv sniper.
As you can see in my montage there's nothing wrong.
You might need to Manually switch it to HD btw :) You aren't sniping at all. Please tell me how most of these shots would not be outperformed by a Rail Rifle? Oh wait, you're inside RR range, so no. RR has much higher DPS at those ranges... Every time you took an actual Sniper range shot, you slowed down and had to fidget with the reticule because you couldn't recognize where the center was without wobbling the scope around. You basically then admitted to the problem that other snipers are complaining about, while claiming that it doesn't affect you. Very poorly presented really. no it wasn't the fact that i couldn't find the centre, its the fact i dont snipe and i'm not used to aiming that slowly.
Aiming slowly has nothing to do with finding the center. You were unable to do so without the numerical notice you bobbled Over the head several times very clearly. I have learned to identify such patterns because of the time I've used with a sniper. Imagine how it is on smaller screens where the readout is not legible? What do you use to headshot? Pure guesswork.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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saxonmish
Fatal Absolution General Tso's Alliance
167
|
Posted - 2014.08.17 04:00:00 -
[53] - Quote
Dovallis Martan JenusKoll wrote:saxonmish wrote:Dovallis Martan JenusKoll wrote:saxonmish wrote:https://www.youtube.com/watch?v=PPFGUF6HXBk
So i saw all the moaning coming from snipers about the new reticle and how hard it is to get headshots, i havnt sniped since beta and all ive got is an adv sniper.
As you can see in my montage there's nothing wrong.
You might need to Manually switch it to HD btw :) You aren't sniping at all. Please tell me how most of these shots would not be outperformed by a Rail Rifle? Oh wait, you're inside RR range, so no. RR has much higher DPS at those ranges... Every time you took an actual Sniper range shot, you slowed down and had to fidget with the reticule because you couldn't recognize where the center was without wobbling the scope around. You basically then admitted to the problem that other snipers are complaining about, while claiming that it doesn't affect you. Very poorly presented really. no it wasn't the fact that i couldn't find the centre, its the fact i dont snipe and i'm not used to aiming that slowly. Aiming slowly has nothing to do with finding the center. You were unable to do so without the numerical notice you bobbled Over the head several times very clearly. I have learned to identify such patterns because of the time I've used with a sniper. Imagine how it is on smaller screens where the readout is not legible? What do you use to headshot? Pure guesswork.
My tv size is 19" so i know what its liike
SLAYER.
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Bone Scratcher
The dyst0pian Corporation
61
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Posted - 2014.08.17 04:16:00 -
[54] - Quote
While I will admit that you have CQC skills, you shouldn't be able to quickscope with a SR. It should be flat out impossible. I realize that this game is all futuristic, and you can't really compare it to the guns that we have in real life, but if someone tried to, "quickscope," with a Barrett .50 Caliber, he wouldn't be standing after he fired. They HAVE to be in the correct stance, and almost always need a bipod. So if you can QS, they aren't working as intended.
Proto FG/HMG Amarr Sentinel.
CCP's Problem
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Snake Sellors
Hellstorm Inc General Tso's Alliance
304
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Posted - 2014.08.17 04:24:00 -
[55] - Quote
Just a few questions really, (haven't been able to watch the vid yet, will check it tomorrow)
You said you haven't sniped since beta. How do you know if it's worse or not then?
You wanted to prove the snipers wrong about the sniping reticule by close range and counter sniping? 1st. Why bother if you don't like sniping and haven't done it for the last year are you so determined to try to prove us wrong? 2nd. Your video, although sounding impressive seems to show you doing the exact opposite sniping to what we are saying is a problem so unless your trying to show that sniping can be done close range then you appear to have gone off track, so do you feel that you have shown this new scope is : Good to kill using headshots on moving targets 200+ m? Good for killing heavies quickly using multiple headshots? (although most avoid this with the Sr, it's vital for squad support) Good for taking into pc battles?
If you were trying to say that it should be left alone because you think it will take snipers away from high places/redline then: Do you think you could out gun heavies with logibros at close range? Would you now then say that with your new appreciation of sniper rifles as cqc weapons decide to use it instead of the others available constantly? Would you take a proto sniper rifle into a pc match to use this way? As this was a montage I assume it won't show eol results so what were your scores on these maps? And would you be willing to make a video of you doing a full round like this and keep the results screens too?
Lastly just because we like to snipe as a sniper, not a marksman does not mean we all want to red line snipe, and seriously I'm always posting about sniper's outlooks on the red line situation. Immediately jumping to the conclusion that because a player does not want the range nerfed on sniper rifles they must be red line players is not a neutral conclusion and reeks of bias.
