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141. [Request] 1.9 market: add buying/selling boosters for ISK - in Feedback/Requests [original thread]
Bump
- by Vell0cet - at 2014.10.21 04:34:00
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142. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
Cross, thanks so much for your excellent feedback. Regarding the Mk II Special Issue Starter Suit, my thinking has evolved since the first post based on a lot of good feedback. I think the best way to do this would be to have these given as reward...
- by Vell0cet - at 2014.10.17 06:55:00
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143. CCP please make the default sensitivity higher in 1.9! - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Atiim wrote: Auris Lionesse wrote: needs to be redone completely with different options. sniping needs to be given its own setting because of the different requirements. I think the option should be different bas...
- by Vell0cet - at 2014.10.17 03:22:00
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144. [Request] 1.9 market: add buying/selling boosters for ISK - in Feedback/Requests [original thread]
CCP should add the ability to buy/sell boosters for ISK from other players, mediated through the NPC market. This should be modeled after the Guild Wars 2 system of buying/selling gold. Basically, the market would keep track of supply and demand f...
- by Vell0cet - at 2014.10.17 02:22:00
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145. CCP please make the default sensitivity higher in 1.9! - in Feedback/Requests [original thread]
Even better: make the settings hotfixable! Eventually I'd like to see them reverse engineer the control settings for Destiny. That game (despite its many flaws) had silky-smooth aiming. You can track fast moving targets as well as get fine, pinpoi...
- by Vell0cet - at 2014.10.17 01:16:00
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146. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
No other thoughts?
- by Vell0cet - at 2014.10.16 02:44:00
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147. Suggestion: Khanid HAV Hull - in Feedback/Requests [original thread]
Any Khanid vehicle should be based on an Amarr hull with a dark paint job.
- by Vell0cet - at 2014.10.15 21:17:00
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148. [SOLUTION] NPE graduation from war academy - in Feedback/Requests [original thread]
I think a 2nd tier optional academy mode for players under an SP cap makes a lot more sense. Here is a detailed thread on the subject.
- by Vell0cet - at 2014.10.15 05:53:00
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149. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
Anyone else have feedback?
- by Vell0cet - at 2014.10.14 15:23:00
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150. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
Quote: There is nothing wrong with the suits and the ideas you've presented in regard to introducing players to the complexities offered to them in the game. My concern however is that too many suit options may potentially baffle new players an...
- by Vell0cet - at 2014.10.12 15:24:00
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151. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
Kevall Longstride wrote: Great points all. On the point of a chat channel for rookies Soraya is correct that it would melt the voice chat server, hence the splitting up of dust players over several systems so even local can function. It is som...
- by Vell0cet - at 2014.10.12 15:23:00
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152. Lava planets - in Feedback/Requests [original thread]
Speedddogg wrote: Vell0cet wrote: Check out this thread . ...Well my hope in this game has been restored. Just to be clear, everything in that thread is total fantasy at this point. None of it is from CCP, just ideas put together by IWS.
- by Vell0cet - at 2014.10.12 07:12:00
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153. Lava planets - in Feedback/Requests [original thread]
Check out this thread .
- by Vell0cet - at 2014.10.12 06:41:00
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154. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
Soraya Xel wrote: Vell0cet wrote: Do you know if this is possible to add in a hotfix, given the technical limitations? Could you look into it? I'd really appreciate it. I think not. In like 99% of cases, if it requires any sort of visible...
- by Vell0cet - at 2014.10.12 04:09:00
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155. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
Soraya Xel wrote: The first thing I wanted to say here was that the provision of AUR suits to new players was primarily motivated by an intention to give them some more powerful suits that they could use right out of the gate. This means AUR ge...
- by Vell0cet - at 2014.10.12 03:47:00
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156. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
Terry Webber wrote: I like your thoughts on this subject, Vell0cet. But I'm still kind of iffy about the bonus only affecting the militia cloak. It seems like it would give the equipment too much of an advantage. Everything else is great though...
- by Vell0cet - at 2014.10.11 23:12:00
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157. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
4. It will help establish a more accurate Mu score for the player, which should help with team balancing (and hopefully matchmaking at some point). This may not be possible with a hotfix (I really hope it is though). If not, it should be a top pr...
- by Vell0cet - at 2014.10.11 04:25:00
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158. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
CHANGES TO GEAR There are a few changes that need to be made to the existing items for this to work: First, there isnGÇÖt a militia active scanner available. We need to add this to the game for suit 11. Make it the same as the STD scanner but w...
- by Vell0cet - at 2014.10.11 04:24:00
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159. [PROPOSAL] NPE Revamp for Echo - in Feedback/Requests [original thread]
I think the NPE could be radically improved with a few changes. IGÇÖd love to hear feedback from you guys, CPM members (especially NPE guys), and of course anyone at CCP. NEW MILITIA FITS First, I think the new suits are a terrible addition bec...
- by Vell0cet - at 2014.10.11 04:23:00
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160. Tier System - in Feedback/Requests [original thread]
It's not the gear it's the SP, map knowledge and teamwork. Tier 1 will be full of Starter Fit stompers looking to pad their K/D. Better to make an optional academy mode for players under 5 mill SP.
- by Vell0cet - at 2014.10.11 04:11:00
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