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621. Respecs are STUPID - in General Discussions [original thread]
Apparently CCP's decisions are the only ones that matter. We can carefully plan and craft, only to have CCP alter everything in one patch. Nobody is telling CCP that their decisions matter and they can't change everything midstream. Where are t...
- by Skihids - at 2014.01.08 14:07:00
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622. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Remove the LoS requirement to keep the repair stream active and the range bonus would be worth something. As it is I have to be mere feet behind any heavy lest they round a corner and break the beam. Then it takes several seconds to re establish a...
- by Skihids - at 2014.01.08 05:17:00
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623. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Jadek Menaheim wrote: Current bonuses are probably going to standard suits. From a balance perspective it makes perfect sense to place the repair tool bonus on the minmatar besides racial terms. I'm thinking of the focused core repair. With the...
- by Skihids - at 2014.01.08 04:38:00
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624. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
RKKR wrote: What do you think about the triage and ammo types? Maybe change the skill that for each level you can maintain 1 hive, this will have a maximum of 5 hives active at all times. That's like 3 gauged and 2 triages, that's all I need ...
- by Skihids - at 2014.01.06 23:09:00
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625. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
None of the proposed restrictions would solve the frame rate issue and all would reduce options and fun. Team wide restrictions? People could still dump everything in one pile. Individual restrictions? People could still dump everything in one p...
- by Skihids - at 2014.01.06 20:15:00
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626. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
dreth longbow wrote: Wait, lets think about this. Is to much equipment the problem? Should we limit them or expire them after a set period? Should raise the fitting cost on them? Should we limit the ability to change fits at a depot? I say no ...
- by Skihids - at 2014.01.06 20:06:00
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627. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
The Robot Devil wrote: DeathwindRising wrote: Aeon Amadi wrote: Quote: 8. Do you feel equipment spam is a problem and if so what are your thoughts on possible solutions for littered uplinks and stacked nanohives? by The Council of Pla...
- by Skihids - at 2014.01.06 19:46:00
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628. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
Poonmunch wrote: How about team equipment limits? We do it with vehicles, if I'm not mistaken. Munch I think those artificial restrictions should be removed too.
- by Skihids - at 2014.01.06 19:31:00
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629. Make Vehicles cost Warpoints to call in. [brainstorm] - in General Discussions [original thread]
We don't need artificial restrictions on vehicles, weapons, suits, or equipment. What we need is balance. Once we have that no fitting will have an overwhelming advantage and we will have a natural mix, not an artificialy induced one. 1.7 is the...
- by Skihids - at 2014.01.06 15:55:00
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630. Make Vehicles cost Warpoints to call in. [brainstorm] - in General Discussions [original thread]
As a dropship pilot I spent far too much time in a crappy suit paying for my ships. I wouldn't dump additional restrictions on new pilots.
- by Skihids - at 2014.01.06 05:32:00
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631. How much SP do you have? - in General Discussions [original thread]
Dra Xu wrote: 20m... how can you guys have 30m sp and more...really makes me scary Full passive and active boosters and capping out almost every week since the move to Tranquility. We are the old beta vets.
- by Skihids - at 2014.01.06 05:27:00
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632. How much SP do you have? - in General Discussions [original thread]
30.3 Million
- by Skihids - at 2014.01.06 00:47:00
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633. less then 4 months until fanfest - in General Discussions [original thread]
I will watch the videos to see what is promised and what the new executive poducer's vision is, but I'm not going to get too excited as it's likely as not to be shelved or changed dramatically before implementation. Short term hype is detrimenta...
- by Skihids - at 2014.01.06 00:26:00
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634. [Redline] How about this as a temporary fix - in General Discussions [original thread]
The redline is a problem, not a solution. The redline invites abuse by snipers and there is no good way to fix that short of removal. The redline rarely if ever improves a match. Once a team has been bottled up they don't make it back out again....
- by Skihids - at 2014.01.05 18:06:00
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635. To the Devs: Idea to Reduce Equipment spam - in General Discussions [original thread]
Aero Yassavi wrote: Skihids wrote: Aero Yassavi wrote: Asha Starwind wrote: why doesn't anyone ever suggest something sensible like an expiration timer after ### the deploy-able expires. That combined with the idea that equipment use...
- by Skihids - at 2014.01.05 08:46:00
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636. To the Devs: Idea to Reduce Equipment spam - in General Discussions [original thread]
Fizzer94 wrote: Skihids wrote: Ryder Azorria wrote: Skihids wrote: Use your brain, please. One uplink next to the objective in an enclosed area and you can't drop a triage or ammo hive anywhere useful. Use a flux grenade if you don't ...
- by Skihids - at 2014.01.05 08:43:00
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637. To the Devs: Idea to Reduce Equipment spam - in General Discussions [original thread]
Aero Yassavi wrote: Asha Starwind wrote: why doesn't anyone ever suggest something sensible like an expiration timer after ### the deploy-able expires. That combined with the idea that equipment uses some sort of signal transmission to dra...
- by Skihids - at 2014.01.05 08:37:00
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638. Tanks aren't to blame - in General Discussions [original thread]
Hard limits just make the game less can it can be. Hard limits on tanks, hard limits on equipment, next it will be hard limits on suit types. Instead of balancing via reduction we should balance by adding. Tanks a problem? Add webifiers. Peop...
- by Skihids - at 2014.01.05 08:24:00
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639. To the Devs: Idea to Reduce Equipment spam - in General Discussions [original thread]
Ryder Azorria wrote: Skihids wrote: Use your brain, please. One uplink next to the objective in an enclosed area and you can't drop a triage or ammo hive anywhere useful. Use a flux grenade if you don't like the enemy equipment. Fix laggin...
- by Skihids - at 2014.01.05 08:13:00
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640. I feel like an adolescent hiding a smut mag under my bed - in General Discussions [original thread]
Scout Registry wrote: deezy dabest wrote: And yea this [destiny] will destroy Dust. No chance. These titles are too different. Destiny will be first and foremost a FPS. Folks here are invested in MMO elements. And those would be what?
- by Skihids - at 2014.01.05 07:55:00
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