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61. Balancing the game on ISK - in General Discussions [original thread]
Money balancing can only be done roughly, with levels of investment. As an extreme example, take a dropsuit that costs 2 billion ISK and has infinite armor and shielding and all of the role bonuses and a 5/5/5 module loadout with H/L/S weapon slo...
- by Sole Fenychs - at 2015.03.23 13:37:00
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62. Get rid of basic frames!! - in General Discussions [original thread]
They are starting to buff them. More PG/CPU, lower costs and possibly two eq slots on the medium to give a progression to Logi. Unfortunately, there is still no reason to use the higher levels.
- by Sole Fenychs - at 2015.03.23 13:25:00
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63. Proto stomping Compromise AND squad stomping - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Summa Militum wrote: Of course CCP could just block people from forming squads in Public Matches and leave squads for FW and PC. I don't think we should be preventing people from using the gear that...
- by Sole Fenychs - at 2015.03.22 18:21:00
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64. More Officer BPO modules please! - in Feedback/Requests [original thread]
Officer KinCat: Increases movement speed, not sprint speed. I love rare modules that break the mold.
- by Sole Fenychs - at 2015.03.22 18:14:00
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65. Stop Backing Out Of The Match - in General Discussions [original thread]
jane stalin wrote: I make the effort to fight pubstompers but I feel silly doing it because * the best way to learn is to fight opponents that are a bit better than you but not much better than you. There are exceptions but I have only seen th...
- by Sole Fenychs - at 2015.03.22 10:30:00
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66. Stop Backing Out Of The Match - in General Discussions [original thread]
Summa Militum wrote: I understand people don't like being protostomped but please stop backing out of the match the moment you realize the other team is half-full with the top protostompers you will face in this game. You will never learn how t...
- by Sole Fenychs - at 2015.03.21 19:10:00
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67. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Damage profiles, explosive/EM/thermal and kinetic, currently it is shield and armor so halfway there. Are you aware that heat works completely differently in space, due to the fact that dissipating heat is very har...
- by Sole Fenychs - at 2015.03.20 17:47:00
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68. How much ISK do you have? - in General Discussions [original thread]
7 mio and rising. I'm not losing money anymore, since a few patches ago. The ISK economy is completely broken.
- by Sole Fenychs - at 2015.03.19 12:41:00
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69. Valkyrie keynote and welcome in 10 min - in General Discussions [original thread]
Ripley Riley wrote: /me plays Elite: Dangerous Nah bruh. I knew that you were an insane one-trick pony, but this takes the cake. Those two games aren't even in the same ******* genre. They aren't even build for the same DISPLAY TECHNOLOGY....
- by Sole Fenychs - at 2015.03.19 12:34:00
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70. Ion Pistol - A Great Sidearm! If all the other sidearms didn't e... - in Feedback/Requests [original thread]
You know what would be awesome? Range increase by charging. Charge up the gun and you get significant range, which allows you to snipe an enemy who's running away. Meanwhile, spam shots would be perfect for close quarters. It would be the ultimate...
- by Sole Fenychs - at 2015.03.18 14:24:00
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71. Sniper Rifle Range - in General Discussions [original thread]
ANAHEIM Darko wrote: It's pretty darn hard to use the sniper rifle effectively IMHO - lining the shot up at moving targets at any sort of distance more often results in a miss. Especially with an analog stick. The headshot multiplier buff m...
- by Sole Fenychs - at 2015.03.17 14:43:00
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72. Please stop using the Squad Finder. Thank you. - in General Discussions [original thread]
So, on the one side, we are shouted at because we go solo. But now we are also hated because we use the squadfinder to not go solo? Decide, for ****'s sake. Or, better yet, nerf squads in pubs by making them smaller/removing them. Keep them for ...
- by Sole Fenychs - at 2015.03.17 14:41:00
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73. CCP Rattati, Resistance Modules for Infantry - in Feedback/Requests [original thread]
CCP Rattati wrote: Well, actually, if there is some OP meta, like let's say Scrambler Rifles, being able to say "I want to be properly defended against that and sacrffice HP" is pretty cool. Why not throw some ideas out, types, names, fitting ...
- by Sole Fenychs - at 2015.03.16 11:27:00
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74. Changes in DUST 514's fundamental vision and my thoughts on it - in General Discussions [original thread]
Hey, I just had a devil's advocate thought: Jump height could be reduced if vaulting was added. The jump height needs to be this high in order to be functional. Otherwise you just crash into containers instead of jumping on top of them. But if the...
- by Sole Fenychs - at 2015.03.13 22:10:00
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75. Changes in DUST 514's fundamental vision and my thoughts on it - in General Discussions [original thread]
Aeon Amadi wrote: I kind of disagree with the concept of a piece of equipment. There is a lot more to lose by having to stacking a lot of Myofibrils than to simply lose an equipment slot for the same capability. IMO, it's well balanced to have...
- by Sole Fenychs - at 2015.03.13 20:50:00
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76. Laser Rifles are now trash. Again. - in General Discussions [original thread]
CUSE TOWN333 wrote: CCP Rattati wrote: Fizzer XCIV wrote: Tonka Legacy wrote: I sure have been hearing lots of this jumping stuff, I have only been off for like 4 days, what am I missing? Like I said. GoatSimulator514. Myofibrils mak...
- by Sole Fenychs - at 2015.03.13 18:56:00
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77. Changes in DUST 514's fundamental vision and my thoughts on it - in General Discussions [original thread]
Ripley Riley wrote: Borderlands [...] better mechanics You mean like aiming reticules that are so large that you can't hit the broad side of a barn with hip fire, (even on an assault rifle) enemies that incarnate the combat roll meta and a s...
- by Sole Fenychs - at 2015.03.13 17:44:00
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78. Laser Rifles are now trash. Again. - in General Discussions [original thread]
Fizzer XCIV wrote: Tonka Legacy wrote: I sure have been hearing lots of this jumping stuff, I have only been off for like 4 days, what am I missing? Like I said. GoatSimulator514. Myofibrils make you jump like Master Cheif on bath salts. T...
- by Sole Fenychs - at 2015.03.13 17:30:00
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79. Extend the Objective Bonus to both teams - in Feedback/Requests [original thread]
Good suggestion. Especially the point about OBs is very valid. It's incredibly silly how that mechanic punishes players who are already losing. People should stop whining about jumps and think about features that actually ruin the game - Like the ...
- by Sole Fenychs - at 2015.03.13 11:45:00
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80. I'm not even mad. This is amazing. - in General Discussions [original thread]
Thor Odinson42 wrote: Most fun I've ever had in a video game. Crysis 3 had the same feel. Everyone was running the mobility enhancement, which allowed you to breeze through the levels and engage at high speeds and play quick mind games. A sha...
- by Sole Fenychs - at 2015.03.13 11:38:00
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