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1481. [Suggestion] On Tweaking Cloak - in Feedback/Requests [original thread]
I agree with the proposal to increase the delay between decloaking and firing to prevent frontal assault, surprise firing whilst still cloaked. Other than that I am strongly against any other changes to cloaks. Please do not mess with the dampen...
- by Varoth Drac - at 2014.05.18 17:41:00
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1482. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Adipem Nothi wrote: Magnus Amadeuss wrote: TLDR: absolutel value increases make it hard to balance across suit types, while percentage based values allow suits to maintain their intended identity without marginalizing other suit classes. ...
- by Varoth Drac - at 2014.05.18 16:57:00
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1483. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
Personally I am very happy with the suggestion of adjusting armour plates. I believe it will have far reaching benefits to the game if done correctly. A summary of Ideas that I like: Keep plate hp increases the same (at least for medium suits). ...
- by Varoth Drac - at 2014.05.18 14:48:00
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1484. This is how bad the Assault Rifle is - in General Discussions [original thread]
Velociraptor antirrhopus wrote: No, just no. I already pleaded with CCP Rattati not to do this. All this will do is decrease TTK, mutilate the already bad NPE, and imbalance the ENTIRE GAME. You people are crazy and I just do not understand it...
- by Varoth Drac - at 2014.05.18 13:05:00
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1485. This is how bad the Assault Rifle is - in General Discussions [original thread]
Plate stacking being OP is one of the main root causes of imbalance in the game. It imbalances scouts. It imbalances weapons. It imbalances mediums. It imbalances heavies. It imbalances proto suits in general. It reduces fitting variety by encou...
- by Varoth Drac - at 2014.05.18 12:47:00
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1486. This is how bad the Assault Rifle is - in General Discussions [original thread]
Velociraptor antirrhopus wrote: But since I haven't played as a medium suit in a while, now I'm starting to feel the pain of the cloaky shotgunner, and yeah it is OP as hell. Medium suits definitely need a buff. Especially assault. Cloaky sh...
- by Varoth Drac - at 2014.05.18 11:12:00
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1487. I finally figured out the problem with scouts and how to fix it! - in General Discussions [original thread]
Ludvig Enraga wrote: I wanna say it took you a while to arrive at the conclusion. But it's the correct one : ) Please, stop referring to your minmatar logistics - it's a valid point but getting old seeing you bemoaning lost logi glory. Logi's w...
- by Varoth Drac - at 2014.05.17 11:52:00
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1488. I finally figured out the problem with scouts and how to fix it! - in General Discussions [original thread]
I really like the idea. I have just spent a long time on protofits comparing tanked Gal scout fits with Gal logi suits. The brief conclusions of which are that the logi looses out by either about 7% movement or on profile. Though has the option t...
- by Varoth Drac - at 2014.05.17 11:44:00
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1489. This is how bad the Assault Rifle is - in General Discussions [original thread]
Gemini Cuspid wrote: You can stack as much armor on logi than a scout BUT you don't have the same speed, scan precision and if you add dampeners and stamina oh hey GUESS WHICH SLOT YOU LOOSE ON ARMOR. Yes awesome argument because that still is ...
- by Varoth Drac - at 2014.05.17 11:16:00
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1490. This is how bad the Assault Rifle is - in General Discussions [original thread]
Gemini Cuspid wrote: Let alone the weapons aren't as bad as how the suit balance is; scouts still stacking armor far surpassing assault and logic [and still technically able to outrun the logic and the assault in some cases] is probably the mos...
- by Varoth Drac - at 2014.05.16 14:27:00
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1491. This is how bad the Assault Rifle is - in General Discussions [original thread]
Can I just say that it seems pretty clear that it is the ACR that is op rather than problems with other rifles. Standard combat rifles do require a certain amount of skill to use (not saying it needs a lot of skill). I am rarely killed by one. T...
- by Varoth Drac - at 2014.05.16 07:35:00
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1492. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Celus Ivara wrote: -snip- Now honestly, a (potentially) vastly improved NPE is the main benefit from this new system. And IMO, that alone would justify it. But there are some secondary benefits to it, which ironically benefit vets! :) Prese...
- by Varoth Drac - at 2014.05.15 13:02:00
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1493. THE HISTORY OF THE FPS. - in General Discussions [original thread]
Would I be right in thinking COD mw and battlefield were heavily influenced by the modern and (comparatively) more realist combat style of counterstrike? By which I mean ADS rather than run and gun?
- by Varoth Drac - at 2014.05.13 08:28:00
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1494. Loving the new cloaks, my nova knives are finnally useful to me. - in General Discussions [original thread]
Nova knifing is still very difficult even with a cloak. Increased heavy hp, increased number of scouts and the fact that people are playing in tighter groups have all made knifing harder, despite the cloak making it easier to get behind enemy li...
- by Varoth Drac - at 2014.05.12 19:26:00
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1495. dust 514 tactical edition free on psn - in General Discussions [original thread]
If you think they won't take it all back you are being an idiot. So you think it's fair for US players to have unlimited free boosters until legion comes out in a year but people in other regions not to?
- by Varoth Drac - at 2014.05.07 17:27:00
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1496. We Shall Never Forget - The Original Scout Registry by Shotty GoBang - in General Discussions [original thread]
I hope to be then in legion. Even if I'm forever destined to be an unknown playing with randoms, it feels good to be on this list.
- by Varoth Drac - at 2014.05.05 10:54:00
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1497. 19.95 to watch fanfest? - in General Discussions [original thread]
The Valkyrie keynote is on youtube now.
- by Varoth Drac - at 2014.05.02 08:35:00
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1498. EVE vet/New Dustbunny impressions: Vehicle Balance and Counterplay. - in General Discussions [original thread]
Tanks seem to be more of a problem in ambush, even with the limit of two, as combat seems more common out in the open where tanks excel. Personally I don't have too much trouble with tanks as I often manage to avoid them by using buildings/cover...
- by Varoth Drac - at 2014.05.01 13:39:00
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1499. What's with the cloaks on scouts? - in General Discussions [original thread]
The issue isn't that cloaks are overpowered, though possibly they need the decloak speed reduced to prevent them being used for head on assaults. I believe the issues are two-fold. Firstly, the main problem is there isn't enough separation betwe...
- by Varoth Drac - at 2014.05.01 13:03:00
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1500. JudgeRhadamanthus "The First Mover" cloaking Video - in General Discussions [original thread]
Judge Rhadamanthus wrote: I just thought I would pop in to say that this is what we need in this community. Even though you disagree, quite strongly - You even went so far to call me disingenuous and also that I made factual errors; you have e...
- by Varoth Drac - at 2014.04.26 21:01:00
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