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101. The Nanite Bar - in Feedback/Requests [original thread]
5. Reasoning behind depleting nanites Now someone noted that nanites are what create the ammunition from raw materials, and as such aren't actually consumed in this way. However, where are these nanites drawing materials from? Nanohives pack cl...
- by Vyzion Eyri - at 2013.11.25 08:42:00
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102. [Request] Unique Element - Nanite Supply - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: I'm pretty sure the nanites wouldn't be consumed when making new ammo. They're the machines that manufacture it, not the raw materials. Hmm... Didn't know that. So nanite swarms construct ammunition... But are...
- by Vyzion Eyri - at 2013.11.24 20:29:00
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103. [Request] Unique Element - Nanite Supply - in Feedback/Requests [original thread]
Fizzer94 wrote: This is nice and all, but it doesn't make sense for weapons that don't use physical ammo. Aren't all weapons resupplied by nanohives?
- by Vyzion Eyri - at 2013.11.24 12:16:00
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104. [Request] Unique Element - Nanite Supply - in Feedback/Requests [original thread]
We all know ammunition for weapons is resupplied by nanites... but what if instead of ammunition stores all dropsuits had nanite stores? Imagine a bar to the bottom left of where your ammunition is usually displayed, labelled Nanites . It could ...
- by Vyzion Eyri - at 2013.11.24 12:10:00
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105. Interview for articles for the Intergalactic Summit page. - in Feedback/Requests [original thread]
A little bit disappointed Logistics dropship manufacturing is being discontinued, however the refocusing might actually play out to the advantage of pilots. Preliminary tests on advanced passive vehicular countermeasures have proven to reduce the ...
- by Vyzion Eyri - at 2013.11.21 13:25:00
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106. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I hope it happens when all suits get added. In all honesty, tiercide needs to come before me suits are added. I was thinking about the possibility of splitting each frame (light, medium, heavy) into each of the s...
- by Vyzion Eyri - at 2013.11.21 13:08:00
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107. Clone termination. - in Feedback/Requests [original thread]
Kain Spero wrote: Something to note about this is that the way I see this working is that it would not effect the folks doing the shooting. Once they down someone they get the kill counted. Perhaps reduce kills to 40 points, then give an ad...
- by Vyzion Eyri - at 2013.11.19 23:06:00
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108. [Suggestion] Add active modules - Cat Merc's Archive of threads #1 - in Feedback/Requests [original thread]
Actually I read your thread on conditions for active modules to automatically activate, and I think this should be how they work for dropsuits. Keep vehicle active modules how they are, and instead of active modules for dropsuits call them reacti...
- by Vyzion Eyri - at 2013.11.19 21:02:00
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109. [request] injector WP - in Feedback/Requests [original thread]
60WP is pretty damn high for a revive; I think it should be the maximum. MLT->BSC->ADV->PRO 20->35->50->60 This should discourage people going around with MLT injectors simply to grab points, and those with basic injectors will...
- by Vyzion Eyri - at 2013.11.19 10:51:00
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110. [Feedback] Gameplay is lacking anything special - in Feedback/Requests [original thread]
-Unique racial HUDs -more dynamic HUDs (like Iron Man) -DUST can also diverge from lobby shooters by giving more freedom to which matches players choose to fight. Instead of instant battles we need a contract board to select available contracts ...
- by Vyzion Eyri - at 2013.11.19 09:44:00
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111. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: I agree that a solid 1st person view is needed. If we have that would people want 3rd person? I am interested in your opinions. If first person view included threat indicators showing where AV is (threata are highli...
- by Vyzion Eyri - at 2013.11.19 00:42:00
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112. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
CCP Logibro wrote: This is an excellent thread and anyone that flies a dropship should give their feedback. On a related note, what would you think of having different angles for the ADS and the other types of dropship? To the extent where ...
- by Vyzion Eyri - at 2013.11.18 07:49:00
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113. [Idea] Making Passive Scanning Useful - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: For the medium frames, they could potentially get an equipment that you can drop like nanohives that creates a dampening bubble which specifically blocks out active scanners. Different variants could be used higher lev...
- by Vyzion Eyri - at 2013.11.17 12:46:00
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114. [Idea] Making Passive Scanning Useful - in Feedback/Requests [original thread]
I like the idea of modules activating when something happens to a mercenary. Your suggestions for modules are good and I won't go into them too far except to say that I don't think being able to find the scanner with these modules provides a great...
- by Vyzion Eyri - at 2013.11.17 03:19:00
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115. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
Would like to request a "SUB" tag next to threads that we subscribe to. Or some other form of indication that we've subscribed to that thread. Maybe a little grey SUB should appear to the right of the box where the thread title is located.
- by Vyzion Eyri - at 2013.11.14 23:43:00
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116. Way Of the Mercenary - in Feedback/Requests [original thread]
That's what I want the battle finder to look like. A list of contracts, and we select one we want, and we load instantly into it. This should make it easier to queue sync with your corporation too, and to set up casual matches with other corporati...
- by Vyzion Eyri - at 2013.11.14 11:53:00
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117. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
There's also the possibility of reducing the need to 'grind SP' at all. Why not halve the amount of active SP we get per week and how fast we gain it by 25%, and put all that SP into passive? Then essentially we're playing for ISK, and I think CC...
- by Vyzion Eyri - at 2013.11.13 22:36:00
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118. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
That was a great video, presented neatly and wasn't confusing at all. Thanks for highlighting the little issues with visibility with passengers too and first person view too. Personally I think that CCP are very close to the perfect camera in 1....
- by Vyzion Eyri - at 2013.11.13 13:39:00
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119. [REQUEST] Nova knives - in Feedback/Requests [original thread]
I'd like to see the ability for nova knives to disable hacking consoles for 30 seconds. Like, you smash the console with your knife and no one can hack it for a while, until its automatically repaired. Would be useful for a scout that needs to bu...
- by Vyzion Eyri - at 2013.11.13 05:29:00
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120. Mass Driver ideas - in Feedback/Requests [original thread]
I reckon we need something more useful that a scope. Personally I'd like a laser pointer on top of my MD, which shows the distance on a little screen on the side/top of my MD. That would be hot.
- by Vyzion Eyri - at 2013.11.12 21:36:00
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