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381. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
The issue with making large blasters ineffective against infantry is that this removes the purpose of a tank. Removal of AI functionality of large blasters only works if a tanker can run a tank without a main turret and instead get a small turret....
- by Sole Fenychs - at 2014.04.30 13:21:00
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382. 5 (Relatively) Simple Fixes to improve the DUST Experience for all..... - in General Discussions [original thread]
I want to have a heavy movement accuracy penalty for heavy weapons on wrong frames. Heavies, on the other hand, should have all around longer reload times. This would be an in-character change that removes the arbitrary slot distinction for weapon...
- by Sole Fenychs - at 2014.04.23 13:39:00
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383. Announcement:Uprising 1.8 Known Issues (cont.) - in Technical Support/Bugs [original thread]
sabre prime wrote: Market description for the Amarr scout says it has innate armour repair, but the repair rate in the suit stats is 0. Not sure if this has been flagged yet. Stop whining. The German skill descriptions are completely broken. ...
- by Sole Fenychs - at 2014.04.18 10:23:00
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384. Announcement:An Announcement On The Future Of The World Of Darkness Pro... - in General Discussions [original thread]
NINEinch WEAPON wrote: Blame it on twilight, they made vampire stories shite... I blame the Twilight haters. They don't want anymore vampires just because of one series of books. Aren't you depressed by the fact that the Twilight fans have l...
- by Sole Fenychs - at 2014.04.16 12:57:00
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385. Balancing out weapon damage profiles - in Feedback/Requests [original thread]
Vespasian Andendare wrote: Referring to the underlined section, then the response is that probably picked the wrong race. If you're picking Amarr to shield tank, sorry, but you're doing it wrong. Amarr has high slots for damage mods. They are...
- by Sole Fenychs - at 2014.04.15 19:07:00
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386. Balancing out weapon damage profiles - in Feedback/Requests [original thread]
...Or we can just remove damage profiles entirely, because they are pretty worthless in an infantry-based FPS. Each race has a different tanking style. And every individual player also has their own tanking style that may or may not align with t...
- by Sole Fenychs - at 2014.04.15 18:49:00
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387. Rework Swarm launcher(with dumbfire) - in Feedback/Requests [original thread]
Chief-Shotty wrote: Don't worry guys the minmatar will have an RPG as an alternative to guided swarm launcher in the light category assault being an unguided Anti-personnel Rocket breach being an unguided Anti-Vehicle Rocket All theoretical of...
- by Sole Fenychs - at 2014.04.15 18:38:00
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388. Announcement:An Announcement On The Future Of The World Of Darkness Pro... - in General Discussions [original thread]
Free to play means "financed by microtransactions". For the record, I paid about 10Gé¼ in total for this game by now. This is the price that I normally pay for full PC games. I guess it's better than free services. Because at least you aren't the...
- by Sole Fenychs - at 2014.04.15 16:12:00
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389. Dust was balanced... - in General Discussions [original thread]
People are actually calling the cloak overpowered? The only good thing about the cloak is the profile reduction. I don't use the thing because I don't have millions of skill points due to constantly missing SP events. But I played the entire l...
- by Sole Fenychs - at 2014.04.15 15:33:00
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390. Announcement:An Announcement On The Future Of The World Of Darkness Pro... - in General Discussions [original thread]
Vrain Matari wrote: It's sad and perhaps hopeful news. WoD is a beautiful IP, i hope it gets its opportunity to be a living world someday. Remember that CCP bought White Wolf entirely. We will never get new material for the P&P and anot...
- by Sole Fenychs - at 2014.04.15 12:24:00
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391. Announcement:An Announcement On The Future Of The World Of Darkness Pro... - in General Discussions [original thread]
Wait, it was still in development? After all that time I had thought that it was long dead. Well, at least there's still tabletop RPGs. Though it would have been awesome to get various factions added, with different playstyles. I would have loved...
- by Sole Fenychs - at 2014.04.14 19:22:00
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392. No. - in DUST 514 Technology Lab [original thread]
wat
- by Sole Fenychs - at 2014.04.11 14:58:00
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393. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Coincidentally, I got myself a new character one or two days ago. If I didn't know how to properly distribute my initial skill points, I would be completely gimped right now. It would be really nice if the game actually told new players which prio...
- by Sole Fenychs - at 2014.04.10 17:31:00
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394. CCP Ignoring logi's? - in General Discussions [original thread]
A Logi event should not be about doubling equipment WP or anything like that. Rather, it should actually reward you for being a Logi. And a Logi without ordinary suits alongside them isn't a real Logi. How about this: After being supported by a L...
- by Sole Fenychs - at 2014.04.10 14:18:00
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395. When the new rifles come out. - in Feedback/Requests [original thread]
Starter Suits should be different from militia stuff. They should have even less customizability, but have characteristics that inherently reflect their race and allow new players to learn how a faction is supposed to play/what its strengths are. ...
- by Sole Fenychs - at 2014.04.10 10:23:00
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396. Shield pulse: equipment idea that incentivises utility modules. - in Feedback/Requests [original thread]
A shield healing concept that isn't a ******** copy of the repair tool? What is this madness? Definitely liking the sentiment. The differentiating attributes would be the fact that it's a single AoE pulse, with a cooldown similar to a scanner. H...
- by Sole Fenychs - at 2014.04.09 17:17:00
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397. Petition: CCP, please leave my Commando melee be. - in Feedback/Requests [original thread]
Shotgun + AR + fists + REs. Something for every range. I ******* love my Gallente Commando. I haven't had that much fun in this game for ages.
- by Sole Fenychs - at 2014.04.09 17:06:00
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398. Penalty for cloaks - in Feedback/Requests [original thread]
The cloak is godawful. You can easily see it and the CPU/PG requirements for lower level scouts are ridiculous. The profile reduction, coupled with not raising scan precision, allows it to enhance a hit and run playstyle, instead of being a simple...
- by Sole Fenychs - at 2014.04.09 17:04:00
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399. Announcement:An Announcement Regarding Real Life Harassment - in General Discussions [original thread]
Denak Kalamari wrote: For those wondering, this blog , and the debates that broke out all over the EVE forums regarding the subject, is what spurred CCP to make this announcement. Suffice to say, I am absolutely disgusted by it, and I'm glad ...
- by Sole Fenychs - at 2014.03.29 20:37:00
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400. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Vrain Matari wrote: I agree it's messy and absolutely not in keeping with the spirit of the game. This moves us even closer to the generic lobby shooter. In fact, we've arrived. These kind of arbitrary rules are effectively invisible walls, and...
- by Sole Fenychs - at 2014.03.27 13:20:00
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