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281. [Idea] Super Triage Repair tool. - in Feedback/Requests [original thread]
I imagine a super repair tool to be a sort of automatic lock-on, unlimited target kinda thing, so you essentially become a walking triage nanohive. Lets say its 500hp/s, but is distributed evenly to all teammates in a 5m radius? And make the visu...
- by Vyzion Eyri - at 2013.08.11 05:12:00
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282. [Request] Gamma burst emitter (Amarr "shotgun"?) - in Feedback/Requests [original thread]
This weapon feels like a sidearm to me. I imagine I'd use it when the enemy trys to whip around a corner when they're nearly dead. Pull it out and shoot into the wall, get the kill, then switch back to my much more powerful AR, etc.
- by Vyzion Eyri - at 2013.08.10 06:53:00
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283. [Request] Add battlefinder page on end of match screen - in Feedback/Requests [original thread]
As long as auto-joining for squads is changed so that squad members aren't left behind. Right now squad members have to be loading into the quarters or already in their quarters for them to be able to be deployed into the same battle as the leader...
- by Vyzion Eyri - at 2013.08.10 06:40:00
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284. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
I reckon pricing should be based on how much we earn per contract. Find the average number of deaths (y), find the average ISK reward per contract (x), then make a fully fitted T1 suit worth x divided by y. So dying more than average loses you IS...
- by Vyzion Eyri - at 2013.08.07 06:15:00
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285. [Feedback] Turrets Auto-Firing on Infantry - in Feedback/Requests [original thread]
1. Purchase militia forge gun and militia heavy suit 2. Purchase cheap LAV 3. Call in LAV at the start of game with your forge gun, blow up installations 4. Free WP, no mess The turrets need more than small changes; they need a total overhaul (ju...
- by Vyzion Eyri - at 2013.08.06 12:10:00
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286. [Feedback] Forge gun. - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: Vyzion Eyri wrote: Mary Sedillo wrote: The forge projectile is too effective against aerial targets. A veteran of the skies, I have to near always recall my vessel if the team is fielding ONE forge gunner. quote...
- by Vyzion Eyri - at 2013.08.05 12:46:00
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287. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Garth Mandra wrote: I like this idea. I don't want to loose the financial aspect of suit choice that we have at the moment though (even if it is a bit off, it was better in chromosome). With tiericide the costs are also equalised. So there is...
- by Vyzion Eyri - at 2013.08.05 07:49:00
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288. [Feedback] Forge gun. - in Feedback/Requests [original thread]
Mary Sedillo wrote: The forge projectile is too effective against aerial targets. A veteran of the skies, I have to near always recall my vessel if the team is fielding ONE forge gunner. quoted for truth. I'm sorry, but for those who say ...
- by Vyzion Eyri - at 2013.08.04 22:29:00
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289. [REQUEST AND FEEDBACK] - Academy - in Feedback/Requests [original thread]
Not simply that they're being released early. Think about it. What happens if we extend the 'graduation' of Academy players for another few months by increasing the WP/SP requirement? Then essentially newbies are 'pubstomped' in the Academy, bec...
- by Vyzion Eyri - at 2013.08.04 05:25:00
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290. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: +...ummm I think 4? this will help alot, but it'll really need a full respec with all that added to be able to use the new system/skill tree. this will probably fix alot of the imbalances and reduce SP sinks, but unfortu...
- by Vyzion Eyri - at 2013.08.04 05:10:00
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291. Fixing the dropships - in Feedback/Requests [original thread]
Dropships don't need THAT much of a HP buff. Half of what you suggest would be okay. To be honest, a 10% boost to current HP would be massive. My main trouble is transporting people without voice communication. We need a green light, or a message...
- by Vyzion Eyri - at 2013.08.03 06:18:00
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292. [Proposal] Sundering Shields: Giving a Drawback to their Supremacy - in Feedback/Requests [original thread]
Well I guess it's either nerf shields or buff armour. Or the third option of reworking the whole thing, flattening tiers into variants, and making the game cooler. #tiercide
- by Vyzion Eyri - at 2013.08.03 04:18:00
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293. EXACTLY what Rookies need - in Feedback/Requests [original thread]
Just a question. Was your voice chat active by default or did you have to manually activate it? A big problem with team communication was when I hopped onto team chat, it didn't look as if anyone had their voice chat activated. If you did manuall...
- by Vyzion Eyri - at 2013.08.03 04:12:00
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294. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Killar-12 wrote: Also, would AR's be divided like Blaster Turrets? Compressed, Scattered, Stabilized? Weapons can be divided in as many ways as CCP feels, that's the beauty of it. We'll have basic AR, with variations of that. Then T2 ARs, wh...
- by Vyzion Eyri - at 2013.08.03 00:54:00
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295. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Agreed. Tiercide is the new way forward. All the arguments against this thread so far, to be honest, are superficial. What changes, if this is implemented? -No need for Academy, as it's there to shelter newbies from pubstomping temporarily. -No ...
- by Vyzion Eyri - at 2013.08.03 00:16:00
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296. New use for Attack Order; directing "mortar" fire - in Feedback/Requests [original thread]
Would be cool to have small installations as mortars. Call them down in a safe area and control it from there. Then we could have mortar turrets on vehicles too. Could implement a plasma cannon variant as mortars though... although they're probabl...
- by Vyzion Eyri - at 2013.08.02 07:12:00
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297. [Feedback] Vehicles: specialization cost, spec balance, and skills - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Vehicle specializations, and specializations are meant to be sidegrades, NOT upgrades, You can start a revolution around this statement. Sidegrades over upgrades! Tiercide over tiers! We. Want. VARIANTS!
- by Vyzion Eyri - at 2013.07.31 09:10:00
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298. [Request]Vehicle Capacitors and Toggle Modules - in Feedback/Requests [original thread]
Basically, IGÇÖm requesting that all vehicles have capacitors similar to EVE ships, except that each vehicle has a unique capacitor module which is inbuilt, based on the purpose of that vehicle. [P1]Phase One: Introduction 1) Capacitors Sin...
- by Vyzion Eyri - at 2013.07.31 07:25:00
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299. Balance 'Necromancer' KIN-012 Nanite Injector - in Feedback/Requests [original thread]
That's a mistake. It should be a 50% injector.
- by Vyzion Eyri - at 2013.07.28 22:14:00
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300. Vehicle Remote Repping & Logistics Vehicles - in Feedback/Requests [original thread]
Agreed; the current system is shocking. Coordinating movement with land vehicles when trying to keep remote repairs active is currently extremely difficult without accidently driving into each other. As for dropships trying to remote repair tanks...
- by Vyzion Eyri - at 2013.07.28 12:35:00
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