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21. Easy fixes to improve gameplay - in Feedback/Requests [original thread]
You forgot re-introducing the warbarge. It's necessary to have a place to chat before the match, specifically for pubs where groups are formed ad-hoc. Requiring organization prior to queuing up really doesn't help the NPE.
- by Sole Fenychs - at 2015.08.17 15:14:00
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22. Hello all New to Dust514 - in General Discussions [original thread]
Viks VS wrote: I have officially destroyed the Planetside game and am now setting my sights on Dust514. Anything I should know about fighting infantry battles before I Dive in Head First? Prepare to: - Shoot endlessly at someone whose HP does...
- by Sole Fenychs - at 2015.08.15 21:27:00
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23. [Brainstorm] Sniping ideas. - in General Discussions [original thread]
jace silencerww wrote: the damage is fine on all sniper rifles. the reason is the headshot damage is 250-350% on which sniper rifle you use. so a base sr can do over 600 damage with a headshot that is with no skills or damage mods. still tnk th...
- by Sole Fenychs - at 2015.08.14 17:02:00
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24. Jumpy nonsense - in General Discussions [original thread]
saxonmish wrote: Suzy Saigon wrote: How many people have quit this game due to the jumpy bs? I very nearly quit this game after the update that introduced this nonsense. I'm curious as to how many people enjoy it, versus how many people it h...
- by Sole Fenychs - at 2015.08.14 16:52:00
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25. [Idea] Custom Tactical Interface - in Feedback/Requests [original thread]
Legion had a 3D HUD interface that likely would have made this easily possible. I wish Dust could get the 3D HUD. A 2D HUD makes this kind of stuff much more complicated to implement.
- by Sole Fenychs - at 2015.08.07 09:33:00
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26. Simple graphical change - in Feedback/Requests [original thread]
bear90211 wrote: Talos Vagheitan wrote: It's bothered my slightly that Armor and shield bars are the same color. Personally, I feel a full shield bar should be colored dark blue, and a full armor bar should be yellow. As the bars deplete, ...
- by Sole Fenychs - at 2015.08.06 21:24:00
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27. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
Spkr4theDead wrote: Infantry juggle an active module? lol The only thing speaking against it is the current implementation of the equipment wheel. Other than that, it makes perfect sense. I basically already do this as a Caldari Logi, but wi...
- by Sole Fenychs - at 2015.08.04 10:53:00
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28. [IDEA] dropsuit shield booster - in Feedback/Requests [original thread]
It would be interesting if shielding was complicated and armor was simple. Basically, having active abilities (e.g. shield booster) for the shields, which would mean that a shield tanker would need to actively manage their shields to get the most...
- by Sole Fenychs - at 2015.08.03 14:29:00
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29. Windows 10 - in General Discussions [original thread]
Waiting for the next major update. No tablet features, no upgrade. Simple as that. This OS is a sorry excuse for a Windows 8 successor. It's utterly baffling that they just threw the control scheme out of the window and replaced it with an unfin...
- by Sole Fenychs - at 2015.07.29 17:09:00
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30. Solo Players - in General Discussions [original thread]
As a solo player, I need to play nanni for the entire team. This means constantly hopping roles. I only ever use my Sentinel suits if I'm sure that all my equipment has been destroyed and only use my Scout as an "emergency stealth uplink placemen...
- by Sole Fenychs - at 2015.07.29 16:56:00
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31. How hard have you raged? - in General Discussions [original thread]
I often put twisting force onto my controller when I get one of these wonderful "spawn to kill a tank, get murdered by infantry, spawn to counter infantry, get murdered by tank, spawn with AV, hit tank once, get killed by sniper while the entire t...
- by Sole Fenychs - at 2015.07.26 18:16:00
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32. Why Don't Maps Spawn Vehicles? - in General Discussions [original thread]
Mortishai Belmont wrote: I think it would be nice to be able to call in installations using WP. I think it could be a lot more useful then an orbital, heck, drop one on a tank and kill it xD Or, just drop a blaster in a prime location to rein...
- by Sole Fenychs - at 2015.07.26 18:00:00
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33. Upgrade the HUD - in Feedback/Requests [original thread]
Definitely need the bandwith/equipment management UI, at the very least.
- by Sole Fenychs - at 2015.07.25 15:12:00
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34. no battle today? - in General Discussions [original thread]
Back in the RTS game that I used to play, we tried to get Chinese orphans to look for fallen rice bags across China. With a small bribe, we would be able to restore the rice bags to sitting positions, causing the gods of netcode to allow us to co...
- by Sole Fenychs - at 2015.07.22 21:05:00
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35. No U.S. Battle Server??? - in General Discussions [original thread]
I'm European, but get booted out whenever I try to connect. My squad only managed it twice and the second time was 12 vs 4.
- by Sole Fenychs - at 2015.07.22 20:31:00
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36. Sniping - Current State - in Feedback/Requests [original thread]
TheEnd762 wrote: No bullet drop ever. It wouldn't make it take more skill. It would be an annoying luck game. But let's be honest, that's what sniper-haters want. Then suggest something else. I like my bullet drop on the PLC and I'd love t...
- by Sole Fenychs - at 2015.07.19 09:04:00
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37. Putting skill into the swarms - in Feedback/Requests [original thread]
What if missiles were launched as dumbfire, but each missile already in the air would change direction to the current missile's target? This would make swarmer a very agility-based build, where you run around to get good angles to direct your miss...
- by Sole Fenychs - at 2015.07.18 19:11:00
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38. Sniping - Current State - in Feedback/Requests [original thread]
IMO sniper rifles are very badly implemented right now. Headshot multipliers are a bit silly, considering that the main input method for this game is an analog stick with a rather large deadzone. There is no fun or satisfaction in that, especiall...
- by Sole Fenychs - at 2015.07.18 19:06:00
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39. Minor APEX tweak. - in Feedback/Requests [original thread]
No-one-ganks like-Gaston wrote: Question. Why do you care if you killed an actual prototype or just an APEX loser? And why would you take the time to check in the middle of battle? I want to know if I removed a ******'s expensive dropsuit or...
- by Sole Fenychs - at 2015.07.18 18:55:00
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40. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
A past point was about how the different Logis use different types of equipment. Amarr and Caldari set them down, Gallente and Minmatar use their equipment actively. Maybe the former should get sidearms to have more to do? Personally, I kind of...
- by Sole Fenychs - at 2015.05.28 14:29:00
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