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Thread Statistics | Show CCP posts - 2 post(s) |
Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
133
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Posted - 2014.06.23 07:29:00 -
[31] - Quote
The trouble is, in a competitive environment, min scouts can't effectively fullfil their role as hackers because they can't fit enough code breakers since their low slots are needed for dampeners.
I suggest improving Min scout hack speed. It has also been suggested that code breakers should be moved to highs.
It is also rather awkward that code breakers and kincats require such large amounts of pg. I'm ok with the suit being CPU heavy, but since the suit seems designed to be fitted with these mods (in situations when you don't need lots of dampeners) it is unfortunate that they cost quite as much pg as they do. |
I-Shayz-I
I-----I
3760
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Posted - 2014.06.23 08:05:00 -
[32] - Quote
Amarr should get a bonus to scrambler pistols (or just pistols in general?). The light assault idea is a great idea, but it needs to have a unique thing about it that makes you want to skill into it (want to be the best gunslinger? play amarr scout type of thing) Idk, I don't play the amarr scout...but the stamina bonus is just silly. It's like giving the Minmatar logistics suit a hacking speed bonus on top of the inherent 20% bonus it already gets from being a logi (and minmatar)
Minmatar should be all about speed. Slots are fine, but maybe give it a pg reduction to kin cats? :O I think that any sort of fitting bonuses should be towards actually using the items. I don't like just basic increases in stats that allow the suit to potentially be abused by another playstyle that wasn't possible before (like HP tanking). A cool option would be to give it a bonus to nova knives that reduces their fitting cost to 0 at level 5. I mean these are KNIVES we're talking about.
Leave the dampening and precision to the gal/cal scouts and make the Amarr/Minmatar all about being a beast with sidearms. Just make sure to give bonuses that are only applied if the item is actually being equipped to the suit.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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Viktor Hadah Jr
Negative-Impact The East India Co.
4343
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Posted - 2014.06.23 09:00:00 -
[33] - Quote
CCP Rattati wrote:Come up with smart, simple ways to "fix" it, we'll listen. No complete overhaul of skills, or slots. What does it already have, that would make it competitive if it only had a little bit more of. It's already pretty competitive, if you use the suit right it can be a game changer in PC's.
The hack speed does not really mean anything in Pub matches but in PC's it makes all the difference.
Viktor for CPM
I'll ring for free(Multiple roles, 51Mil SP)
Chat Channel: Vik PC
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
511
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Posted - 2014.06.23 09:33:00 -
[34] - Quote
I definitely agree on making the Amarr scout something of a light Assault. It does fit the fact that it's already the slowest scout and Amarr is meant to be tanky. The stamina bonus would then make it something of a terminator - Following you without ever stopping. Actually, is it possible to increase base movement speed while keeping sprint speed very low? Amarr could be the slowest scout on sprint, but with a walk that is comparable to a sprint for many roles. The effect would be that it could actually hunt people at speeds that others need to sprint for - And sprinting prevents you from shooting and also depletes your stamina. This would make Minmatar the best at hit and run and going from point A to point B, while making Amarr the never tiring hunters, which both mimics the idea of a stamina bonus and fits the lore of the two factions.
The only question then becomes: How is an Assault better than an Amarr scout? But then again, Assaults have yet to become useful. So I'd say we should think about that later.
As for the Minmatar Scout, I only ever used the Basic Light as an introduction to the Minmatar Logi role. And I must say, it's lots of fun to have a repper, an injector and two guns, with the speed to be absolutely everywhere at once and selectively either add firepower or healing. |
Chunky Munkey
Amarr Templars Amarr Empire
4870
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Posted - 2014.06.23 09:36:00 -
[35] - Quote
I never had more fun in this game than when using Minmatar scouts.
I honestly don't know what everybody is doing wrong. You need to get good.
RIP Stinky Sleeve.
RIP Dust514.
See you on Destiny. PSN: GSDSteVB
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The Eristic
Dust 90210
482
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Posted - 2014.06.23 10:02:00 -
[36] - Quote
Minjas, can't fit anything worthwhile, even with good cores. I like the idea of fitting reduction to biotics and/or knives a lot. Kincats have just plain silly fitting requirements, and, like knives, the basic ones are worthless, meaning you have to run the high end stuff regardless of suit tier.
