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1461. FW is not ment to be sustainable - in General Discussions [original thread]
When we get the P2P market I expect FW to be fairly sustainable by selling the high-end LP gear. Who knows when that'll be, but CCP knows this is a priority. The supply/demand for LP gear should make it sell for excellent ISK on the market. It wil...
- by Vell0cet - at 2013.12.14 22:26:00
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1462. Dust Test Server - in General Discussions [original thread]
Doesn't exist. See my sig for a possible way to implement this within the limitations of Sony.
- by Vell0cet - at 2013.12.14 06:33:00
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1463. Leadership Skills in Dust - in General Discussions [original thread]
Yep, this isn't a new idea. I think it might make sense to make a command vehicle that does this. Have it be slow, expensive, weak DPS (Maybe light turrets only) and have a gigantic tank. I think it would be cool if these took the form of walkers....
- by Vell0cet - at 2013.12.14 05:28:00
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1464. Dust Sux its official - in General Discussions [original thread]
Cosgar wrote: Imp Smash wrote: I don't find TTK all that bad myself. If I pull out proto and the guy I'm fighting is in adv I usually win by a big margin. The only difference is we are missing less. TTK dropped because people are better than...
- by Vell0cet - at 2013.12.13 15:38:00
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1465. wonder when we can trade isk from EvE. - in General Discussions [original thread]
There are players who are offering this service right now. It's definitely not a 1:1 ratio though.
- by Vell0cet - at 2013.12.13 15:11:00
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1466. I'm quitting, here's why - in General Discussions [original thread]
Give it a few months. Come back, spend your passive SP, and reevaluate. The passive SP accrual means its possible to grow your character and still have a life which helps with the grind.
- by Vell0cet - at 2013.12.13 14:25:00
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1467. [Request] Rebuild the laser rifle post-1.7 - in Feedback/Requests [original thread]
Keep the mechanics the same, they're fun. Give it an effective range of 66 - 120m and an increase in zoom proportional to the range increase. Reevaluate after and make small incremental changes as necessary.
- by Vell0cet - at 2013.12.13 03:13:00
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1468. let's talk dust: Good outweighs the bad? - in General Discussions [original thread]
TTK is still a major issue for me. 1.4-1.5 was close to the TTK sweet spot (maybe slightly too short), 1.3 was terrible, and 1.6+ is bad. I'm digging the new rifles. CCP did a good job giving them all a unique feel/style and should be praised for...
- by Vell0cet - at 2013.12.12 23:56:00
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1469. This Game is One of the Worst, if not, the worst game of 2013 - in General Discussions [original thread]
The TTK is a valid concern. I think CCP is listening and will address it ASAP (they'd better). Heavies will get new suits in the next month or two I'm guessing. Additional heavy weapons will probably take longer. I expect scouts to get a cloak and...
- by Vell0cet - at 2013.12.12 22:10:00
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1470. Congratulations CCP on officially killing the heavy... - in General Discussions [original thread]
If they fix TTK on the rifles and SMG's the HMG will be in a much better place. Also, the missing heavy suits really should be here by 1.8.
- by Vell0cet - at 2013.12.12 05:35:00
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1471. [Request] So CCP Devs Lets Talk "Stasis Webifier's" - in Feedback/Requests [original thread]
I honestly think vehicle capacitors and neuts/nos would bring more balance faster. We need webs soon too of course, but getting capacitors in as quickly as possible will make future balances easier.
- by Vell0cet - at 2013.12.11 23:37:00
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1472. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
Vehicle capacitors. Balance them around cap.
- by Vell0cet - at 2013.12.11 08:35:00
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1473. The New Charge Sniper Rifle Sound Pisses Off My Wife - in General Discussions [original thread]
I'm a fan of the new charged sniper FX.
- by Vell0cet - at 2013.12.11 07:10:00
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1474. laser R.I.P. - in General Discussions [original thread]
Iron Wolf Saber wrote: What if we shove the laser rifle to be more of a sniper rifle? A sniper rifle that broadcasts your location to the rest of the enemy team, that slowly increases damage over time? Uh, no thanks. Just make its optimal ext...
- by Vell0cet - at 2013.12.10 23:20:00
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1475. laser R.I.P. - in General Discussions [original thread]
The LR needs major help to remain viable. You can use it and get kills with it, but it's almost always a better weapon for your tactical situation. It needs range badly (and a little more zoom proportional to the range increase).
- by Vell0cet - at 2013.12.10 22:59:00
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1476. Thumbs up on new sounds in 1.7! - in General Discussions [original thread]
IraqiFriendshipExplosive wrote: Vell0cet wrote: The charged sniper rifle has a great sound effect now, and the "ponk" of the inertial dampeners from falling suits is really great. The RR have a nice sound, although they seem too similar to t...
- by Vell0cet - at 2013.12.10 22:57:00
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1477. Thumbs up on new sounds in 1.7! - in General Discussions [original thread]
The charged sniper rifle has a great sound effect now, and the "ponk" of the inertial dampeners from falling suits is really great. The RR have a nice sound, although they seem too similar to the AScR, maybe they could tweak one or the other sligh...
- by Vell0cet - at 2013.12.10 22:06:00
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1478. My god do the tanks suck... - in General Discussions [original thread]
Vehicle capacitors would have been an infinitely better way to balance them.
- by Vell0cet - at 2013.12.10 21:34:00
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1479. Fast TTK is working as intended and here to stay according to ccp - in General Discussions [original thread]
R F Gyro wrote: Its really fun to see people misinterpreting what someone wrote and then raging about that misinterpretation. I don't think his answer was particularly clear. Saying its the best it's ever been is not something most players ag...
- by Vell0cet - at 2013.12.10 16:57:00
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1480. Who worked on the sound of new rifles? - in General Discussions [original thread]
It sounds too similar to the AScR IMO. I don't dislike it, but I think there's room for improvment.
- by Vell0cet - at 2013.12.10 16:53:00
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