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41. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Its those shared passive scans I hate so much on top of the adjustable and unbeatable inner ring. Using a full range of the radar may mean something on the order of 15 to 20 m inner ring with 10 dB shared among an entire team in PC. *shudders*
- by One Eyed King - at 2015.09.12 16:06:00
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42. Equipment and EWAR - in Feedback/Requests [original thread]
Don't forget that BW hit EQ usage hard. When I find my team not placing ULs, it essentially renders me unable to use REs for fear of zapping an UL I placed. In all honesty, the hassle of dealing with them is more trouble than it is worth.
- by One Eyed King - at 2015.09.08 19:59:00
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43. Changing Swarms to Heavy Weapons, making Mass Drivers Light AV - in Feedback/Requests [original thread]
So only sentinels can be AV? Horrible idea. Tanks are OP enough as it is. Swarms may be OP against DS, but making them heavy weapons is not the right way to balance things. It only creates an additional constraint to work around when balancing....
- by One Eyed King - at 2015.09.04 05:28:00
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44. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Breakin Stuff wrote: Right now what are the biggest failure points of the scanning side, and what are the biggest failure points of the dampening side? Shared scans for both. With regards to dampening, it is how much you have to sacrifice in...
- by One Eyed King - at 2015.08.30 21:19:00
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45. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Pokey Dravon wrote: Points of Discussion PHASE I 1. Generally speaking, how do you feel about scan falloff? In short that scans should be more effective at short range, and less effective at long range. 2. What do you feel are appropriate...
- by One Eyed King - at 2015.08.25 23:52:00
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46. [REQUEST] BRING SNIPER RIFLES BACK!!!!!!! - in Feedback/Requests [original thread]
Use more caps. I think CCP responds well when you write in nothing but capital letters. They certainly don't come off as more whiney and entitled.
- by One Eyed King - at 2015.08.25 05:36:00
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47. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Adipem Nothi wrote: True Adamance wrote: Mercenaries have no need of honour, pay them well enough and they'll do just about anything. ^ Therein lies the solution. Know if only CCP can figure out that rewarding obvious winners isn't the r...
- by One Eyed King - at 2015.08.19 20:54:00
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48. I gotta say - in Feedback/Requests [original thread]
Played my first PC today. We had less than full sides as it was a friendly, but only one appeared to have any sort of lag.
- by One Eyed King - at 2015.08.17 04:37:00
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49. [Idea] Dynamic Scan Profiles - in Feedback/Requests [original thread]
This would be great, when moved to a new platform. As it is, they are already trying to reduce the amount of memory being used, and this looks like it would be a lot added to the dynamic. I am all about making EWAR more dynamic and relevant, but...
- by One Eyed King - at 2015.07.18 02:36:00
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50. CCP to nerf tanks you need to buff dropships (kinda). - in Feedback/Requests [original thread]
I think this speaks to the fact the entire Vehicle/AV system is off. Dropships went from being OP, to being way UP, which did help tanks become OP, as well as other changes. Swarms are OP against dropships, but UP against tanks... It is just all...
- by One Eyed King - at 2015.07.16 02:41:00
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51. [SUGGESTION:] Power Cores and the Tiericide: more balanced powercore... - in Feedback/Requests [original thread]
Why should power cores come with any more cost or penalty for use than the old system? I didn't see any suggestions about such prior to power cores, which are essentially doing the same thing as before, only more efficiently, and with a standardi...
- by One Eyed King - at 2015.07.11 15:56:00
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52. remote explosive idea - in Feedback/Requests [original thread]
SIRAJKNIGHT wrote: I agree with this. It's almost always useless putting RE's at objective null cannons when there is always any scanner finding them with ease. :( As someone who used to get half of RE kills this way before they got super pop...
- by One Eyed King - at 2015.07.11 15:47:00
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53. [Feedback] Opportunities for Improvement (post 1.2) - in Feedback/Requests [original thread]
I agree with Pokey and Adipem's lists. On melee, maybe they could add 0.5 m. Worked wonders for NK hit detection.
- by One Eyed King - at 2015.07.10 04:59:00
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54. punishing the abandment of contracts - in Feedback/Requests [original thread]
IMO, CCP needs a Games Completed to Games Entered ratio. This way they will have an idea of how prevalent leaving is, and people at the highest ratios will likely give you an idea of glitches like being Scottied etc. Then, based on that data, th...
- by One Eyed King - at 2015.07.07 02:03:00
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55. Suggestion for cloaks - in Feedback/Requests [original thread]
This would kill scout use in competitive settings. Everyone would just TK their teammates instead of worry about whether or not they were the enemy, just to be safe. They aren't going to be "scared," or think twice. They aren't losing the ISK of ...
- by One Eyed King - at 2015.07.03 17:12:00
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56. To Rattati: revamping active scanners - in Feedback/Requests [original thread]
Aeon Amadi wrote: Adipem Nothi wrote: One Eyed King wrote: I think this looks like a very good balancing option. Especially considering team deploy in PC, and 8 man squads will have all those shared active scans, no matter what the level...
- by One Eyed King - at 2015.07.03 04:09:00
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57. To Rattati: revamping active scanners - in Feedback/Requests [original thread]
I think this looks like a very good balancing option. Especially considering team deploy in PC, and 8 man squads will have all those shared active scans, no matter what the level.
- by One Eyed King - at 2015.07.03 02:03:00
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58. Raiding + New game mode - in Feedback/Requests [original thread]
I really like the idea though.
- by One Eyed King - at 2015.06.27 04:22:00
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59. Raiding + New game mode - in Feedback/Requests [original thread]
Sorry, but I had to.
- by One Eyed King - at 2015.06.27 04:21:00
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60. Raiding + New game mode - in Feedback/Requests [original thread]
Using four words here!
- by One Eyed King - at 2015.06.27 04:20:00
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