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61. Rattati, The Man, how about some sniper love, dude? - in General Discussions [original thread]
A slightly different direction, but I had an idea a while back of letting snipers tag enemies for their squad . This would hopefully give snipers more options for WP, while also increasing their utility to a squad beyond just shooting people. As...
- by Summ Dude - at 2014.06.22 05:34:00
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62. So all the i win button tankers have now moved to skirm and dom. - in General Discussions [original thread]
Scheneighnay McBob wrote: Summ Dude wrote: Scheneighnay McBob wrote: Difference is, tanks don't necessarily win the battle for you in skirmish and domination. I've had several instances where the team with a ton of HAVs lost because they...
- by Summ Dude - at 2014.06.21 22:42:00
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63. So all the i win button tankers have now moved to skirm and dom. - in General Discussions [original thread]
Scheneighnay McBob wrote: Difference is, tanks don't necessarily win the battle for you in skirmish and domination. I've had several instances where the team with a ton of HAVs lost because they didn't have a strong infantry presence to hack. ...
- by Summ Dude - at 2014.06.21 02:28:00
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64. So all the i win button tankers have now moved to skirm and dom. - in General Discussions [original thread]
CCP Rattati wrote: Tanks can't be everywhere at the same time, now they have to deploy more tactically and help cap points. They can still redline camp and pad their KDR, but Infantry can safely deploy far from them and effectively ignore them ...
- by Summ Dude - at 2014.06.20 17:26:00
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65. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Emo Skellington wrote: BTW ADV Assault SMG's or MAGSEC's are beating the AR in damage no problem right now. Been doing better with the magsec than the AR more recently and i have prof 3 on AR's. i wennt level 3 on magsec and thats it, nothing e...
- by Summ Dude - at 2014.04.23 05:28:00
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66. Sniper rifles need buff... - in General Discussions [original thread]
Before just making Sniper Rifles more lethal, I'd suggest improving their ability to support a squad, as I understand that to be the central design goal behind Dust. Here's a suggestion for that. As for the redline issues, I have yet to see a v...
- by Summ Dude - at 2014.04.16 18:26:00
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67. Epiphany about the ACR - in General Discussions [original thread]
Awry Barux wrote: ugg reset wrote: Awry Barux wrote: ugg reset wrote: stunlock? Getting shot slows your movement speed down significantly. From what I can tell, it's more or less a static amount per hit, so weapons with high ROF cau...
- by Summ Dude - at 2014.04.15 19:53:00
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68. Sniper Rifle Tagging - in General Discussions [original thread]
Galthur wrote: I would like to see this on a new racial sniper as a alt feature similar to the how ScR has charged shots. Why exactly? I don't really see snipers getting crazy amounts of WP as it is right now.
- by Summ Dude - at 2014.04.09 19:19:00
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69. Something I Noticed About Assault Suits - in General Discussions [original thread]
Boot Booter wrote: As a minmatar assault I strongly disagree with 5% bonus to damage mods that you suggest. All the other bonuses are defensive while a bonus to damage mods equates to very little extra damage, that is far outweighed by bonus to...
- by Summ Dude - at 2014.04.08 19:52:00
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70. Something I Noticed About Assault Suits - in General Discussions [original thread]
1pawn dust wrote: Assault Suits need a role bonus, not a % per lvl imo All assault suits should say receive 20% clip size /20% bonus to bio mods / 20% rep mods Something that makes them distinctive but not broke, its hard to define what an as...
- by Summ Dude - at 2014.04.08 18:39:00
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71. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
It occurred to me that Assault suits are, in a sense, getting jipped on their bonuses. Here's the full idea.
- by Summ Dude - at 2014.04.08 18:36:00
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72. Something I Noticed About Assault Suits - in General Discussions [original thread]
So, with 1.8, the standard for Dropsuit skills now seems to be trending towards the standard one role bonus per level, and also two racial role bonuses per level. Sentinels all get two separate damage resistances, Scouts all get a bonus to two sep...
- by Summ Dude - at 2014.04.08 18:32:00
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73. Sniper Rifle Tagging - in General Discussions [original thread]
Random bump.
- by Summ Dude - at 2014.04.08 18:11:00
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74. Scientific Basis for Negative Community Interaction(CCP Required Rea... - in General Discussions [original thread]
This article looks like something that would've come out 10 years ago. I don't believe any semi-educated people are still propagating the rumor that violent video games cause violent video games. Why the hell is IGN even writing this ****? Also, p...
- by Summ Dude - at 2014.04.08 16:28:00
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75. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: bogeyman m wrote: RedZer0 MK1 wrote: The variants should be slightly worse than the tech they are mimicking. Burst AR should be at a ~5% deficit from the CR, with amarr and caldari at ~10%. Since they would mo...
- by Summ Dude - at 2014.04.06 19:23:00
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76. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Summ Dude wrote: So, here's a question. Assuming all variants of an assault rifle had the same range, in which order should their DPS be arranged? No idea, though I'm not sure DPS should be the main factor in b...
- by Summ Dude - at 2014.04.06 06:00:00
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77. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
Asha Starwind wrote: Concerning the RRs, remove the spool up and the massive recoil, and I'm fine with the damage being bumped down. Massive recoil? Wait, what?
- by Summ Dude - at 2014.04.06 03:14:00
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78. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
So, here's a question. Assuming all variants of an assault rifle had the same range, in which order should their DPS be arranged?
- by Summ Dude - at 2014.04.06 01:14:00
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79. Commando nerf? - in General Discussions [original thread]
Rusty Shallows wrote: Dimmu Borgir II wrote: snip A squad member today warned me to not waste any more SP on the Mini Commando as they're going to be nerfing the HP of all Commando suits by around 20%, is this true? I know about the possi...
- by Summ Dude - at 2014.04.05 04:58:00
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80. requesting definitions from ccp - in Feedback/Requests [original thread]
This actually is a really important question. Often times you can see players arguing about the intended role of a suit, when really there isn't necessarily even a definitive "right" answer. This seems to especially be a problem with the Commando ...
- by Summ Dude - at 2014.04.05 03:51:00
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