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141. Can we please go back to 4 man squads? - in Feedback/Requests [original thread]
Its already been discussed. From what I remember, CCP is considering 4 for Pubs, and more for FW and PC, either 8 or 16. Right now they are working on bug fixes and game polishes, and Matchmaking is ready to go (I think they are putting all of t...
- by One Eyed King - at 2015.03.28 21:53:00
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142. Assault swarms - in Feedback/Requests [original thread]
Breakin Stuff wrote: Let us read from the book of NO. Chapter NO. Verse NO. "And the voices concerned with keeping balanced and engaging game play looked down from on high, and thus did they sayeth: NO." So you think that the Assault Swa...
- by One Eyed King - at 2015.03.28 21:37:00
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143. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
I ran a comparison between KinCats, Armor Plates, and Shield Extenders in terms of fitting costs, and its quite ludicrous how they compare, especially at lower levels. At basic: CPU PG SEs 18 3 APs 9 3 KCs 15 9 APs are WAY too cheap IMO in ...
- by One Eyed King - at 2015.03.27 17:24:00
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144. Weapon idea - in Feedback/Requests [original thread]
Would rather them take the time to: 1. Put in drones. 2. Fix Matchmaking. 3. Fix PC. 4. Put in trading. 5. Create an HP/Speed correlation. 6. Finally get around to fixing whatever problems they had with the Pterodactyl in testing so dinosaur...
- by One Eyed King - at 2015.03.26 22:25:00
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145. Remove Cloak Dampening and Buff Profile mods. - in Feedback/Requests [original thread]
HOLY PERFECTION wrote: Shut Up, for your own sake. Please! Yeah, he is the one that needs to shut up, and not the person who is deluded enough to think Scouts are still OP.
- by One Eyed King - at 2015.03.23 02:55:00
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146. Best way to improve other roles. - in Feedback/Requests [original thread]
If you think Scouts are still a problem, you are living in the past. Even Shotty GoBang runs Assaults now. And Jolly. And Gav. And Dries. You are so out of touch its sad.
- by One Eyed King - at 2015.03.21 00:56:00
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147. Scouts need EWAR buff especially scan range. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: The current problem is that Scouts are equal to Assaults and heavies in killing potential and unlike them they aren't scanned 90% of the time. Scouts can't be ' scouts ' because the Active Scanner makes them totally redund...
- by One Eyed King - at 2015.03.17 01:28:00
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148. Dropships: the future - in Feedback/Requests [original thread]
Spkr4theDead wrote: BAMM HAVOC wrote: Things start becoming clearer after 6 or 7 pints. o7 Drinking beer for that is terrible advice. I've done some stupid things while drunk. You say some really stupid s***. I can't even imagine wha...
- by One Eyed King - at 2015.03.16 22:58:00
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149. CCP Rattati, Resistance Modules for Infantry - in Feedback/Requests [original thread]
I say if you want to make mods resistant to Shield destroying weaponry, they should be HS items. If you want to do the same with Armor, they should be LS items. This way choices and sacrifices have to be made.
- by One Eyed King - at 2015.03.16 22:12:00
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150. Jumping beans! - in Feedback/Requests [original thread]
Sgt Kirk wrote: It's like a Flea circus. Flea 514 This is EXACTLY what I thought when I watched videos and started playing. Freaky.
- by One Eyed King - at 2015.03.13 18:34:00
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151. [Request] Make Kinetic Catalyzers increase movement speed. - in Feedback/Requests [original thread]
I wouldn't mind increasing strafe speed so long as there were inertia and KinCats didn't improve acceleration. As it stands, strafe speed is a major issue without inertia, and we don't need to go back to wiggle wiggle scouts dodging fire head on....
- by One Eyed King - at 2015.03.13 06:42:00
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152. Flux Granades vs Cloak Field - in Feedback/Requests [original thread]
Stormblade Green wrote: Adipem Nothi wrote: Would be awesome if Flux Grenades immediately depleted cloak reserves. Would also be awesome if cloak was less like this and more like this . At Proto level the cloak field is pretty much th...
- by One Eyed King - at 2015.03.12 02:16:00
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153. [Feedback] Hotfix Echo HAV Pricing - in Feedback/Requests [original thread]
CCP Rattati wrote: Because I still worry about balance of the prototype HAVs, and want them to be consciously committed to battle, not thrown around like candy, we are pricing them at STD/ADV/PRO @ 97,500/195,000/682,500 ISK for all HAV tiers...
- by One Eyed King - at 2015.03.11 03:07:00
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154. nerf flux nades - in Feedback/Requests [original thread]
Generic Gristle wrote: One Eyed King wrote: You want to nerf a grenade... that can't actually kill anything? *facepalm* PS. I run a Minja, which is a primarily shield reliant suit, so if I can run it and not cry about Flux grenades, I fai...
- by One Eyed King - at 2015.03.10 22:33:00
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155. [NPE] Change payout screen and taxes. - in Feedback/Requests [original thread]
I would like to see the EOM screen and payouts changed such that it takes into account the amount of ISK lost during the match. For example, if I lose 200K in suits, and make 150k in a match the readout might say: Payout 150K ISK Costs 200K ISK...
- by One Eyed King - at 2015.03.10 20:01:00
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156. nerf flux nades - in Feedback/Requests [original thread]
You want to nerf a grenade... that can't actually kill anything? *facepalm* PS. I run a Minja, which is a primarily shield reliant suit, so if I can run it and not cry about Flux grenades, I fail to see why someone else should have problems wit...
- by One Eyed King - at 2015.03.10 19:52:00
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157. Port to ps4 - in Feedback/Requests [original thread]
Pokey Dravon wrote: One Eyed King wrote: Pokey Dravon wrote: Himiko Kuronaga wrote: FLAYLOCK Steve wrote: cant afford a ps4m, not fair to cancel the game on ps3 for people who dont own or cant afford a ps4 Actually it is fair. T...
- by One Eyed King - at 2015.03.09 02:03:00
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158. Port to ps4 - in Feedback/Requests [original thread]
Pokey Dravon wrote: Himiko Kuronaga wrote: FLAYLOCK Steve wrote: cant afford a ps4m, not fair to cancel the game on ps3 for people who dont own or cant afford a ps4 Actually it is fair. The install base for the PS4 is growing rapidly ...
- by One Eyed King - at 2015.03.08 22:43:00
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159. New Scout Utility Idea - in Feedback/Requests [original thread]
Part of the trick to getting scouts to use these items is having a WP benefit. People generally will not use something if they don't see a direct WP or ISK benefit from the item, while those that don't need the incentive are probably already doin...
- by One Eyed King - at 2015.03.08 21:47:00
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160. I foresee a problem with scout and myofibrils - in Feedback/Requests [original thread]
I hadn't thought of this, but I think I would end up just laughing because it would be so CCP of them if this happened.
- by One Eyed King - at 2015.03.07 23:23:00
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