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1141. [Request] Slower sensitivity - in Feedback/Requests [original thread]
You play Call of Duty and Battlefield 3? All your credibility has been lost.
- by Ulysses Knapse - at 2013.04.30 23:36:00
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1142. MAV - in Feedback/Requests [original thread]
Nexus Tau wrote: I have a few ideas for the upcoming MAV Link please.
- by Ulysses Knapse - at 2013.04.30 23:31:00
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1143. [Request] Can we get a wipe of the forums come May 14th? - in Feedback/Requests [original thread]
Relevant threads will stay, irrelevant threads will go inactive or become locked. What you forget is that a massive portion of those 50,000 threads are actually currently locked, and are only there as archives. I wouldn't mind if all locked thread...
- by Ulysses Knapse - at 2013.04.28 20:39:00
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1144. [Feedback] Criticism of philosophy behind passive skills. - in Feedback/Requests [original thread]
We have skills directly uploaded into our brains, thus passive skilling. It's in the lore, mate.
- by Ulysses Knapse - at 2013.04.28 20:36:00
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1145. Balancing the Massdriver (MD / Noob-tube / whatever) - in Feedback/Requests [original thread]
The Mass Driver is balanced. Mostly. In the right hands it is murderous. Maybe an accuracy nerf at excessively long ranges, but that's it.
- by Ulysses Knapse - at 2013.04.26 02:32:00
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1146. [FEEDBACK] Fanfest Dust-EVE Economic Link - in Feedback/Requests [original thread]
This about sums it up.
- by Ulysses Knapse - at 2013.04.26 02:27:00
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1147. CCP, I do not want to put small turrets and here is why. - in Feedback/Requests [original thread]
Keep in mind that this screenshot also has decent graphics, which means it couldn't possibly be an accurate depiction of what CCP wants it to be. Therefore, your point is null and void.
- by Ulysses Knapse - at 2013.04.26 02:23:00
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1148. [Request] Balancing Long-term Weapon Viability. - in Feedback/Requests [original thread]
Indeed. I have yet to run out of ammunition with an Assault Rifle or Heavy Machine Gun, yet I require a nanohive with me at all times whenever I snipe, and I can only use a Scrambler Pistol for so long. Aren't snipers supposed to require less logi...
- by Ulysses Knapse - at 2013.04.25 05:47:00
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1149. MMO??? - in Feedback/Requests [original thread]
Azaiziel wrote: GOSH>>> GET OVER YOURSELF AND CALM DOWN! I AM NOT BEING RUDE TO PEOPLE, LIKE YOU ARE! I'M JUST GIVING MY OPINION ABOUT THE GAME. That sounded pretty rude to me.
- by Ulysses Knapse - at 2013.04.24 18:51:00
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1150. Conquest - Replacing Skirmish in the Sandbox - in Feedback/Requests [original thread]
I'd tap that.
- by Ulysses Knapse - at 2013.04.24 04:28:00
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1151. (REQUEST) - in Feedback/Requests [original thread]
No. We don't need anymore "Flux" weapons. In fact, we didn't need any to begin with.
- by Ulysses Knapse - at 2013.04.23 23:38:00
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1152. Discourage redline snipers by measuring time in the back-end and penalizing acco... - in Feedback/Requests [original thread]
Or... remove team-based redlines.
- by Ulysses Knapse - at 2013.04.23 23:32:00
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1153. Request: Short Barreled Rifle. - in Feedback/Requests [original thread]
slypie11 wrote: SIRAJKNIGHT wrote: Italian dude 93 wrote: I think this game needs a weapon that is stronger then the SMG, but has more range then a shotgun an SBR would be good. I think the damage should be about 25.0 it should carry abou...
- by Ulysses Knapse - at 2013.04.23 23:26:00
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1154. [REQUEST] Can we PLEASE lay in the prone? PLEASE!?!??? - in Feedback/Requests [original thread]
The search function is your friend.
- by Ulysses Knapse - at 2013.04.22 03:24:00
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1155. IIIINNCCOOOMMMIIINNNGGG!!! - in Feedback/Requests [original thread]
SGTFunyoun THEFIRST wrote: You do realize that, mortars are an INDIRECT fire weapon right? If you hit the center of a football field with this, everyone except for those at the last 12 yards of each side would be hit. SGTFunyoun THEFIRST w...
- by Ulysses Knapse - at 2013.04.22 02:33:00
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1156. IIIINNCCOOOMMMIIINNNGGG!!! - in Feedback/Requests [original thread]
SGTFunyoun THEFIRST wrote: 200mm , Blast Radius 35 Meters, Launch Distance 7KM Ballistic Arc Trajectory (BAT) These mortars can hit any part of the map and the the the explosion is longer than the optimal range of an Assault Rifle. Overpowe...
- by Ulysses Knapse - at 2013.04.22 00:56:00
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1157. [Request] Anti Installation Weapons - in Feedback/Requests [original thread]
Railguns. That is all.
- by Ulysses Knapse - at 2013.04.21 15:48:00
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1158. terraforming districts - in Feedback/Requests [original thread]
Far too intensive to be viable. It would be interesting, but the ability to shape the ground of thousands of districts?
- by Ulysses Knapse - at 2013.04.21 05:00:00
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1159. remove the floor from the MCC - in Feedback/Requests [original thread]
Arron Rift wrote: ladwar wrote: Ulysses Knapse wrote: Alex Bradshaw wrote: remove the floor from the MCC, so that players have to drop in to combat. This would prevent players using the safe MCC for skill point farming, where they have...
- by Ulysses Knapse - at 2013.04.21 03:45:00
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1160. remove the floor from the MCC - in Feedback/Requests [original thread]
Alex Bradshaw wrote: remove the floor from the MCC, so that players have to drop in to combat. This would prevent players using the safe MCC for skill point farming, where they have no intention of playing a match. This forum needs an unlike ...
- by Ulysses Knapse - at 2013.04.20 23:53:00
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