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781. [Request] Infantry Proximity Mine/Better Remote Explosive - in Feedback/Requests [original thread]
+1 Yes, please.
- by TheEnd762 - at 2013.06.01 21:12:00
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782. Can we do something to balance small fights between heavy and light characters? - in Feedback/Requests [original thread]
Shadow Archeus wrote: TheEnd762 wrote: I don't think heavies need a nerf, per se, but I do think their turning speed needs to be decreased a bit. You are out of your mind.......turning speed is terrible as is........I want it buffed Of...
- by TheEnd762 - at 2013.06.01 21:10:00
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783. [Suggestion] Swarms tracking is far too strong, here is how to fix it - in Feedback/Requests [original thread]
How to fix swarms: increase their damage and speed a bit. That's all.
- by TheEnd762 - at 2013.06.01 17:35:00
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784. Can we do something to balance small fights between heavy and light characters? - in Feedback/Requests [original thread]
I don't think heavies need a nerf, per se, but I do think their turning speed needs to be decreased a bit.
- by TheEnd762 - at 2013.06.01 16:04:00
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785. [REQUEST] Skill to speed up switching to sidearm - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: I'd prefer that they just removed the swapping speed gimp they added in uprising. This. Or, failing that, this: First Prophet wrote: I'd rather see it suit based. Light frames have the fastest swap. Heavies have th...
- by TheEnd762 - at 2013.05.31 18:41:00
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786. [SUGGESTION] how to fix lasers - in Feedback/Requests [original thread]
D legendary hero wrote: The Robot Devil wrote: 10 meters more range and a dot sight should fix them. i think a sight might mess it up. 10 meters more range, and 10hp more damage 10hp more damage would be more than they did in Chromoso...
- by TheEnd762 - at 2013.05.31 11:43:00
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787. Suggestion? Is Kill Cam like from CoD trademarked? - in Feedback/Requests [original thread]
No. Not even in instant battles. I only play Ambush and I don't want AR users with a chip on their shoulders singling me out because I sniped them and not having to find me on their own.
- by TheEnd762 - at 2013.05.31 05:27:00
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788. Give a range buff to all weapons. - in Feedback/Requests [original thread]
No more range. ARs are already hitting far too accurately on full auto at ridiculous ranges.
- by TheEnd762 - at 2013.05.30 22:34:00
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789. Sniper Request / Complaint - in Feedback/Requests [original thread]
+1 I'd like to see skills for Sniper Rifle RoF and clip size increases.
- by TheEnd762 - at 2013.05.30 22:16:00
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790. Suggestion? Is Kill Cam like from CoD trademarked? - in Feedback/Requests [original thread]
Treablo James Howard wrote: Kill cams only give away tactical info that is not earned. This. So, -1, no no no no no no no.
- by TheEnd762 - at 2013.05.30 06:44:00
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791. Nerf the damn mcc and increase draw range/rendering - in Feedback/Requests [original thread]
You're getting sniped by dudes in the MCC because that's what snipers do. Shoot people from elevated, safe positions. If they can shoot you, you can shoot them. Why are you cowering in the redline? Show yourself and submit to your inevitable swar...
- by TheEnd762 - at 2013.05.30 06:36:00
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792. Anti OHKO Mechanic? - in Feedback/Requests [original thread]
-1, no. Not unless all Sniper Rifles get at least a 50% RoF boost.
- by TheEnd762 - at 2013.05.30 03:04:00
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793. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Severance Pay wrote: I have played a few fps in my day and infantry prox mines will bring a whole new kind of QQ to the game. Bad bad bad idea. Of course they will, but they will be the sweet sweet tears of AR Rambos who run around never loo...
- by TheEnd762 - at 2013.05.29 13:24:00
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794. Lasers effectively removed from the game this coming week - in Feedback/Requests [original thread]
Bob Amarrley wrote: TheEnd762 wrote: I'm glad Lasers got nerfed. It's refreshing not to see 3+ instant death beams cascading back and forth from out of the cradle in Manus Peak, or off the raised platform in Line Harvest. Yeah, because th...
- by TheEnd762 - at 2013.05.29 06:54:00
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795. bring back the sharpshooting skill - in Feedback/Requests [original thread]
Agnoeo wrote: I say give Heavy Weapons (HMGs and Forge Guns) a Sharpshooting skill so they'll stop complaining about range with the HMG. No, just ignore them.
- by TheEnd762 - at 2013.05.28 11:34:00
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796. Lasers effectively removed from the game this coming week - in Feedback/Requests [original thread]
I'm glad Lasers got nerfed. It's refreshing not to see 3+ instant death beams cascading back and forth from out of the cradle in Manus Peak, or off the raised platform in Line Harvest.
- by TheEnd762 - at 2013.05.28 04:39:00
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797. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
I'd like to thank this thread for bringing the idea of just driving around and running people over to my attention. I'll stop doing it when I stop getting killed by 4 bullets from GLU/Duvolles from long range.
- by TheEnd762 - at 2013.05.26 14:24:00
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798. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
No buffs of any kind on heavies/HMGs. I wasn't a fan of them and their HMGs being able to hit me accurately up on the scaffolding of Ashland while they were on the ground. The HMG definitely shouldn't get anymore accurate after spin-up. It's a bul...
- by TheEnd762 - at 2013.05.23 07:38:00
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799. Heavy Lovin' - in Feedback/Requests [original thread]
Paran Tadec wrote: Heavies should be high in HP, but not that high. Proto should be 1500-1700, and maybe include an armor hardening active power mode. No one should be able to easily solo a heavy, unless its a shotgun from behind. This. Als...
- by TheEnd762 - at 2013.04.29 06:30:00
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800. [Request] Grenades explode after death. - in Feedback/Requests [original thread]
+1 YES. It's bad enough that grenades have a 3 minute fuse on them.
- by TheEnd762 - at 2013.04.22 19:51:00
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