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161. [Request] The Merc Medal System - in Feedback/Requests [original thread]
Wilhelm Klingspor wrote: So you put a medal/badge/achievement on a consciousness? that is way beyond what i was talking about, but i am not as well versed in all things EVE as you are, and i am impressed, this is interesting stuff now. Also ex...
- by Vyzion Eyri - at 2013.10.31 23:48:00
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162. [Request] The Merc Medal System - in Feedback/Requests [original thread]
True Adamance wrote: Vyzion Eyri wrote: I don't think mercs deserve 'medals, in the official sense of the word. Medals go to mortal soldiers who fight, risking their lives at every turn, for the victory of their faction, for the safety of th...
- by Vyzion Eyri - at 2013.10.31 22:50:00
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163. [Request] The Merc Medal System - in Feedback/Requests [original thread]
I don't think mercs deserve 'medals, in the official sense of the word. Medals go to mortal soldiers who fight, risking their lives at every turn, for the victory of their faction, for the safety of their families. We don't have those connections...
- by Vyzion Eyri - at 2013.10.31 22:06:00
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164. Grenades - in Feedback/Requests [original thread]
Many other FPSs don't suffer from the same grenade problems also because 1. Resupply isn't as easy 2. Grenade indicators are way more obvious CoD for example shows an indicator on screen where the grenade is, even if you can't see it within your...
- by Vyzion Eyri - at 2013.10.31 21:21:00
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165. A Dream: Re-Defining Progression - in Feedback/Requests [original thread]
Interesting. This is kind of like the opposite of a thread I made a while ago. I suggested have all items unlocked initially, then skills focus on unlocking variants and passive bonuses. Whilst I do love visionary threads like this and totally ag...
- by Vyzion Eyri - at 2013.10.31 11:42:00
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166. District Ownership: A piece of the PIE - in Feedback/Requests [original thread]
CONCORD is the police force right? I'm assuming this means they're completely neutral in terms of FW. So instead of having to rent from CONCORD, new corporations could sign some kind of agreement with them not to participate in FW (limited to pub...
- by Vyzion Eyri - at 2013.10.31 11:24:00
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167. The Role of HAVs - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I don't think it's a good idea for HAVs, since they are supposed to be able to shoot under intense fire.. For HAVs to be able to put out damage under intense fire. This would be a key role for HAVs, so there we go. Pro...
- by Vyzion Eyri - at 2013.10.31 00:37:00
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168. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
An issue with PvE I see is that if we rush CCP to implement it and it doesn't live up to our expectations, we'll just flame the living daylights out of it and all that development effort would've gone to waste. If we want PvE we, as a community, ...
- by Vyzion Eyri - at 2013.10.30 22:24:00
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169. Slot Madness - in Feedback/Requests [original thread]
Never underestimate the double light weapon combo. A big reason people die on logistics suits or assault suits is because they get themselves in a situation where their light weapon is ineffective (CQC with a mass driver, downhill with a mass driv...
- by Vyzion Eyri - at 2013.10.30 07:32:00
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170. Scaling WP for the level of Nanite - in Feedback/Requests [original thread]
I assume triage WP is distributed based on a certain amount of HP you heal, so why not give Triage WP when you revive someone? Given, you'd reach the triage WP cap after reviving 1 heavy, but if injectors gave Triage WP then you could reduce the ...
- by Vyzion Eyri - at 2013.10.30 06:20:00
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171. Force Launcher - New Minmatar Light AV weapon - in Feedback/Requests [original thread]
Django Quik wrote: Not played COD Zombies nor Dead Space but would be intrigued to hear more about those weapons you guys mention. Also True, don't know what you said before but please feel free to comment and help flesh this idea out. Even b...
- by Vyzion Eyri - at 2013.10.30 06:14:00
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172. Force Launcher - New Minmatar Light AV weapon - in Feedback/Requests [original thread]
Does this remind anyone else of the thunder gun in CoD zombies?
- by Vyzion Eyri - at 2013.10.30 02:46:00
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173. The Role of HAVs - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I've just thought of something to alleviate the issues with Large Turrets being overly effective against infantry. In World of Tanks (bear with me here), your aiming reticule widens and your gun's accuracy diminish when y...
- by Vyzion Eyri - at 2013.10.29 07:50:00
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174. The Role of HAVs - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I can agree with the idea that Large Turrets should be primarily AV and Small Turrets should be primarily AP, but I still think that Small Turrets should be reasonably effective against Light Vehicles. So, would Medium Tu...
- by Vyzion Eyri - at 2013.10.29 07:12:00
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175. Teleportation Gernade - in Feedback/Requests [original thread]
There would be so many uses for this my head is reeling at the possibilities. Imagine cooking a timed variant as an enemy unaware of your presence turns the corner, throwing the nade up in the air and teleporting into midair, the enemy walks righ...
- by Vyzion Eyri - at 2013.10.29 06:42:00
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176. The Role of HAVs - in Feedback/Requests [original thread]
Make large turrets "AV Turrets" and small turrets "AP turrets". These changes are keeping in mind the upcoming turret ammo. What changes for large turrets: -Missiles and railguns lose their splash -Missiles get more missiles per salvo, higher ...
- by Vyzion Eyri - at 2013.10.29 06:26:00
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177. [Request] Installation Skills - in Feedback/Requests [original thread]
I recall something to do with installation 'bases'. No, not KAGEHOSHI's full blown base idea, but a base as in a foundation. These were the pictures IWS uploaded about them: Large base Small base These bases should be deployed first, and ma...
- by Vyzion Eyri - at 2013.10.29 01:48:00
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178. Smart restock - in Feedback/Requests [original thread]
Just a question: is it as much of a hassle in EVE to restock? What kind of system do they use there to purchase ships / fittings and the like? Or is it simply a non-factor because people don't lose ships as fast as we lose dropsuits?
- by Vyzion Eyri - at 2013.10.28 22:58:00
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179. Signatures!!!!! - in Feedback/Requests [original thread]
THANKS, CCP RARARA! It feels like a true forum now... -wipes tear from eye- btw: is blockquoting meant to keep the > as the indent?
- by Vyzion Eyri - at 2013.10.28 19:37:00
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180. AR variants needs to be reworked in order to compete with the new rifles - in Feedback/Requests [original thread]
Cosgar wrote: SponkSponkSponk wrote: Obvious solution: Remove breach and burst assault rifles, reimburse the isk to owners. ^Thread should've ended here. I have to agree. The burst and breach weren't variants, as the OP states they were...
- by Vyzion Eyri - at 2013.10.27 09:45:00
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