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781. Cloaks have ruined the game..? - in General Discussions [original thread]
Chibi Andy wrote: alten hilt wrote: I disagree, they allow the scout to actually fulfill its role of skirmishing/scouting. then make it a scout ONLY equipment. when a whole team of scouts, logi's, assaults and even COMMANDOs are using...
- by Vell0cet - at 2014.03.25 19:28:00
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782. A message to those complaining about cloaks - in General Discussions [original thread]
I agree. It's day 1, everyone is trying out the new toy. Give it a couple of weeks to evaluate how common it is.
- by Vell0cet - at 2014.03.25 19:23:00
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783. Cloaks have ruined the game..? - in General Discussions [original thread]
A couple of points: Cloaks are new and everyone wants to try them out (it was the first thing I did). Expect fewer people to run them regularly once the novelty wears off. It's day 1, just keep that in mind. You should be decloaked upon taking d...
- by Vell0cet - at 2014.03.25 19:14:00
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784. What to skill next: ARs or ScRs? - in General Discussions [original thread]
Zero Harpuia wrote: The ScR obviously. If you want to keep using the easy-mode that is the hitscan racial battle rifle, and your choices are ScR or AR, ScR is the only choice. ARs just DO NOT OWN a role in combat anymore. They, like the Laser ...
- by Vell0cet - at 2014.03.24 20:01:00
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785. Hope ScR will suffer after 1.8 - in General Discussions [original thread]
Overheat will be rough in a higher TTK game. Amarr assault and commandos are likely the only suits that can run them reliably. I'll be running damage mods (even with the nerf) with mine, just to make getting through armor less ridiculous.
- by Vell0cet - at 2014.03.24 18:13:00
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786. The damage nerf will bring back old problems - in General Discussions [original thread]
Full brick tanking isn't as good of an idea as it sounds on paper in a higher TTK game. Moving quickly and having high damage output is incredibly valuable in a in-and-out-of-cover playstyle. In a fight where both players stand still in the open a...
- by Vell0cet - at 2014.03.24 15:38:00
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787. 1.8: Laser Rifle or Scrambler Rifle? - in General Discussions [original thread]
Scrambler is versatile, requires good aim and smart timing. It is excellent in 1v1, but you could run into problems with multiple opponents. Overheating in the middle of a gunfight is typically a death sentence. This weapon should do well in the p...
- by Vell0cet - at 2014.03.24 04:44:00
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788. JudgeRhadamanthus | Airbourne DUST - The Problem With Swarms - in General Discussions [original thread]
Judge Rhadamanthus wrote: Lorhak Gannarsein wrote: ........I do think he might have been more meticulous in his live testing. It seems a bit off that he's showing us during a battlefield scenario; there are all sorts of variables that must b...
- by Vell0cet - at 2014.03.22 17:10:00
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789. JudgeRhadamanthus | Airbourne DUST - The Problem With Swarms - in General Discussions [original thread]
Lorhak Gannarsein wrote: While I in no way disagree with his conclusions, I do think he might have been more meticulous in his live testing. It seems a bit off that he's showing us during a battlefield scenario; there are all sorts of variables...
- by Vell0cet - at 2014.03.22 13:44:00
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790. Laser rifle patch notes are wrong, laser is getting messed up in 1.8 - in General Discussions [original thread]
Heinrich Jagerblitzen wrote: Cat Merc wrote: Magic Crystal Ball Not at all. The SDE is a REALLY bad crystal ball, many of the items in there are placeholders, authored items that were there to save labor in case future variants were to be...
- by Vell0cet - at 2014.03.21 20:11:00
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791. JudgeRhadamanthus | Airbourne DUST - The Problem With Swarms - in General Discussions [original thread]
andoori kaldrojian wrote: I hope CCP watch the youtube vid. The only reason I can see for them not to act on this is money. i.e. they make a shed load of dosh from aurum tanks(does CCP have shareholders?). Can't see any other reason for this n...
- by Vell0cet - at 2014.03.21 13:59:00
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792. JudgeRhadamanthus | Airbourne DUST - The Problem With Swarms - in General Discussions [original thread]
Maken Tosch wrote: Michael Arck wrote: Before I read your post, just where exactly is the ad hominem? Seriously. That's exactly how it happened. Let the truth be the truth. Judge was very vocal and happy about the swarm range and damage ne...
- by Vell0cet - at 2014.03.21 04:14:00
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793. JudgeRhadamanthus | Airbourne DUST - The Problem With Swarms - in General Discussions [original thread]
Disturbingly Bored wrote: Vell0cet wrote: This is the wrong approach. We should CARE about our vehicles, it should feel like something we own and worked hard for (like in EVE). That doesn't mean it should be godmode though. Someone with a pr...
- by Vell0cet - at 2014.03.21 02:18:00
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794. [PETITION] CCP: please release 1.9 in mid-to-late April: only balanc... - in General Discussions [original thread]
Roy Ventus wrote: I want racial vehicles and pilot suits and buffed AV(and possibly AV suits). I want all that too. The question is, if it takes 3-5 more months to get them, would you rather have 1.9 only deal with balancing AV and other bala...
- by Vell0cet - at 2014.03.20 23:49:00
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795. Alternitive to KDR - in General Discussions [original thread]
Yes, ISK efficiency (the stat you're describing) should be considered the most respected stat. It should be published in the end-of-match screen, and it should be the first leader board that comes up. Not only would this shame protostompers, it wo...
- by Vell0cet - at 2014.03.20 23:26:00
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796. JudgeRhadamanthus | Airbourne DUST - The Problem With Swarms - in General Discussions [original thread]
CommanderBolt wrote: So us dropship pilots love to complain about rails but to be honest in relation to the python - since the triple hardener meta has surfaced its nearly impossible to kill pythons with anything else BUT a railgun.... CCP ~ba...
- by Vell0cet - at 2014.03.20 23:22:00
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797. JudgeRhadamanthus | Airbourne DUST - The Problem With Swarms - in General Discussions [original thread]
Havaru Fox wrote: i think that we are all just humans and after some time he found out that his first thinking was wrong. to the marked part.. if we have suits where you can carry a AA weapon and a light weapon (in caldari case a railrifle an...
- by Vell0cet - at 2014.03.20 22:16:00
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798. JudgeRhadamanthus | Airbourne DUST - The Problem With Swarms - in General Discussions [original thread]
I love Judge's videos. I do think he does a better job of pointing out problems than proposing solutions though. For one thing he seemed to be a big fan of the nerfs to swarms in 1.7 as show in this video of his . In that video he ignores the fac...
- by Vell0cet - at 2014.03.20 21:49:00
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799. which will each scout be the best in what - in General Discussions [original thread]
Korvin Lomont wrote: On top of that the Amarr has by far the best stamina and stamina recovery (even without the skill). And the bonus is incredible usefull if you know what you are doing, my gal scout is always low on stamina as I use stamina ...
- by Vell0cet - at 2014.03.20 21:20:00
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800. which will each scout be the best in what - in General Discussions [original thread]
Ivan Avogadro wrote: Amarr isn't that great at fighting guys. People need to stop thinking this way. They get 30 more health than the Gal or Cal Scout. T-H-I-R-T-Y. You can up that to 37.5 with full on core skills. They also get the same exact ...
- by Vell0cet - at 2014.03.20 20:29:00
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