Amarr needs its stamina bonus to be doubled (if it is to be kept) in conjunction with a fair speed boost to be at all worthwhile. The efficacy to Reactives/Ferros would be decent, too, though is a little bland, imo. Will keep thinking. Reduction to laser weapon feedback damage? Stuff's a killer in a scout suit.
Gallente scan range bonus of 1% is absurd. I see no reason why it shouldn't be restored to its previous level, as it cannot ever scan with the precision of the Caldari. Caldari with short range, high precision vs Gallente with long range, low precision sounds reasonably balanced to me. A single meter of scan range for the SP investment required at Level V is shambolic. It either has to be buffed or has to be replaced. 20% efficacy to Reactive rep rate per level?
Reality is the original Rorschach.
Verily! So much for all that.
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Yeeeuuuupppp
363
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Posted - 2014.06.23 10:38:00 -
[37] - Quote
Chunky Munkey wrote:I never had more fun in this game than when using Minmatar scouts.
I honestly don't know what everybody is doing wrong. You need to get good. I had more fun with my minnie pre-1.8. It's hard to go on amazing kill streaks with knives while cloaked bastards run around with shotguns to ruin the party. See, back then I laughed when I got shotgunned in the face when I tried to knife him, because I knew what he was, I knew what was going to happen, but I tried getting him anyways so I laughed at my own stupidity and moved on. But now, I don't even know that there's a shotgunner waiting for me to turn the corner because I can't see him on offices but he can see me. Also, I don't even bother using scout anymore because I can't even enjoy killing a proto sentinel with knives because I, 1- Either get destroyed by his arguably op hmg because he didn't want a hug or 2-Get the kill, but only to be killed right after by an invisible dude that watched the whole thing who has a dirty needle to pick up the fat boy I just slashed. It's just not as fun with a crutch added (Yes, I'm blaming cloaks. Judge me.). More fun being a slayer and watch your enemies cringe at the sight of my advanced crap. -sigh-
Rage Proficiency V
Mic status: Muted
Storage Wars Champion.
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Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
133
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Posted - 2014.06.23 10:38:00 -
[38] - Quote
The trouble with a biotic bonus for Minmatar is that they already have a bonus, to hacking (I am ignoring the knife bonus as it is more of a fun addition than a real worthwhile bonus).
I would be more inclined to give a biotic efficiency bonus to Amarr.
Someone recently pointed out that fast Amarr ships in EVE are amongst the fastest in the game. If Amarr scouts were the fastest sprinters that would be great, Minmatar could still be the fastest movers without sprinting, plus Minmatar's great stamina regen keeps them as the best for hit and run.
For Amarr I also like the scrambler pistol or scan range ideas. Though I don't like the idea of an armor bonus at all. I don't care if it's Amarr, it shouldn't be a light assault, it should be a scout.
I'm also inclined to agree that Gal and Cal scouts should have the scan range removed, especially it it's going to Amarr. Precision and dampening are already great bonuses on their own. Also, keeping the ridiculously low Gal range bonus is stupid. |
taxi bastard
Holdfast Syndicate Amarr Empire
133
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Posted - 2014.06.23 10:55:00 -
[39] - Quote
CCP Rattati wrote:Come up with smart, simple ways to "fix" it, we'll listen. No complete overhaul of skills, or slots. What does it already have, that would make it competitive if it only had a little bit more of.
Give ammar and minimatar more pg and CPU compared to gal and caldari to make them more versatile than the better bonus suits. It's a simple trade off then. You want versatility go amarr or mini you want good passive bonus go cal - gal |
Ghost Kaisar
Fatal Absolution General Tso's Alliance
5398
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Posted - 2014.06.23 11:04:00 -
[40] - Quote
Chimichanga66605 wrote:Why does everyone think this suit is broken? I do just fine with it & have ZERO problem fitting whatever I want on it. It's the epitome of a suit where you "pick your fights," its that simple. The suit isn't meant to go up against other scouts, so don't go hunting other scouts. The suit isn't meant to go toe-to-toe with heavies (unless your a skilled Nova Knifer) so don't go toe-to-toe with heavies. The suit EXCELS at taking out EVERY medium suit you'll go up against, so use it to go after mediums. To me its that simple. CCP Ratatti, I've never asked anything of you, so for the love of Beer & Tacos PLEEEAAASE leave my scout alone. I honestly think its fine where it is.
In Pubs you are absolutely correct.
In PC, you couldn't be more wrong.
