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81. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Well I think this is the wrong direction personally. The heart of the vehicle rebalance should be the capacitor, and the introduction of webs and neuts. It is my opinion that you cannot have proper vehicle balance without this. If vehicles can't b...
- by Vell0cet - at 2014.12.15 13:59:00
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82. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
The heat is only a minor factor, I'd like to see heat management become more significant in exchange for buffing the longer-range fully auto ADS precision, and possibly a slight damage buff. So heat will require more management, but in exchange yo...
- by Vell0cet - at 2014.12.15 07:40:00
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83. The Burst Rifle Conundrum (A theory as to why it sucks) - in Feedback/Requests [original thread]
Aeon Amadi wrote: I seriously doubt the damage profile has much to do with it because if that were the case the SCR would have similar issues. The SCR is just comparably better. The ScR and the ScP have the alpha damage to overcome their prof...
- by Vell0cet - at 2014.12.13 14:51:00
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84. The Burst Rifle Conundrum (A theory as to why it sucks) - in Feedback/Requests [original thread]
CCP Rattati wrote: now where are the Amarrians to come fix the ASCR ? It's the kick/dispersion in ADS that makes it tough to use at range. I think this was tweaked some before, and I've not used it a ton since then. It's still far from preci...
- by Vell0cet - at 2014.12.13 14:32:00
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85. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
CCP Rattati wrote: Would any zoom changes on the burst assault rifle make it more competitive? No idea. I don't use it, but as a LR user I should mention to please remember that if you do mess with zoom, you should also adjust the ADS turn sp...
- by Vell0cet - at 2014.12.12 09:27:00
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86. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Joining this party late. The Tac AR may need a small buff, but I think 22 rounds is a pretty good starting place. If it still needs more love, then we can keep adding to the clip size in small increments over time. 30 rounds could be dangerously O...
- by Vell0cet - at 2014.12.10 09:29:00
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87. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
CCP Rattati wrote: Amps decrease Precision Precision reduces range Both increase Profile Precision without range is pretty worthless (being able to see nearly everyone once they're already in CQC means you're already dead), range without p...
- by Vell0cet - at 2014.12.01 18:59:00
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88. Sticky:[Feedback] Bundled ISK fits for New Players - in Feedback/Requests [original thread]
CCP Rattati wrote: Could we start with masteries, just as skills necessary to fit these Caldari Mastery STD (for lack of a cooler name) - needs these skills, when you have them, the fit goes from "no" to "yes" (red x to green check) then you ...
- by Vell0cet - at 2014.11.27 16:33:00
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89. Updating the frontline starter fittings - in Feedback/Requests [original thread]
Grand Master Kubo wrote: I think that if you really want to benefit the new player then you should consider giving them all the frontlines with a militia racial equipment. New players will be able to see how each races plays in terms of combat....
- by Vell0cet - at 2014.11.26 16:43:00
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90. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Fizzer XCIV wrote: I want a Blood Raider Assault suit. Black and Red digital like the Bloodgrail, with black metal. Hell no! Yes, someday we should get pirate suits, but they should have custom models and be amazing! It would really cheapen ...
- by Vell0cet - at 2014.11.26 08:11:00
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91. Sticky:[Feedback] Bundled ISK fits for New Players - in Feedback/Requests [original thread]
Should we have a PRO basic medium fit? That might mislead a new player into making some very regrettable SP investments...
- by Vell0cet - at 2014.11.24 14:18:00
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92. [Suggestion] Upgrade the Templar Suit BPO to Proto - in Feedback/Requests [original thread]
Don't touch my Templar stuff.
- by Vell0cet - at 2014.11.22 17:34:00
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93. equipment spam and my solution. - in Feedback/Requests [original thread]
el OPERATOR wrote: Vell0cet wrote: Mad Syringe wrote: I think I need to elaborate my point! My problem is that my uplinks (most of them or all when spawning heavy) are DESTROYED. In EVE when you leave your drones in space, do they explo...
- by Vell0cet - at 2014.11.21 22:38:00
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94. equipment spam and my solution. - in Feedback/Requests [original thread]
Mad Syringe wrote: I think I need to elaborate my point! My problem is that my uplinks (most of them or all when spawning heavy) are DESTROYED. In EVE when you leave your drones in space, do they explode? No they don't you can pick them up in...
- by Vell0cet - at 2014.11.21 22:10:00
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95. equipment spam and my solution. - in Feedback/Requests [original thread]
Have you considered making an AV logi suit? Because that would solve a lot of your complaints. This isn't a nerf to Logis it's a nerf to every other role, and it's an awesome way to address the issue.
- by Vell0cet - at 2014.11.21 20:41:00
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96. Request - EOM ISK Efficiency Screen - in Feedback/Requests [original thread]
Been saying this for a long time. Here's a few counterpoints to the criticism. You can use the ISK value of stuff in place of AUR or BPO's. To help out Logis you can include the values of "guardian kills" where they were repping a teammate who kil...
- by Vell0cet - at 2014.11.20 09:40:00
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97. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: Varoth Drac wrote: Only problem I have is the scout restrictions. Generally spawn in an advanced scout with cloak and drop 2 flux uplinks. Then on next spawn I spawn with an adv scout with remotes and...
- by Vell0cet - at 2014.11.18 15:36:00
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98. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
John Psi wrote: It's very simple - the equipment running from any suit should not live longer this suit. Suit die or refitted - equipment DOWN. So you want players to spam equipment and then go hide in the redline? That's what would happen.
- by Vell0cet - at 2014.11.18 13:56:00
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99. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
10/10 This is an awesome and much-needed change. I wonder how it will transform PC tactics? Possibly a greater emphasis on mobile CRU's?
- by Vell0cet - at 2014.11.18 13:46:00
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100. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Spectral Clone wrote: I think we all agree that scouts cant be best at every eWAR aspect in the game, while at the same time being the fastest suits with smallest hitboxes. Something gotta give. Question for other scouts: What is the eWAR stat...
- by Vell0cet - at 2014.11.18 06:50:00
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