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381. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Grand Master Kubo wrote: Reload cancelling is in a lot of games. Personally, I think it's kinda cool because little things like this separates the good players from the great players. In a world where a person can be skillful at video games, th...
- by Summ Dude - at 2014.01.19 07:06:00
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382. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Roy Ventus wrote: What type of damage does the MagSec do? Railgun.
- by Summ Dude - at 2014.01.19 05:35:00
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383. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Reav Hannari wrote: Gavr1lo Pr1nc1p wrote: I also think there should be some penalty, like 2% at proto level. But thats just because they provide so much health with no real consequences Fitting should naturally limit that but maybe limit...
- by Summ Dude - at 2014.01.19 04:29:00
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384. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Zeylon Rho wrote: Michael Arck wrote: It is not a glitch. Ok, fine. Show me where the players got the devs to add it and they approve of it then. Or, show me where the feature is documented so that new players know you can cancel an anima...
- by Summ Dude - at 2014.01.19 04:06:00
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385. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Reav Hannari wrote: Summ Dude wrote: Reav Hannari wrote: The scouts become the flanking escort (aka outriders ) for the for the assaults and heavies picking off those that attempt to flee using their range optimization subsystems? When...
- by Summ Dude - at 2014.01.19 04:04:00
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386. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Zeylon Rho wrote: If it's a feature, it's certainly not an advertised mechanic. I never knew about it, nor have I ever heard anyone mention you could. If you can direct me to the thread where the devs list useful glitches for players to use ass...
- by Summ Dude - at 2014.01.19 04:00:00
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387. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Reav Hannari wrote: The scouts become the flanking escort (aka outriders ) for the for the assaults and heavies picking off those that attempt to flee using their range optimization subsystems? When they encounter resistance then the main fo...
- by Summ Dude - at 2014.01.19 03:51:00
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388. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
trollface dot jpg wrote: I love how all of these scrubs think this is a glitch. It's not a glitch, it's a gameplay mechanic. If you are good at timing it right you can cut down on your reload speed before you sprint off to the next firefight. A...
- by Summ Dude - at 2014.01.19 03:47:00
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389. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Crimson Cerberes wrote: Why is a MINMATAR suit getting a bonus to a CALDARI weapon? Because they're currently the only knives in the game. Can people please stop asking this now?
- by Summ Dude - at 2014.01.19 03:44:00
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390. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
John Demonsbane wrote: Very true. Instead of just spitballing random bonuses that sound good, perhaps a defined role would help focus the discussion. So is this suit: A light assault suit? A flanker/infiltrator suit? Something else? Person...
- by Summ Dude - at 2014.01.19 03:35:00
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391. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
I-Shayz-I wrote: It's really not a problem though... It's common sense that once you put a clip into the weapon, the weapon should be finished reloading. Any extra animation is just for realism. I think that the change needs to be that the re...
- by Summ Dude - at 2014.01.19 03:31:00
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392. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Michael Arck wrote: Summ Dude wrote: el OPERATOR wrote: Atiim wrote: I use it all the time with my Swarm Launcher, Shotgun, and Plasma Cannon. It's not really game-breaking though, but some could argue that it negates the purpose of h...
- by Summ Dude - at 2014.01.19 03:30:00
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393. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Michael Arck wrote: Man, your thread is close minded. Just how is the cancel and skip really affecting you? How is it affecting gameplay to where it's unplayable? Don't call my comment close minded when you are essentially creating witch hunts...
- by Summ Dude - at 2014.01.19 03:27:00
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394. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
el OPERATOR wrote: Atiim wrote: I use it all the time with my Swarm Launcher, Shotgun, and Plasma Cannon. It's not really game-breaking though, but some could argue that it negates the purpose of having a skill that increases reload speed. ...
- by Summ Dude - at 2014.01.19 03:23:00
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395. [Request] New AR variant - in Feedback/Requests [original thread]
No, I think you misunderstand Banjo. The idea is that each race has their assault rifle, with it's base variant depending on race. So it goes Gallente: Plasma Rifle (Assault), Caldari: Rail Rifle (Breach), Minmatar: Combat Rifle (Burst), Amarr: Sc...
- by Summ Dude - at 2014.01.19 03:20:00
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396. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
What if in addition to giving them a bonus to ScP headshot damage, the standard Scp headshot damage was nerfed a bit; maybe back to like 400%. Or would this draw too much ire?
- by Summ Dude - at 2014.01.19 03:07:00
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397. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Michael Arck wrote: It's a normal mainstay. There's just some things you don't argue about. RCing is one of em. This isn't the first game to have it. This is among the most close-minded of statements one could make. For shame. Kaze Eyrou ...
- by Summ Dude - at 2014.01.19 03:03:00
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398. 25 Million ISK per 100k recruit. - in General Discussions [original thread]
Just finished today, happy to do it! I can vouch for Viktor as I was indeed paid in full upon completion. First time I've ever had over 100 million ISK. Thumbs up for milestones.
- by Summ Dude - at 2014.01.19 02:49:00
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399. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Toby Flenderson wrote: Summ Dude wrote: Cat Merc wrote: It's a part of pretty much all shooters where sprinting cancels a reload. It's there to compensate for when it LOOKS like the animation is over but it isn't, so you just went through...
- by Summ Dude - at 2014.01.19 00:19:00
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400. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Patrick57 wrote: Even if they fix it you can still cancel the reload by switching weapons. I think you misunderstand Patrick. This doesn't just cancel the reload, it skips the entire second half of the animation, resulting in a much shorter ...
- by Summ Dude - at 2014.01.19 00:01:00
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