That Crazy Minmatar Fanatic
Stabbing Heavies for the Republic since Uprising 1.1
PSN: EVL_Elgost105
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Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
133
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Posted - 2014.06.23 11:14:00 -
[41] - Quote
Ghost Kaisar wrote:Chimichanga66605 wrote:Why does everyone think this suit is broken? I do just fine with it & have ZERO problem fitting whatever I want on it. It's the epitome of a suit where you "pick your fights," its that simple. The suit isn't meant to go up against other scouts, so don't go hunting other scouts. The suit isn't meant to go toe-to-toe with heavies (unless your a skilled Nova Knifer) so don't go toe-to-toe with heavies. The suit EXCELS at taking out EVERY medium suit you'll go up against, so use it to go after mediums. To me its that simple. CCP Ratatti, I've never asked anything of you, so for the love of Beer & Tacos PLEEEAAASE leave my scout alone. I honestly think its fine where it is. In Pubs you are absolutely correct. In PC, you couldn't be more wrong.
Which is precisely why I suggest improving the hacking rather than biotics. It will have minimal effect of pub matches but would hopefully make Min scouts viable in PC.
What do you think Ghost?
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Floyd20 Azizora
Forty-Nine Fedayeen Minmatar Republic
62
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Posted - 2014.06.23 12:26:00 -
[42] - Quote
The big problem i see is everything it is good at (minus stabbing) is dependant on low slots, and normally high pg costs. part of me wants to swap the stamina bonus and hacking bonus, letting amarr hack and regen stamina very fast, and minmatar run longer and faster, then stab suits. moving something to high slot would not hurt either, maybe pg upgrades(maybe put in a pds from eve in low slots for shield tankers), so they can fit more, or speed mods, so they can run fast and run damps at the same time.slight pg increase maybe? |
WeapondigitX V7
The Exemplars Top Men.
154
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Posted - 2014.06.23 12:28:00 -
[43] - Quote
The amarr scout is slower and thus travels less distance while cloaked compared to other scouts. When the amarr scout exists cover the cloak can sometimes run out before the amarr scout is in cover again ( can happen when moving to the nearest cover available with basic cloak now) when that would not be the case for other racial suits when the scout suit's speed is not modified by modules.
Thus give the amarr scouts a suit bonus that increases max cloak time by roughly 10%
Make the cloak bonus a part of the amarr scout suit itself, gallente gets armor repair with its suit, caldari get good shield regeneration times, minmatar gets a suit hack bonus (which isn't a large enough hack bonus to offset fitting difficulties), amarr gets only a small hp and stamina bonus that doesn't make up for the loss of speed (amarr suit bonus shouldn't affect other suits when they equip a cloak).
Make the amarr scout have a bonus that reduces the loss of speed caused by armor plates and reactive plates. Make it replace the stamina regeneration bonus. The armor module bonus could be, roughly 7% of the speed penalty of armor plates and reactive plates is ignored, per level. (The max stamina bonus could stay).
The minmatar scout has too much fitting difficulty. Give it more PG and a little more CPU so it can fit sprint speed enhancer modules more easily and be more versatile because it has more fitting capability. In combination with this, a bonus to minmatar scouts is needed that reduces the PG or CPU cost of speed modules, stamina modules, and melee damage modules.
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2132
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Posted - 2014.06.23 12:53:00 -
[44] - Quote
Looking at both suits as scouts, with Minmatar as fast covert hackers/knife assassins and Ammar as high endurance light assaults, i'd want something like:
Minmatar: Fitting bonus to biotics and knives. Efficacy bonus to fitted damp strength. Hack bonus moved to fitted codebreakers. Slight PG bump. Innate +1/second armor repair.
Ammar: Clip size bonus to ScP(has to be significant, about +40% imo). No speed penalty to fitted reactives/ferroscale plates & reduced speed penalty to armor plates. Cloak duration bonus.
PSN: RationalSpark
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Alldin Kan
Imperfects Negative-Feedback
1115
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Posted - 2014.06.23 13:09:00 -
[45] - Quote
Gavr1Io Pr1nc1p wrote:Can I have a respec? The suit is terrible, worse than an assault suit. I really want a cal scout so instead of being the one on everyones scans, I can scan everyone.
The min scout is ridiculously bad and underperforms even compared to an amarr scout due to its lack of, well, everything. Please buff this suit sometime, its ridiculous how terrible it is versus cal scout+ sentinel spam that seems to be the new meta
Id really like if CCP either a) fixed the suit to be viable (preferably a move speed bonus) or b) deleted the suit and gave everyone who was stupid enough to spec into it a full refund.
It was only viable when the cloaks could actually do something, but because it can't fit past a basic cloak, its worse than useless, esp. versus caldari scouts who see a red little reticle right above your head at all times even in your "invisible" cloak
Can i just get my SP back to spec something more viable like plasma cannons and breach flay locks? GG
Alldin Kan has joined the battle!
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Ghost Kaisar
The Last of DusT. General Tso's Alliance
5399
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Posted - 2014.06.23 13:22:00 -
[46] - Quote
Varoth Drac wrote:Ghost Kaisar wrote:Chimichanga66605 wrote:Why does everyone think this suit is broken? I do just fine with it & have ZERO problem fitting whatever I want on it. It's the epitome of a suit where you "pick your fights," its that simple. The suit isn't meant to go up against other scouts, so don't go hunting other scouts. The suit isn't meant to go toe-to-toe with heavies (unless your a skilled Nova Knifer) so don't go toe-to-toe with heavies. The suit EXCELS at taking out EVERY medium suit you'll go up against, so use it to go after mediums. To me its that simple. CCP Ratatti, I've never asked anything of you, so for the love of Beer & Tacos PLEEEAAASE leave my scout alone. I honestly think its fine where it is. In Pubs you are absolutely correct. In PC, you couldn't be more wrong. Which is precisely why I suggest improving the hacking rather than biotics. It will have minimal effect of pub matches but would hopefully make Min scouts viable in PC. What do you think Ghost?
At work and on mobile. Can't go in detail.
Min Scout needs to be able to dodge scans and be one of the two
1.) Sprint at faster than 10m/s 2.) Hack in less than 3.5 seconds
Since you only have 1 module to do these with, the bonuses must be large enough to do so.
Any less, and the gal scout will take your job from you
That Crazy Minmatar Fanatic
Stabbing Heavies for the Republic since Uprising 1.1
PSN: EVL_Elgost105
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Adipem Nothi
Nos Nothi
2167
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Posted - 2014.06.23 13:57:00 -
[47] - Quote
CCP Rattati wrote:Come up with smart, simple ways to "fix" it, we'll listen. No complete overhaul of skills, or slots. What does it already have, that would make it competitive if it only had a little bit more of.
Google Doc: Scout Polish Proposal * Last Updated: 2014.06.22 10:10 (version 4.4)
^ Please see Minmatar Scout tab and ignore the others (we're still working on them).
* Also, Broker's input is excellent.
Shoot scout with yes...
- Ripley Riley
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Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
134
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Posted - 2014.06.23 13:59:00 -
[48] - Quote
Maybe change the hack bonus to 10% per level? |
Gavr1Io Pr1nc1p
598
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Posted - 2014.06.23 14:04:00 -
[49] - Quote
Varoth Drac wrote:Maybe change the hack bonus to 10% per level? That doesn't fix the problem...the problem with the suit is that it has the lowest shield/armor of any suit in the game, and has no Ewar bonus, therefore needs to be more mobile to account for that, which it quite simply isn't. Add that to the fact that in any competitive environment that you will be perm scanned if you want to put on a codebreaker/armor rep per/kincat, and even scanned with triple damps, the suit really is not very appetizing. Theres a reason Moody no longer runs min scout in PC and has switched over to Caldari.
To fix the scout it needs to be able to- -Run very fast(>10.5 m/s) or hack very fast (under 4 seconds) -AND be dampened enough to dodge caldari scans
What all Minjas are thinking as they play...
Yellow Heavy, Red Heavy...
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Gavr1Io Pr1nc1p
598
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Posted - 2014.06.23 14:13:00 -
[50] - Quote
Chimichanga66605 wrote:Why does everyone think this suit is broken? I do just fine with it & have ZERO problem fitting whatever I want on it. It's the epitome of a suit where you "pick your fights," its that simple. The suit isn't meant to go up against other scouts, so don't go hunting other scouts. The suit isn't meant to go toe-to-toe with heavies (unless your a skilled Nova Knifer) so don't go toe-to-toe with heavies. The suit EXCELS at taking out EVERY medium suit you'll go up against, so use it to go after mediums. To me its that simple. CCP Ratatti, I've never asked anything of you, so for the love of Beer & Tacos PLEEEAAASE leave my scout alone. I honestly think its fine where it is. Question: Have you ever played a PC, and if so, did you use a minmitar scout?
