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361. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Dexter307 wrote: Summ Dude wrote: Dexter307 wrote: Summ Dude wrote: But then why does only sprinting do this? Why even bother programming in the rest of the animation? If the devs want to make the animation stop once the clip is in...
- by Summ Dude - at 2014.01.20 07:57:00
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362. Dear CCP: What is accuracy? - in Feedback/Requests [original thread]
Artificer Ghost wrote: Hip-Fire Spread. :P This is sort of what I've always taken it to mean, with a higher number meaning less dispersion. But yea, an actual answer from the devs would be great. And while we're at it, how about adding in wa...
- by Summ Dude - at 2014.01.20 07:51:00
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363. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Dexter307 wrote: Summ Dude wrote: Borne Velvalor wrote: Once the bullets are loaded, I'm done. Why wait full, agonizing seconds to position the gun again? I do it instinctively in all shooters. For realism the animation needs to continue ...
- by Summ Dude - at 2014.01.20 07:15:00
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364. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Borne Velvalor wrote: Once the bullets are loaded, I'm done. Why wait full, agonizing seconds to position the gun again? I do it instinctively in all shooters. For realism the animation needs to continue but in reality once the bullets are load...
- by Summ Dude - at 2014.01.20 06:41:00
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365. Weapon racial variant categorization - in General Discussions [original thread]
Arx Ardashir wrote: This devblog shows only 2 more heavy weapons in the plan, and there was a dev post that said "the Amarr heavy weapon," or some such (but basically it was worded as to be singular and mean only 1 heavy Amarr weapon.) This m...
- by Summ Dude - at 2014.01.20 02:56:00
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366. Weapon racial variant categorization - in General Discussions [original thread]
Greasepalms wrote: here's how I see it. Special Weapons: Mass Driver (M) Laser Rifle (A) Shotgun (G) Sniper (C) The precision rifle has already been shown though, so I'm pretty sure all the races will get their own sniper rifle. @Kagehosi...
- by Summ Dude - at 2014.01.20 02:53:00
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367. Reload Sprint Cancel - in General Discussions [original thread]
maeth-01 2501 wrote: Only read the first few posts but.......I thought it was ment to cancel when you sprint...its not a glitch..... you ever tried loading a gun whilst your sprinting....cant be done without slowing... And yes, I have...You dr...
- by Summ Dude - at 2014.01.20 02:32:00
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368. Reload Sprint Cancel - in General Discussions [original thread]
Michael Arck wrote: Oh god no. Like a virus, stupidity is born with one post. And then it spreads...like wildfires. You can thank that one merc who started this crap for bringing about complaint that is minor and utterly idiotic to complain...
- by Summ Dude - at 2014.01.20 02:27:00
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369. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
bogeyman m wrote: summ dude wrote: Anyway, now that the HMG works again, I don't get why I still see heavies up close using ARs and CRs. The HMG is waaaaaay more lethal in it's optimal. Of course I can understand just wanting to mix it up o...
- by Summ Dude - at 2014.01.20 02:01:00
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370. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
The Terminator T-1000 wrote: Because of balance is that I don't think heavies should be able to carry light weapons. Everything in this game has a purpose or least it is supposed to. The purpose of the heavy should be to carry heavy weapons. I ...
- by Summ Dude - at 2014.01.20 00:05:00
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371. [Request] Limit the H slot to weapons with the H tag - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: As for the RR, its not just the RR, people are trying to distort my post, re directing it to their issue, i don't care what AR varient it is, it cheap, bull **** and removes all tactic game, heavies can't fight at range i...
- by Summ Dude - at 2014.01.19 23:55:00
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372. [Request] Limit the H slot to weapons with the H tag - in Feedback/Requests [original thread]
Meee One wrote: I'll agree with this after the new commandos come out (1.8). I think it's stupid that wielding light weapons is a commandos speciality and they even give up armor to do so,while regular heavies who have sacrificed nothing can do...
- by Summ Dude - at 2014.01.19 23:52:00
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373. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Dexter307 wrote: Get good Just becuase you dont understand basic FPS mechanics dosent mean it should be removed Did you know grenades can be cooked?! But not everyone might know this so we should remove it Virtually any actual valid point ...
- by Summ Dude - at 2014.01.19 23:35:00
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374. Make H stand for H and nothing else. - in Feedback/Requests [original thread]
Arx Ardashir wrote: Asha Starwind wrote: I was highlighting that an extra light weapon slot instead does not offset the shortcomings when compared to the sentinel suit that players are using as a commando. But the whole Commando shtick is ...
- by Summ Dude - at 2014.01.19 20:09:00
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375. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Reav Hannari wrote: Vell0cet wrote: Going the Assasin route seems to be the next best role to me. Assasins don't need tank, they need stealth and damage. Either a cloaking bonus on the most "technologically advanced" race or a bonus to the s...
- by Summ Dude - at 2014.01.19 19:42:00
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376. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Dexter307 wrote: This is NOT a gltich, its in so many different shooters BF4 even expanded on it by letting you cancel in the middle of a reload and finishing after you stop sprinting Ex. Put mag in, sprint, stop sprinting, bull bolt on gun or ...
- by Summ Dude - at 2014.01.19 19:23:00
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377. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Crimson Cerberes wrote: Summ Dude wrote: Crimson Cerberes wrote: Why is a MINMATAR suit getting a bonus to a CALDARI weapon? Because they're currently the only knives in the game. Can people please stop asking this now? Wrong answer...
- by Summ Dude - at 2014.01.19 19:05:00
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378. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Commander Tuna wrote: I can't believe people are making a big deal outta this. It probably is a glitch however it is not game breaking and anyone can do it. Who's making a big deal out of it? I just asked for some Dev clarification on wheth...
- by Summ Dude - at 2014.01.19 07:31:00
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379. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Curious to hear from the community on their thoughts about the charge up times and functions for the new sidearms. Generally I think the charge up mechanic is a good idea in some circumstances...the RR for instance it wo...
- by Summ Dude - at 2014.01.19 07:18:00
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380. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
For those who are unfamiliar, I'll reiterate: If, while reloading, you sprint as soon as your character finishes putting the new magazine in the gun, you will skip the rest of the reload animation, and your gun will count as being reloaded. So you...
- by Summ Dude - at 2014.01.19 07:06:00
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