Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
521. Bug Reports - in Feedback/Requests [original thread]
I-Shayz-I wrote: Sprint glitch being EASILY reproduced: http://youtu.be/_hNv0GyBwJ4 Good work.
- by One Eyed King - at 2014.08.07 20:32:00
|
522. joining matches that might as well be decided. - in Feedback/Requests [original thread]
CCP Rattati wrote: This and other Battle/Matchmaking issues are on a off-cadence "fix" list that's not connected to the named Hotfixes. How does that work? Are they on a separate schedule or are they just going to be fixed as soon as a solut...
- by One Eyed King - at 2014.08.07 20:30:00
|
523. Minmatar Scout needs a little bit more love. - in Feedback/Requests [original thread]
True Adamance wrote: bogeyman m wrote: I strongly feel that passive bonuses need to be balanced (but not the same) across all scout races first... Then active bonuses can be considered. Passives should all be ewar related (since that is wh...
- by One Eyed King - at 2014.08.07 02:59:00
|
524. Combat Rifle... - in Feedback/Requests [original thread]
Aeon Amadi wrote: Adipem Nothi wrote: Aeon Amadi wrote: I think people just perceived it as being OP because it was the only thing that actually acted like an Assault Rifle in the game, thereby, usage. "OP" is a relative designation...
- by One Eyed King - at 2014.08.06 22:44:00
|
525. ISK payouts in matches. Simple question - in Feedback/Requests [original thread]
Agree with OP. And they can always cap the ISK transfer to Legion if that is an issue, or not transfer ISK at all. Heck, if we are just allowed to keep market items, and get the isk refunded for items that will not exist or have an equivalent, m...
- by One Eyed King - at 2014.08.06 19:45:00
|
526. Assault suit scan radius - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Honestly, all of the EWar stats should be looked at again and made much closer together with a slight bias for each role, and Scouts having the best base in all stats, but all suits being generally closer than they are no...
- by One Eyed King - at 2014.08.06 19:39:00
|
527. I will leave this here - in Feedback/Requests [original thread]
shaman oga wrote: I think that most of the community understimate the power of EW (not you guys). In other games people use wallhacks to see people through the walls, the ability to see will always be better than the ability to not be seen. But...
- by One Eyed King - at 2014.08.04 23:58:00
|
528. I will leave this here - in Feedback/Requests [original thread]
shaman oga wrote: In charlie scouts are not ok. Gallente have a pointless precision bonus, but still good at dampening. Caldari will be more OP than now, with range(bonus), scan precision (slot layout), dampening (bonus) and fast regen (natur...
- by One Eyed King - at 2014.08.04 22:19:00
|
529. Combat Rifle... - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: One Eyed King wrote: A) Would like to see hipfire accuracy greatly reduced. B) Would like to see fitting costs increased, and then give minmatar racial suits a bonus. My reasoning being that the low fitting costs is ...
- by One Eyed King - at 2014.08.04 20:06:00
|
530. Combat Rifle... - in Feedback/Requests [original thread]
A) Would like to see hipfire accuracy greatly reduced. B) Would like to see fitting costs increased, and then give minmatar racial suits a bonus. My reasoning being that the low fitting costs is due to the CR being Minamatar and most Minmatar sui...
- by One Eyed King - at 2014.08.04 19:15:00
|
531. How do we increase participation and/or team play? - in Feedback/Requests [original thread]
Coleman Gray wrote: We need a more effective reward system, that only rewards solely based on your contribution I like this, but this gets complicated. For example, yesterday, I sacrificed a clone because there was an uplink under a stairwe...
- by One Eyed King - at 2014.08.03 21:05:00
|
532. How do we increase participation and/or team play? - in Feedback/Requests [original thread]
Devadander wrote: Nobody ever counter hacked objectives... EVER Give a lil counter hack bonus oh look I think counter hacking should be worth more. It takes more time and effort I think. Sometimes, if I get to blinking objective too late,...
- by One Eyed King - at 2014.08.03 20:50:00
|
533. How do we increase participation and/or team play? - in Feedback/Requests [original thread]
I know it is not possible due to the limited number of players, but there should also be a way for those of use who run solo to be forced to run up against well trained squads either. Sometimes it is a matter of time, I generally can only get a g...
- by One Eyed King - at 2014.08.03 19:43:00
|
534. Returning after a year of hiatus; sad to see a lack of basic changes - in Feedback/Requests [original thread]
Question: You are aware of the news that was presented at Fanfest and what that essentially meant for this game aren't you?
- by One Eyed King - at 2014.08.02 21:18:00
|
535. Quantity of custom fttings has reached upper limit - in Feedback/Requests [original thread]
I have to disagree on this one. I got the message the other day, then looked through my fits and found a lot I never use nor need, and then I deleted them. Problem solved.
- by One Eyed King - at 2014.07.31 17:03:00
|
536. Shared Tacnet needs to GO, CCP - in Feedback/Requests [original thread]
Doc DDD wrote: Dampeners on a logi or assault would be nice, the problem is that lvl 5 gal scouts with one dampener, plates, Kincats, cloak and shotgun make it nearly mandatory to have someone full time scanning to stop the bloodbath. It's not ...
- by One Eyed King - at 2014.07.31 03:13:00
|
537. Sticky:New Player Experience - Simple tips/hints - in Feedback/Requests [original thread]
Generally, I would like to see descriptions of what skills do what. Ex. Skilling into Electronics will increase your CPU and enable to fit higher tier modules etc. Only probably better worded, or more in depth depending on the skill being mentio...
- by One Eyed King - at 2014.07.31 02:00:00
|
538. Letting the new guys catch up - in Feedback/Requests [original thread]
What if they just greatly increase the WP ceiling for the Academy, then have some sort of SP multiplier such that they get accelerated SP during the Academy? Then maybe they might stand a chance once they get out, and have time to learn the ins a...
- by One Eyed King - at 2014.07.30 02:15:00
|
539. Scouts should not be un-scannable - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: a scanned scout dosnt last long on the TACNET their small sig and skills remove them from TAC much faster then medium or heavys.. What? You are either on or you are not on. There is no in between with current scanni...
- by One Eyed King - at 2014.07.29 23:27:00
|
540. Shared Tacnet needs to GO, CCP - in Feedback/Requests [original thread]
Larry Desmo wrote: im tired of this OP UP bullshlt, nerf this nerf that, buff this buff that, its the same people every time, the same people who ruined the content development for dumbass number tweeks. just play the fkn game, if your not aski...
- by One Eyed King - at 2014.07.29 23:16:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |