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921. Scan information - in Feedback/Requests [original thread]
Also when sniping, names shouldn't pop up unless we aim directly at someone. It can get annoying when 1 person's name gets in the way of your line of sight.
- by Scheneighnay McBob - at 2012.12.29 15:55:00
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922. Scan information - in Feedback/Requests [original thread]
As I've experienced with my new "overwatch" fit, for some reason when you scan people, it doesn't show the name of their dropsuit anymore- it shows the name of their fitting. (I could be wrong, but I don't think there's a dropsuit called "enforcer...
- by Scheneighnay McBob - at 2012.12.29 15:52:00
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923. more stats on dropsuit fittings - in Feedback/Requests [original thread]
Odiain Suliis wrote: Isn't there already that info, when doing 'show info' on a dropsuit it self? Granted if I remember correctly it don't show it on fitting screen info table. And also this post should be on feedback/requests section. I be...
- by Scheneighnay McBob - at 2012.12.29 15:12:00
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924. WAIT, WAIT, WAIT.... - in Feedback/Requests [original thread]
Cpt Murd0ck wrote: U'll likely have a covert ops dropsuit which lowers the CPU/PW requirments which will be too high for a assault/heavy to use. You mean a scout?
- by Scheneighnay McBob - at 2012.12.29 14:41:00
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925. Vehicle Owner is Always Its Operator - in Feedback/Requests [original thread]
Full support. Some blueberry stole my 175,000 ISK methana today and parked it next to a guy who blew it up with AV grenades.
- by Scheneighnay McBob - at 2012.12.28 22:12:00
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926. Squad leader in a pub match - in Feedback/Requests [original thread]
Support. However, today, I was made squad leader (I have a mic); I was on top of a building in my overwatch (sniper) fit setting up squad orders and notifying everyone of everything about the enemy in team chat. Despite all the orders and everythi...
- by Scheneighnay McBob - at 2012.12.27 23:19:00
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927. [Goal] Making Randoms Functional - in Feedback/Requests [original thread]
Support. As far as mics go, however, I don't think rewarding mic use is a good idea; putting mics together should also be a pair system (first 2 mics go on team A, second 2 go on team B, next 2 go on team A, etc)
- by Scheneighnay McBob - at 2012.12.27 22:43:00
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928. [Idea] Squad order defaults to "defend squad leader" automatically - in Feedback/Requests [original thread]
it would also help to be able to change who that defaults to- snipers make very good squad leaders, but having a defend order on them wouldn't make sense. Someone should be able to default it to defending say, a heavy.
- by Scheneighnay McBob - at 2012.12.27 21:20:00
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929. Bad descriptions - in Feedback/Requests [original thread]
I would like to dedicate this thread to pointing out the bad descriptions that some items have, and how they should be improved. AV grenades- the REAL damage is in direct damage, yet it only shows splash damage
Shotguns- it only shows the ...
- by Scheneighnay McBob - at 2012.12.27 21:17:00
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930. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Anyway, there IS a form of suppression in this game. However, it only happens when you ACTUALLY HIT First time I know of that I actually completely agree with G-slick
- by Scheneighnay McBob - at 2012.12.25 01:57:00
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931. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: We have suppression tools, they're called mass drivers and heavy machine guns and tanks. Suppression tactically is not well suited for our environments as it requires one group to be very immobile and that just leaves y...
- by Scheneighnay McBob - at 2012.12.25 01:19:00
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932. Orbital Strike Testing Results - in Feedback/Requests [original thread]
Alldin Kan wrote: Jaiden Longshot wrote: (combat) 26747 to Clone Reanimation Unit (Clone Reanimation Unit ) - Gatling Pulse Laser II Good lord, this thing is actually able to blow up my 24k HP Surya. Dun DUN DUUUUNNNNNNNNNNN
- by Scheneighnay McBob - at 2012.12.24 23:53:00
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933. Orbital Strike Testing Results - in Feedback/Requests [original thread]
I think EMPs would be better if they shut down vehicles for a little bit. Just imagine dropships falling from the sky.
- by Scheneighnay McBob - at 2012.12.24 16:14:00
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934. [Request] Triage and Heavys - in Feedback/Requests [original thread]
Nerf teamwork!
- by Scheneighnay McBob - at 2012.12.24 15:53:00
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935. [Request] Give Dropships more HP, armor and shields. As well as a few other drop... - in Feedback/Requests [original thread]
Beld Errmon wrote: I agree so long as dropships remain impractical as gunships, seen a team mate use the DS very effectively as a transport hotdropping troops over objectives, i would love to see this happen more often in pubbie games and it co...
- by Scheneighnay McBob - at 2012.12.24 03:56:00
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936. {Request} Triage Dart - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I would be intrigued by a "Nanite Injector Dart", though I think it should be inaccurate at long ranges, and the revival should be delayed compared to the usual Nanite Injection, as to not obsolete the current method. Poss...
- by Scheneighnay McBob - at 2012.12.24 03:16:00
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937. {Request} Flares for dropships against swarm missiles. - in Feedback/Requests [original thread]
Planned, and requested constantly.
- by Scheneighnay McBob - at 2012.12.24 03:12:00
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938. GREAT JOB LOVING THIS GAME!!! - in Feedback/Requests [original thread]
I'm doing a great job at loving this game.
- by Scheneighnay McBob - at 2012.12.24 02:27:00
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939. Official Codex feedback thread - in Feedback/Requests [original thread]
For CHROMOSOME (not codex) Although this build didn't bring many new things to the table, it did an amazing job of FINALLY balancing out the weapon system, and making the game as a whole more enjoyable.
- by Scheneighnay McBob - at 2012.12.24 02:24:00
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940. [Feedback] Map rotation: I keep getting put on the same map - in Feedback/Requests [original thread]
Why is it always ashland? When codex launched, it was my second favorite (after skim junction)- now with chromosome I just want manus peak.
- by Scheneighnay McBob - at 2012.12.24 02:13:00
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