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Scheneighnay McBob
Bojo's School of the Trades
1062
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Posted - 2012.12.27 21:17:00 -
[1] - Quote
I would like to dedicate this thread to pointing out the bad descriptions that some items have, and how they should be improved.
- AV grenades- the REAL damage is in direct damage, yet it only shows splash damage
- Shotguns- it only shows the damage per "shot" (not as in shooting, as in the many things shotguns shoot out every time the trigger is pulled); I would like to know how, well.... how much shot is in each shot, if that makes any sense at all
- Boosts/afterburners- currently don't show or even mention anywhere how they improve speed; please list this
- All weapons need a range stat
- Sniper rifles for sure (not sure about other weapons) only list max ammo, and not clip size
- Throwing range of grenades- we know from the descriptions that certain grenades can be thrown further than others, but there are no specifications on this
- Grenade fuse times
- Remote explosive detonation delay times
- Repair tool range
- Damage type of weapons (explosive, laser, hybrid)
- Efficiency towards vehicles (will a nova knife damage an HAV?)
Feel free to add more |
Moonracer2000
Subdreddit Test Alliance Please Ignore
315
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Posted - 2012.12.27 21:33:00 -
[2] - Quote
-Items that say they are more efficient and use less CPU/PG don't seem to in stats (maybe they are just broken) -Some nanohives claim to repair armor as well as supply ammo but the stat is not shown
Also, speaking of bad descriptions, I thought this was going to be a general complaint of bad post titles that aren't descriptive. "Bad item descriptions" might have been a more informative title for this thread. Just a tip. |
WHz DS9899
Doomheim
136
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Posted - 2012.12.27 22:30:00 -
[3] - Quote
- Marudar HAV claim to have improved all armor, shields, & CPU/PG, but it only increases armor & shields depending on what you have (armor HAV's get more armor, & shield HAV gets more shields). |
Scheneighnay McBob
Bojo's School of the Trades
1062
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Posted - 2012.12.31 16:32:00 -
[4] - Quote
Any more? |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.12.31 20:32:00 -
[5] - Quote
The weapons with overheat don't give all the info. They have a heat gain rate, a heat capacity, a cool down, and an overheat lockup time. The weapons only show a few of these stats.
Weapon ranges need a optimal(max damage range) and a fall off range(range past optimal) or a max range(optimal + falloff)
Weapons with an arc should list muzzle speed.
Swarm doesn't list lock-on time. Should also list rocket speed, range and lock-on range.
Suits should list strafe speed, jump height, and hack speed (logi has a faster hack speed since precursor, but nothing states this but old patch notes) |
miahus
CrimeWave Syndicate
78
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Posted - 2013.01.14 03:29:00 -
[6] - Quote
movement penalty of weapons and equipment. for example, I notice I run faster with my nanite injector than with a swarm launcher. |
sansey Inferno
Inferno Inc
43
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Posted - 2013.01.14 06:53:00 -
[7] - Quote
full statistic for suits in edit mode with your skills (signature, scan resolution, weapon damage etc) |
Zero Harpuia
Maverick Conflict Solutions
422
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Posted - 2013.01.14 07:42:00 -
[8] - Quote
The word for the individual shots in a shotgun blast is PELLETS. Now, as for a bad description, we have the Shotgun proficiency skill, which DECREASES the rate of fire. It's either increase, or the thing actively makes you weaker :l Also, maybe they could make the flavor text in the item description reflect the little scrolling text that tells you what the item does, or at least tack it on at the end. |
Khal V'Rani
Nephilim Initiative
90
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Posted - 2013.01.14 10:09:00 -
[9] - Quote
Armor Repair Module Skill only works for vehicles apparently, yet nothing in the description says it doesn't work on dropsuits... |
Scheneighnay McBob
Bojo's School of the Trades
1062
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Posted - 2013.01.26 16:11:00 -
[10] - Quote
Still an issue. |
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