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Green Living
PFB Pink Fluffy Bunnies
331
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Posted - 2013.05.29 02:36:00 -
[31] - Quote
slypie11 wrote:I feel for you guys, I really do. I used to be an HMG heavy in Chromosome, but now I just can't take the range. I just hope CCP doesn't overcompensate the **** out of the laser. We all know deep down that the viziam was OP, but they didn't need to nerf it into the ground. And hopefully they won't bring it back up by making it the ultimate win button again.
It was only the "win button" as you put it due to the SS skill. Changing the sights back to Chromosome would go a long way to fixing the problem. I'm holding back 2 million in SP just in case my favorite weapon (LR) is fixed in the future. |
D legendary hero
One-Armed Bandits Unclaimed.
33
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Posted - 2013.05.29 05:29:00 -
[32] - Quote
you probably know me if you have seen my posts for things on heavies and the hmg. however, I hear your plight! the laser must be corrected! in chromosome the laser was perfect, abit too much range, but the damage, and effectiveness were good. (although the fact that the beam got stronger at long range and did nothing at close is not phyiscically possible)
they should give the laser its former chromosome potential, no one really complained about the lasers.
a nice balance would be that the longer the laser stays on a single target the more game it does (increasing exponentially to max damage at any range with in its optimal range. because that is how real lasers work, they burn holes through things the longer it is on a single point).
something must be done to protect the variation in this game, otherwise itll become another cod. and in that case i might as well play cod |
TheEnd762
Algintal Core Gallente Federation
33
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Posted - 2013.05.29 06:54:00 -
[33] - Quote
Bob Amarrley wrote:TheEnd762 wrote:I'm glad Lasers got nerfed. It's refreshing not to see 3+ instant death beams cascading back and forth from out of the cradle in Manus Peak, or off the raised platform in Line Harvest. Yeah, because the TAC nightmare is so much more fun.
The TAC's current OP problems have nothing to do with the LR's former OP problems. It's just the cheap, new kill farming weapon of choice. |
Jathniel
G I A N T EoN.
384
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Posted - 2013.05.29 08:25:00 -
[34] - Quote
If the TAR is properly balanced and not nerfed to kingdom-come, I will enjoy using it more. If it's not... Hellooooo Burst AR. (The Allotek makes the mouth water. ) The battle rifles *ahem* Burst ARs are probably the most balanced ARs at the moment. I would hope CCP draws a comparison between them and the TAR before hurting things too bad.
The LR griefed the hell out of people in Chromosome. I could only stand it, because it was pleasant seeing something else besides an AR dominate.
The LR is yet another weapon that needed tweaking, but that got smashed instead. CCP's record on breaking weapons is astonishing. |
Jathniel
G I A N T EoN.
384
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Posted - 2013.05.29 08:28:00 -
[35] - Quote
Bob Amarrley wrote:TheEnd762 wrote:I'm glad Lasers got nerfed. It's refreshing not to see 3+ instant death beams cascading back and forth from out of the cradle in Manus Peak, or off the raised platform in Line Harvest. Yeah, because the TAC nightmare is so much more fun.
Actually, I'd rather deal with the current TAC problem instead of go back to the Chromosome ARs and LRs... Those two in combination in match, when those red zones were so tight... jesus...
Yeah, the tac nightmare is more fun. xD |
Your Absolut End
SVER True Blood Unclaimed.
71
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Posted - 2013.05.29 09:01:00 -
[36] - Quote
I specced everything into the SCR, my only real love is the lasers, but with this lack of informations we get, the respec is nearly useless, the only reason I skilled into SCR and not AR is because I keep up the hope for the return of the laser, but to be honest I don't see this in the near future. |
KrazyEyeKilla
Greek Death Squad
10
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Posted - 2013.06.04 12:19:00 -
[37] - Quote
Your Absolut End wrote:I specced everything into the SCR, my only real love is the lasers, but with this lack of informations we get, the respec is nearly useless, the only reason I skilled into SCR and not AR is because I keep up the hope for the return of the laser, but to be honest I don't see this in the near future.
Edit:
The real problem with the laser for me was the range, it could reach so far and kill so quick. But I think the range was the only thing which was OP.
All this qq threats about lasers came from people who never tried to use the laser. If my PROTO laser is close to explosion, and you are in my optimal range, FOR SURE this weapon should melt faces. And yeah we had players doing so good they could take this 1 second where the laser was this strong to wipe out 2-3 people. But this had nothing to do with the laser being OP, this had something to do with the laser working fine and a qualified laser user.
I would not go under 18 for the base damage of the viziam. It is a proto weapon and it is made to kill, with the huge flaws one have in CQC with this weapon this is absolutely fair, and wayyyyyyyyy better balanced than the "optimum in all ranges" TAC.
Th problem is CCP did not even try to balance the laser. They just wanted to see it dead because they nerfed every single stat on this weapon. Not just range, not just damge, no freaking everything, I mean c'mon what fdid you expect CCP? It would have made more sense t just erase the weapon from the game, because this way it might return as a bug and be more effective than the LR right now.
