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521. [SUGGESTION] No Redline Points... for Anyone. - in Feedback/Requests [original thread]
I'm a sniper, though I don't shoot from behind the the redline. That said, war points are useless to me. I don't run with squads, and getting enough for an orbital on my own would require 40 kills. So for people who DO shoot from the redline, givi...
- by TheEnd762 - at 2013.12.27 21:11:00
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522. [Suggestion] Divide the vehicle limit into types of vehicles - in Feedback/Requests [original thread]
Totally agree, +1.
- by TheEnd762 - at 2013.12.27 20:24:00
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523. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
I'm no ordinance tech, but I know the AT-4 travels at 285m per second, and the BGM-71 TOW travels at about 278m per second. Swarm missiles in Dust don't travel anywhere near those speeds.
- by TheEnd762 - at 2013.12.27 20:22:00
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524. Swarm Launcher Respec - in Feedback/Requests [original thread]
I don't recall anyone saying it was supposed to be easy. "Doable" does not equal "easy". As it is right now, taking out a tank with swarms, AV grenades, or a combination of the two is nearly impossible. If it does happen, it's due to a mix of luck...
- by TheEnd762 - at 2013.12.27 18:37:00
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525. [Request] Bonus SP Checking - in Feedback/Requests [original thread]
Agreed, +1.
- by TheEnd762 - at 2013.12.27 17:23:00
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526. Swarm Launcher Respec - in Feedback/Requests [original thread]
poison Diego wrote: It-¦s a team-based game...deal with it Right, it's a team based game. Unless you're in a tank, in which case you can drive, shoot, and work the gadgets all by yourself. And sure, get an AV squad together and try to use s...
- by TheEnd762 - at 2013.12.27 17:22:00
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527. Request For Remote Explosives - in Feedback/Requests [original thread]
Maybe if conventional AV wasn't completely broken and tank-stomping wasn't so common. Sorry, mach-3 invincible murder-fortress driver.
- by TheEnd762 - at 2013.12.26 18:04:00
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528. manual reload. - in Feedback/Requests [original thread]
No, -1.
- by TheEnd762 - at 2013.12.26 17:59:00
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529. REQUEST REMOVE RAILGUN INSTALLATIONS - in Feedback/Requests [original thread]
BOOHOO THE RAILGUN STOPPED ME FROM TANK-STOMPING! REMOVE EVERYTHING THAT CAN DAMAGE TANKS EXCEPT OTHER TANKS!
- by TheEnd762 - at 2013.12.26 17:57:00
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530. request: new sniper rifle variant - in Feedback/Requests [original thread]
Xaviah Reaper wrote: ... i think its a sniper rifle .. the military have snipers who stay with the squad in some engagements. And following Dust514s moto of 'play the game how you want to' , I dont see why we should be denied this rifle. If...
- by TheEnd762 - at 2013.12.26 04:52:00
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531. This is very familiar? - in Feedback/Requests [original thread]
The Attorney General wrote: Not true at all. First, stop thinking that fire and forget AV should be a primary choice. It shouldn't. Instead, look at using either a FG or PLC for AV work. The PLC does need a buff, so I would recommend a FG. ...
- by TheEnd762 - at 2013.12.26 04:46:00
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532. request: new sniper rifle variant - in Feedback/Requests [original thread]
Talos Vagheitan wrote: I can't see many of Dust 514's "snipers" having the balls or the intelligence to leave the redline with a weapon like this. Yeah, cause running around like a chicken with it's head cut off, leaning on the trigger of a...
- by TheEnd762 - at 2013.12.26 04:37:00
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533. This is very familiar? - in Feedback/Requests [original thread]
Xaviah Reaper wrote: TheEnd762 wrote: Yeah, AV grenades or swarms can kill a tank, if 3+ players attack at once, they're proto and have nanohvies, and the tank doesn't move, attack, or activate hardeners. Taking down a tank requires team...
- by TheEnd762 - at 2013.12.26 04:27:00
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534. request: new sniper rifle variant - in Feedback/Requests [original thread]
What you are talking about is not a sniper rifle. It's a designated marksman rifle. The two are completely different weapons for completely different roles. There is no such thing as a "medium range sniper".
- by TheEnd762 - at 2013.12.26 03:24:00
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535. This is very familiar? - in Feedback/Requests [original thread]
Yeah, AV grenades or swarms can kill a tank, if they're proto and you have nanohvies, and the tank doesn't move, attack, or activate hardeners.
- by TheEnd762 - at 2013.12.26 03:18:00
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536. Sniper Review - in Feedback/Requests [original thread]
John Demonsbane wrote: I hold no hate for snipers, but let's be honest, if there is one thing we've learned the past several months it's that you need to consider the douchy players when designing ANYTHING. So, that's taken into account when I ...
- by TheEnd762 - at 2013.12.25 05:21:00
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537. Sniper Review - in Feedback/Requests [original thread]
George Moros wrote: TheEnd762 wrote: Ensar Cael wrote: You need to think a bit quicker then OP. Sniping in DUST is a hard role to play well. The best snipers move constantly across the field and take the shots as they find them. Every map...
- by TheEnd762 - at 2013.12.24 22:57:00
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538. Sniper Review - in Feedback/Requests [original thread]
Eko Sol wrote: Difference noted. Thatnks for being nice as well :) So, I will try harder to identify the legit snipers vs the turds. I guess I was going to far by assuming so many are turds. Thank you. Don't get me wrong, the turds are out...
- by TheEnd762 - at 2013.12.24 22:25:00
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539. a Better Flaylock for a Better Future... - in Feedback/Requests [original thread]
Artificer Ghost wrote: @TheD1CK, there's already AV ammo loaded into it. :( If you fire at a dropship with a Core Flaylock Pistol, the Dropship will legitimately crash, if the pilot isn't quick enough to respond. I was flying to a sniper point...
- by TheEnd762 - at 2013.12.24 20:48:00
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540. Sniper Review - in Feedback/Requests [original thread]
Eko Sol wrote: <------Frontline (Guess this is a thing to tell people what you do) So, I'm going to try to be nice here. First off, I LOATHE the fact that people that ONLY play as SNIPERS actually only play as snipers in this game. I can't ...
- by TheEnd762 - at 2013.12.24 20:44:00
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