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121. Rattati, are you aware that... - in Feedback/Requests [original thread]
True Adamance wrote: One Eyed King wrote: 501st Headstrong wrote: I'm not a tanker, but I'm confused as to why people believe 1 Aver should be able to pop a 1.3 mil Isk tank with hardeners on...Is that vehicle suppose to be a battle tank ...
- by One Eyed King - at 2015.04.12 22:36:00
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122. Rattati, are you aware that... - in Feedback/Requests [original thread]
501st Headstrong wrote: I respectfully disagree. 1.3 million should not go down to 1 AV. If so, what happens when a whole squad goes AV, which I assure you happens. Furthermore, this argument of AV is vulnerable is rather false, as most AV is...
- by One Eyed King - at 2015.04.12 22:28:00
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123. Rattati, are you aware that... - in Feedback/Requests [original thread]
501st Headstrong wrote: I'm not a tanker, but I'm confused as to why people believe 1 Aver should be able to pop a 1.3 mil Isk tank with hardeners on...Is that vehicle suppose to be a battle tank or a firecracker? I mean Dukey, I understand wh...
- by One Eyed King - at 2015.04.12 22:10:00
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124. What if the SL requires you to hold lock on target? - in Feedback/Requests [original thread]
Pokey Dravon wrote: DUST Fiend wrote: You would have to either give a big buff to projectile speed or to damage, since less volleys will be put into the air as they're tracking the vehicle. Question for you, if the swarms had an increase...
- by One Eyed King - at 2015.04.12 21:24:00
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125. A plea from a Sentinel - in Feedback/Requests [original thread]
Megaman Trigger wrote: One Eyed King wrote: Megaman Trigger wrote: I already use a Forge Gun. Never said I wanted the Sentinel to be the best at everything. I just want a viable, mid-range Heavy Weapon alternative to the current choices...
- by One Eyed King - at 2015.04.12 20:49:00
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126. A plea from a Sentinel - in Feedback/Requests [original thread]
Megaman Trigger wrote: I already use a Forge Gun. Never said I wanted the Sentinel to be the best at everything. I just want a viable, mid-range Heavy Weapon alternative to the current choices of either CQC or AV. Assault HMG is hardly viable...
- by One Eyed King - at 2015.04.12 20:38:00
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127. A plea from a Sentinel - in Feedback/Requests [original thread]
Pokey Dravon wrote: Mikel Arias wrote: Pokey Dravon wrote: I always thought Sentinel were supposed to be point defense, as in staying near the point, and defending it, which is nearly always in CQC. If you want to be a heavy suit and mov...
- by One Eyed King - at 2015.04.12 20:25:00
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128. [IDEA]------Two Grenade Slots Solution - in Feedback/Requests [original thread]
Mister Goo wrote: Meisterjager Jagermeister wrote: A while back it was stated by a DEV (IIRC) that they looked into implementing two grenade slots but could not find a satisfactory means for a player to switch between grenades. I believe I ...
- by One Eyed King - at 2015.04.10 23:59:00
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129. Save Dust 514 - in Feedback/Requests [original thread]
CaoticFox wrote: 1) remove ALL PROTO from public contracts 2) add a low ISK yield to Factionals (its war, PROTO arena) 3) remove m&kb (level playingfield like all platforms) 4) re-release to game on PSN (advertising & auto download for ...
- by One Eyed King - at 2015.04.10 23:50:00
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130. [Request]Reviving Teammates - in Feedback/Requests [original thread]
That is how it used to be, but because there was no reject revival button, the mechanic was abused. This was the answer to that problem. Until they can find a way to reject a revival, this is how it has to be.
- by One Eyed King - at 2015.04.08 23:59:00
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131. The shotgun - in Feedback/Requests [original thread]
MINA Longstrike wrote: I'd like to see the shotgun significantly altered. Smaller clustering, less alpha damage, more sustained damage and longer range. I don't want it to be the "HAHA SURPRISE 3 SHOTS INTO YOUR BACK IN 1.5 SECONDS EAT 1500 DAM...
- by One Eyed King - at 2015.04.08 02:35:00
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132. A brilliant idea about gettting out of a vehicle - in Feedback/Requests [original thread]
Pokey Dravon wrote: Add an exit timer to vehicle disembarkation and problem solved. Like a little hacking wheel?
- by One Eyed King - at 2015.04.04 20:55:00
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133. possible matchmaker exploit: please address - in Feedback/Requests [original thread]
This is a good point. I know that is how it works in terms of choosing a server, and while I am not sure that this is how matchmaker works, it would be nice to have some confirmation. I would hate for this to be true. If it is, it would need add...
- by One Eyed King - at 2015.04.03 20:26:00
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134. [Feedback/Suggestion] Add weapon range to fitting screen. - in Feedback/Requests [original thread]
Is there any way to add the weapon ranges to the fitting screen and/or the information screen? I don't even know where to look in game to find the ranges, and with SRs being different (I think?), it would be nice to have. Plus I think it would h...
- by One Eyed King - at 2015.04.03 02:18:00
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135. Extend the Objective Bonus to both teams - in Feedback/Requests [original thread]
I like it. It seems a good way of rewarding those who are still trying to win a match. Defending only bonus merely rewards a winning team already being rewarded. We need to look for more incentives like these that will reward effort without cau...
- by One Eyed King - at 2015.04.02 00:16:00
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136. Amarr Scout Bonus Proposal - in Feedback/Requests [original thread]
Foehammerr wrote: Adipem Nothi wrote: True Adamance wrote: Gis us the sweet jumps! Biotic Bonus? Google Doc ^ The AM Scout component of the parity proposal could stand alone (swap precision bonus for +X% efficacy to biotic module...
- by One Eyed King - at 2015.03.31 19:30:00
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137. The cloak - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Georgia Xavier wrote: Scouts do need a bit of help, what with sub par scanning and whatnot. The Amarr scout needs the most help,It's slower than min assault at base speeds. It's appearance also needs a buff Am...
- by One Eyed King - at 2015.03.30 22:08:00
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138. Assault swarms - in Feedback/Requests [original thread]
Breakin Stuff wrote: One Eyed King wrote: Breakin Stuff wrote: Let us read from the book of NO. Chapter NO. Verse NO. "And the voices concerned with keeping balanced and engaging game play looked down from on high, and thus did they ...
- by One Eyed King - at 2015.03.29 15:02:00
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139. dual tank (bricktanking) solution - in Feedback/Requests [original thread]
NM
- by One Eyed King - at 2015.03.28 23:28:00
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140. dual tank (bricktanking) solution - in Feedback/Requests [original thread]
So people can just stack as many Armor Plates as they want and not have to worry about speed penalties? No thanks. This would kill Shield tanking suits. Why would they even bother to have 66 at Complex when Basic Armor Plates alone get 85 HP?
- by One Eyed King - at 2015.03.28 22:43:00
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