It's sad that when I take fire from a laser I just think "Oh boy, I'm sorry for you" and then just make him pop, in no matter which range with nearly every weapon available.
right now Everything>LR
This is so true. Any word from the developers that the LR might be looked at again? Nobody is saying that it needs to go back to chromosome days but it needs a little buff imo.
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RedBleach LeSanglant
PFB Pink Fluffy Bunnies
295
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Posted - 2013.06.04 20:50:00 -
[38] - Quote
I used to love the laser. Now it is just sad, its as useful as my keychain laser pointer as that is all it does now... well, and then explode in your face.
Then leave you open for attacks all the while... and all you did was point out some enemies to your teammates that now pity your fallen and broken form. They tell you that the active scanner is probably the better way to go.
When you respawn you just cry for a bit behind the faceplate, but forget to mute yourself and your comrades are forever uncomfortable working with you again... all these things will be forgotten, like tears in the rain. Much like the laser. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1086
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Posted - 2013.06.04 22:41:00 -
[39] - Quote
Chinduko wrote:I remember the days when the laser rifle, mass driver, and HMG were actually feared in Dust and moderately as effective as the assault rifle. I miss the days when we at least closer to weapon balance. Chromosome, Chromosome, where art thou Chromosome? So very much this. I'm glad the HMG isn't as nerfed as it once out of the gate with Uprising but when was the last game anyone played where less than 50% of the total weapons on the field were ARs of some kind? Even including vehicles in there I can't think of a single game I've played in Uprising where the ARs on the field didn't account for at least half of the total weapons fielded and I play every game mode currently available.
0.02 ISK Cross
ps ~ Aside from the TAR I've so far seen no reason why the ARs in Uprising should be nerfed, but most of the other weapon lines need some attention to maintain the viability of their niche roles. |
Rachoi
HavoK Core RISE of LEGION
84
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Posted - 2013.06.04 22:58:00 -
[40] - Quote
Chinduko wrote:I remember the days when the laser rifle, mass driver, and HMG were actually feared in Dust and moderately as effective as the assault rifle. I miss the days when we at least closer to weapon balance. Chromosome, Chromosome, where art thou Chromosome?
hah.. i miss when my MD actually held power, but the way its gone, us that use the side long weapons are not so favored, the LR is lacking, because even when people come at me with them [happend on 5 seperate occasions in one day amazingly enough] i still wiped them out, namely because i could peek, fire, and then hide again. i hate to see that the LR has taken such a hit, sincei did use them in chromosome, and found they were rather high risk weapons in the first place. keep the high risk with the dance of overheat that LR users have, but give them back some of their power
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Green Living
PFB Pink Fluffy Bunnies
344
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Posted - 2013.06.05 19:55:00 -
[41] - Quote
Lone Laser Rifle user just spotted in Ambush match today. Potentially the last of his kind. How do we go about keeping the Laser Rifle Guy from going extinct? |
TV Repair Guy
DUST University Ivy League
5
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Posted - 2013.06.05 21:34:00 -
[42] - Quote
I put in for the optional respec to get the F out of laser rifles and into assault rifles.
It was great in Chromosome, but now it's a pathetic weakening ray with horrible iron sights. I never see them in matches anymore. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1109
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Posted - 2013.06.08 15:46:00 -
[43] - Quote
Green Living wrote:Lone Laser Rifle user just spotted in Ambush match today. Potentially the last of his kind. How do we go about keeping the Laser Rifle Guy from going extinct? Yeah, I've seen fewer than 10 LRs combined in all the matches I've played this week. The guy who was using the LR to greatest effect was in essence a low end scram user. The merc was fine mind you, good tactics, clearly working with his team, using cover etc. But even on a Meta 1 suit with militia mods he wasn't able to apply sufficient dps to drop me when he caught me in the open as I pushed an objective.
Granted I did move for cover when I saw the beam, but that's part of the point, the graphics of the LR contribute to how it functions on the field, I like them how they are and hope they stay unchanged but they do effect balance. The Scram and AR are both harder to track source and type visually give them an advantage with regards to average hostile response time.
I'm not quite sure what the fix is at this point but the LR, MD, and pretty nearly every non-AV infantry weapon outside the AR line needs some help. In Chrome there was some weapon diversity on the field and in the kill feed. Currently in Uprising (even post TAR being taken out of "I Win Button" status) weapon diversity is way, way down with selections from the AR line dominating use to the point there are usually more ARs on the field than everything else combined (this perception is somewhat anecdotal but I play every match type and can't think of an exception to this trend).
0.02 ISK Cross |
Arcturis Vanguard
Militaires-Sans-Frontieres
32
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Posted - 2013.06.10 00:30:00 -
[44] - Quote
One of my alts is spec'd into the viz. I managed to fit it on an amarr medium frame mlt suit with a sidearm. I agree with what everyone says about the weapon, but I have noticed two things. The first being with the terror that it cause in chromosome, once people hear the sound of the laser, people scatter like crazy. This is a huge benefit for squad play. The other night, my squad would hold until I was in position (high ground) before moving into an objective. Wait until red dots are engaging your mates and then let the laser rip. Hardly any kills, a ton of assist but used as a deterrent/ focus breaker. |
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