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381. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Adipem Nothi wrote: Joel II X wrote: Actually, wait. Wasn't the scout bonus dampening and then minmatar was NK bonus and Gallente range bonus? I remember having both dampening and range, but I'm not sure if there was...
- by Varoth Drac - at 2015.09.23 22:58:00
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382. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Joel II X wrote: Actually, wait. Wasn't the scout bonus dampening and then minmatar was NK bonus and Gallente range bonus? I remember having both dampening and range, but I'm not sure if there was more to it. Prior to ...
- by Varoth Drac - at 2015.09.23 22:56:00
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383. To Rattati: Balancing the ARR - in Feedback/Requests [original thread]
Sounds good to me. A modest few tweaks. It does seem to be edging out the other weapons a bit at the moment.
- by Varoth Drac - at 2015.09.23 22:54:00
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384. The Issue With Shields - in General Discussions [original thread]
One Eyed King wrote: Varoth Drac wrote: People aren't worried about armour suits shield tanking better than shield suits. They are worried about armour suits armour tanking on top of a reasonable shield tank, without even fitting any shiel...
- by Varoth Drac - at 2015.09.23 22:40:00
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385. Tweaks to balance Shields/Armor - in General Discussions [original thread]
CommanderBolt wrote: Varoth Drac wrote: How about the following tweaks? Buff shield regulators to 25/33/40% (militia+basic/adv/pro). Buff shield energisers to 50/67/85% Reduce CPU cost by 20% Buff shield rechargers to 45/55/65% Reduce CPU...
- by Varoth Drac - at 2015.09.23 20:17:00
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386. The Issue With Shields - in General Discussions [original thread]
Kalante Schiffer wrote: Iv'e always used the ARR because it gets the job done at long, medium, and close range compared to the other rifles that are "supposed to be superior" to one another at different ranges. A slayer will run the things that...
- by Varoth Drac - at 2015.09.23 20:09:00
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387. The Issue With Shields - in General Discussions [original thread]
BARAGAMOS wrote: Got to agree. The basic shield mechanic feels fine. The Getting melted by Scramblers and CRs really does feel like the issue. There is a reason the kill feed if full of three guns, Carthium/Viziam/Boundless. They are the curre...
- by Varoth Drac - at 2015.09.23 18:36:00
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388. The Issue With Shields - in General Discussions [original thread]
Alena Ventrallis wrote: I agree with Aeon. The fact that shield stats are all over the place needs correcting. Look at the Amarr sentinel: it has a better depleted recharge delay than the Minmatar sentinel, a dedicated shield suit. And it has b...
- by Varoth Drac - at 2015.09.23 18:29:00
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389. The Issue With Shields - in General Discussions [original thread]
Devadander wrote: 1.31 I'm at work so I can't check, but I'm 99% sure. Stacking penalty calculator Five 7% bonus modules gives you a bonus of 21%.
- by Varoth Drac - at 2015.09.23 15:22:00
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390. The Issue With Shields - in General Discussions [original thread]
Zan Azikuchi wrote: Now hold on a second, why does the ARR have to take a hit with the nerf bat? It's already got a charge up time and a low ROF in comparison to every other weapon except the RR itself. Not to mention the ARR is one of the ant...
- by Varoth Drac - at 2015.09.23 15:19:00
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391. The Issue With Shields - in General Discussions [original thread]
Devadander wrote: Varoth Drac wrote: Devadander wrote: All this madness inspired me to try a new take on caldari. Ck0 ass x5 dm x2 ferro x1 reactive Ishukone Never have I seen people melt so fast... Do you know about stacking penal...
- by Varoth Drac - at 2015.09.23 15:17:00
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392. Tweaks to balance Shields/Armor - in General Discussions [original thread]
How about the following tweaks? Buff shield regulators to 25/33/40% (militia+basic/adv/pro). Buff shield energisers to 50/67/85% Reduce CPU cost by 20% Buff shield rechargers to 45/55/65% Reduce CPU cost by 20% No need to mess with delays, not...
- by Varoth Drac - at 2015.09.23 15:10:00
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393. The Issue With Shields - in General Discussions [original thread]
Devadander wrote: All this madness inspired me to try a new take on caldari. Ck0 ass x5 dm x2 ferro x1 reactive Ishukone Never have I seen people melt so fast... Do you know about stacking penalties?
- by Varoth Drac - at 2015.09.23 14:58:00
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394. The Issue With Shields - in General Discussions [original thread]
Low slot damage mods is a bad idea as it opens up the whole issue of which side mods are fitted. Everyone that can't make the fit they want is going to be crying for their chosen mod to be on both sides. I can see it now. Armour tankers going "bu...
- by Varoth Drac - at 2015.09.23 13:52:00
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395. The Issue With Shields - in General Discussions [original thread]
Tebu Gan wrote: [ But don't you get more out of a weapon with a higher starting damage stat. So wouldn't a damage mod on a rail rifle actually be more effective than say an AR. An AR does more dps, so if anything you get more value from pair...
- by Varoth Drac - at 2015.09.22 21:57:00
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396. The Issue With Shields - in General Discussions [original thread]
Weapon damage profiles
- by Varoth Drac - at 2015.09.22 21:13:00
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397. The Issue With Shields - in General Discussions [original thread]
Ydubbs81 RND wrote: CRs were never 15% to armor. It used to be -5%/+10% to shield/armor respectively. They have since modified it so both CR and RR yields the same bonus. I'm not saying that those other mods are not useful. They can be but wh...
- by Varoth Drac - at 2015.09.22 18:04:00
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398. The Issue With Shields - in General Discussions [original thread]
Ydubbs81 RND wrote: since when does the CR and RR put out 15% bonus against armor? The last update I remember was to make both of them -10/+10 towards shield/armor. And about your damage mod point.....most people do is fit tank and damage on...
- by Varoth Drac - at 2015.09.22 17:39:00
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399. District Market items - in General Discussions [original thread]
I'm not much into militia bpos, but I'll happily take the skin and FW boosters. Seems like a reasonable start, assuming more will be added in the not too distant future.
- by Varoth Drac - at 2015.09.22 16:49:00
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400. The REAL issue with shields. - in General Discussions [original thread]
I agree shields aren't terrible, but are the defence advantages of your Caldari suit enough to counterbalance the fact the Gallente suit will have a lot more mobility and do a lot more damage? This is the issue, the trade-off is considered out of ...
- by Varoth Drac - at 2015.09.22 16:22:00
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