What all Minjas are thinking as they play...
Yellow Heavy, Red Heavy...
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Gavr1Io Pr1nc1p
598
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Posted - 2014.06.23 14:22:00 -
[51] - Quote
Chunky Munkey wrote:I never had more fun in this game than when using Minmatar scouts.
I honestly don't know what everybody is doing wrong. You need to get good. You deleted your character before the caldari scout spam. Thats what everyone is doing wrong, is trying to fight caldari scouts
What all Minjas are thinking as they play...
Yellow Heavy, Red Heavy...
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Scheneighnay McBob
Cult of Gasai
5379
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Posted - 2014.06.23 14:42:00 -
[52] - Quote
I'm happy with mine.
I've hacked an objective and am on my way to the next before the enemy even knows I was there
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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Appia Vibbia
Molon Labe. General Tso's Alliance
3008
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Posted - 2014.06.23 14:42:00 -
[53] - Quote
CCP Rattati wrote:Come up with smart, simple ways to "fix" it, we'll listen. No complete overhaul of skills, or slots. What does it already have, that would make it competitive if it only had a little bit more of.
The suit only needs one of these to excel: Codebreakers moved to highslot; The role of covert hacker was significantly reduced with the removal of cloak field's dampening bonus, A Gallente Scout can out-perform the role. Moving Codebreakers to a high slot would both put it in position where I could stack more than a Gallente suit could and maintain stealth to successfully infiltrate.
1, 2, and 3 base PG increase for STD, ADV, and PRO suits respectively; for a suit that has an equal distribution of high and low slots, and more than enough CPU it is very limited by the low PG value it has. Although the CPU increase from 1.7 to 1.8 was on par or better than other races the PG increase from 1.7 to 1.8 seemed lacking. Especially since the Cloak Field has to be prototype and 3 complex dampeners in use for Planetary Conquest matches.
Sprint speed modifier increased from 1.4 to 1.5 The suit defines itself on being faster than others but the difference from Assaults to Scouts is really not much. The Minmatar Assault is actually faster than the Amarr Scout. Giving it a small boost to sprint would give it what it needed.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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Gavr1Io Pr1nc1p
598
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Posted - 2014.06.23 14:53:00 -
[54] - Quote
Also, in Adipem's spread sheet, Rattati, I would recommend looking through the discarded ideas tab, just in case there is something there that you like
What all Minjas are thinking as they play...
Yellow Heavy, Red Heavy...
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Scheneighnay McBob
Cult of Gasai
5379
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Posted - 2014.06.23 15:06:00 -
[55] - Quote
Appia Vibbia wrote:CCP Rattati wrote:Come up with smart, simple ways to "fix" it, we'll listen. No complete overhaul of skills, or slots. What does it already have, that would make it competitive if it only had a little bit more of. The suit only needs one of these to excel: Codebreakers moved to highslot; The role of covert hacker was significantly reduced with the removal of cloak field's dampening bonus, A Gallente Scout can out-perform the role. Moving Codebreakers to a high slot would both put it in position where I could stack more than a Gallente suit could and maintain stealth to successfully infiltrate. 1, 2, and 3 base PG increase for STD, ADV, and PRO suits respectively; for a suit that has an equal distribution of high and low slots, and more than enough CPU it is very limited by the low PG value it has. Although the CPU increase from 1.7 to 1.8 was on par or better than other races the PG increase from 1.7 to 1.8 seemed lacking. Especially since the Cloak Field has to be prototype and 3 complex dampeners in use for Planetary Conquest matches. Sprint speed modifier increased from 1.4 to 1.5 The suit defines itself on being faster than others but the difference from Assaults to Scouts is really not much. The Minmatar Assault is actually faster than the Amarr Scout. Giving it a small boost to sprint would give it what it needed. The "x suit can do it better cuz slots" arguments never work. Gallente suits may be able to hack faster, but only after completely compromising their low-slots.
