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41. [REQUEST] Light Damage Mods on Low Slots as well as high slots... - in Feedback/Requests [original thread]
Being able to stack damage mods and your primary hp is what makes armor tanking superior to shields. How can a cal assault match up to an amarr or gallente (even minmatar) when they are stacking damage mods and still able to tank 700hp of armor. T...
- by Ydubbs81 RND - at 2014.12.15 06:11:00
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42. Buff Shields dont nerf armour. - in Feedback/Requests [original thread]
Zindorak wrote: I think it's fair that shields give less because they don't have speed penalties. You could run 4x complex shield extenders on a cal scout with 2 complex kinkats and be usain bolt You are deliberating omitting the fact that a...
- by Ydubbs81 RND - at 2014.12.15 06:07:00
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43. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
So, the regular armor plates are getting a nerf? Are the ferroscale and reactive plates getting a nerf as well or will they remain untouched? I'm not asking for a nerf just clarification.
- by Ydubbs81 RND - at 2014.12.14 01:05:00
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44. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
GLOBAL fils'de RAGE wrote: Ydubbs81 RND wrote: I am so late to this thread.... I'm curious though....why are people so afraid of strafe? People miss their targets..hit detection has little to do with it. I hit targets when they're strafing ...
- by Ydubbs81 RND - at 2014.12.04 07:55:00
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45. New FoTM and broken suit - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Bethhy wrote: "Stand still while i shoot you boy!" I'm not sure what you're actually saying throughout your post. But my point is that strafing in this game is something that negatively impacts upon the experience...
- by Ydubbs81 RND - at 2014.12.04 05:53:00
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46. [Feedback] Remove or Nerf RE's - in Feedback/Requests [original thread]
remote explosives are out of control. Might be better if scouts or precision enhanced suits can pick them up on a passive scan like we do with uplinks. But then again, that would defeat the purpose. I really don't have a good idea on how to reduce...
- by Ydubbs81 RND - at 2014.12.04 05:47:00
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47. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
I am so late to this thread.... I'm curious though....why are people so afraid of strafe? People miss their targets..hit detection has little to do with it. I hit targets when they're strafing all the time. The strafe adds flair and enjoyment to ...
- by Ydubbs81 RND - at 2014.12.04 05:38:00
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48. Make shields on par with armor - in Feedback/Requests [original thread]
hfderrtgvcd wrote: working as intended. Shields have no movement penalty and regen much faster than armor. Complex ferroscarle plate has 75hp of armor, complex shield extender has 66hp.
- by Ydubbs81 RND - at 2014.12.01 00:17:00
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49. Just a heads up to CCP Rattati about the strafe speed changes - in Feedback/Requests [original thread]
Breakin Stuff wrote: The ability to break hit detection with strafing is not an intended feature of the scout. Making it do that they can't do this is a win and weeds out the dumb. Further anything constructed to repulse matter in the manner ...
- by Ydubbs81 RND - at 2014.11.27 13:35:00
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50. Just a heads up to CCP Rattati about the strafe speed changes - in Feedback/Requests [original thread]
VikingKong iBUN wrote: Breakin Stuff wrote: The ability to break hit detection with strafing is not an intended feature of the scout. And every single scout stacks Shield Extenders do they? If strafing is the problem then seriously why th...
- by Ydubbs81 RND - at 2014.11.27 13:32:00
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51. 0 WP -> 0 SP & 0 ISK/LP - in Feedback/Requests [original thread]
Better yet...put a time allocated for someone to be in the redline for the entire game. But then CCP will have to do something about ADS pilots
- by Ydubbs81 RND - at 2014.11.23 13:48:00
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52. 0 WP -> 0 SP & 0 ISK/LP - in Feedback/Requests [original thread]
I agree with the OP except one minor change. Reward 0/0 (K/D), 0 wps with 0 ISK and 0 sp. That way, even if you're bad and stupid but trying, you can still get rewards. But players will get an assist or hack the homepoint and then AFK. But still...
- by Ydubbs81 RND - at 2014.11.23 13:44:00
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53. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
Remove the decloak animation......what is the point in buffing the animation?
- by Ydubbs81 RND - at 2014.11.13 06:05:00
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54. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
CCP Rattati..you can't buff swarms so that they can be effective vs ADS AND buff ADS as at the same time. You have to take in account how difficult it is to destroy an ADS and how easy it is for them to stay alive. Couple that with being practica...
- by Ydubbs81 RND - at 2014.09.01 10:49:00
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55. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
SAIRAX SIS wrote: CCP Rattati wrote: Dear players, after thoroughly discussing with the scout community, these are our proposed changes. EWAR Calculations Gal Scout unnecessary Precision bonus. Gal Scout needs Profile Dumpting -5%...
- by Ydubbs81 RND - at 2014.07.25 04:09:00
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56. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Damn...am I too late? ROF bonus to all assault suits amarr - bonus as is caldari - bonus to shields... (either recharge delay or regen) gallente - bonus to efficacy of armor rep modules per level minmatar - bonus as is
- by Ydubbs81 RND - at 2014.07.25 04:00:00
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57. Ideas on how to facilitate pub teams being on the same page - in Feedback/Requests [original thread]
I'm trying to think of something that would cause blues to make an effort. Unfortunately, this is one of the worst skilled playerbase that I've ever seen in an fps. In BF4, there is no redline in Domination and the maps are smaller than the conq...
- by Ydubbs81 RND - at 2014.07.13 21:41:00
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58. Assault & commando bonus revision proposal - in Feedback/Requests [original thread]
ROF bonus for all assault suits. Amarr - bonus to laser heat buildup (same bonus it has now) Caldari - increase to shield regen per level. (let the bonus be one that makes sense for the suit and is useful). Gallente - increase to armor repair ...
- by Ydubbs81 RND - at 2014.07.13 21:37:00
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59. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
DeathwindRising wrote: so are we looking more towards: 1. better regen for assaults 2. a review of slot layouts 3. bonuses that enhance the "feel" of weapons without necessarily increasing their damage output 4. better racial bonuses for ga...
- by Ydubbs81 RND - at 2014.07.13 21:35:00
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60. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
You can't just post your 3ideas.....this thread implies that these are the only options that the community wants.
- by Ydubbs81 RND - at 2014.07.13 18:10:00
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