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1701. swarms damage type? - in General Discussions [original thread]
Explosive However Caldari Swarms probably won't be effected, because they are caldari
- by Monkey MAC - at 2014.03.19 11:59:00
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1702. Prerequisite Dropsuit Command Skills in 1.8 - in General Discussions [original thread]
Yes
- by Monkey MAC - at 2014.03.19 11:56:00
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1703. AA makes speedtanking useless = myth - in General Discussions [original thread]
Lynn Beck wrote: I never said it makes it ENTIRELY null, but it reduces/negates the effectiveness of minmatar's 1 benefit: speed. Sure you could say massive CPU pool, but that's kinda nulled when we need to use a PG mod. Regardless i could sa...
- by Monkey MAC - at 2014.03.19 09:10:00
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1704. Concern that Vehicle Damage WP will change nothing - in General Discussions [original thread]
Charlotte O'Dell wrote: Monkey MAC wrote: Charlotte O'Dell wrote: Hey friends, I'm a tanker and tanks are OP. I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highl...
- by Monkey MAC - at 2014.03.19 07:21:00
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1705. Concern that Vehicle Damage WP will change nothing - in General Discussions [original thread]
Charlotte O'Dell wrote: Hey friends, I'm a tanker and tanks are OP. I honestly believe that more people shooting at tanks will do nothing to even half competing scrub tankers. I have bested highly coordinated teams of AV in complex attacks due...
- by Monkey MAC - at 2014.03.18 23:13:00
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1706. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
This will do nicely, not too much, not too little. Many more changes and it would have been to fast, any less and people would be left yearning for more. That said I still hope you will be able to release a similarly substantial roster in 1.9/1.1...
- by Monkey MAC - at 2014.03.18 18:30:00
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1707. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
jerrmy12 kahoalii wrote: Monkey MAC wrote: To those who want to use the cloak to hack null cannon consoles, do you realise how pointless that is? The letter will still flash it won't be hard for someone to put a shotgun round next to the con...
- by Monkey MAC - at 2014.03.18 16:00:00
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1708. HMGs unable to use sidearm for balance and realism - in General Discussions [original thread]
Master Smurf wrote: Reav Hannari wrote: I'd like to see a Mass Effect style animation with the weapon stored somewhere visible. Really, where does that scout hide that Plasma Cannon? Wait, I'm not sure I want to know... As far back as Ha...
- by Monkey MAC - at 2014.03.18 15:59:00
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1709. HMGs unable to use sidearm for balance and realism - in General Discussions [original thread]
Reav Hannari wrote: The original switch speed was more realistic but someone decided to appease the COD crowd. I'd love to see it reduced and possibly based on suit type. When entering a 3 second fire fight you should pretty much be committed t...
- by Monkey MAC - at 2014.03.18 15:57:00
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1710. Unnecessary Nerf Bat - in General Discussions [original thread]
Kasote Denzara wrote: Monkey MAC wrote: [ Do you do science? Or computing? Lets say I have 2 chemical reactions, using the same ingredients in the same ratios of quantity. But I get different results, how do I find out who is responsible? ...
- by Monkey MAC - at 2014.03.17 10:50:00
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1711. Unnecessary Nerf Bat - in General Discussions [original thread]
Tweaksz wrote: Monkey MAC wrote: Tweaksz wrote: Monkey MAC wrote: Tweaksz wrote: I know that but if CCP has the time to change the damage on rifles then they had enough time to see how said changes would affect all rifles includin...
- by Monkey MAC - at 2014.03.17 10:40:00
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1712. Unnecessary Nerf Bat - in General Discussions [original thread]
Kasote Denzara wrote: Nosid Katona wrote: You've completely gotten off point now and ignored my argument in its entirety. We are discussing balance between weapons that are comparable in every way, not Prototype VS lesser gear or the obvious...
- by Monkey MAC - at 2014.03.17 10:33:00
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1713. Unnecessary Nerf Bat - in General Discussions [original thread]
Tweaksz wrote: Monkey MAC wrote: Tweaksz wrote: Monkey MAC wrote: Necessary, the rifles can be internally balanced later, but our first port of call should be getting the general TTK right first. I know that but if CCP has the time ...
- by Monkey MAC - at 2014.03.17 10:29:00
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1714. Unnecessary Nerf Bat - in General Discussions [original thread]
Tweaksz wrote: Monkey MAC wrote: Necessary, the rifles can be internally balanced later, but our first port of call should be getting the general TTK right first. I know that but if CCP has the time to change the damage on rifles then the...
- by Monkey MAC - at 2014.03.17 10:10:00
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1715. Sticky remotes removal rumor or true? - in General Discussions [original thread]
jenza aranda wrote: to the best of my knowledge, no. Phew
- by Monkey MAC - at 2014.03.17 10:04:00
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1716. Unnecessary Nerf Bat - in General Discussions [original thread]
Necessary, the rifles can be internally balanced later, but our first port of call should be getting the general TTK right first.
- by Monkey MAC - at 2014.03.17 10:01:00
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1717. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
To those who want to use the cloak to hack null cannon consoles, do you realise how pointless that is? The letter will still flash it won't be hard for someone to put a shotgun round next to the console, even if they can't see you. The ability to...
- by Monkey MAC - at 2014.03.17 09:58:00
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1718. Dear John . . . - in General Discussions [original thread]
http://youtu.be/EY2pi7HmbPA
- by Monkey MAC - at 2014.03.15 16:17:00
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1719. I can't remember the last time we've had 5000 players on - in General Discussions [original thread]
Well we have finally been promised ALL the suits, we have at full racial parity on them now. We have racial parity on ALL rifles and ALL pistols. Paired with Rifles getting nerfed such that they won't always be the best choice. Mass Drivers and L...
- by Monkey MAC - at 2014.03.15 16:11:00
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1720. Giving the Assault Suit a More Defined Role Post-1.8 - in General Discussions [original thread]
I don't think you quite understood the Suits orginal description, the description you suggested afterwards sounds more like a heavy scout Assaults are meant to be versatile as in they can be used for anything and everything. Need AV? Take an Assa...
- by Monkey MAC - at 2014.03.15 15:58:00
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