Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1061. Vehicleers, Remain Calm. - in General Discussions [original thread]
I'd love to see vehicles strong enough to make mercs tremble, but not remain constantly in god mode like they did in Precursor. It would be nice if the best counter to a tank would be another tank, but infantry AV does have to be effective. Wit...
- by Skihids - at 2013.10.02 19:56:00
|
1062. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
You are missing the perfect opportunity to shift to a Cap system with it's greater flexibility and future expansion opportunities. It's inherently more difficult to keep track of several cool-down timers than it is one capacitor level. The hit-an...
- by Skihids - at 2013.10.02 19:44:00
|
1063. Hey Logistics and Assault Dropships Pilots How Do You All Feel About No Respecs! - in General Discussions [original thread]
Given the drastic changes I see a full vehicle SP refund when this drops. However that introduces he possibility of a mass pilot exodus that leaves CCP with no data to iterate on, so the refund might only be partial to force people to keep drivin...
- by Skihids - at 2013.10.02 18:17:00
|
1064. Interesting article on Eurogamer "There's no deal preventing Dust 514 b... - in General Discussions [original thread]
Viktor Hadah Jr wrote: Odiain Suliis wrote: http://www.eurogamer.net/articles/2013-10-01-theres-no-deal-preventing-dust-514-being-on-pc-xbox This might come as a supprice to some/many players. It came to me atleast. Nice plug for CEOpyrx...
- by Skihids - at 2013.10.02 05:17:00
|
1065. DUST 514: The New Player Experience Posted on Playstation Blog - in General Discussions [original thread]
True Adamance wrote: Sure but it doesn't benefit the current loyal and longstanding player base all that much does it? As a matter of fact, it does. The more new players who stick around to fund the game the more likely it will live.
- by Skihids - at 2013.10.02 04:46:00
|
1066. CCP marketing team = on drugs - in General Discussions [original thread]
I find the standard boosters close to being more expensive than they are worth to me, never mind the Omegas. I've got 22m SP fairly well allocated so even as a dual Logi/Assault player there isn't much more that I really need. Three more months w...
- by Skihids - at 2013.10.02 04:41:00
|
1067. [Poll] Do you think vehicles should have eve-like capacitors? - in General Discussions [original thread]
Endurance is too complicated for players to figure out and deal with. I want dropsuits to go to active modules. When a merc wants to run he activates his booster module via the command wheel, then he can run until it times out or he deactivates ...
- by Skihids - at 2013.10.02 04:19:00
|
1068. CCP marketing team = on drugs - in General Discussions [original thread]
SteelDark Knight wrote: Skihids wrote: CCP could be engaging in a bit of "price anchoring" here. That's where you introduce a clearly higher priced item in an attempt to get more people to purchase the next highest priced item reasoning tha...
- by Skihids - at 2013.10.01 20:39:00
|
1069. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
You need a respec to save your sanity and wallets.
- by Skihids - at 2013.10.01 18:19:00
|
1070. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
I'd still like a dev blog about the proposed design work and the issues that cropped up that are causing the delay. Some information about the challenges would go a long way to defusing the coming hate. If we are realistically looking at next yea...
- by Skihids - at 2013.10.01 17:31:00
|
1071. So what are the Dusticles complaining about now? - in General Discussions [original thread]
That must be why CCP hasn't published a dev blog on the vehicle rebalance. The additional delay suggests that its a matter of design rather than coding. They can't tell us about the design if they don't really know how to do it. If you don't kno...
- by Skihids - at 2013.10.01 17:22:00
|
1072. CCP were is that dev blog - in General Discussions [original thread]
I'd like a clear statement that Vehicle rebalance is NOT coming in November. This isn't a whine, I need to know for SP allocation reasons. I have 3M SP saved up for the rebalance that I will just allocate to infantry tonight if the work is indee...
- by Skihids - at 2013.10.01 17:06:00
|
1073. Does the forge gun need splash damage at all? - in General Discussions [original thread]
Master Jaraiya wrote: Exmaple Core wrote: No its perfectly fine that his rail (AV) direct hitted and OHKed you and its perfectly reasonable that a forge gun (AV) can direct hit and OHK someone else. Their AV, they SHOULD be OHKing ppl at r...
- by Skihids - at 2013.10.01 16:44:00
|
1074. CCP marketing team = on drugs - in General Discussions [original thread]
CCP could be engaging in a bit of "price anchoring" here. That's where you introduce a clearly higher priced item in an attempt to get more people to purchase the next highest priced item reasoning that "it's nice and not overpriced like that oth...
- by Skihids - at 2013.10.01 16:15:00
|
1075. CEOPryex... Thankyou (Vehicles well be interested, especially DSs) - in General Discussions [original thread]
Dropships are medium vehicles but act like clay pigeons to the FG. He's correct in the observation that the FG has essentially kept the sky clear for months. It has been that long since I've been the least bit concerned upon hearing the distincti...
- by Skihids - at 2013.10.01 12:10:00
|
1076. How to Balance Tanks (Parody) - in General Discussions [original thread]
Here's the part where I derail the thread by ranting on a similar but unrelated topic because I just can't let go of my rage to talk about anything else.
- by Skihids - at 2013.09.30 22:18:00
|
1077. CCP marketing team = on drugs - in General Discussions [original thread]
It's totally optional and it's not P2W, so what's the fuss? Yeah, one guy might be able to afford it when you can't, but: A) You don't have to keep up with the Joneses B) That guy is funding the game so you can play There will always be someo...
- by Skihids - at 2013.09.30 22:09:00
|
1078. Skirmish and Domination virtually unplayable at the moment - in General Discussions [original thread]
Everything Dies wrote: Oh, and one other thing: The issue of joining a battle after it has started is seriously jacked-up. In a recent battle, I joined up about right about the time both sides had their shields slightly above 50% (so I missed t...
- by Skihids - at 2013.09.30 16:17:00
|
1079. Skirmish and Domination virtually unplayable at the moment - in General Discussions [original thread]
I work hard to support my team, but sometimes it's simply impossible. I flank and place uplinks behind the enemy for my team to spawn on and I drop ammo/rep hives in strategic locations to aid the battle. Sometimes it works and turns the tide of ...
- by Skihids - at 2013.09.30 16:04:00
|
1080. Aren't Assault FGs... - in General Discussions [original thread]
Nerfing the sights is no way to balance a weapon when anyone can create a red dot right on their monitor.
- by Skihids - at 2013.09.29 14:59:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |