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161. RIP LAVs - in Feedback/Requests [original thread]
Sgt Kirk wrote: Vulpes Dolosus wrote: Booby Tuesdays wrote: Yep. Unfit LAVs (especially Sagas) will pop from any of the following. 1 Volley of Swarms 1 Blast from a Forge Gun 1 AV Grenade 1 Proxy Mine 1 Flux Grenade + Breach Mass Dri...
- by One Eyed King - at 2015.03.07 01:15:00
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162. [Request]Weapon overcharge - in Feedback/Requests [original thread]
Overheating (not over charging) is a mechanic that balances weaponry so that powerful weapons aren't over powered, and people who learn how to manage the heating are able to do some serious damage. Removal of any of the mechanics could force the ...
- by One Eyed King - at 2015.03.06 03:43:00
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163. Range amplifiers - in Feedback/Requests [original thread]
Buffing range extenders without a cap on the inner circle will completely negate certain CQC play styles, that is why they were nerfed when EWAR circles were added in the first place. They shouldn't be buffed unless they can only benefit the medi...
- by One Eyed King - at 2015.03.05 02:30:00
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164. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
I think the two-way portals could be used in certain spots to prevent some of the camping that goes on in high places. For example, in Line Harvest, you could have a two-way portal to the top of each of the towers so anyone going up against a tea...
- by One Eyed King - at 2015.03.04 22:10:00
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165. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: One Eyed King wrote: Adipem Nothi wrote: CCP Rattati wrote: ... for a recent time period. Can you provide us with the specific time frame polled? If this data spans the last 6 months, for example, it may still re...
- by One Eyed King - at 2015.03.04 03:27:00
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166. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
el OPERATOR wrote: Godin Thekiller wrote: Soul Cairn wrote: I strongly believe that pilot suits should have one eq slot. I believe that pilots should be placing uplinks in places difficult or impossible to reach for infantry. This is some...
- by One Eyed King - at 2015.03.04 01:35:00
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167. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Adipem Nothi wrote: CCP Rattati wrote: ... for a recent time period. Can you provide us with the specific time frame polled? If this data spans the last 6 months, for example, it may still reflect old trends. Still interested in the an...
- by One Eyed King - at 2015.03.03 22:18:00
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168. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Pokey Dravon wrote: Reinhard Manderfelt wrote: Now, I understand that forcing people to spec into a specific suit to pilot vehicles would limit freedom, but right now, one of the most unbalanced things I've seen is Heavy Dropsuits driving H...
- by One Eyed King - at 2015.03.03 01:15:00
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169. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
Godin Thekiller wrote: Pokey Dravon wrote: el OPERATOR wrote: Countermeasure/early warning systems for Pilot Suits tho might work for folks. Ehhhh a Pilot suit shouldnt be able to do anything that a Non-pilot can't. Do things better?...
- by One Eyed King - at 2015.03.03 01:00:00
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170. CPM Input : Pilot Suits - in Feedback/Requests [original thread]
I would be ok with them getting a bonus to cloak like scouts so long as they have 1 EQ slot. I think whatever vehicle meta there is, particularly with HP (maybe damage), they could drop it 10% and give Pilots a 2% per level bonus to HP (and/or da...
- by One Eyed King - at 2015.03.02 20:43:00
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171. [Suggestion] Sidearm only Scouts - in Feedback/Requests [original thread]
I mostly run dual side arms, and I don't want to be OP, I want to be balanced. What is more, I don't think other scouts should be forced to run dual side arms just because I do. Shotgun scouts and sniper scouts are legitimate roles as are AV sco...
- by One Eyed King - at 2015.03.01 17:40:00
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172. New button mapping option needed for controller - in Feedback/Requests [original thread]
I like the idea of button mapping, but not for the reasons you do. You can actually use your right stick to pivot back and forth while you press forward with the left, that is the best you are going to get.
- by One Eyed King - at 2015.02.28 03:44:00
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173. Incentive to win Dom - in Feedback/Requests [original thread]
Thor Odinson42 wrote: anaboop wrote: One Eyed King wrote: I would only consent to something like this if the payouts varied based on closeness of battle. The closer the fight, the better the payout. Big blowouts shouldn't get extra rewar...
- by One Eyed King - at 2015.02.26 20:59:00
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174. Incentive to win Dom - in Feedback/Requests [original thread]
True Adamance wrote: Nothing Certain wrote: Slave of MORTE wrote: Thor Odinson42 wrote: Adipem Nothi wrote: We don't yet have enough pubstomps. Let's incentivize them! This is the very mindset that keeps the top players on top. P...
- by One Eyed King - at 2015.02.26 02:14:00
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175. Remove camera head shake when jumping - in Feedback/Requests [original thread]
John Psi wrote: Remove camera head shake when jumping by removing jumping. Too bad for you the opposite is happening.
- by One Eyed King - at 2015.02.26 01:12:00
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176. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
@Meee One. Logis were overperforming as slayers, that is what got them into trouble, not that they were killing anyone at all. All suits should have some viability with shooting other players. A balanced Logi should be able to rep, provide scans...
- by One Eyed King - at 2015.02.24 00:33:00
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177. Incentive to win Dom - in Feedback/Requests [original thread]
The problem is matches are often decided before anyone spawns in thanks to poor matchmaking. Why should a team pull out their best gear and try their best when they know they are going to lose? I would only consent to something like this if the...
- by One Eyed King - at 2015.02.23 23:45:00
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178. Can we just remove the trashy apex remote spam now ? - in Feedback/Requests [original thread]
Jebus McKing wrote: STD REs have an activation timer of what? 5 seconds? To be honest, if someone drops a RE close to your feet, is still alive after 5 seconds, AND you are still in range of the RE, then I'd say 9 out of 10 times you deserved w...
- by One Eyed King - at 2015.02.23 21:54:00
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179. remove alternate characters from the game - in Feedback/Requests [original thread]
Once they start limiting the Academy to WP per account, they fix most of the problems associated with Alts. Maybe you just need to be more creative in choosing a name. I suggest General Juan Ripper (the G is pronounced like an H).
- by One Eyed King - at 2015.02.23 01:49:00
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180. Squad idea - in Feedback/Requests [original thread]
Talos Vagheitan wrote: - Being in a squad increases teamwork; a 6 man squad is far more effective than 6 equally skilled individuals; putting more individuals into squads increases team effectiveness THIS is an assumption, not a statement of...
- by One Eyed King - at 2015.02.22 04:13:00
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