Sorry if this seems like I'm being awkward, I know your a good player I've seen in game a few times now but If your trying to get this reticule to stay you should expect some unhappy players that do snipe and have been doing for at least the last year and we will be wanting proof that we are wrong about our way of sniping, not the way you say we should have to do it. |
saxonmish
Fatal Absolution General Tso's Alliance
167
|
Posted - 2014.08.17 04:39:00 -
[56] - Quote
Snake Sellors wrote:Just a few questions really, (haven't been able to watch the vid yet, will check it tomorrow)
You said you haven't sniped since beta. How do you know if it's worse or not then?
You wanted to prove the snipers wrong about the sniping reticule by close range and counter sniping? 1st. Why bother if you don't like sniping and haven't done it for the last year are you so determined to try to prove us wrong? 2nd. Your video, although sounding impressive seems to show you doing the exact opposite sniping to what we are saying is a problem so unless your trying to show that sniping can be done close range then you appear to have gone off track, so do you feel that you have shown this new scope is : Good to kill using headshots on moving targets 200+ m? Good for killing heavies quickly using multiple headshots? (although most avoid this with the Sr, it's vital for squad support) Good for taking into pc battles?
If you were trying to say that it should be left alone because you think it will take snipers away from high places/redline then: Do you think you could out gun heavies with logibros at close range? Would you now then say that with your new appreciation of sniper rifles as cqc weapons decide to use it instead of the others available constantly? Would you take a proto sniper rifle into a pc match to use this way? As this was a montage I assume it won't show eol results so what were your scores on these maps? And would you be willing to make a video of you doing a full round like this and keep the results screens too?
Lastly just because we like to snipe as a sniper, not a marksman does not mean we all want to red line snipe, and seriously I'm always posting about sniper's outlooks on the red line situation. Immediately jumping to the conclusion that because a player does not want the range nerfed on sniper rifles they must be red line players is not a neutral conclusion and reeks of bias.
Sorry if this seems like I'm being awkward, I know your a good player I've seen in game a few times now but If your trying to get this reticule to stay you should expect some unhappy players that do snipe and have been doing for at least the last year and we will be wanting proof that we are wrong about our way of sniping, not the way you say we should have to do it.
Thanks for your response, i just think people should stop complaining by such small things, ccp wont undo something so people need to learn how to adapt except complain all the time. I see people saying this and that is 'Broken' then when it gets changed they moan even more, i just dont get it. But yea about the sniping i think there needs to be more tactical gameplay it makes it more interesting (but thats just my opinion) i only say snipers in the redline is cos tbh thats all i ever see also i died about 2-6 times each battle with a variant in kills from 11-24kills a match, but yea i appreciate your reply and i hope you enjoy the video :)
SLAYER.
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Symbioticforks
Pure Evil.
565
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Posted - 2014.08.17 04:47:00 -
[57] - Quote
saxonmish wrote:Snake Sellors wrote:Just a few questions really, (haven't been able to watch the vid yet, will check it tomorrow)
You said you haven't sniped since beta. How do you know if it's worse or not then?
You wanted to prove the snipers wrong about the sniping reticule by close range and counter sniping? 1st. Why bother if you don't like sniping and haven't done it for the last year are you so determined to try to prove us wrong? 2nd. Your video, although sounding impressive seems to show you doing the exact opposite sniping to what we are saying is a problem so unless your trying to show that sniping can be done close range then you appear to have gone off track, so do you feel that you have shown this new scope is : Good to kill using headshots on moving targets 200+ m? Good for killing heavies quickly using multiple headshots? (although most avoid this with the Sr, it's vital for squad support) Good for taking into pc battles?
If you were trying to say that it should be left alone because you think it will take snipers away from high places/redline then: Do you think you could out gun heavies with logibros at close range? Would you now then say that with your new appreciation of sniper rifles as cqc weapons decide to use it instead of the others available constantly? Would you take a proto sniper rifle into a pc match to use this way? As this was a montage I assume it won't show eol results so what were your scores on these maps? And would you be willing to make a video of you doing a full round like this and keep the results screens too?
Lastly just because we like to snipe as a sniper, not a marksman does not mean we all want to red line snipe, and seriously I'm always posting about sniper's outlooks on the red line situation. Immediately jumping to the conclusion that because a player does not want the range nerfed on sniper rifles they must be red line players is not a neutral conclusion and reeks of bias.