Minmatar scouts can hack quickly while fitting whatever they damn well please.
pé¦pâ+pé¦pâ½pâäpâ¬pâ¦pé¦pâ¼pâ+pâêpü»sñ¬S+ïpéè
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voidfaction
Void of Faction
279
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Posted - 2014.06.23 15:11:00 -
[56] - Quote
Vicious Minotaur wrote:I can't fit anything on the suit. At standard level, CPU and PG are like a militia cal/gal scout. It is pathetic.
Let's see: It sacrifices armour for speed It sacrifices shields for stamina It sacrifices CPU&PG for ??????
Meanwhile, on my Gallente/Caldari/Amarr scouts (on my racial themed alts) can fit virtually whatever they damn well please. So, can somebody give me a VALID gameplay reason for why my 'ol Minmatar Scout has no resources? Cause I am pretty sure it is a handicap without warrant (like the Amarr being down a slot).
Edit: my Minmatar assault seems the same way as well; neutered resources. My Minmatar Sentinel seems to have avoided it, thankfully. I wouldn't say it sacrifices CPU. It has more than Gal If your going to say it sacrifices shield for stamina does that include the stamina regen in with that? armor for shield ok. but what about the innate hacking, melee, shield recharge? what does it sacrifice for those innate bonuses?
Im all for fixing minmatar but the option to fit 3 cDampeners is there to hide from scans. how many sidearm dmg mods does a non minja have to use to equal the NK dmg of a minja? I did not choose minmatar not because it sucks but because it is geared for only using ONE weapon. It would be my fist pick should the NK bonuse become something universally useful. balanced slots and the most innate bonuses of all the scouts sacrifice only a small eHP and PG. the diehard NKers will not give up there NK bonus so let them suffer being useless at everything for it. |
low genius
The Sound Of Freedom
1990
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Posted - 2014.06.23 15:11:00 -
[57] - Quote
CCP Rattati wrote:Come up with smart, simple ways to "fix" it, we'll listen. No complete overhaul of skills, or slots. What does it already have, that would make it competitive if it only had a little bit more of.
wasn't that ccp's job a year ago?
rip ccp. it was a good run.
www.forum.eternalcrusade.com
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Adipem Nothi
Nos Nothi
2170
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Posted - 2014.06.23 15:16:00 -
[58] - Quote
Scheneighnay McBob wrote: Minmatar scouts can hack quickly while fitting whatever they damn well please.
I hear what you're saying, but the reality is as follows ...
1) The functions Minmatar Scouts are best suited for involve PG-intensive items. 2) Minmatar have less PG than any other Scout.
Here are examples of PG-intensive items that real-life Minmatar Scouts use to maximize their effectiveness:
1) KinCats 2) Codebreakers 3) Nova Knives 4) Shield Extenders 5) Prototype Cloaks 6) Remote Explosives
I hope this helps to advance your theoretical understanding of Minmatar Scouts.
Shoot scout with yes...
- Ripley Riley
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calisk galern
BurgezzE.T.F General Tso's Alliance
2579
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Posted - 2014.06.23 15:18:00 -
[59] - Quote
CCP Rattati wrote:Come up with smart, simple ways to "fix" it, we'll listen. No complete overhaul of skills, or slots. What does it already have, that would make it competitive if it only had a little bit more of.
I choose min scout because it supposedly would be the best hacker suit, sadly it's not significantly better then any other suit at hacking, it's better but it's not nearly worth the sacrifice you need to make to run the suit.
imo, improve the bonus to hacking so that it's at the same level as the hacking logis from the previous builds, they were in a good spot though since mims are squishier, i'd honestly prefer them to be better at it.
this would give mim scouts a place in pc, not a great place but stealth speed hacking before your opponent can react is viable in that format. |
iKILLu osborne
Hellstorm Inc League of Infamy
35
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Posted - 2014.06.23 15:38:00 -
[60] - Quote
CCP Rattati wrote:Come up with smart, simple ways to "fix" it, we'll listen. No complete overhaul of skills, or slots. What does it already have, that would make it competitive if it only had a little bit more of. i'm lvl.5 cal and i laugh when i see this suit try to knife me so, in my mind either lower their scan profile or increase their movement speed(not sprint speed, cause you cannot knife while sprinting) or simply raise their cpu/pg(by how much i don't know cause i don't use the suit.) since the gal scout nerf i have had no competition ( i even stopped using dampeners lol) so please buff something to give me a good fight
hey you liar! i didn't sneak up on you, i was following you for 5 minutes , waiting for you to hack that cru for a camp
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