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721. Who else prefers HMG nerf over sentinel eHP nerf? - in General Discussions [original thread]
I have a heavy alt that I haven't used since 1.8, but I've fought against plenty and they seem ok to me. Scouts seem to do a good job taking them down in CQC, and I enjoy melting them from range with my LR as they desperately try to waddle their w...
- by Vell0cet - at 2014.03.29 21:53:00
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722. CCP can we please remove tiers already? - in General Discussions [original thread]
Mobius Wyvern wrote: Vell0cet wrote: Tiers are what make DUST interesting and differentiate it from other FPS games in the market. Risk vs. ISK is what makes DUST more interesting than any other FPS ever made. The NPE can be solved by makin...
- by Vell0cet - at 2014.03.29 21:43:00
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723. CCP can we please remove tiers already? - in General Discussions [original thread]
Iron Wolf Saber wrote: Still I rather get rid of the suit and vehicle tiers (which are gone already) instead and shift the costs to the modules on risk vs rewards. Basic modules and weapons get cheaper prototypes get more expensive the suit ove...
- by Vell0cet - at 2014.03.29 21:26:00
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724. CCP can we please remove tiers already? - in General Discussions [original thread]
Iron Wolf Saber wrote: Other possible potential teiricide model. Unlock Basic Advanced and Prototype at lvl 1. I would be cool with this.
- by Vell0cet - at 2014.03.29 21:17:00
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725. CCP can we please remove tiers already? - in General Discussions [original thread]
BL4CKST4R wrote: Vell0cet wrote: Tiers are what make DUST interesting and differentiate it from other FPS games in the market. Risk vs. ISK is what makes DUST more interesting than any other FPS ever made. The NPE can be solved by making an...
- by Vell0cet - at 2014.03.29 20:47:00
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726. CCP can we please remove tiers already? - in General Discussions [original thread]
Tiers are what make DUST interesting and differentiate it from other FPS games in the market. Risk vs. ISK is what makes DUST more interesting than any other FPS ever made. The NPE can be solved by making an optional 2nd tier academy mode so play...
- by Vell0cet - at 2014.03.29 16:09:00
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727. I think 1.8 is the best DUST has ever been - in General Discussions [original thread]
I'll agree AFTER the bugs get hotfixed.
- by Vell0cet - at 2014.03.29 16:00:00
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728. I beat Dust 514 - in General Discussions [original thread]
Is Scotty the final boss? I heard he has an attack that boots you from the match if his health drops below 30%.
- by Vell0cet - at 2014.03.29 05:22:00
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729. Is There Gonna Be Another Patch Before Fanfest? - in General Discussions [original thread]
We need a bug fix / balance patch. Let the Fanfest patch have big shiny stuff, but release 1.9 in April to get things in a better place while we wait for big stuff to come.
- by Vell0cet - at 2014.03.29 05:20:00
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730. dust 514 vs planetside 2 - in General Discussions [original thread]
PS2 is a pretty shallow game. It has more polish than DUST, but it lacks depth and meaning. Fits and classes are all cookie-cutter, there is no risk vs. ISK. You unlock an upgrade and you have it forever, there is never the ability to downgrade st...
- by Vell0cet - at 2014.03.29 03:23:00
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731. Amarr Scout: Under-powered and Why - in General Discussions [original thread]
Aisha Ctarl wrote: Vell0cet wrote: Leadfoot10 wrote: I think we are all agreed -- Amarr scouts suck (but they look cool!). But how do you solve this problem? What would you that are familiar with the suit suggest? The originally propos...
- by Vell0cet - at 2014.03.29 02:46:00
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732. Amarr Scout: Under-powered and Why - in General Discussions [original thread]
Leadfoot10 wrote: I think we are all agreed -- Amarr scouts suck (but they look cool!). But how do you solve this problem? What would you that are familiar with the suit suggest? The originally proposed 5%/level to cloak recharge and 0.1 m/s...
- by Vell0cet - at 2014.03.28 21:39:00
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733. Is Dust a game for the casual gamer? - in General Discussions [original thread]
I agree that it depends on what you mean by casual. DUST sits at the intersection of a fairly deep RPG and a traditional multiplayer FPS. People that like RPGs but don't have a lot of time for gaming each week (adults, professionals, parents, stud...
- by Vell0cet - at 2014.03.28 21:08:00
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734. 1.8 I LOVE IT ! - in General Discussions [original thread]
The bugs are frustrating, but overall I'm a big fan of most of the changes. It's hard to evaluate with all of the bugs though, so I'm reserving final judgment until we're done with the hotfixes.
- by Vell0cet - at 2014.03.28 14:42:00
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735. the counter cloak module - in General Discussions [original thread]
I'd like to see a deployable piece of equipment that decloaks anything in a 15m radius until destroyed (low HPs). Make it look very different from hives so you can visually identify it.
- by Vell0cet - at 2014.03.28 14:36:00
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736. Post your Fanfest predictions here. - in General Discussions [original thread]
Athena Sentinel wrote: People still like this CCP Logibro? outside the one game style he supports.. Because he only supports logi gameplay - why is he even watching a Fanfest predictions post. So stupid. More logi easily owning leader boards wi...
- by Vell0cet - at 2014.03.28 08:41:00
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737. ETA on Amarr Assault bonus fix? - in General Discussions [original thread]
Any word?
- by Vell0cet - at 2014.03.28 08:17:00
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738. The Problem With Fluxes Deactivating Cloaks - in General Discussions [original thread]
Ydubbs81 RND wrote: True...I don't believe that scouts were meant for this sort of hp. But at the same time, I don't believe that most players are using the scout for its designed purposes. I know it's fun for a scout to run fast and 2-shot peo...
- by Vell0cet - at 2014.03.28 06:53:00
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739. ETA on Amarr Assault bonus fix? - in General Discussions [original thread]
I just hope to hell this can be hotfixed. The silence is very worrying.
- by Vell0cet - at 2014.03.28 05:26:00
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740. The Problem With Fluxes Deactivating Cloaks - in General Discussions [original thread]
I think fluxes knocking out cloaks is pretty reasonable. Cloaks need viable counters, more than straight nerfs. To me that is the more interesting type of gameplay: strong tactics with strong counter-tactics.
- by Vell0cet - at 2014.03.28 05:24:00
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