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161. Light Machine Guns (LMGs) for ALL classes - in Feedback/Requests [original thread]
Ops Fox wrote: Ydubbs81 RND wrote: I knew this was going to happen though lol.....now what is wrong with having an lmg again?? Whatever happened to wanting variety? Only class that can use HMGs are heavies. Heavies can carry all....so why ...
- by Ydubbs81 RND - at 2013.04.11 22:56:00
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162. Light Machine Guns (LMGs) for ALL classes - in Feedback/Requests [original thread]
Sloth9230 wrote: Not sure why people hate the idea so much. It is something that I'm trying to figure out. I think it may be their desire to antagonize.
- by Ydubbs81 RND - at 2013.04.11 22:49:00
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163. Light Machine Guns (LMGs) for ALL classes - in Feedback/Requests [original thread]
XXfootnoteXX wrote: Ydubbs81 RND wrote: BUGSBUNNY LOONEY wrote: Ydubbs81 RND wrote: No reason why lmgs arent in this game. People talk about variety so let's get some lmgs in here. They can have about the same damage as HMGs but slow...
- by Ydubbs81 RND - at 2013.04.11 22:45:00
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164. Light Machine Guns (LMGs) for ALL classes - in Feedback/Requests [original thread]
BUGSBUNNY LOONEY wrote: Ydubbs81 RND wrote: No reason why lmgs arent in this game. People talk about variety so let's get some lmgs in here. They can have about the same damage as HMGs but slower rate of fire and maybe half the magazine cl...
- by Ydubbs81 RND - at 2013.04.11 22:39:00
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165. Light Machine Guns (LMGs) for ALL classes - in Feedback/Requests [original thread]
I knew this was going to happen though lol.....now what is wrong with having an lmg again?? Whatever happened to wanting variety? Only class that can use HMGs are heavies. Heavies can carry all....so why cant other classes carry machine guns? Sm...
- by Ydubbs81 RND - at 2013.04.11 22:27:00
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166. Light Machine Guns (LMGs) for ALL classes - in Feedback/Requests [original thread]
No reason why lmgs arent in this game. People talk about variety so let's get some lmgs in here. They can have about the same damage as HMGs but slower rate of fire and maybe half the magazine clip.
- by Ydubbs81 RND - at 2013.04.11 17:50:00
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167. Planetary Conquest ISK payouts? - in Feedback/Requests [original thread]
I copied and paste in general discussion....this was a mistake.
- by Ydubbs81 RND - at 2013.04.09 16:42:00
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168. Planetary Conquest ISK payouts? - in Feedback/Requests [original thread]
So, we will be earning skill points and ISK rewards for those matches, correct? ISK rewards will be through the roof man :). I remember earning $991K ISK after a match right before we went to Tranquility. You guys saw that PFBHz vs STB match, righ...
- by Ydubbs81 RND - at 2013.04.09 16:37:00
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169. How about a militia-only Ambush? - in Feedback/Requests [original thread]
Or, an adv lvl or higher game mode. Let's start earning some real ISK
- by Ydubbs81 RND - at 2013.04.09 16:29:00
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170. Balance the Dropships! - in Feedback/Requests [original thread]
what they can do is give you wps for mobile CRU spawns at the very least. They will be placing frontal turrets for the pilot to use so that may help.
- by Ydubbs81 RND - at 2013.04.09 16:25:00
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171. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
Jathniel wrote: Vermaak Doe wrote: Ulysses Knapse wrote: Vermaak Doe wrote: I just stated that the lack of recoil is a problem, as for the stacking I'll try it out Stacking is working as intended, no problems there. Its only a displa...
- by Ydubbs81 RND - at 2013.04.07 05:20:00
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172. [Feedback] One more middle finger at the AR... before May 6. - in Feedback/Requests [original thread]
I thought the AR was just trolling....but he's serious lol. The man is saying that the MLT Assault rifle is OP....really???
- by Ydubbs81 RND - at 2013.04.07 05:19:00
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173. Corporation Tax - in Feedback/Requests [original thread]
TODDSTER024 wrote: I'm not in a crop nor will I join one, so if they set up a tax it wouldn't bother me. It is understandable for a corp to have one, this way the corp actually has funds. If a tax is put on NPC corps then I will just make my o...
- by Ydubbs81 RND - at 2013.04.07 05:16:00
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174. Corporation Tax - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: 3. NO Its better for players to want to join a corporation because its a good group of mercs that they enjoy playing with. Players shouldn't be forced into joining corps just to escape a tax. Players need a posit...
- by Ydubbs81 RND - at 2013.04.07 05:12:00
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175. Corporation Tax - in Feedback/Requests [original thread]
CCP why not just put this to a vote in the same way that you did for the skill point system??
- by Ydubbs81 RND - at 2013.04.06 19:15:00
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176. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
I hated the BF3 vaulting over fences...it has always annoyed me. More animations gets you killed when trying to execute a simple jump and get away.
- by Ydubbs81 RND - at 2013.04.06 15:11:00
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177. A fix for "flux nade is OP", "laser is OP", "armor plat... - in Feedback/Requests [original thread]
Not a bad idea...OP. I would support this +1
- by Ydubbs81 RND - at 2013.04.06 15:08:00
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178. [Proposal] Changes to PC timers. - in Feedback/Requests [original thread]
Having to commit to one hour a day is much better than having to commit to 2 or 3 hours
- by Ydubbs81 RND - at 2013.04.06 15:05:00
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179. Corporation Tax - in Feedback/Requests [original thread]
bolsh lee wrote: 1: Yes 2: Yes 3: Good idea; Maybe below 10% not to get them to seek lower but to get them accustom to paying some sort of tax because from my experience I found that new players joining a corporation come in not expecting the...
- by Ydubbs81 RND - at 2013.04.06 15:03:00
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180. MAG Based Leader comms - in Feedback/Requests [original thread]
I plus one'd it because MAG comms were awesome. But we have only 16 v 16. In MAG there were 4 squad leaders and one platoon leader in a platoon of 32 shooters. What they need to do is implement proxy chat
- by Ydubbs81 RND - at 2013.04.01 05:30:00
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