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201. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Iron Wolf Saber wrote: I say make the sky spawn beacon a new racial equipment to rival the 'covert' drop uplink we currently use. Probably Minmatar. Then make 'passive' versions of both (ie they're always on the person using them) for the las...
- by Sole Fenychs - at 2014.07.09 19:41:00
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202. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
steadyhand amarr wrote: I like the idea of setting up a field base, so one guy has a tent and a small turrent a corp has a mulitfuction base with tanks, low and null sec could become very orgnaic if we expand off this idea :-D You could store...
- by Sole Fenychs - at 2014.07.09 14:18:00
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203. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Ok, next topic! This week we will (hopefully) be testing low orbital drops in Salvage, or as they have often been called GÇÿsky spawnsGÇÖ. Up until now weGÇÖve been using fixed spawn points and (shock horror) some mean sp...
- by Sole Fenychs - at 2014.07.09 12:39:00
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204. Eko Sol is complaing about a game mechanic? Whaaaaa? - in General Discussions [original thread]
Cat Merc wrote: There is definitely something fishy with the Cal Scout, it's the only scout that gives me ANY sort of trouble in 1v1 fights. Gals, Minmatar and Amarr all fall to my Duvolle, but the Cal Scout just laughs through a full clip of ...
- by Sole Fenychs - at 2014.07.07 09:19:00
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205. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: What do you feel about Amarr having the range, Gallente having dampeners, CA having precision and MM get better at hacking and running. I am not too comfortable with giving the CA both range and precision supremacy, I believ...
- by Sole Fenychs - at 2014.07.06 20:44:00
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206. Skill that Directly Affects Jump-Height and non-sprint Speed - in Feedback/Requests [original thread]
This should be part of Myofibrils. That module isn't all that useful, anyway. Making it a jump bonus would make it a favorite of scouts and make them more glasscannons instead of tankers. It is a high module, though, so I'd guess that Minmatar and...
- by Sole Fenychs - at 2014.07.06 14:50:00
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207. Medium suit rework for Charlie: Logi edition - in Feedback/Requests [original thread]
As a mostly solo Gallente player, I would love to see more bonuses than just the main equipment. I have a Minmatar alt and it's incredibly fun to play their Logi. I can kill stuff, run around and supply and heal everyone. Meanwhile, using a scanne...
- by Sole Fenychs - at 2014.07.06 14:43:00
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208. [Request] Bring Back The Warbarge Lobby - in Feedback/Requests [original thread]
It definitely helped pair up players. The waiting time encouraged you to form squads. In fact, it might reduce proto stomping. On that note, I'd like the ability to auto-quit squads after a match, via a setting. I've had instances where I forgot ...
- by Sole Fenychs - at 2014.07.06 14:27:00
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209. Looking for Community Feedback on Assault Bonuses - in Feedback/Requests [original thread]
I would prefer bonuses to be generalized. Characteristics of suits and guns of the same racial alignment should mesh well, but both should also work on their own. So a Gallente assault weapon bonus should apply even to Caldari, Amarr and Minmatar ...
- by Sole Fenychs - at 2014.07.06 14:17:00
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210. Iron Wolf Saber for CPM 1 - in Arcurio Square Speakers Corner [original thread]
Iron Wolf Saber wrote: Jaysyn Larrisen wrote: Soraya Xel wrote: Fox Gaden wrote: Iron Wolf Saber, I am glad to see you running. Now let me let you in on a little secret: - When I post, I wright the entire post in a word processor pro...
- by Sole Fenychs - at 2014.06.29 19:22:00
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211. Announcement:Destructive Data Mining: The Expert Challenge [27 June - 2... - in Announcement and Events [original thread]
So, this is basically a "throw a bit of your life away and hope that you wasted barely enough time to get the highscore without having a regretful night of thinking about where your life went wrong" event? Especially because the entry requirement ...
- by Sole Fenychs - at 2014.06.25 20:53:00
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212. [Request] Starter medic loadout with a rep tool instead of a needle - in Feedback/Requests [original thread]
TunRa wrote: Sole Fenychs wrote: Atiim wrote: Sole Fenychs wrote: CCP Rattati wrote: sounds good, on the list you go Can you maybe think about making it a semi-Logi, not just a healbot? Two equipment slots would be a good introduc...
- by Sole Fenychs - at 2014.06.23 21:22:00
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213. Rattati, The Man, how about some sniper love, dude? - in General Discussions [original thread]
Would it make sense to increase the price of proto SRs by an extreme degree and then also up the damage quite a bit? Make it so expensive that it's not worth using in pubs, but can be viable in PC. ADV and Basic could be kept balanced for pubs, w...
- by Sole Fenychs - at 2014.06.23 12:36:00
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214. Rattati, The Man, how about some sniper love, dude? - in General Discussions [original thread]
CCP Rattati wrote: I didn't see anything concrete here, increase headshot multiplier, range, make other snipers than Thale's powerful, increase scope zoom.... Anecdotally I haven't been killed by a sniper in ages, get picked off once in a blue...
- by Sole Fenychs - at 2014.06.23 09:37:00
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215. If we aren't gonna get a fix for the min scout... - in General Discussions [original thread]
I definitely agree on making the Amarr scout something of a light Assault. It does fit the fact that it's already the slowest scout and Amarr is meant to be tanky. The stamina bonus would then make it something of a terminator - Following you with...
- by Sole Fenychs - at 2014.06.23 09:33:00
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216. Swarms vs Dropships - in General Discussions [original thread]
Byozuma Kegawa wrote: Honestly, dropships needed a little more fragility. I've been on so many teams where the enemy had a dropship or two just loitering, shooting people then running away as the swarms started to respawn. They'd get pegged a f...
- by Sole Fenychs - at 2014.06.21 11:33:00
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217. So all the i win button tankers have now moved to skirm and dom. - in General Discussions [original thread]
Why the hell are people whining? Skirmish and Dom are modes where people can actually make a stand against tankers, even if the blueberries are moderately potato. Tanks also can't capture point, which is kind of important in objective-based game m...
- by Sole Fenychs - at 2014.06.20 17:43:00
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218. [Request] Starter medic loadout with a rep tool instead of a needle - in Feedback/Requests [original thread]
Atiim wrote: Sole Fenychs wrote: CCP Rattati wrote: sounds good, on the list you go Can you maybe think about making it a semi-Logi, not just a healbot? Two equipment slots would be a good introduction to the Logi role. Currently, the o...
- by Sole Fenychs - at 2014.06.20 17:33:00
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219. @Rattati: access to other race's Frontlines still planned? - in General Discussions [original thread]
I-Shayz-I wrote: What needs to be brought back is the heavy starter frame and the light starter frame...for each race...now that they actually exist. If possible, IN ADDITION TO the current starter fits And some sort of way for new players to...
- by Sole Fenychs - at 2014.06.20 11:54:00
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220. Since There Won't Be a Player Market or "Economy"... - in General Discussions [original thread]
VERY IMPORTANT: LAV BPOs are a major balance concern, due to their effect on Jihad Jeeps. The current exclusivity of LAV BPOs makes the game P2W in certain situations, because someone who's got the BPO (Which can't even be gotten anymore) can eas...
- by Sole Fenychs - at 2014.06.20 11:36:00
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