Pages: 1 2 3 4 5 6 [7] 8 9 10 20 |
121. [Feedback] I hate myself for having capped out - in Feedback/Requests [original thread]
It's a tough call. It's extra SP however you look at it, so I don't know if its CCPs fault for implementing the event like so or simply the fault of players for wanting to gain tons of SP and stay on top of everyone else, and having the mentality ...
- by Vyzion Eyri - at 2013.11.12 19:15:00
|
122. [Request] Idea to improve Nanite Injectors - in Feedback/Requests [original thread]
I'd say keep the prototype down at 3 seconds as well. I instantly start repairing people when I pick people up, and if the 80% injector brings you up with 75% damage resistance for 5 seconds plus a logibro healing you, and you're a heavy, you coul...
- by Vyzion Eyri - at 2013.11.12 11:17:00
|
123. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Mia Romani wrote: or the ability to deploy small turrets from their equipment slots... Wow this would actually be pretty cool. If we lost weapons and could do this I wouldn't mind. Sentry guns!
- by Vyzion Eyri - at 2013.11.11 20:15:00
|
124. [Suggestion] Add active modules - Cat Merc's Archive of threads #1 - in Feedback/Requests [original thread]
So essentially bring the "waves of opportunity" model they're applying to vehicles to infantry? Could work, but also could make combat too sporadic. It'd be funny to see though, when everyone in a gun fight backs off when their actives are coolin...
- by Vyzion Eyri - at 2013.11.11 12:22:00
|
125. Mobile Indirect Fire Platform (Field Artillery) - in Feedback/Requests [original thread]
This is an intriguing idea; I can see a 'commander' role being very important if there needs to be guidance of artillery. Right now it's just "vehicles go here, do this, if you finish, assist infantry." and for infantry, it's just "kill everything...
- by Vyzion Eyri - at 2013.11.11 09:12:00
|
126. Who would be a reasonable community voice? - in Feedback/Requests [original thread]
Fizzer94 wrote: If that lineup was the CPM, dust might actually be fixed by now. I came in after the OP edit, saw those five names and I thought: "That's quite the formidable CPM1 lineup." I've disagreed with them over some things but hey, ...
- by Vyzion Eyri - at 2013.11.11 07:11:00
|
127. Dropship turret mechanics - in Feedback/Requests [original thread]
dogmanpig wrote: Vyzion Eyri wrote: dogmanpig wrote: people still use dropships? i thought they learned it could be one shotted by rail tank. Well, if this fix was implemented and we could actually shoot tanks properly, they'd be afrai...
- by Vyzion Eyri - at 2013.11.11 02:13:00
|
128. Dropship turret mechanics - in Feedback/Requests [original thread]
dogmanpig wrote: people still use dropships? i thought they learned it could be one shotted by rail tank. Well, if this fix was implemented and we could actually shoot tanks properly, they'd be afraid of us.
- by Vyzion Eyri - at 2013.11.11 00:28:00
|
129. Dropship turret mechanics - in Feedback/Requests [original thread]
Would love to know what other think of this.
- by Vyzion Eyri - at 2013.11.10 23:42:00
|
130. Dropship turret mechanics - in Feedback/Requests [original thread]
This must change. The realigning of turrets back to the origin is ridiculous and completely throws off gunners. Gunners who don't understand the mechanic think the pilot is throwing them off by 'not flying steadily' when we're simply trying our b...
- by Vyzion Eyri - at 2013.11.10 11:44:00
|
131. Increased Dropship knockback in 1.6 - in Feedback/Requests [original thread]
I haven't noticed too much difference. Sometimes the push is moderate, other times my dropship doesn't even budge. It's strange because invisible swarms are the ones which don't knock my dropship about, which means I don't see them or feel them.
- by Vyzion Eyri - at 2013.11.09 00:29:00
|
132. I guess I will try it here - in Feedback/Requests [original thread]
General response will be that we have an inadequate player base to sustain a constant availability of games across these levels, when the Oceanic server is already all but empty.
- by Vyzion Eyri - at 2013.11.08 14:38:00
|
133. Does anyone else want to see and use drones ???? - in Feedback/Requests [original thread]
Would love to deploy 6 drones instead of 6 mercenaries onto enemies below. A problem might be giving them orders whilst in the DS though. I agree they should be fairly weak, depending on how expensive they are. If they cost the same as a prototyp...
- by Vyzion Eyri - at 2013.11.07 20:17:00
|
134. [Feedback] Playing Dust 514 is more frustrating than fun (protostomping) - in Feedback/Requests [original thread]
KAGEHOSHI, I suggest play to the times. And the times are all about TTK right now. Use this to our strength. People need to understand that specialisations over tiers WILL mean TTK goes up. Right now if CCP made crazy nerfs (like removing the 10...
- by Vyzion Eyri - at 2013.11.07 20:09:00
|
135. Interest on Corp and Individual Wallet - in Feedback/Requests [original thread]
I don't think mechanics like these will be implemented by CCP, they like to leave it up to us to do stuff like this. Meta-gaming and all...
- by Vyzion Eyri - at 2013.11.07 11:38:00
|
136. Tacnet is Underpowered - in Feedback/Requests [original thread]
shaman oga wrote: Scanners should NOT: Display target direction
Give margin of error message if scanning a dampened target
Tacnet (on scanned enemies) should provide: Class info (heavy, medium, light frame)
It would be f...
- by Vyzion Eyri - at 2013.11.07 11:33:00
|
137. [Feedback] Grenade indicators need improvements - in Feedback/Requests [original thread]
If you prioritise threads to be bumped, put this one on top. Good indicators could even mean they might not even have to nerf grenades.
- by Vyzion Eyri - at 2013.11.07 03:10:00
|
138. [Feedback] CCP, you are doing the "triple SP" all wrong, please recons... - in Feedback/Requests [original thread]
They're probably keeping the events relatively small because they're planning something awesome for Christmas! We all know Icelandic Christmas' are insane. I mean seriously, look at this: http://www.iceland.is/iceland-abroad/us/education-and-cul...
- by Vyzion Eyri - at 2013.11.06 11:15:00
|
139. HOW IS THIS EVEN POSSIBLE - in Feedback/Requests [original thread]
castba wrote: L1 This is the key. Literally. Press it and accuracy increases drastically.
- by Vyzion Eyri - at 2013.11.06 10:02:00
|
140. Scram rifle - in Feedback/Requests [original thread]
It's a combination of people getting better at it, more people using it because they see people doing well with it, the fact that charge shots + aim assist + better hit detection in the recent patches has meant insane damage outputs in short amoun...
- by Vyzion Eyri - at 2013.11.06 09:47:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 20 |
First page | Previous page | Next page | Last page |