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1. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
Can you elaborate on the player retreat timer? How I'm understanding it, when your personal warbarge is critically damaged in space, you have 15 minutes to end the game or you're ejected? That might be a little too extreme if that's the case; the...
- by Vyzion Eyri - at 2015.04.20 13:45:00
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2. Breach sniper rifle - in Feedback/Requests [original thread]
Could just give charge sniper rifle an advanced variant, and make it more effective to vehicles, it's similar enough.
- by Vyzion Eyri - at 2015.04.14 14:22:00
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3. [Big Idea] One Of My Best Ideas Here - in Feedback/Requests [original thread]
That's an interesting idea, if it could be implemented properly that'd be cool. The problem with supply depots is that people can just sit around a supply depot and get stronger regeneration whilst shooting out from it which is probably going to ...
- by Vyzion Eyri - at 2015.04.10 00:04:00
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4. You'll like this Rattati - in Feedback/Requests [original thread]
Godin Thekiller wrote: So yea, I just deleted ALL of my mail (so like 2 years worth of messages between me and at least a hundred people), and my game instantly got a FPS boost of about 5-10 FPS. Yea, that happened. BLUB Can you confirm th...
- by Vyzion Eyri - at 2015.04.08 02:22:00
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5. Scopes instead of iron sights please - in Feedback/Requests [original thread]
I kinda prefer the iron sights, best option would probably be customisable scopes and maybe from there, weapon attachments.
- by Vyzion Eyri - at 2015.04.06 05:05:00
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6. [Idea] join / Leave Ratio - in Feedback/Requests [original thread]
"Leaving in public contracts is strictly prohibited"
- by Vyzion Eyri - at 2015.04.03 08:47:00
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7. skip academy option - in Feedback/Requests [original thread]
Don't see an issue with it, but I think a big warning message that's really hard to accept should pop up warning players if they've never played DUST before even if they rocked other console FPS games, should stick to the end; they probably need it.
- by Vyzion Eyri - at 2015.04.01 22:32:00
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8. Bad tank mechanics - in Feedback/Requests [original thread]
Bring back vehicle RR modules, I used to repair tanks with my Prometheus, it was glorious fun, too bad swarms just re-directed to me until I blew up because I had to be so low and flying so carefully to follow the tank. Alternatively, buff vehicl...
- by Vyzion Eyri - at 2015.04.01 03:50:00
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9. [Idea] Bomber DropShip - in Feedback/Requests [original thread]
Cool idea, we need to get the Minmatar and Amarr vehicles (and turrets) first though. This seems to be more like a different class of aerial vehicles altogether, and you could make them similar to Stealth Bombers in EVE, where each race has a bomb...
- by Vyzion Eyri - at 2015.03.31 12:29:00
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10. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: High skill weapons should be used less but more efficiently, and vice versa for low skill weapons. I know it can often be hard to assign a value to skill, but its would be better to at least try to rather than get equal usa...
- by Vyzion Eyri - at 2015.03.28 13:42:00
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11. [REQUEST] Cuss word filtering in general chat - in Feedback/Requests [original thread]
Also, profanity filter for PC matches, activates on voice chat when lag is above a certain degree. Kittens for days.
- by Vyzion Eyri - at 2015.03.28 13:16:00
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12. Upgrade the HUD - in Feedback/Requests [original thread]
If we get a proper orbital notification, hopefully we can remove the constant stream of orbital notifications on the top right, that might be a little less load on the server. Bandwidth used might be awesome to know too, as for what you have dep...
- by Vyzion Eyri - at 2015.03.27 09:27:00
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13. Advanced and Proto Dropships? - in Feedback/Requests [original thread]
Wouldn't mind tiers for mCRUs too. And a button I can press to tell passengers to jump.
- by Vyzion Eyri - at 2015.03.26 09:12:00
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14. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
Another way of thinking about it: make AV weaponry deal more damage to tank weak spots? Make more weak spots? Increase size of current weak spots? Make weak spots only affect tanks if it's armour; when in shields there are no 'weak spots' (not sur...
- by Vyzion Eyri - at 2015.03.23 02:16:00
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15. [Proposal] Remove inertial dampener recovery - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Disagree It's a good trade off for being able to jump from any height. Besides, you always have the option to just take the fall damage and start shooting instantly. Hard to say whether it is a good tradeoff or not....
- by Vyzion Eyri - at 2015.03.22 00:13:00
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16. [Proposal] Remove inertial dampener recovery - in Feedback/Requests [original thread]
Stormblade Green wrote: Not a wise idea......at least for some suits... Let's pretend we are in that city map with 3 points and the tower above C where most people put uplinks. Fighting down below, one team secures the rooftop, and people...
- by Vyzion Eyri - at 2015.03.21 23:54:00
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17. [Proposal] Remove inertial dampener recovery - in Feedback/Requests [original thread]
Another interesting point I've thought of: removing fall recovery time would let dropship pilots deploy AV on top of a tank without the tank being able to simply run away or shoot down the AV quickly. This could be a glorious teamwork counter to ...
- by Vyzion Eyri - at 2015.03.21 23:36:00
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18. [Request] Punish afkers in FW - in Feedback/Requests [original thread]
Would be nice if standing gain was equated to WP earned during a match. I notice FW matches can be pretty one sided at times and in those situations the losing team loses motivation. At least with this the losing side can get something out of tryi...
- by Vyzion Eyri - at 2015.03.21 15:43:00
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19. Medium weapons and DPS progression - in Feedback/Requests [original thread]
A more intuitive way of doing this is to increase the CPU/PG cost of rifles, and bump up the fitting cost reduction bonus on assault suits correspondingly. IF the logi HP buff that people are arguing for comes along, this may be interesting to co...
- by Vyzion Eyri - at 2015.03.21 04:53:00
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20. [Proposal] Remove inertial dampener recovery - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Would be awesome if Inertia damps caused kinetic splash damage. Though I imagine it'd have to be disabled for friendly fire like melee is, otherwise everyone jumping out of the MCC would gank each other. Fun to consid...
- by Vyzion Eyri - at 2015.03.19 07:30:00
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