Sorry if this seems like I'm being awkward, I know your a good player I've seen in game a few times now but If your trying to get this reticule to stay you should expect some unhappy players that do snipe and have been doing for at least the last year and we will be wanting proof that we are wrong about our way of sniping, not the way you say we should have to do it. Thanks for your response, i just think people should stop complaining by such small things, ccp wont undo something so people need to learn how to adapt except complain all the time. I see people saying this and that is 'Broken' then when it gets changed they moan even more, i just dont get it. But yea about the sniping i think there needs to be more tactical gameplay it makes it more interesting (but thats just my opinion) i only say snipers in the redline is cos tbh thats all i ever see also i died about 2-6 times each battle with a variant in kills from 11-24kills a match, but yea i appreciate your reply and i hope you enjoy the video :)
Did you do your homework?
That is to say.. It seems like you missed the multiple posts saying this new off the cuff change could easily be reverted back to the original variant if people were unhappy with it..
They offered.
Sniping Dust 514 (video series)
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shady merc
RisingSuns Dark Taboo
50
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Posted - 2014.08.17 04:52:00 -
[58] - Quote
Nice vid, I think the new sight is an improvement
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
939
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Posted - 2014.08.17 05:01:00 -
[59] - Quote
saxonmish wrote:
Thanks for your response, i just think people should stop complaining by such small things, ccp wont undo something so people need to learn how to adapt except complain all the time. I see people saying this and that is 'Broken' then when it gets changed they moan even more, i just dont get it. But yea about the sniping i think there needs to be more tactical gameplay it makes it more interesting (but thats just my opinion) i only say snipers in the redline is cos tbh thats all i ever see also i died about 2-6 times each battle with a variant in kills from 11-24kills a match, but yea i appreciate your reply and i hope you enjoy the video :)
If you ever get your arms and legs blown off, I'll be the first to tell you to stop complaining over such a small thing, because you're still alive.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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saxonmish
Fatal Absolution General Tso's Alliance
169
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Posted - 2014.08.17 05:08:00 -
[60] - Quote
Symbioticforks wrote:saxonmish wrote:Snake Sellors wrote:Just a few questions really, (haven't been able to watch the vid yet, will check it tomorrow)
You said you haven't sniped since beta. How do you know if it's worse or not then?
You wanted to prove the snipers wrong about the sniping reticule by close range and counter sniping? 1st. Why bother if you don't like sniping and haven't done it for the last year are you so determined to try to prove us wrong? 2nd. Your video, although sounding impressive seems to show you doing the exact opposite sniping to what we are saying is a problem so unless your trying to show that sniping can be done close range then you appear to have gone off track, so do you feel that you have shown this new scope is : Good to kill using headshots on moving targets 200+ m? Good for killing heavies quickly using multiple headshots? (although most avoid this with the Sr, it's vital for squad support) Good for taking into pc battles?
If you were trying to say that it should be left alone because you think it will take snipers away from high places/redline then: Do you think you could out gun heavies with logibros at close range? Would you now then say that with your new appreciation of sniper rifles as cqc weapons decide to use it instead of the others available constantly? Would you take a proto sniper rifle into a pc match to use this way? As this was a montage I assume it won't show eol results so what were your scores on these maps? And would you be willing to make a video of you doing a full round like this and keep the results screens too?
Lastly just because we like to snipe as a sniper, not a marksman does not mean we all want to red line snipe, and seriously I'm always posting about sniper's outlooks on the red line situation. Immediately jumping to the conclusion that because a player does not want the range nerfed on sniper rifles they must be red line players is not a neutral conclusion and reeks of bias.
Sorry if this seems like I'm being awkward, I know your a good player I've seen in game a few times now but If your trying to get this reticule to stay you should expect some unhappy players that do snipe and have been doing for at least the last year and we will be wanting proof that we are wrong about our way of sniping, not the way you say we should have to do it. Thanks for your response, i just think people should stop complaining by such small things, ccp wont undo something so people need to learn how to adapt except complain all the time. I see people saying this and that is 'Broken' then when it gets changed they moan even more, i just dont get it. But yea about the sniping i think there needs to be more tactical gameplay it makes it more interesting (but thats just my opinion) i only say snipers in the redline is cos tbh thats all i ever see also i died about 2-6 times each battle with a variant in kills from 11-24kills a match, but yea i appreciate your reply and i hope you enjoy the video :) Did you do your homework? That is to say.. It seems like you missed the multiple posts saying this new off the cuff change could easily be reverted back to the original variant if people were unhappy with it.. They offered. This was a test. An uncalled for, nobody asked for it, look what I can do, hey do you guys like this, test.
why would i follow sniping post's when i don't snipe, also i put this up cos of everyone complaining about the snipers so i gave it a go and this is what i got
SLAYER.
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