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101. You know CCP are clueless when .... - in General Discussions [original thread]
Eko Sol wrote: Summ Dude wrote: Fyra Yacile wrote: After 2 weeks of 1.7 and Tank spam being rife a DEV said they were going to address Tank v AV balance in 1.8 ... Link please. I don't recall this happening, at all. The are lowering ...
- by Summ Dude - at 2014.03.22 20:38:00
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102. You know CCP are clueless when .... - in General Discussions [original thread]
Scheneighnay McBob wrote: AV WPs are getting buffed, making AV more viable, encouraging the use of AV More AVers means that while they still may not be able to destroy vehicles (being addressed, I'm sure), they'll be able to chase them off with...
- by Summ Dude - at 2014.03.22 20:36:00
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103. You know CCP are clueless when .... - in General Discussions [original thread]
Fyra Yacile wrote: After 2 weeks of 1.7 and Tank spam being rife a DEV said they were going to address Tank v AV balance in 1.8 ... Link please. I don't recall this happening, at all.
- by Summ Dude - at 2014.03.22 20:25:00
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104. my latest to hit youtube, + looking for collabs for future videos - in General Discussions [original thread]
I sent you a message GILDENLOCK.
- by Summ Dude - at 2014.03.22 09:45:00
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105. my latest to hit youtube, + looking for collabs for future videos - in General Discussions [original thread]
I wasn't aware of any forum rule against posting a video with certain subject matter....
- by Summ Dude - at 2014.03.22 06:32:00
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106. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
Varoth Drac wrote: In terms of fittings, logis are meant to be more versatile, that's why they have more slots. I like that idea. The trade off is that logis shouldn't be able to be fitted to be as good at assaulting as assault suits. Attribute...
- by Summ Dude - at 2014.03.18 20:19:00
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107. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
HYENAKILLER X wrote: Plain and simple: assaults are offensive builds based primarily on skill. Its a true military issue style suit based on the idea of "do more with less", but with bonuses. People rip amar assaults. Perfect the scrambler ril...
- by Summ Dude - at 2014.03.18 09:02:00
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108. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
Auris Lionesse wrote: Equipment has nothing to do with assaulting lol. We need bonuses to tank and weapons. and a slot layout that prioritized that. Speed is negligible until speed tanking becomes viable. Ask minmatar users who say speed tankin...
- by Summ Dude - at 2014.03.18 08:11:00
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109. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Soldier Sorajord wrote: Which weapons are the Hybrid-Blaster weapons? are all gallente weapons hybrid-blaster? Or only the Assault Rifle and bolt pistol? Same question for each of the different types I'd like a list of different weapon bonuses,...
- by Summ Dude - at 2014.03.18 03:42:00
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110. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
RINON114 wrote: I think assaults (and basic mediums) just need another equipment slot and a slightly better bonus, something like a bonus to speed or efficacy of race based modules. The Gallente assault bonus should be a reduction to the speed ...
- by Summ Dude - at 2014.03.18 00:00:00
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111. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
Martyr Saboteur wrote: Summ Dude wrote: So I had the idea that maybe instead of Assaults getting slightly better overall base stats than Logis, they could just get another module slot somewhere. Suggested Medium Suit Slot Layouts As...
- by Summ Dude - at 2014.03.17 23:47:00
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112. 1.8 assaults - in Feedback/Requests [original thread]
Banjo Robertson wrote: If assaults are the 'general' troopers, then what are the basic suits for? I do agree that Assault suits should have more module slots than Logi suits, because Logi suits are supposedly there for the equipment they can br...
- by Summ Dude - at 2014.03.17 00:24:00
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113. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
Korvin Lomont wrote: Shadow Archeus wrote: I'm getting really tired of saying this......... Until there are more heavy weapons things should stay as is The problem with doing what you propose is that it totally gimps sentinals and basics...
- by Summ Dude - at 2014.03.16 23:52:00
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114. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
IAmDuncanIdaho II wrote: Ai yes, I thought my minnie scout with max skills would be the fastest hacker out there, but no, logis will hack faster. Makes sense though. So what figures are we looking at there? 20% innate + 25% hack skill + say, 5...
- by Summ Dude - at 2014.03.16 09:42:00
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115. I HATE WHAT CCP DID WITH THE AMARR SCOUT! - in General Discussions [original thread]
Greasepalms wrote: I like what the guy said about regular plate speed reduction bonus. The guy? Figures, I go to all the trouble of thinking up my exceedingly clever name, and people still can't get it right.
- by Summ Dude - at 2014.03.16 05:31:00
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116. I HATE WHAT CCP DID WITH THE AMARR SCOUT! - in General Discussions [original thread]
Magnus Amadeuss wrote: This is subjective, it is 100% proven and undeniable. [whispers] I think you mean "objective"...
- by Summ Dude - at 2014.03.16 05:30:00
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117. Will the caldari scouts shields be as strong as all caldari? - in General Discussions [original thread]
You do realize that the SG does 10% more damage to shields and 10% less damage to armor, right? Since it's a plasma weapon. Anyway, here's all the 1.8 Scout stats. See for yourself what their shields are like. But yes, the Caldari suits genera...
- by Summ Dude - at 2014.03.16 05:23:00
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118. I HATE WHAT CCP DID WITH THE AMARR SCOUT! - in General Discussions [original thread]
Asher Night wrote: Summ Dude wrote: I think you might be misunderstanding a few things Asher. While I can see the merit of the "wait and see" approach, that doesn't mean you can't compare existing numbers side by side. Look at all of the rac...
- by Summ Dude - at 2014.03.16 05:15:00
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119. 1.8 assaults - in Feedback/Requests [original thread]
As I've always understood it, the Commando's main role is second-line suppression. They're behind the front-line, perched on a hill or behind a low wall, just raining down constant significant damage on to any enemy in sight. Their 1.8 setup seems...
- by Summ Dude - at 2014.03.16 04:56:00
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120. I HATE WHAT CCP DID WITH THE AMARR SCOUT! - in General Discussions [original thread]
I think you might be misunderstanding a few things Asher. While I can see the merit of the "wait and see" approach, that doesn't mean you can't compare existing numbers side by side. Look at all of the racial Scout bonuses. In addition to being by...
- by Summ Dude - at 2014.03.16 04:21:00
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